-- MySQL dump 10.13 Distrib 8.0.42, for Linux (x86_64) -- -- Host: localhost Database: world -- ------------------------------------------------------ -- Server version 8.0.42-0ubuntu0.22.04.2 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!50503 SET NAMES utf8mb4 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `access_requirement` -- DROP TABLE IF EXISTS `access_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `access_requirement` ( `mapId` int unsigned NOT NULL, `difficulty` tinyint unsigned NOT NULL DEFAULT '0', `level_min` tinyint unsigned NOT NULL DEFAULT '0', `level_max` tinyint unsigned NOT NULL DEFAULT '0', `item` int unsigned NOT NULL DEFAULT '0', `item2` int unsigned NOT NULL DEFAULT '0', `quest_done_A` int unsigned NOT NULL DEFAULT '0', `quest_done_H` int unsigned NOT NULL DEFAULT '0', `completed_achievement` int unsigned NOT NULL DEFAULT '0', `quest_failed_text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`mapId`,`difficulty`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci ROW_FORMAT=DYNAMIC COMMENT='Access Requirements'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_dbc` -- DROP TABLE IF EXISTS `achievement_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_dbc` ( `ID` int unsigned NOT NULL, `requiredFaction` int NOT NULL DEFAULT '-1', `mapID` int NOT NULL DEFAULT '-1', `points` int unsigned NOT NULL DEFAULT '0', `flags` int unsigned NOT NULL DEFAULT '0', `count` int unsigned NOT NULL DEFAULT '0', `refAchievement` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_reward` -- DROP TABLE IF EXISTS `achievement_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_reward` ( `ID` int unsigned NOT NULL DEFAULT '0', `TitleA` int unsigned NOT NULL DEFAULT '0', `TitleH` int unsigned NOT NULL DEFAULT '0', `ItemID` int unsigned NOT NULL DEFAULT '0', `Sender` int unsigned NOT NULL DEFAULT '0', `Subject` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `Body` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `MailTemplateID` int unsigned DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_reward_locale` -- DROP TABLE IF EXISTS `achievement_reward_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_reward_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Subject` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Body` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_scripts` -- DROP TABLE IF EXISTS `achievement_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_scripts` ( `AchievementId` int NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`AchievementId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger` -- DROP TABLE IF EXISTS `areatrigger`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger` ( `SpawnId` bigint unsigned NOT NULL, `AreaTriggerCreatePropertiesId` int unsigned NOT NULL, `IsCustom` tinyint unsigned NOT NULL, `MapId` int unsigned NOT NULL, `SpawnDifficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0', `PosX` float NOT NULL, `PosY` float NOT NULL, `PosZ` float NOT NULL, `Orientation` float NOT NULL, `PhaseUseFlags` tinyint unsigned DEFAULT '0', `PhaseId` int unsigned DEFAULT '0', `PhaseGroup` int unsigned DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`SpawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_create_properties` -- DROP TABLE IF EXISTS `areatrigger_create_properties`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_create_properties` ( `Id` int unsigned NOT NULL, `IsCustom` tinyint unsigned NOT NULL, `AreaTriggerId` int unsigned NOT NULL, `IsAreatriggerCustom` tinyint unsigned NOT NULL, `Flags` int unsigned NOT NULL DEFAULT '0', `MoveCurveId` int unsigned NOT NULL DEFAULT '0', `ScaleCurveId` int unsigned NOT NULL DEFAULT '0', `MorphCurveId` int unsigned NOT NULL DEFAULT '0', `FacingCurveId` int unsigned NOT NULL DEFAULT '0', `AnimId` int NOT NULL DEFAULT '-1', `AnimKitId` int NOT NULL DEFAULT '0', `DecalPropertiesId` int unsigned NOT NULL DEFAULT '0', `SpellForVisuals` int DEFAULT NULL, `TimeToTargetScale` int unsigned NOT NULL DEFAULT '0', `Speed` float NOT NULL DEFAULT '1', `Shape` tinyint unsigned NOT NULL DEFAULT '0', `ShapeData0` float NOT NULL DEFAULT '0', `ShapeData1` float NOT NULL DEFAULT '0', `ShapeData2` float NOT NULL DEFAULT '0', `ShapeData3` float NOT NULL DEFAULT '0', `ShapeData4` float NOT NULL DEFAULT '0', `ShapeData5` float NOT NULL DEFAULT '0', `ShapeData6` float NOT NULL DEFAULT '0', `ShapeData7` float NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`,`IsCustom`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_create_properties_orbit` -- DROP TABLE IF EXISTS `areatrigger_create_properties_orbit`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_create_properties_orbit` ( `AreaTriggerCreatePropertiesId` int unsigned NOT NULL, `IsCustom` tinyint unsigned NOT NULL, `ExtraTimeForBlending` int NOT NULL DEFAULT '0', `CircleRadius` float NOT NULL DEFAULT '0', `BlendFromRadius` float NOT NULL DEFAULT '0', `InitialAngle` float NOT NULL DEFAULT '0', `ZOffset` float NOT NULL DEFAULT '0', `CounterClockwise` tinyint unsigned NOT NULL DEFAULT '0', `CanLoop` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`AreaTriggerCreatePropertiesId`,`IsCustom`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_create_properties_polygon_vertex` -- DROP TABLE IF EXISTS `areatrigger_create_properties_polygon_vertex`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_create_properties_polygon_vertex` ( `AreaTriggerCreatePropertiesId` int unsigned NOT NULL, `IsCustom` tinyint unsigned NOT NULL, `Idx` int unsigned NOT NULL, `VerticeX` float NOT NULL DEFAULT '0', `VerticeY` float NOT NULL DEFAULT '0', `VerticeTargetX` float DEFAULT NULL, `VerticeTargetY` float DEFAULT NULL, `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`AreaTriggerCreatePropertiesId`,`IsCustom`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_create_properties_spline_point` -- DROP TABLE IF EXISTS `areatrigger_create_properties_spline_point`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_create_properties_spline_point` ( `AreaTriggerCreatePropertiesId` int unsigned NOT NULL, `IsCustom` tinyint unsigned NOT NULL, `Idx` int unsigned NOT NULL, `X` float NOT NULL DEFAULT '0', `Y` float NOT NULL DEFAULT '0', `Z` float NOT NULL DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`AreaTriggerCreatePropertiesId`,`IsCustom`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_involvedrelation` -- DROP TABLE IF EXISTS `areatrigger_involvedrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_involvedrelation` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_scripts` -- DROP TABLE IF EXISTS `areatrigger_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_scripts` ( `entry` int NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_tavern` -- DROP TABLE IF EXISTS `areatrigger_tavern`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_tavern` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_teleport` -- DROP TABLE IF EXISTS `areatrigger_teleport`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_teleport` ( `ID` int unsigned