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/*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_equipmentsets` -- LOCK TABLES `character_equipmentsets` WRITE; /*!40000 ALTER TABLE `character_equipmentsets` DISABLE KEYS */; /*!40000 ALTER TABLE `character_equipmentsets` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_gifts` -- DROP TABLE IF EXISTS `character_gifts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_gifts` ( `guid` int(10) unsigned NOT NULL DEFAULT '0', `item_guid` int(10) unsigned NOT NULL DEFAULT '0', `entry` int(10) unsigned NOT NULL DEFAULT '0', `flags` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`item_guid`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_gifts` -- LOCK TABLES `character_gifts` WRITE; /*!40000 ALTER TABLE `character_gifts` DISABLE KEYS */; /*!40000 ALTER TABLE `character_gifts` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_glyphs` -- DROP TABLE IF EXISTS `character_glyphs`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_glyphs` ( `guid` int(10) unsigned NOT NULL, `talentGroup` tinyint(3) unsigned NOT NULL DEFAULT '0', `glyph1` smallint(5) unsigned DEFAULT '0', `glyph2` smallint(5) unsigned DEFAULT '0', `glyph3` smallint(5) unsigned DEFAULT '0', `glyph4` smallint(5) unsigned DEFAULT '0', `glyph5` smallint(5) unsigned DEFAULT '0', `glyph6` smallint(5) unsigned DEFAULT '0', PRIMARY KEY (`guid`,`talentGroup`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_glyphs` -- LOCK TABLES `character_glyphs` WRITE; /*!40000 ALTER TABLE `character_glyphs` DISABLE KEYS */; /*!40000 ALTER TABLE `character_glyphs` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_homebind` -- DROP TABLE IF EXISTS `character_homebind`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_homebind` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `mapId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', `zoneId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier', `posX` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0', `posZ` float NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_homebind` -- LOCK TABLES `character_homebind` WRITE; /*!40000 ALTER TABLE `character_homebind` DISABLE KEYS */; /*!40000 ALTER TABLE `character_homebind` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_instance` -- DROP TABLE IF EXISTS `character_instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_instance` ( `guid` int(10) unsigned NOT NULL DEFAULT '0', `instance` int(10) unsigned NOT NULL DEFAULT '0', `permanent` tinyint(3) unsigned NOT NULL DEFAULT '0', `extendState` TINYINT(2) UNSIGNED NOT NULL DEFAULT '1', PRIMARY KEY (`guid`,`instance`), KEY `instance` (`instance`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_instance` -- LOCK TABLES `character_instance` WRITE; /*!40000 ALTER TABLE `character_instance` DISABLE KEYS */; /*!40000 ALTER TABLE `character_instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_inventory` -- DROP TABLE IF EXISTS `character_inventory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_inventory` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `bag` int(10) unsigned NOT NULL DEFAULT '0', `slot` tinyint(3) unsigned NOT NULL DEFAULT '0', `item` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Item Global Unique Identifier', PRIMARY KEY (`item`), UNIQUE KEY `guid` (`guid`,`bag`,`slot`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_inventory` -- LOCK TABLES `character_inventory` WRITE; /*!40000 ALTER TABLE `character_inventory` DISABLE KEYS */; /*!40000 ALTER TABLE `character_inventory` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_pet` -- DROP TABLE IF EXISTS `character_pet`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_pet` ( `id` int(10) unsigned NOT NULL DEFAULT '0', `entry` int(10) unsigned NOT NULL DEFAULT '0', `owner` int(10) unsigned NOT NULL DEFAULT '0', `modelid` int(10) unsigned DEFAULT '0', `CreatedBySpell` mediumint(8) unsigned NOT NULL DEFAULT '0', `PetType` tinyint(3) unsigned NOT NULL DEFAULT '0', `level` smallint(5) unsigned NOT NULL DEFAULT '1', `exp` int(10) unsigned NOT NULL DEFAULT '0', `Reactstate` tinyint(3) unsigned NOT NULL DEFAULT '0', `name` varchar(21) NOT NULL DEFAULT 'Pet', `renamed` tinyint(3) unsigned NOT NULL DEFAULT '0', `slot` tinyint(3) unsigned NOT NULL DEFAULT '0', `curhealth` int(10) unsigned NOT NULL DEFAULT '1', `curmana` int(10) unsigned NOT NULL DEFAULT '0', `curhappiness` int(10) unsigned NOT NULL DEFAULT '0', `savetime` int(10) unsigned NOT NULL DEFAULT '0', `abdata` text, PRIMARY KEY (`id`), KEY `owner` (`owner`), KEY `idx_slot` (`slot`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Pet System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_pet` -- LOCK TABLES `character_pet` WRITE; /*!40000 ALTER TABLE `character_pet` DISABLE KEYS */; /*!40000 ALTER TABLE `character_pet` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_pet_declinedname` -- DROP TABLE IF EXISTS `character_pet_declinedname`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_pet_declinedname` ( `id` int(10) unsigned NOT NULL DEFAULT '0', `owner` int(10) unsigned NOT NULL DEFAULT '0', `genitive` varchar(12) NOT NULL DEFAULT '', `dative` varchar(12) NOT NULL DEFAULT '', `accusative` varchar(12) NOT NULL DEFAULT '', `instrumental` varchar(12) NOT NULL DEFAULT '', `prepositional` varchar(12) NOT NULL DEFAULT '', PRIMARY KEY (`id`), KEY `owner_key` (`owner`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_pet_declinedname` -- LOCK TABLES `character_pet_declinedname` WRITE; /*!40000 ALTER TABLE `character_pet_declinedname` DISABLE KEYS */; /*!40000 ALTER TABLE `character_pet_declinedname` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_queststatus` -- DROP TABLE IF EXISTS `character_queststatus`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_queststatus` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', `status` tinyint(3) unsigned NOT NULL DEFAULT '0', `explored` tinyint(3) unsigned NOT NULL DEFAULT '0', `timer` int(10) unsigned NOT NULL DEFAULT '0', `mobcount1` smallint(5) unsigned NOT NULL DEFAULT '0', `mobcount2` smallint(5) unsigned NOT NULL DEFAULT '0', `mobcount3` smallint(5) unsigned NOT NULL DEFAULT '0', `mobcount4` smallint(5) unsigned NOT NULL DEFAULT '0', `itemcount1` smallint(5) unsigned NOT NULL DEFAULT '0', `itemcount2` smallint(5) unsigned NOT NULL DEFAULT '0', `itemcount3` smallint(5) unsigned NOT NULL DEFAULT '0', `itemcount4` smallint(5) unsigned NOT NULL DEFAULT '0', `playercount` smallint(5) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_queststatus` -- LOCK TABLES `character_queststatus` WRITE; /*!40000 ALTER TABLE `character_queststatus` DISABLE KEYS */; /*!40000 ALTER TABLE `character_queststatus` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_queststatus_daily` -- DROP TABLE IF EXISTS `character_queststatus_daily`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_queststatus_daily` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', `time` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`quest`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_queststatus_daily` -- LOCK TABLES `character_queststatus_daily` WRITE; /*!40000 ALTER TABLE `character_queststatus_daily` DISABLE KEYS */; /*!40000 ALTER TABLE `character_queststatus_daily` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_queststatus_monthly` -- DROP TABLE IF EXISTS `character_queststatus_monthly`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_queststatus_monthly` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`guid`,`quest`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_queststatus_monthly` -- LOCK TABLES `character_queststatus_monthly` WRITE; /*!40000 ALTER TABLE `character_queststatus_monthly` DISABLE KEYS */; /*!40000 ALTER TABLE `character_queststatus_monthly` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_queststatus_rewarded` -- DROP TABLE IF EXISTS `character_queststatus_rewarded`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_queststatus_rewarded` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', `active` tinyint(10) unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`guid`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_queststatus_rewarded` -- LOCK TABLES `character_queststatus_rewarded` WRITE; /*!40000 ALTER TABLE `character_queststatus_rewarded` DISABLE KEYS */; /*!40000 ALTER TABLE `character_queststatus_rewarded` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_queststatus_seasonal` -- DROP TABLE IF EXISTS `character_queststatus_seasonal`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_queststatus_seasonal` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', `event` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Event Identifier', PRIMARY KEY (`guid`,`quest`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_queststatus_seasonal` -- LOCK TABLES `character_queststatus_seasonal` WRITE; /*!40000 ALTER TABLE `character_queststatus_seasonal` DISABLE KEYS */; /*!40000 ALTER TABLE `character_queststatus_seasonal` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_queststatus_weekly` -- DROP TABLE IF EXISTS `character_queststatus_weekly`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_queststatus_weekly` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`guid`,`quest`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_queststatus_weekly` -- LOCK TABLES `character_queststatus_weekly` WRITE; /*!40000 ALTER TABLE `character_queststatus_weekly` DISABLE KEYS */; /*!40000 ALTER TABLE `character_queststatus_weekly` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_reputation` -- DROP TABLE IF EXISTS `character_reputation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_reputation` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `faction` smallint(5) unsigned NOT NULL DEFAULT '0', `standing` int(11) NOT NULL DEFAULT '0', `flags` smallint(5) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_reputation` -- LOCK TABLES `character_reputation` WRITE; /*!40000 ALTER TABLE `character_reputation` DISABLE KEYS */; /*!40000 ALTER TABLE `character_reputation` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_skills` -- DROP TABLE IF EXISTS `character_skills`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_skills` ( `guid` int(10) unsigned NOT NULL COMMENT 'Global Unique Identifier', `skill` smallint(5) unsigned NOT NULL, `value` smallint(5) unsigned NOT NULL, `max` smallint(5) unsigned NOT NULL, PRIMARY KEY (`guid`,`skill`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_skills` -- LOCK TABLES `character_skills` WRITE; /*!40000 ALTER TABLE `character_skills` DISABLE KEYS */; /*!40000 ALTER TABLE `character_skills` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_social` -- DROP TABLE IF EXISTS `character_social`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_social` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Character Global Unique Identifier', `friend` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Friend Global Unique Identifier', `flags` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'Friend Flags', `note` varchar(48) NOT NULL DEFAULT '' COMMENT 'Friend Note', PRIMARY KEY (`guid`,`friend`,`flags`), KEY `friend` (`friend`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_social` -- LOCK TABLES `character_social` WRITE; /*!40000 ALTER TABLE `character_social` DISABLE KEYS */; /*!40000 ALTER TABLE `character_social` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_spell` -- DROP TABLE IF EXISTS `character_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_spell` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `spell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier', `active` tinyint(3) unsigned NOT NULL DEFAULT '1', `disabled` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_spell` -- LOCK TABLES `character_spell` WRITE; /*!40000 ALTER TABLE `character_spell` DISABLE KEYS */; /*!40000 ALTER TABLE `character_spell` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_spell_cooldown` -- DROP TABLE IF EXISTS `character_spell_cooldown`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_spell_cooldown` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part', `spell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier', `item` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Item