NOT NULL DEFAULT '0', `PortLocID` int unsigned NOT NULL DEFAULT '0', `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`), FULLTEXT KEY `name` (`Name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_template` -- DROP TABLE IF EXISTS `areatrigger_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_template` ( `Id` int unsigned NOT NULL, `IsCustom` tinyint unsigned NOT NULL, `Flags` int unsigned NOT NULL DEFAULT '0', `ActionSetId` int unsigned NOT NULL DEFAULT '0', `ActionSetFlags` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`,`IsCustom`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_template_actions` -- DROP TABLE IF EXISTS `areatrigger_template_actions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_template_actions` ( `AreaTriggerId` int unsigned NOT NULL, `IsCustom` tinyint unsigned NOT NULL, `ActionType` int unsigned NOT NULL, `ActionParam` int unsigned NOT NULL, `TargetType` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`AreaTriggerId`,`IsCustom`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battle_pet_breeds` -- DROP TABLE IF EXISTS `battle_pet_breeds`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battle_pet_breeds` ( `speciesId` int unsigned NOT NULL DEFAULT '0', `breedId` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`speciesId`,`breedId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battle_pet_quality` -- DROP TABLE IF EXISTS `battle_pet_quality`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battle_pet_quality` ( `speciesId` int unsigned NOT NULL DEFAULT '0', `quality` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`speciesId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battlefield_template` -- DROP TABLE IF EXISTS `battlefield_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battlefield_template` ( `TypeId` tinyint unsigned NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`TypeId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battleground_scripts` -- DROP TABLE IF EXISTS `battleground_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battleground_scripts` ( `MapId` int NOT NULL, `BattlemasterListId` int NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`MapId`,`BattlemasterListId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battleground_template` -- DROP TABLE IF EXISTS `battleground_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battleground_template` ( `ID` int unsigned NOT NULL DEFAULT '0', `AllianceStartLoc` int unsigned NOT NULL, `HordeStartLoc` int unsigned NOT NULL, `StartMaxDist` float NOT NULL DEFAULT '0', `Weight` tinyint unsigned NOT NULL DEFAULT '1', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Comment` varchar(32) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battlemaster_entry` -- DROP TABLE IF EXISTS `battlemaster_entry`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battlemaster_entry` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of a creature', `bg_template` int unsigned NOT NULL DEFAULT '0' COMMENT 'Battleground template id', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `blackmarket_template` -- DROP TABLE IF EXISTS `blackmarket_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `blackmarket_template` ( `marketId` int NOT NULL DEFAULT '0', `sellerNpc` int NOT NULL DEFAULT '0', `itemEntry` int unsigned NOT NULL DEFAULT '0', `quantity` int NOT NULL DEFAULT '1', `minBid` bigint unsigned NOT NULL DEFAULT '0', `duration` int NOT NULL DEFAULT '0', `chance` float NOT NULL DEFAULT '0', `bonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`marketId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `character_template` -- DROP TABLE IF EXISTS `character_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `character_template` ( `Id` int unsigned NOT NULL, `Name` varchar(70) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Description` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Level` tinyint unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `character_template_class` -- DROP TABLE IF EXISTS `character_template_class`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `character_template_class` ( `TemplateId` int unsigned NOT NULL, `FactionGroup` tinyint unsigned NOT NULL COMMENT '3 - Alliance, 5 - Horde', `Class` tinyint unsigned NOT NULL, PRIMARY KEY (`TemplateId`,`FactionGroup`,`Class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `class_expansion_requirement` -- DROP TABLE IF EXISTS `class_expansion_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `class_expansion_requirement` ( `ClassID` tinyint unsigned NOT NULL, `RaceID` tinyint unsigned NOT NULL, `ActiveExpansionLevel` tinyint unsigned DEFAULT '0', `AccountExpansionLevel` tinyint unsigned DEFAULT '0', PRIMARY KEY (`ClassID`,`RaceID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `command` -- DROP TABLE IF EXISTS `command`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `command` ( `name` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `help` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Chat System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conditions` -- DROP TABLE IF EXISTS `conditions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `conditions` ( `SourceTypeOrReferenceId` int NOT NULL DEFAULT '0', `SourceGroup` int unsigned NOT NULL DEFAULT '0', `SourceEntry` int NOT NULL DEFAULT '0', `SourceId` int NOT NULL DEFAULT '0', `ElseGroup` int unsigned NOT NULL DEFAULT '0', `ConditionTypeOrReference` int NOT NULL DEFAULT '0', `ConditionTarget` tinyint unsigned NOT NULL DEFAULT '0', `ConditionValue1` int unsigned NOT NULL DEFAULT '0', `ConditionValue2` int unsigned NOT NULL DEFAULT '0', `ConditionValue3` int unsigned NOT NULL DEFAULT '0', `ConditionStringValue1` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `NegativeCondition` tinyint unsigned NOT NULL DEFAULT '0', `ErrorType` int unsigned NOT NULL DEFAULT '0', `ErrorTextId` int unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ConditionStringValue1`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Condition System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_actors` -- DROP TABLE IF EXISTS `conversation_actors`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `conversation_actors` ( `ConversationId` int unsigned NOT NULL, `ConversationActorId` int unsigned NOT NULL DEFAULT '0', `ConversationActorGuid` bigint unsigned NOT NULL DEFAULT '0', `Idx` smallint unsigned NOT NULL DEFAULT '0', `CreatureId` int unsigned NOT NULL DEFAULT '0', `CreatureDisplayInfoId` int unsigned NOT NULL DEFAULT '0', `NoActorObject` tinyint unsigned DEFAULT '0', `ActivePlayerObject` tinyint unsigned DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ConversationId`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_line_template` -- DROP TABLE IF EXISTS `conversation_line_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `conversation_line_template` ( `Id` int unsigned NOT NULL, `UiCameraID` int unsigned NOT NULL DEFAULT '0', `ActorIdx` tinyint unsigned NOT NULL DEFAULT '0', `Flags` tinyint unsigned NOT NULL DEFAULT '0', `ChatType` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_template` -- DROP TABLE IF EXISTS `conversation_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `conversation_template` ( `Id` int unsigned NOT NULL, `FirstLineId` int unsigned NOT NULL, `TextureKitId` int unsigned NOT NULL DEFAULT '0', `Flags` tinyint NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature` -- DROP TABLE IF EXISTS `creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier', `map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', `zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier', `areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier', `spawnDifficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0', `phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0', `PhaseId` int DEFAULT '0', `PhaseGroup` int DEFAULT '0', `terrainSwapMap` int NOT NULL DEFAULT '-1', `modelid` int unsigned NOT NULL DEFAULT '0', `equipment_id` tinyint NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `spawntimesecs` int unsigned NOT NULL DEFAULT '120', `wander_distance` float NOT NULL DEFAULT '0', `currentwaypoint` int unsigned NOT NULL DEFAULT '0', `curHealthPct` int unsigned NOT NULL DEFAULT '100', `MovementType` tinyint unsigned NOT NULL DEFAULT '0', `npcflag` bigint unsigned DEFAULT NULL, `unit_flags` int unsigned DEFAULT NULL, `unit_flags2` int unsigned DEFAULT NULL, `unit_flags3` int unsigned DEFAULT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`guid`), KEY `idx_map` (`map`), KEY `idx_id` (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_addon` -- DROP TABLE IF EXISTS `creature_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_addon` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `PathId` int unsigned NOT NULL DEFAULT '0', `mount` int unsigned NOT NULL DEFAULT '0', `MountCreatureID` int unsigned NOT NULL DEFAULT '0', `StandState` tinyint unsigned NOT NULL DEFAULT '0', `AnimTier` tinyint unsigned NOT NULL DEFAULT '0', `VisFlags` tinyint unsigned NOT NULL DEFAULT '0', `SheathState` tinyint unsigned NOT NULL DEFAULT '1', `PvPFlags` tinyint unsigned NOT NULL DEFAULT '0', `emote` int unsigned NOT NULL DEFAULT '0', `aiAnimKit` smallint NOT NULL DEFAULT '0', `movementAnimKit` smallint NOT NULL DEFAULT '0', `meleeAnimKit` smallint NOT NULL DEFAULT '0', `visibilityDistanceType` tinyint unsigned NOT NULL DEFAULT '0', `auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_classlevelstats` -- DROP TABLE IF EXISTS `creature_classlevelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_classlevelstats` ( `level` tinyint NOT NULL, `class` tinyint NOT NULL, `basemana` int unsigned NOT NULL DEFAULT '1', `attackpower` smallint NOT NULL DEFAULT '0', `rangedattackpower` smallint NOT NULL DEFAULT '0', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`level`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_equip_template` -- DROP TABLE IF EXISTS `creature_equip_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_equip_template` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `ID` tinyint unsigned NOT NULL DEFAULT '1', `ItemID1` int unsigned NOT NULL DEFAULT '0', `AppearanceModID1` smallint unsigned NOT NULL DEFAULT '0', `ItemVisual1` smallint unsigned NOT NULL DEFAULT '0', `ItemID2` int unsigned NOT NULL DEFAULT '0', `AppearanceModID2` smallint unsigned NOT NULL DEFAULT '0', `ItemVisual2` smallint unsigned NOT NULL DEFAULT '0', `ItemID3` int unsigned NOT NULL DEFAULT '0', `AppearanceModID3` smallint unsigned NOT NULL DEFAULT '0', `ItemVisual3` smallint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_formations` -- DROP TABLE IF EXISTS `creature_formations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_formations` ( `leaderGUID` bigint unsigned NOT NULL DEFAULT '0', `memberGUID` bigint unsigned NOT NULL DEFAULT '0', `dist` float NOT NULL, `angle` float NOT NULL, `groupAI` int unsigned NOT NULL, `point_1` smallint unsigned NOT NULL DEFAULT '0', `point_2` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`memberGUID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_immunities` -- DROP TABLE IF EXISTS `creature_immunities`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_immunities` ( `ID` int NOT NULL, `SchoolMask` tinyint NOT NULL DEFAULT '0', `DispelTypeMask` smallint NOT NULL DEFAULT '0', `MechanicsMask` bigint NOT NULL DEFAULT '0', `Effects` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `ImmuneAoE` tinyint(1) NOT NULL DEFAULT '0', `ImmuneChain` tinyint(1) NOT NULL DEFAULT '0', `Comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_loot_template` -- DROP TABLE IF EXISTS `creature_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_model_info` -- DROP TABLE IF EXISTS `creature_model_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_model_info` ( `DisplayID` int unsigned NOT NULL DEFAULT '0', `BoundingRadius` float NOT NULL DEFAULT '0', `CombatReach` float NOT NULL DEFAULT '0', `DisplayID_Other_Gender` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`DisplayID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System (Model related info)'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_movement_info` -- DROP TABLE IF EXISTS `creature_movement_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_movement_info` ( `MovementID` int unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template.movementId value', `WalkSpeed` float DEFAULT NULL, `RunSpeed` float DEFAULT NULL, PRIMARY KEY (`MovementID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_movement_override` -- DROP TABLE IF EXISTS `creature_movement_override`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_movement_override` ( `SpawnId` bigint unsigned NOT NULL DEFAULT '0', `HoverInitiallyEnabled` tinyint unsigned DEFAULT NULL, `Chase` tinyint unsigned DEFAULT NULL, `Random` tinyint unsigned DEFAULT NULL, `InteractionPauseTimer` int unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player', PRIMARY KEY (`SpawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_onkill_reputation` -- DROP TABLE IF EXISTS `creature_onkill_reputation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_onkill_reputation` ( `creature_id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier', `RewOnKillRepFaction1` smallint NOT NULL DEFAULT '0', `RewOnKillRepFaction2` smallint NOT NULL DEFAULT '0', `MaxStanding1` tinyint NOT NULL DEFAULT '0', `IsTeamAward1` tinyint NOT NULL DEFAULT '0', `RewOnKillRepValue1` int NOT NULL DEFAULT '0', `MaxStanding2` tinyint NOT NULL DEFAULT '0', `IsTeamAward2` tinyint NOT NULL DEFAULT '0', `RewOnKillRepValue2` int NOT NULL DEFAULT '0', `TeamDependent` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`creature_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature OnKill Reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_quest_currency` -- DROP TABLE IF EXISTS `creature_quest_currency`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_quest_currency` ( `CreatureId` int unsigned NOT NULL, `CurrencyId` int NOT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureId`,`CurrencyId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_questender` -- DROP TABLE IF EXISTS `creature_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_questender` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_questitem` -- DROP TABLE IF EXISTS `creature_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_questitem` ( `CreatureEntry` int unsigned NOT NULL DEFAULT '0', `DifficultyID` tinyint unsigned NOT NULL DEFAULT '0', `Idx` int unsigned NOT NULL DEFAULT '0', `ItemId` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureEntry`,`DifficultyID`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_queststarter` -- DROP TABLE IF EXISTS `creature_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_queststarter` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_static_flags_override` -- DROP TABLE IF EXISTS `creature_static_flags_override`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_static_flags_override` ( `SpawnId` bigint unsigned NOT NULL, `DifficultyId` tinyint unsigned NOT NULL DEFAULT '0', `StaticFlags1` int unsigned DEFAULT NULL, `StaticFlags2` int unsigned DEFAULT NULL, `StaticFlags3` int unsigned DEFAULT NULL, `StaticFlags4` int unsigned DEFAULT NULL, `StaticFlags5` int unsigned DEFAULT NULL, `StaticFlags6` int unsigned DEFAULT NULL, `StaticFlags7` int unsigned DEFAULT NULL, `StaticFlags8` int unsigned DEFAULT NULL, PRIMARY KEY (`SpawnId`,`DifficultyId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_summon_groups` -- DROP TABLE IF EXISTS `creature_summon_groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_summon_groups` ( `summonerId` int unsigned NOT NULL DEFAULT '0', `summonerType` tinyint unsigned NOT NULL DEFAULT '0', `groupId` tinyint unsigned NOT NULL DEFAULT '0', `entry` int unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `summonType` tinyint unsigned NOT NULL DEFAULT '0', `summonTime` int unsigned NOT NULL DEFAULT '0', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_summoned_data` -- DROP TABLE IF EXISTS `creature_summoned_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_summoned_data` ( `CreatureID` int unsigned NOT NULL, `CreatureIDVisibleToSummoner` int DEFAULT NULL, `GroundMountDisplayID` int unsigned DEFAULT NULL, `FlyingMountDisplayID` int unsigned DEFAULT NULL, `DespawnOnQuestsRemoved` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`CreatureID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template` -- DROP TABLE IF EXISTS `creature_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template` ( `entry` int unsigned NOT NULL DEFAULT '0', `KillCredit1` int unsigned NOT NULL DEFAULT '0', `KillCredit2` int unsigned NOT NULL DEFAULT '0', `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `femaleName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `subname` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `TitleAlt` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `IconName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `RequiredExpansion` int NOT NULL DEFAULT '0', `VignetteID` int NOT NULL DEFAULT '0', `faction` smallint unsigned NOT NULL DEFAULT '0', `npcflag` bigint unsigned NOT NULL DEFAULT '0', `speed_walk` float NOT NULL DEFAULT '1' COMMENT 'Result of 2.5/2.5, most common value', `speed_run` float NOT NULL DEFAULT '1.14286' COMMENT 'Result of 8.0/7.0, most common value', `scale` float NOT NULL DEFAULT '1', `Classification` tinyint unsigned NOT NULL DEFAULT '0', `dmgschool` tinyint NOT NULL DEFAULT '0', `BaseAttackTime` int unsigned NOT NULL DEFAULT '0', `RangeAttackTime` int unsigned NOT NULL DEFAULT '0', `BaseVariance` float NOT NULL DEFAULT '1', `RangeVariance` float NOT NULL DEFAULT '1', `unit_class` tinyint unsigned NOT NULL DEFAULT '0', `unit_flags` int unsigned NOT NULL DEFAULT '0', `unit_flags2` int unsigned NOT NULL DEFAULT '0', `unit_flags3` int unsigned NOT NULL DEFAULT '0', `family` int NOT NULL DEFAULT '0', `trainer_class` tinyint unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `VehicleId` int unsigned NOT NULL DEFAULT '0', `AIName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `MovementType` tinyint unsigned NOT NULL DEFAULT '0', `ExperienceModifier` float NOT NULL DEFAULT '1', `RacialLeader` tinyint unsigned NOT NULL DEFAULT '0', `movementId` int unsigned NOT NULL DEFAULT '0', `WidgetSetID` int NOT NULL DEFAULT '0', `WidgetSetUnitConditionID` int NOT NULL DEFAULT '0', `RegenHealth` tinyint unsigned NOT NULL DEFAULT '1', `CreatureImmunitiesId` int NOT NULL DEFAULT '0', `flags_extra` int unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_addon` -- DROP TABLE IF EXISTS `creature_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_addon` ( `entry` int unsigned NOT NULL DEFAULT '0', `PathId` int unsigned NOT NULL DEFAULT '0', `mount` int unsigned NOT NULL DEFAULT '0', `MountCreatureID` int unsigned NOT NULL DEFAULT '0', `StandState` tinyint unsigned NOT NULL DEFAULT '0', `AnimTier` tinyint unsigned NOT NULL DEFAULT '0', `VisFlags` tinyint unsigned NOT NULL DEFAULT '0', `SheathState` tinyint unsigned NOT NULL DEFAULT '1', `PvPFlags` tinyint unsigned NOT NULL DEFAULT '0', `emote` int unsigned NOT NULL DEFAULT '0', `aiAnimKit` smallint NOT NULL DEFAULT '0', `movementAnimKit` smallint NOT NULL DEFAULT '0', `meleeAnimKit` smallint NOT NULL DEFAULT '0', `visibilityDistanceType` tinyint unsigned NOT NULL DEFAULT '0', `auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_difficulty` -- DROP TABLE IF EXISTS `creature_template_difficulty`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_difficulty` ( `Entry` int unsigned NOT NULL, `DifficultyID` tinyint unsigned NOT NULL DEFAULT '0', `LevelScalingDeltaMin` smallint NOT NULL DEFAULT '0', `LevelScalingDeltaMax` smallint NOT NULL DEFAULT '0', `ContentTuningID` int NOT NULL DEFAULT '0', `HealthScalingExpansion` int NOT NULL DEFAULT '0', `HealthModifier` float NOT NULL DEFAULT '1', `ManaModifier` float NOT NULL DEFAULT '1', `ArmorModifier` float NOT NULL DEFAULT '1', `DamageModifier` float NOT NULL DEFAULT '1', `CreatureDifficultyID` int NOT NULL DEFAULT '0', `TypeFlags` int unsigned NOT NULL DEFAULT '0', `TypeFlags2` int unsigned NOT NULL DEFAULT '0', `TypeFlags3` int unsigned NOT NULL DEFAULT '0', `LootID` int unsigned NOT NULL DEFAULT '0', `PickPocketLootID` int unsigned NOT NULL DEFAULT '0', `SkinLootID` int unsigned NOT NULL DEFAULT '0', `GoldMin` int unsigned NOT NULL DEFAULT '0', `GoldMax` int unsigned NOT NULL DEFAULT '0', `StaticFlags1` int unsigned NOT NULL DEFAULT '0', `StaticFlags2` int unsigned NOT NULL DEFAULT '0', `StaticFlags3` int unsigned NOT NULL DEFAULT '0', `StaticFlags4` int unsigned NOT NULL DEFAULT '0', `StaticFlags5` int unsigned NOT NULL DEFAULT '0', `StaticFlags6` int unsigned NOT NULL DEFAULT '0', `StaticFlags7` int unsigned NOT NULL DEFAULT '0', `StaticFlags8` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`Entry`,`DifficultyID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_gossip` -- DROP TABLE IF EXISTS `creature_template_gossip`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_gossip` ( `CreatureID` int unsigned NOT NULL, `MenuID` int