Identifier', `time` int(10) unsigned NOT NULL DEFAULT '0', `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id', `categoryEnd` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_spell_cooldown` -- LOCK TABLES `character_spell_cooldown` WRITE; /*!40000 ALTER TABLE `character_spell_cooldown` DISABLE KEYS */; /*!40000 ALTER TABLE `character_spell_cooldown` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_stats` -- DROP TABLE IF EXISTS `character_stats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_stats` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part', `maxhealth` int(10) unsigned NOT NULL DEFAULT '0', `maxpower1` int(10) unsigned NOT NULL DEFAULT '0', `maxpower2` int(10) unsigned NOT NULL DEFAULT '0', `maxpower3` int(10) unsigned NOT NULL DEFAULT '0', `maxpower4` int(10) unsigned NOT NULL DEFAULT '0', `maxpower5` int(10) unsigned NOT NULL DEFAULT '0', `maxpower6` int(10) unsigned NOT NULL DEFAULT '0', `maxpower7` int(10) unsigned NOT NULL DEFAULT '0', `strength` int(10) unsigned NOT NULL DEFAULT '0', `agility` int(10) unsigned NOT NULL DEFAULT '0', `stamina` int(10) unsigned NOT NULL DEFAULT '0', `intellect` int(10) unsigned NOT NULL DEFAULT '0', `spirit` int(10) unsigned NOT NULL DEFAULT '0', `armor` int(10) unsigned NOT NULL DEFAULT '0', `resHoly` int(10) unsigned NOT NULL DEFAULT '0', `resFire` int(10) unsigned NOT NULL DEFAULT '0', `resNature` int(10) unsigned NOT NULL DEFAULT '0', `resFrost` int(10) unsigned NOT NULL DEFAULT '0', `resShadow` int(10) unsigned NOT NULL DEFAULT '0', `resArcane` int(10) unsigned NOT NULL DEFAULT '0', `blockPct` float unsigned NOT NULL DEFAULT '0', `dodgePct` float unsigned NOT NULL DEFAULT '0', `parryPct` float unsigned NOT NULL DEFAULT '0', `critPct` float unsigned NOT NULL DEFAULT '0', `rangedCritPct` float unsigned NOT NULL DEFAULT '0', `spellCritPct` float unsigned NOT NULL DEFAULT '0', `attackPower` int(10) unsigned NOT NULL DEFAULT '0', `rangedAttackPower` int(10) unsigned NOT NULL DEFAULT '0', `spellPower` int(10) unsigned NOT NULL DEFAULT '0', `resilience` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_stats` -- LOCK TABLES `character_stats` WRITE; /*!40000 ALTER TABLE `character_stats` DISABLE KEYS */; /*!40000 ALTER TABLE `character_stats` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_talent` -- DROP TABLE IF EXISTS `character_talent`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_talent` ( `guid` int(10) unsigned NOT NULL, `spell` mediumint(8) unsigned NOT NULL, `talentGroup` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`spell`,`talentGroup`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_talent` -- LOCK TABLES `character_talent` WRITE; /*!40000 ALTER TABLE `character_talent` DISABLE KEYS */; /*!40000 ALTER TABLE `character_talent` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `characters` -- DROP TABLE IF EXISTS `characters`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `characters` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `account` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Account Identifier', `name` varchar(12) CHARACTER SET utf8 COLLATE utf8_bin NOT NULL, `race` tinyint(3) unsigned NOT NULL DEFAULT '0', `class` tinyint(3) unsigned NOT NULL DEFAULT '0', `gender` tinyint(3) unsigned NOT NULL DEFAULT '0', `level` tinyint(3) unsigned NOT NULL DEFAULT '0', `xp` int(10) unsigned NOT NULL DEFAULT '0', `money` int(10) unsigned NOT NULL DEFAULT '0', `skin` tinyint(3) unsigned NOT NULL DEFAULT '0', `face` tinyint(3) unsigned NOT NULL DEFAULT '0', `hairStyle` tinyint(3) unsigned NOT NULL DEFAULT '0', `hairColor` tinyint(3) unsigned NOT NULL DEFAULT '0', `facialStyle` tinyint(3) unsigned NOT NULL DEFAULT '0', `bankSlots` tinyint(3) unsigned NOT NULL DEFAULT '0', `restState` tinyint(3) unsigned NOT NULL DEFAULT '0', `playerFlags` int(10) unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `map` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', `instance_id` int(10) unsigned NOT NULL DEFAULT '0', `instance_mode_mask` tinyint(3) unsigned NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `taximask` text NOT NULL, `online` tinyint(3) unsigned NOT NULL DEFAULT '0', `cinematic` tinyint(3) unsigned NOT NULL DEFAULT '0', `totaltime` int(10) unsigned NOT NULL DEFAULT '0', `leveltime` int(10) unsigned NOT NULL DEFAULT '0', `logout_time` int(10) unsigned NOT NULL DEFAULT '0', `is_logout_resting` tinyint(3) unsigned NOT NULL DEFAULT '0', `rest_bonus` float NOT NULL DEFAULT '0', `resettalents_cost` int(10) unsigned NOT NULL DEFAULT '0', `resettalents_time` int(10) unsigned NOT NULL DEFAULT '0', `trans_x` float NOT NULL DEFAULT '0', `trans_y` float NOT NULL DEFAULT '0', `trans_z` float NOT NULL DEFAULT '0', `trans_o` float NOT NULL DEFAULT '0', `transguid` mediumint(8) unsigned NOT NULL DEFAULT '0', `extra_flags` smallint(5) unsigned NOT NULL DEFAULT '0', `stable_slots` tinyint(3) unsigned NOT NULL DEFAULT '0', `at_login` smallint(5) unsigned NOT NULL DEFAULT '0', `zone` smallint(5) unsigned NOT NULL DEFAULT '0', `death_expire_time` int(10) unsigned NOT NULL DEFAULT '0', `taxi_path` text, `arenaPoints` int(10) unsigned NOT NULL DEFAULT '0', `totalHonorPoints` int(10) unsigned NOT NULL DEFAULT '0', `todayHonorPoints` int(10) unsigned NOT NULL DEFAULT '0', `yesterdayHonorPoints` int(10) unsigned NOT NULL DEFAULT '0', `totalKills` int(10) unsigned NOT NULL DEFAULT '0', `todayKills` smallint(5) unsigned NOT NULL DEFAULT '0', `yesterdayKills` smallint(5) unsigned NOT NULL DEFAULT '0', `chosenTitle` int(10) unsigned NOT NULL DEFAULT '0', `knownCurrencies` bigint(20) unsigned NOT NULL DEFAULT '0', `watchedFaction` int(10) unsigned NOT NULL DEFAULT '0', `drunk` tinyint(3) unsigned NOT NULL DEFAULT '0', `health` int(10) unsigned NOT NULL DEFAULT '0', `power1` int(10) unsigned NOT NULL DEFAULT '0', `power2` int(10) unsigned NOT NULL DEFAULT '0', `power3` int(10) unsigned NOT NULL DEFAULT '0', `power4` int(10) unsigned NOT NULL DEFAULT '0', `power5` int(10) unsigned NOT NULL DEFAULT '0', `power6` int(10) unsigned NOT NULL DEFAULT '0', `power7` int(10) unsigned NOT NULL DEFAULT '0', `latency` mediumint(8) unsigned NOT NULL DEFAULT '0', `talentGroupsCount` tinyint(3) unsigned NOT NULL DEFAULT '1', `activeTalentGroup` tinyint(3) unsigned NOT NULL DEFAULT '0', `exploredZones` longtext, `equipmentCache` longtext, `ammoId` int(10) unsigned NOT NULL DEFAULT '0', `knownTitles` longtext, `actionBars` tinyint(3) unsigned NOT NULL DEFAULT '0', `grantableLevels` tinyint(3) unsigned NOT NULL DEFAULT '0', `deleteInfos_Account` int(10) unsigned DEFAULT NULL, `deleteInfos_Name` varchar(12) DEFAULT NULL, `deleteDate` int(10) unsigned DEFAULT NULL, PRIMARY KEY (`guid`), KEY `idx_account` (`account`), KEY `idx_online` (`online`), KEY `idx_name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `characters` -- LOCK TABLES `characters` WRITE; /*!40000 ALTER TABLE `characters` DISABLE KEYS */; /*!40000 ALTER TABLE `characters` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `corpse` -- DROP TABLE IF EXISTS `corpse`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `corpse` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Character Global Unique Identifier', `posX` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0', `posZ` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `mapId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', `phaseMask` int(10) unsigned NOT NULL DEFAULT '1', `displayId` int(10) unsigned NOT NULL DEFAULT '0', `itemCache` text NOT NULL, `bytes1` int(10) unsigned NOT NULL DEFAULT '0', `bytes2` int(10) unsigned NOT NULL DEFAULT '0', `guildId` int(10) unsigned NOT NULL DEFAULT '0', `flags` tinyint(3) unsigned NOT NULL DEFAULT '0', `dynFlags` tinyint(3) unsigned NOT NULL DEFAULT '0', `time` int(10) unsigned NOT NULL DEFAULT '0', `corpseType` tinyint(3) unsigned NOT NULL DEFAULT '0', `instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier', PRIMARY KEY (`guid`), KEY `idx_type` (`corpseType`), KEY `idx_instance` (`instanceId`), KEY `idx_time` (`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Death System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `corpse` -- LOCK TABLES `corpse` WRITE; /*!40000 ALTER TABLE `corpse` DISABLE KEYS */; /*!40000 ALTER TABLE `corpse` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `creature_respawn` -- DROP TABLE IF EXISTS `creature_respawn`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_respawn` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `respawnTime` int(10) unsigned NOT NULL DEFAULT '0', `mapId` smallint(10) unsigned NOT NULL DEFAULT '0', `instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier', PRIMARY KEY (`guid`,`instanceId`), KEY `idx_instance` (`instanceId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Grid Loading System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `creature_respawn` -- LOCK TABLES `creature_respawn` WRITE; /*!40000 ALTER TABLE `creature_respawn` DISABLE KEYS */; /*!40000 ALTER TABLE `creature_respawn` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `game_event_condition_save` -- DROP TABLE IF EXISTS `game_event_condition_save`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_condition_save` ( `eventEntry` tinyint(3) unsigned NOT NULL, `condition_id` int(10) unsigned NOT NULL DEFAULT '0', `done` float DEFAULT '0', PRIMARY KEY (`eventEntry`,`condition_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `game_event_condition_save` -- LOCK TABLES `game_event_condition_save` WRITE; /*!40000 ALTER TABLE `game_event_condition_save` DISABLE KEYS */; /*!40000 ALTER TABLE `game_event_condition_save` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `game_event_save` -- DROP TABLE IF EXISTS `game_event_save`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_save` ( `eventEntry` tinyint(3) unsigned NOT NULL, `state` tinyint(3) unsigned NOT NULL DEFAULT '1', `next_start` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `game_event_save` -- LOCK TABLES `game_event_save` WRITE; /*!40000 ALTER TABLE `game_event_save` DISABLE KEYS */; /*!40000 ALTER TABLE `game_event_save` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `gameobject_respawn` -- DROP TABLE IF EXISTS `gameobject_respawn`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject_respawn` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `respawnTime` int(10) unsigned NOT NULL DEFAULT '0', `mapId` smallint(10) unsigned NOT NULL DEFAULT '0', `instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier', PRIMARY KEY (`guid`,`instanceId`), KEY `idx_instance` (`instanceId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Grid Loading System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `gameobject_respawn` -- LOCK TABLES `gameobject_respawn` WRITE; /*!40000 ALTER TABLE `gameobject_respawn` DISABLE KEYS */; /*!40000 ALTER TABLE `gameobject_respawn` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `gm_subsurvey` -- DROP TABLE IF EXISTS `gm_subsurvey`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gm_subsurvey` ( `surveyId` int(10) unsigned NOT NULL AUTO_INCREMENT, `questionId` int(10) unsigned NOT NULL DEFAULT '0', `answer` int(10) unsigned NOT NULL DEFAULT '0', `answerComment` text NOT NULL, PRIMARY KEY (`surveyId`,`questionId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `gm_subsurvey` -- LOCK TABLES `gm_subsurvey` WRITE; /*!40000 ALTER TABLE `gm_subsurvey` DISABLE KEYS */; /*!40000 ALTER TABLE `gm_subsurvey` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `gm_survey` -- DROP TABLE IF EXISTS `gm_survey`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gm_survey` ( `surveyId` int(10) unsigned NOT NULL AUTO_INCREMENT, `guid` int(10) unsigned NOT NULL DEFAULT '0', `mainSurvey` int(10) unsigned NOT NULL DEFAULT '0', `comment` longtext NOT NULL, `createTime` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`surveyId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `gm_survey` -- LOCK TABLES `gm_survey` WRITE; /*!40000 ALTER TABLE `gm_survey` DISABLE KEYS */; /*!40000 ALTER TABLE `gm_survey` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `gm_ticket` -- DROP TABLE IF EXISTS `gm_ticket`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gm_ticket` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `type` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT '0 open, 1 closed, 2 character deleted', `playerGuid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier of ticket creator', `name` varchar(12) NOT NULL COMMENT 'Name of ticket creator', `description` text NOT NULL, `createTime` int(10) unsigned NOT NULL DEFAULT '0', `mapId` smallint(5) unsigned NOT NULL DEFAULT '0', `posX` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0', `posZ` float NOT NULL DEFAULT '0', `lastModifiedTime` int(10) unsigned NOT NULL DEFAULT '0', `closedBy` int(10) NOT NULL DEFAULT '0', `assignedTo` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'GUID of admin to whom ticket is assigned', `comment` text NOT NULL, `response` text NOT NULL, `completed` tinyint(3) unsigned NOT NULL DEFAULT '0', `escalated` tinyint(3) unsigned NOT NULL DEFAULT '0', `viewed` tinyint(3) unsigned NOT NULL DEFAULT '0', `needMoreHelp` tinyint(3) unsigned NOT NULL DEFAULT '0', `resolvedBy` int(10) NOT NULL DEFAULT '0' COMMENT 'GUID of GM who resolved the ticket', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `gm_ticket` -- LOCK TABLES `gm_ticket` WRITE; /*!40000 ALTER TABLE `gm_ticket` DISABLE KEYS */; /*!40000 ALTER TABLE `gm_ticket` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `group_instance` -- DROP TABLE IF EXISTS `group_instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `group_instance` ( `guid` int(10) unsigned NOT NULL DEFAULT '0', `instance` int(10) unsigned NOT NULL DEFAULT '0', `permanent` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`instance`), KEY `instance` (`instance`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `group_instance` -- LOCK TABLES `group_instance` WRITE; /*!40000 ALTER TABLE `group_instance` DISABLE KEYS */; /*!40000 ALTER TABLE `group_instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `group_member` -- DROP TABLE IF EXISTS `group_member`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `group_member` ( `guid` int(10) unsigned NOT NULL, `memberGuid` int(10) unsigned NOT NULL, `memberFlags` tinyint(3) unsigned NOT NULL DEFAULT '0', `subgroup` tinyint(3) unsigned NOT NULL DEFAULT '0', `roles` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`memberGuid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Groups'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `group_member` -- LOCK TABLES `group_member` WRITE; /*!40000 ALTER TABLE `group_member` DISABLE KEYS */; /*!40000 ALTER TABLE `group_member` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `groups` -- DROP TABLE IF EXISTS `groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `groups` ( `guid` int(10) unsigned NOT NULL, `leaderGuid` int(10) unsigned NOT NULL, `lootMethod` tinyint(3) unsigned NOT NULL, `looterGuid` int(10) unsigned NOT NULL, `lootThreshold` tinyint(3) unsigned NOT NULL, `icon1` bigint(20) unsigned NOT NULL, `icon2` bigint(20) unsigned NOT NULL, `icon3` bigint(20) unsigned NOT NULL, `icon4` bigint(20) unsigned NOT NULL, `icon5` bigint(20) unsigned NOT NULL, `icon6` bigint(20) unsigned NOT NULL, `icon7` bigint(20) unsigned NOT NULL, `icon8` bigint(20) unsigned NOT NULL, `groupType` tinyint(3) unsigned NOT NULL, `difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0', `raidDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '0', `masterLooterGuid` int(10) unsigned NOT NULL, PRIMARY KEY (`guid`), KEY `leaderGuid` (`leaderGuid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Groups'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `groups` -- LOCK TABLES `groups` WRITE; /*!40000 ALTER TABLE `groups` DISABLE KEYS */; /*!40000 ALTER TABLE `groups` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild` -- DROP TABLE IF EXISTS `guild`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild` ( `guildid` int(10) unsigned NOT NULL DEFAULT '0', `name` varchar(24) NOT NULL DEFAULT '', `leaderguid` int(10) unsigned NOT NULL DEFAULT '0', `EmblemStyle` tinyint(3) unsigned NOT NULL DEFAULT '0', `EmblemColor` tinyint(3) unsigned NOT NULL DEFAULT '0', `BorderStyle` tinyint(3) unsigned NOT NULL DEFAULT '0', `BorderColor` tinyint(3) unsigned NOT NULL DEFAULT '0', `BackgroundColor` tinyint(3) unsigned NOT NULL DEFAULT '0', `info` varchar(500) NOT NULL DEFAULT '', `motd` varchar(128) NOT NULL DEFAULT '', `createdate` int(10) unsigned NOT NULL DEFAULT '0', `BankMoney` bigint(20) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guildid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Guild System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild` -- LOCK TABLES `guild` WRITE; /*!40000 ALTER TABLE `guild` DISABLE KEYS */; /*!40000 ALTER TABLE `guild` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_bank_eventlog` -- DROP TABLE IF EXISTS `guild_bank_eventlog`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_bank_eventlog` ( `guildid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Guild Identificator', `LogGuid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Log record identificator - auxiliary column', `TabId` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'Guild bank TabId', `EventType` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'Event type', `PlayerGuid` int(10) unsigned NOT NULL DEFAULT '0', `ItemOrMoney` int(10) unsigned NOT NULL DEFAULT '0', `ItemStackCount` smallint(5) unsigned NOT NULL DEFAULT '0', `DestTabId` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'Destination Tab Id', `TimeStamp` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Event UNIX time', PRIMARY KEY (`guildid`,`LogGuid`,`TabId`), KEY `guildid_key` (`guildid`), KEY `Idx_PlayerGuid` (`PlayerGuid`), KEY `Idx_LogGuid` (`LogGuid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_bank_eventlog` -- LOCK TABLES `guild_bank_eventlog` WRITE; /*!40000 ALTER TABLE `guild_bank_eventlog` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_bank_eventlog` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_bank_item` -- DROP TABLE IF EXISTS `guild_bank_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_bank_item` ( `guildid` int(10) unsigned NOT NULL DEFAULT '0', `TabId` tinyint(3) unsigned NOT NULL DEFAULT '0', `SlotId` tinyint(3) unsigned NOT NULL DEFAULT '0', `item_guid` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guildid`,`TabId`,`SlotId`), KEY `guildid_key` (`guildid`), KEY `Idx_item_guid` (`item_guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_bank_item` -- LOCK TABLES `guild_bank_item` WRITE; /*!40000 ALTER TABLE `guild_bank_item` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_bank_item` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_bank_right` -- DROP TABLE IF EXISTS `guild_bank_right`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_bank_right` ( `guildid` int(10) unsigned NOT NULL DEFAULT '0', `TabId` tinyint(3) unsigned NOT NULL DEFAULT '0', `rid` tinyint(3) unsigned NOT NULL DEFAULT '0', `gbright` tinyint(3) unsigned NOT NULL DEFAULT '0', `SlotPerDay` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guildid`,`TabId`,`rid`), KEY `guildid_key` (`guildid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_bank_right` -- LOCK TABLES `guild_bank_right` WRITE; /*!40000 ALTER TABLE `guild_bank_right` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_bank_right` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_bank_tab` -- DROP TABLE IF EXISTS `guild_bank_tab`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_bank_tab` ( `guildid` int(10) unsigned NOT NULL DEFAULT '0', `TabId` tinyint(3) unsigned NOT NULL DEFAULT '0', `TabName` varchar(16) NOT NULL DEFAULT '', `TabIcon` varchar(100) NOT NULL DEFAULT '', `TabText` varchar(500) DEFAULT NULL, PRIMARY KEY (`guildid`,`TabId`), KEY `guildid_key` (`guildid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_bank_tab` -- LOCK TABLES `guild_bank_tab` WRITE; /*!40000 ALTER TABLE `guild_bank_tab` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_bank_tab` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_eventlog` -- DROP TABLE IF EXISTS `guild_eventlog`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_eventlog` ( `guildid` int(10) unsigned NOT NULL COMMENT 'Guild Identificator', `LogGuid` int(10) unsigned NOT NULL COMMENT 'Log record identificator - auxiliary column', `EventType` tinyint(3) unsigned NOT NULL COMMENT 'Event type', `PlayerGuid1` int(10) unsigned NOT NULL COMMENT 'Player 1', `PlayerGuid2` int(10) unsigned NOT NULL COMMENT 'Player 2', `NewRank` tinyint(3) unsigned NOT NULL COMMENT 'New rank(in case promotion/demotion)', `TimeStamp` int(10) unsigned NOT NULL COMMENT 'Event UNIX time', PRIMARY KEY (`guildid`,`LogGuid`), KEY `Idx_PlayerGuid1` (`PlayerGuid1`), KEY `Idx_PlayerGuid2` (`PlayerGuid2`), KEY `Idx_LogGuid` (`LogGuid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Guild Eventlog'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_eventlog` -- LOCK TABLES `guild_eventlog` WRITE; /*!40000 ALTER TABLE `guild_eventlog` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_eventlog` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_member` -- DROP TABLE IF EXISTS `guild_member`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_member` ( `guildid` int(10) unsigned NOT NULL COMMENT 'Guild Identificator', `guid` int(10) unsigned NOT NULL, `rank` tinyint(3) unsigned NOT NULL, `pnote` varchar(31) NOT NULL DEFAULT '', `offnote` varchar(31) NOT NULL DEFAULT '', UNIQUE KEY `guid_key` (`guid`), KEY `guildid_key` (`guildid`), KEY `guildid_rank_key` (`guildid`,`rank`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Guild System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_member` -- LOCK TABLES `guild_member` WRITE; /*!40000 ALTER TABLE `guild_member` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_member` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_member_withdraw` -- DROP TABLE IF EXISTS `guild_member_withdraw`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_member_withdraw` ( `guid` int(10) unsigned NOT NULL, `tab0` int(10) unsigned NOT NULL DEFAULT '0', `tab1` int(10) unsigned NOT NULL DEFAULT '0', `tab2` int(10) unsigned NOT NULL DEFAULT '0', `tab3` int(10) unsigned NOT NULL DEFAULT '0', `tab4` int(10) unsigned NOT NULL DEFAULT '0', `tab5` int(10) unsigned NOT NULL DEFAULT '0', `money` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Guild Member Daily Withdraws'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_member_withdraw` -- LOCK TABLES `guild_member_withdraw` WRITE; /*!40000 ALTER TABLE `guild_member_withdraw` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_member_withdraw` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_rank` -- DROP TABLE IF EXISTS `guild_rank`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_rank` ( `guildid` int(10) unsigned NOT NULL DEFAULT '0', `rid` tinyint(3) unsigned NOT NULL, `rname` varchar(20) NOT NULL DEFAULT '', `rights` mediumint(8) unsigned NOT NULL DEFAULT '0', `BankMoneyPerDay` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guildid`,`rid`), KEY `Idx_rid` (`rid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Guild System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_rank` -- LOCK TABLES `guild_rank` WRITE; /*!40000 ALTER TABLE `guild_rank` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_rank` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `instance` -- DROP TABLE IF EXISTS `instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `instance` ( `id` int(10) unsigned NOT NULL DEFAULT '0', `map` smallint(5) unsigned NOT NULL DEFAULT '0', `resettime` int(10) unsigned NOT NULL DEFAULT '0', `difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0', `completedEncounters` int(10) unsigned NOT NULL DEFAULT '0', `data` tinytext NOT NULL, PRIMARY KEY (`id`), KEY `map` (`map`), KEY `resettime` (`resettime`), KEY `difficulty` (`difficulty`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `instance` -- LOCK TABLES `instance` WRITE; /*!40000 ALTER TABLE `instance` DISABLE KEYS */; /*!40000 ALTER TABLE `instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `instance_reset` -- DROP TABLE IF EXISTS `instance_reset`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `instance_reset` ( `mapid` smallint(5) unsigned NOT NULL DEFAULT '0', `difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0', `resettime` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`mapid`,`difficulty`), KEY `difficulty` (`difficulty`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `instance_reset` -- LOCK TABLES `instance_reset` WRITE; /*!40000 ALTER TABLE `instance_reset` DISABLE KEYS */; /*!40000 ALTER TABLE `instance_reset` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `item_instance` -- DROP TABLE IF EXISTS `item_instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_instance` ( `guid` int(10) unsigned NOT NULL DEFAULT '0', `itemEntry` mediumint(8) unsigned NOT NULL DEFAULT '0', `owner_guid` int(10) unsigned NOT NULL DEFAULT '0', `creatorGuid` int(10) unsigned NOT NULL DEFAULT '0', `giftCreatorGuid` int(10) unsigned NOT NULL DEFAULT '0', `count` int(10) unsigned NOT NULL DEFAULT '1', `duration` int(10) NOT NULL DEFAULT '0', `charges` tinytext, `flags` mediumint(8) unsigned NOT NULL DEFAULT '0', `enchantments` text NOT NULL, `randomPropertyId` smallint(5) NOT NULL DEFAULT '0', `durability` smallint(5) unsigned NOT NULL DEFAULT '0', `playedTime` int(10) unsigned NOT NULL DEFAULT '0', `text` text, PRIMARY KEY (`guid`), KEY `idx_owner_guid` (`owner_guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `item_instance` -- LOCK TABLES `item_instance` WRITE; /*!40000 ALTER TABLE `item_instance` DISABLE KEYS */; /*!40000 ALTER TABLE `item_instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `item_loot_items` -- DROP TABLE IF EXISTS `item_loot_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_loot_items` ( `container_id` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'guid of container (item_instance.guid)', `item_id` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'loot item entry (item_instance.itemEntry)', `item_count` int(10) NOT NULL DEFAULT '0' COMMENT 'stack size', `follow_rules` tinyint(1) NOT NULL DEFAULT '0' COMMENT 'follow loot rules', `ffa` tinyint(1) NOT NULL DEFAULT '0' COMMENT 'free-for-all', `blocked` tinyint(1) NOT NULL DEFAULT '0', `counted` tinyint(1) NOT NULL DEFAULT '0', `under_threshold` tinyint(1) NOT NULL DEFAULT '0', `needs_quest` tinyint(1) NOT NULL DEFAULT '0' COMMENT 'quest drop', `rnd_prop` int(10) NOT NULL DEFAULT '0' COMMENT 'random enchantment added when originally rolled', `rnd_suffix` int(10) NOT NULL DEFAULT '0' COMMENT 'random suffix added when originally rolled' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `item_loot_items` -- LOCK TABLES `item_loot_items` WRITE; /*!40000 ALTER TABLE `item_loot_items` DISABLE KEYS */; /*!40000 ALTER TABLE `item_loot_items` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `item_loot_money` -- DROP TABLE IF EXISTS `item_loot_money`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_loot_money` ( `container_id` int(10) NOT NULL DEFAULT '0' COMMENT 'guid of container (item_instance.guid)', `money` int(10) NOT NULL DEFAULT '0' COMMENT 'money loot (in copper)' ) ENGINE=InnoDB DEFAULT CHARSET=latin1; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `item_loot_money` -- LOCK TABLES `item_loot_money` WRITE; /*!40000 ALTER TABLE `item_loot_money` DISABLE KEYS */; /*!40000 ALTER TABLE `item_loot_money` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `item_refund_instance` -- DROP TABLE IF EXISTS `item_refund_instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_refund_instance` ( `item_guid` int(10) unsigned NOT NULL COMMENT 'Item GUID', `player_guid` int(10) unsigned NOT NULL COMMENT 'Player GUID', `paidMoney` int(10) unsigned NOT NULL DEFAULT '0', `paidExtendedCost` smallint(5) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`item_guid`,`player_guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Item Refund System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `item_refund_instance` -- LOCK TABLES `item_refund_instance` WRITE; /*!40000 ALTER TABLE `item_refund_instance` DISABLE KEYS */; /*!40000 ALTER TABLE `item_refund_instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `item_soulbound_trade_data` -- DROP TABLE IF EXISTS `item_soulbound_trade_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_soulbound_trade_data` ( `itemGuid` int(10) unsigned NOT NULL COMMENT 'Item GUID', `allowedPlayers` text NOT NULL COMMENT 'Space separated GUID list of players who can receive this item in trade', PRIMARY KEY (`itemGuid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Item Refund System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `item_soulbound_trade_data` -- LOCK TABLES `item_soulbound_trade_data` WRITE; /*!40000 ALTER TABLE `item_soulbound_trade_data` DISABLE KEYS */; /*!40000 ALTER TABLE `item_soulbound_trade_data` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `lag_reports` -- DROP TABLE IF EXISTS `lag_reports`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `lag_reports` ( `reportId` int(10) unsigned NOT NULL AUTO_INCREMENT, `guid` int(10) unsigned NOT NULL DEFAULT '0', `lagType` tinyint(3) unsigned NOT NULL DEFAULT '0', `mapId` smallint(5) unsigned NOT NULL DEFAULT '0', `posX` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0', `posZ` float NOT NULL DEFAULT '0', `latency` int(10) unsigned NOT NULL DEFAULT '0', `createTime` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`reportId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `lag_reports` -- LOCK TABLES `lag_reports` WRITE; /*!40000 ALTER TABLE `lag_reports` DISABLE KEYS */; /*!40000 ALTER TABLE `lag_reports` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `lfg_data` -- DROP TABLE IF EXISTS `lfg_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `lfg_data` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `dungeon` int(10) unsigned NOT NULL DEFAULT '0', `state` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='LFG Data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `lfg_data` -- LOCK TABLES `lfg_data` WRITE; /*!40000 ALTER TABLE `lfg_data` DISABLE KEYS */; /*!40000 ALTER TABLE `lfg_data` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `mail` -- DROP TABLE IF EXISTS `mail`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `mail` ( `id` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `messageType` tinyint(3) unsigned