unsigned NOT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`MenuID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_locale` -- DROP TABLE IF EXISTS `creature_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_locale` ( `entry` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `NameAlt` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Title` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `TitleAlt` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_model` -- DROP TABLE IF EXISTS `creature_template_model`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_model` ( `CreatureID` int unsigned NOT NULL, `Idx` int unsigned NOT NULL DEFAULT '0', `CreatureDisplayID` int unsigned NOT NULL, `DisplayScale` float NOT NULL DEFAULT '1', `Probability` float NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_movement` -- DROP TABLE IF EXISTS `creature_template_movement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_movement` ( `CreatureId` int unsigned NOT NULL DEFAULT '0', `HoverInitiallyEnabled` tinyint unsigned DEFAULT NULL, `Chase` tinyint unsigned DEFAULT NULL, `Random` tinyint unsigned DEFAULT NULL, `InteractionPauseTimer` int unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player', PRIMARY KEY (`CreatureId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_resistance` -- DROP TABLE IF EXISTS `creature_template_resistance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_resistance` ( `CreatureID` int unsigned NOT NULL, `School` tinyint unsigned NOT NULL, `Resistance` smallint NOT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`School`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_sparring` -- DROP TABLE IF EXISTS `creature_template_sparring`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_sparring` ( `Entry` int unsigned NOT NULL, `NoNPCDamageBelowHealthPct` float NOT NULL, PRIMARY KEY (`Entry`,`NoNPCDamageBelowHealthPct`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_spell` -- DROP TABLE IF EXISTS `creature_template_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_spell` ( `CreatureID` int unsigned NOT NULL, `Index` tinyint unsigned NOT NULL DEFAULT '0', `Spell` int unsigned NOT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`Index`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_text` -- DROP TABLE IF EXISTS `creature_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_text` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `GroupID` tinyint unsigned NOT NULL DEFAULT '0', `ID` tinyint unsigned NOT NULL DEFAULT '0', `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Type` tinyint unsigned NOT NULL DEFAULT '0', `Language` tinyint unsigned NOT NULL DEFAULT '0', `Probability` float NOT NULL DEFAULT '0', `Emote` int unsigned NOT NULL DEFAULT '0', `Duration` int unsigned NOT NULL DEFAULT '0', `Sound` int unsigned NOT NULL DEFAULT '0', `SoundPlayType` tinyint unsigned NOT NULL DEFAULT '0', `BroadcastTextId` int NOT NULL DEFAULT '0', `TextRange` tinyint unsigned NOT NULL DEFAULT '0', `comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '', PRIMARY KEY (`CreatureID`,`GroupID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_text_locale` -- DROP TABLE IF EXISTS `creature_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_text_locale` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `GroupID` tinyint unsigned NOT NULL DEFAULT '0', `ID` tinyint unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`CreatureID`,`GroupID`,`ID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_trainer` -- DROP TABLE IF EXISTS `creature_trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_trainer` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `TrainerID` int unsigned NOT NULL DEFAULT '0', `MenuID` int unsigned NOT NULL DEFAULT '0', `OptionID` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`MenuID`,`OptionID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `criteria_data` -- DROP TABLE IF EXISTS `criteria_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `criteria_data` ( `criteria_id` int NOT NULL, `type` tinyint unsigned NOT NULL DEFAULT '0', `value1` int unsigned NOT NULL DEFAULT '0', `value2` int unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`criteria_id`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Achievment system'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `destructible_hitpoint` -- DROP TABLE IF EXISTS `destructible_hitpoint`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `destructible_hitpoint` ( `Id` int unsigned NOT NULL, `IntactNumHits` int unsigned NOT NULL, `DamagedNumHits` int unsigned NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='This table contains data about destructible building health'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `disables` -- DROP TABLE IF EXISTS `disables`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `disables` ( `sourceType` int unsigned NOT NULL, `entry` int unsigned NOT NULL, `flags` smallint NOT NULL, `params_0` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `params_1` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`sourceType`,`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `disenchant_loot_template` -- DROP TABLE IF EXISTS `disenchant_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `disenchant_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `event_script_names` -- DROP TABLE IF EXISTS `event_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `event_script_names` ( `Id` int unsigned NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `event_scripts` -- DROP TABLE IF EXISTS `event_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `event_scripts` ( `id` int unsigned NOT NULL DEFAULT '0', `delay` int unsigned NOT NULL DEFAULT '0', `command` int unsigned NOT NULL DEFAULT '0', `datalong` int unsigned NOT NULL DEFAULT '0', `datalong2` int unsigned NOT NULL DEFAULT '0', `dataint` int NOT NULL DEFAULT '0', `x` float NOT NULL DEFAULT '0', `y` float NOT NULL DEFAULT '0', `z` float NOT NULL DEFAULT '0', `o` float NOT NULL DEFAULT '0', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `exploration_basexp` -- DROP TABLE IF EXISTS `exploration_basexp`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `exploration_basexp` ( `level` tinyint unsigned NOT NULL DEFAULT '0', `basexp` int NOT NULL DEFAULT '0', PRIMARY KEY (`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Exploration System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `fishing_loot_template` -- DROP TABLE IF EXISTS `fishing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `fishing_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event` -- DROP TABLE IF EXISTS `game_event`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before', `end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after', `occurence` bigint unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event', `length` bigint unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event', `holiday` int unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id', `holidayStage` tinyint unsigned