NOT NULL DEFAULT '0', `stationery` tinyint(3) NOT NULL DEFAULT '41', `mailTemplateId` smallint(5) unsigned NOT NULL DEFAULT '0', `sender` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Character Global Unique Identifier', `receiver` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Character Global Unique Identifier', `subject` longtext, `body` longtext, `has_items` tinyint(3) unsigned NOT NULL DEFAULT '0', `expire_time` int(10) unsigned NOT NULL DEFAULT '0', `deliver_time` int(10) unsigned NOT NULL DEFAULT '0', `money` int(10) unsigned NOT NULL DEFAULT '0', `cod` int(10) unsigned NOT NULL DEFAULT '0', `checked` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`), KEY `idx_receiver` (`receiver`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Mail System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `mail` -- LOCK TABLES `mail` WRITE; /*!40000 ALTER TABLE `mail` DISABLE KEYS */; /*!40000 ALTER TABLE `mail` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `mail_items` -- DROP TABLE IF EXISTS `mail_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `mail_items` ( `mail_id` int(10) unsigned NOT NULL DEFAULT '0', `item_guid` int(10) unsigned NOT NULL DEFAULT '0', `receiver` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Character Global Unique Identifier', PRIMARY KEY (`item_guid`), KEY `idx_receiver` (`receiver`), KEY `idx_mail_id` (`mail_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `mail_items` -- LOCK TABLES `mail_items` WRITE; /*!40000 ALTER TABLE `mail_items` DISABLE KEYS */; /*!40000 ALTER TABLE `mail_items` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `pet_aura` -- DROP TABLE IF EXISTS `pet_aura`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pet_aura` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `casterGuid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Full Global Unique Identifier', `spell` mediumint(8) unsigned NOT NULL DEFAULT '0', `effectMask` tinyint(3) unsigned NOT NULL DEFAULT '0', `recalculateMask` tinyint(3) unsigned NOT NULL DEFAULT '0', `stackCount` tinyint(3) unsigned NOT NULL DEFAULT '1', `amount0` mediumint(8) NOT NULL, `amount1` mediumint(8) NOT NULL, `amount2` mediumint(8) NOT NULL, `base_amount0` mediumint(8) NOT NULL, `base_amount1` mediumint(8) NOT NULL, `base_amount2` mediumint(8) NOT NULL, `maxDuration` int(11) NOT NULL DEFAULT '0', `remainTime` int(11) NOT NULL DEFAULT '0', `remainCharges` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`casterGuid`,`spell`,`effectMask`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Pet System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `pet_aura` -- LOCK TABLES `pet_aura` WRITE; /*!40000 ALTER TABLE `pet_aura` DISABLE KEYS */; /*!40000 ALTER TABLE `pet_aura` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `pet_spell` -- DROP TABLE IF EXISTS `pet_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pet_spell` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `spell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier', `active` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Pet System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `pet_spell` -- LOCK TABLES `pet_spell` WRITE; /*!40000 ALTER TABLE `pet_spell` DISABLE KEYS */; /*!40000 ALTER TABLE `pet_spell` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `pet_spell_cooldown` -- DROP TABLE IF EXISTS `pet_spell_cooldown`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pet_spell_cooldown` ( `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part', `spell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier', `time` int(10) unsigned NOT NULL DEFAULT '0', `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id', `categoryEnd` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `pet_spell_cooldown` -- LOCK TABLES `pet_spell_cooldown` WRITE; /*!40000 ALTER TABLE `pet_spell_cooldown` DISABLE KEYS */; /*!40000 ALTER TABLE `pet_spell_cooldown` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `petition` -- DROP TABLE IF EXISTS `petition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `petition` ( `ownerguid` int(10) unsigned NOT NULL, `petitionguid` int(10) unsigned DEFAULT '0', `name` varchar(24) NOT NULL, `type` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ownerguid`,`type`), UNIQUE KEY `index_ownerguid_petitionguid` (`ownerguid`,`petitionguid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Guild System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `petition` -- LOCK TABLES `petition` WRITE; /*!40000 ALTER TABLE `petition` DISABLE KEYS */; /*!40000 ALTER TABLE `petition` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `petition_sign` -- DROP TABLE IF EXISTS `petition_sign`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `petition_sign` ( `ownerguid` int(10) unsigned NOT NULL, `petitionguid` int(10) unsigned NOT NULL DEFAULT '0', `playerguid` int(10) unsigned NOT NULL DEFAULT '0', `player_account` int(10) unsigned NOT NULL DEFAULT '0', `type` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`petitionguid`,`playerguid`), KEY `Idx_playerguid` (`playerguid`), KEY `Idx_ownerguid` (`ownerguid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Guild System'; 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/*!40000 ALTER TABLE `updates` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `updates_include` -- DROP TABLE IF EXISTS `updates_include`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `updates_include` ( `path` varchar(200) NOT NULL COMMENT 'directory to include. $ means relative to the source directory.', `state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.', PRIMARY KEY (`path`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='List of directories where we want to include sql updates.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `updates_include` -- LOCK TABLES `updates_include` WRITE; /*!40000 ALTER TABLE `updates_include` DISABLE KEYS */; INSERT INTO `updates_include` VALUES ('$/sql/updates/characters','RELEASED'),('$/sql/custom/characters','RELEASED'),('$/sql/old/3.3.5a/characters','ARCHIVED'); 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