NOT NULL DEFAULT '0', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL COMMENT 'Description of the event displayed in console', `world_event` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event', `announce` tinyint unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config', PRIMARY KEY (`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_arena_seasons` -- DROP TABLE IF EXISTS `game_event_arena_seasons`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_arena_seasons` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `season` tinyint unsigned NOT NULL COMMENT 'Arena season number', UNIQUE KEY `season` (`season`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_condition` -- DROP TABLE IF EXISTS `game_event_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_condition` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `condition_id` int unsigned NOT NULL DEFAULT '0', `req_num` float DEFAULT '0', `max_world_state_field` smallint unsigned NOT NULL DEFAULT '0', `done_world_state_field` smallint unsigned NOT NULL DEFAULT '0', `description` varchar(25) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`eventEntry`,`condition_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_creature` -- DROP TABLE IF EXISTS `game_event_creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_creature` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` bigint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_creature_quest` -- DROP TABLE IF EXISTS `game_event_creature_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_creature_quest` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.', `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_gameobject` -- DROP TABLE IF EXISTS `game_event_gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_gameobject` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` bigint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_gameobject_quest` -- DROP TABLE IF EXISTS `game_event_gameobject_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_gameobject_quest` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_model_equip` -- DROP TABLE IF EXISTS `game_event_model_equip`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_model_equip` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.', `guid` bigint unsigned NOT NULL DEFAULT '0', `modelid` int unsigned NOT NULL DEFAULT '0', `equipment_id` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_npc_vendor` -- DROP TABLE IF EXISTS `game_event_npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_npc_vendor` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.', `guid` bigint unsigned NOT NULL DEFAULT '0', `slot` smallint NOT NULL DEFAULT '0', `item` int unsigned NOT NULL DEFAULT '0', `maxcount` int unsigned NOT NULL DEFAULT '0', `incrtime` int unsigned NOT NULL DEFAULT '0', `ExtendedCost` int unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '1', `BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PlayerConditionID` int unsigned NOT NULL DEFAULT '0', `IgnoreFiltering` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`item`,`ExtendedCost`,`type`), KEY `slot` (`slot`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_npcflag` -- DROP TABLE IF EXISTS `game_event_npcflag`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_npcflag` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `guid` bigint unsigned NOT NULL DEFAULT '0', `npcflag` bigint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_pool` -- DROP TABLE IF EXISTS `game_event_pool`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_pool` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `pool_entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Id of the pool', PRIMARY KEY (`pool_entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_prerequisite` -- DROP TABLE IF EXISTS `game_event_prerequisite`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_prerequisite` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `prerequisite_event` int unsigned NOT NULL, PRIMARY KEY (`eventEntry`,`prerequisite_event`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_quest_condition` -- DROP TABLE IF EXISTS `game_event_quest_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_quest_condition` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.', `quest` int unsigned NOT NULL DEFAULT '0', `condition_id` int unsigned NOT NULL DEFAULT '0', `num` float DEFAULT '0', PRIMARY KEY (`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_seasonal_questrelation` -- DROP TABLE IF EXISTS `game_event_seasonal_questrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_seasonal_questrelation` ( `questId` int unsigned NOT NULL COMMENT 'Quest Identifier', `eventEntry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of the game event', PRIMARY KEY (`questId`,`eventEntry`), KEY `idx_quest` (`questId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_tele` -- DROP TABLE IF EXISTS `game_tele`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_tele` ( `id` int unsigned NOT NULL AUTO_INCREMENT, `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `map` smallint unsigned NOT NULL DEFAULT '0', `name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=2305 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Tele Command'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_weather` -- DROP TABLE IF EXISTS `game_weather`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_weather` ( `zone` int unsigned NOT NULL DEFAULT '0', `spring_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `spring_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `spring_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `summer_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `summer_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `summer_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `fall_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `fall_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `fall_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `winter_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `winter_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `winter_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`zone`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Weather System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject` -- DROP TABLE IF EXISTS `gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Gameobject Identifier', `map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', `zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier', `areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier', `spawnDifficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0', `phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0', `PhaseId` int DEFAULT '0', `PhaseGroup` int DEFAULT '0', `terrainSwapMap` int NOT NULL DEFAULT '-1', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `rotation0` float NOT NULL DEFAULT '0', `rotation1` float NOT NULL DEFAULT '0', `rotation2` float NOT NULL DEFAULT '0', `rotation3` float NOT NULL DEFAULT '0', `spawntimesecs` int NOT NULL DEFAULT '0', `animprogress` tinyint unsigned NOT NULL DEFAULT '0', `state` tinyint unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_addon` -- DROP TABLE IF EXISTS `gameobject_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_addon` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `parent_rotation0` float NOT NULL DEFAULT '0', `parent_rotation1` float NOT NULL DEFAULT '0', `parent_rotation2` float NOT NULL DEFAULT '0', `parent_rotation3` float NOT NULL DEFAULT '1', `invisibilityType` tinyint unsigned NOT NULL DEFAULT '0', `invisibilityValue` int unsigned NOT NULL DEFAULT '0', `WorldEffectID` int unsigned NOT NULL DEFAULT '0', `AIAnimKitID` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_loot_template` -- DROP TABLE IF EXISTS `gameobject_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_overrides` -- DROP TABLE IF EXISTS `gameobject_overrides`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_overrides` ( `spawnId` bigint unsigned NOT NULL DEFAULT '0', `faction` smallint unsigned NOT NULL DEFAULT '0', `flags` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_questender` -- DROP TABLE IF EXISTS `gameobject_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_questender` ( `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_questitem` -- DROP TABLE IF EXISTS `gameobject_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_questitem` ( `GameObjectEntry` int unsigned NOT NULL DEFAULT '0', `Idx` int unsigned NOT NULL DEFAULT '0', `ItemId` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`GameObjectEntry`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_queststarter` -- DROP TABLE IF EXISTS `gameobject_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_queststarter` ( `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template` -- DROP TABLE IF EXISTS `gameobject_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template` ( `entry` int unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `displayId` int unsigned NOT NULL DEFAULT '0', `name` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `IconName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `castBarCaption` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `unk1` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `size` float NOT NULL DEFAULT '1', `Data0` int NOT NULL DEFAULT '0', `Data1` int NOT NULL DEFAULT '0', `Data2` int NOT NULL DEFAULT '0', `Data3` int NOT NULL DEFAULT '0', `Data4` int NOT NULL DEFAULT '0', `Data5` int NOT NULL DEFAULT '0', `Data6` int NOT NULL DEFAULT '0', `Data7` int NOT NULL DEFAULT '0', `Data8` int NOT NULL DEFAULT '0', `Data9` int NOT NULL DEFAULT '0', `Data10` int NOT NULL DEFAULT '0', `Data11` int NOT NULL DEFAULT '0', `Data12` int NOT NULL DEFAULT '0', `Data13` int NOT NULL DEFAULT '0', `Data14` int NOT NULL DEFAULT '0', `Data15` int NOT NULL DEFAULT '0', `Data16` int NOT NULL DEFAULT '0', `Data17` int NOT NULL DEFAULT '0', `Data18` int NOT NULL DEFAULT '0', `Data19` int NOT NULL DEFAULT '0', `Data20` int NOT NULL DEFAULT '0', `Data21` int NOT NULL DEFAULT '0', `Data22` int NOT NULL DEFAULT '0', `Data23` int NOT NULL DEFAULT '0', `Data24` int NOT NULL DEFAULT '0', `Data25` int NOT NULL DEFAULT '0', `Data26` int NOT NULL DEFAULT '0', `Data27` int NOT NULL DEFAULT '0', `Data28` int NOT NULL DEFAULT '0', `Data29` int NOT NULL DEFAULT '0', `Data30` int NOT NULL DEFAULT '0', `Data31` int NOT NULL DEFAULT '0', `Data32` int NOT NULL DEFAULT '0', `Data33` int NOT NULL DEFAULT '0', `Data34` int NOT NULL DEFAULT '0', `ContentTuningId` int NOT NULL DEFAULT '0', `AIName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`), KEY `idx_name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template_addon` -- DROP TABLE IF EXISTS `gameobject_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template_addon` ( `entry` int unsigned NOT NULL DEFAULT '0', `faction` smallint unsigned NOT NULL DEFAULT '0', `flags` int unsigned NOT NULL DEFAULT '0', `mingold` int unsigned NOT NULL DEFAULT '0', `maxgold` int unsigned NOT NULL DEFAULT '0', `artkit0` int NOT NULL DEFAULT '0', `artkit1` int NOT NULL DEFAULT '0', `artkit2` int NOT NULL DEFAULT '0', `artkit3` int NOT NULL DEFAULT '0', `artkit4` int NOT NULL DEFAULT '0', `WorldEffectID` int unsigned NOT NULL DEFAULT '0', `AIAnimKitID` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template_locale` -- DROP TABLE IF EXISTS `gameobject_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template_locale` ( `entry` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `castBarCaption` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `unk1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `garrison_follower_class_spec_abilities` -- DROP TABLE IF EXISTS `garrison_follower_class_spec_abilities`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `garrison_follower_class_spec_abilities` ( `classSpecId` int unsigned NOT NULL DEFAULT '0', `abilityId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`classSpecId`,`abilityId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `garrison_plot_finalize_info` -- DROP TABLE IF EXISTS `garrison_plot_finalize_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `garrison_plot_finalize_info` ( `garrPlotInstanceId` int unsigned NOT NULL, `hordeGameObjectId` int unsigned NOT NULL DEFAULT '0', `hordeX` float NOT NULL DEFAULT '0', `hordeY` float NOT NULL DEFAULT '0', `hordeZ` float NOT NULL DEFAULT '0', `hordeO` float NOT NULL DEFAULT '0', `hordeAnimKitId` smallint unsigned NOT NULL DEFAULT '0', `allianceGameObjectId` int unsigned NOT NULL DEFAULT '0', `allianceX` float NOT NULL DEFAULT '0', `allianceY` float NOT NULL DEFAULT '0', `allianceZ` float NOT NULL DEFAULT '0', `allianceO` float NOT NULL DEFAULT '0', `allianceAnimKitId` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`garrPlotInstanceId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu` -- DROP TABLE IF EXISTS `gossip_menu`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu` ( `MenuID` int unsigned NOT NULL DEFAULT '0', `TextID` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`MenuID`,`TextID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_addon` -- DROP TABLE IF EXISTS `gossip_menu_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_addon` ( `MenuID` int unsigned NOT NULL DEFAULT '0', `FriendshipFactionID` int NOT NULL DEFAULT '0', `LfgDungeonsID` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`MenuID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option` -- DROP TABLE IF EXISTS `gossip_menu_option`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option` ( `MenuID` int unsigned NOT NULL DEFAULT '0', `GossipOptionID` int NOT NULL DEFAULT '0', `OptionID` int unsigned NOT NULL DEFAULT '0', `OptionNpc` tinyint unsigned NOT NULL DEFAULT '0', `OptionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `OptionBroadcastTextID` int unsigned NOT NULL DEFAULT '0', `Language` int unsigned NOT NULL DEFAULT '0', `Flags` int NOT NULL DEFAULT '0', `ActionMenuID` int unsigned NOT NULL DEFAULT '0', `ActionPoiID` int unsigned NOT NULL DEFAULT '0', `GossipNpcOptionID` int DEFAULT NULL, `BoxCoded` tinyint unsigned NOT NULL DEFAULT '0', `BoxMoney` bigint unsigned NOT NULL DEFAULT '0', `BoxText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BoxBroadcastTextID` int unsigned NOT NULL DEFAULT '0', `SpellID` int DEFAULT NULL, `OverrideIconID` int DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`MenuID`,`OptionID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option_locale` -- DROP TABLE IF EXISTS `gossip_menu_option_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option_locale` ( `MenuID` int unsigned NOT NULL DEFAULT '0', `OptionID` int unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `OptionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BoxText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`MenuID`,`OptionID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `graveyard_zone` -- DROP TABLE IF EXISTS `graveyard_zone`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `graveyard_zone` ( `ID` int unsigned NOT NULL DEFAULT '0', `GhostZone` int unsigned NOT NULL DEFAULT '0', `Comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`,`GhostZone`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `guild_rewards` -- DROP TABLE IF EXISTS `guild_rewards`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `guild_rewards` ( `ItemID` int unsigned NOT NULL DEFAULT '0', `MinGuildRep` tinyint unsigned DEFAULT '0', `RaceMask` bigint unsigned DEFAULT '0', `Cost` bigint unsigned DEFAULT '0', PRIMARY KEY (`ItemID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `guild_rewards_req_achievements` -- DROP TABLE IF EXISTS `guild_rewards_req_achievements`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `guild_rewards_req_achievements` ( `ItemID` int unsigned NOT NULL DEFAULT '0', `AchievementRequired` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ItemID`,`AchievementRequired`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_spawn_groups` -- DROP TABLE IF EXISTS `instance_spawn_groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_spawn_groups` ( `instanceMapId` smallint unsigned NOT NULL, `bossStateId` tinyint unsigned NOT NULL, `bossStates` tinyint unsigned NOT NULL, `spawnGroupId` int unsigned NOT NULL, `flags` tinyint unsigned NOT NULL, PRIMARY KEY (`instanceMapId`,`bossStateId`,`spawnGroupId`,`bossStates`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_template` -- DROP TABLE IF EXISTS `instance_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_template` ( `map` smallint unsigned NOT NULL, `parent` smallint unsigned NOT NULL, `script` varchar(128) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`map`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_loot_template` -- DROP TABLE IF EXISTS `item_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_random_bonus_list_template` -- DROP TABLE IF EXISTS `item_random_bonus_list_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_random_bonus_list_template` ( `Id` int unsigned NOT NULL, `BonusListID` int unsigned NOT NULL, `Chance` float NOT NULL, PRIMARY KEY (`Id`,`BonusListID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item Random Enchantment System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_script_names` -- DROP TABLE IF EXISTS `item_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_script_names` ( `Id` int unsigned NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_template_addon` -- DROP TABLE IF EXISTS `item_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_template_addon` ( `Id` int unsigned NOT NULL, `FlagsCu` int unsigned NOT NULL DEFAULT '0', `FoodType` tinyint unsigned NOT NULL DEFAULT '0', `MinMoneyLoot` int unsigned NOT NULL DEFAULT '0', `MaxMoneyLoot` int unsigned NOT NULL DEFAULT '0', `SpellPPMChance` float NOT NULL DEFAULT '0', `RandomBonusListTemplateId` int unsigned NOT NULL DEFAULT '0', `QuestLogItemId` int NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `jump_charge_params` -- DROP TABLE IF EXISTS `jump_charge_params`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `jump_charge_params` ( `id` int NOT NULL, `speed` float NOT NULL DEFAULT '42', `treatSpeedAsMoveTimeSeconds` tinyint(1) NOT NULL DEFAULT '0', `jumpGravity` float NOT NULL DEFAULT '19.2911', `spellVisualId` int DEFAULT NULL, `progressCurveId` int DEFAULT NULL, `parabolicCurveId` int DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `lfg_dungeon_rewards` -- DROP TABLE IF EXISTS `lfg_dungeon_rewards`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `lfg_dungeon_rewards` ( `dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Dungeon entry from dbc', `maxLevel` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'Max level at which this reward is rewarded', `firstQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for first dungeon this day', `otherQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for Nth dungeon this day', PRIMARY KEY (`dungeonId`,`maxLevel`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `lfg_dungeon_template` -- DROP TABLE IF EXISTS `lfg_dungeon_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `lfg_dungeon_template` ( `dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Unique id from LFGDungeons.dbc', `name` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `requiredItemLevel` smallint NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`dungeonId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `linked_respawn` -- DROP TABLE IF EXISTS `linked_respawn`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `linked_respawn` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `linkedGuid` bigint unsigned NOT NULL DEFAULT '0', `linkType` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`linkType`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature Respawn Link System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mail_level_reward` -- DROP TABLE IF EXISTS `mail_level_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `mail_level_reward` ( `level` tinyint unsigned NOT NULL DEFAULT '0', `raceMask` bigint unsigned NOT NULL, `mailTemplateId` int unsigned NOT NULL DEFAULT '0', `senderEntry` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`level`,`raceMask`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Mail System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mail_loot_template` -- DROP TABLE IF EXISTS `mail_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `mail_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `milling_loot_template` -- DROP TABLE IF EXISTS `milling_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `milling_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mount_definitions` -- DROP TABLE IF EXISTS `mount_definitions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `mount_definitions` ( `spellId` int unsigned NOT NULL, `otherFactionSpellId` int unsigned NOT NULL, PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_spellclick_spells` -- DROP TABLE IF EXISTS `npc_spellclick_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_spellclick_spells` ( `npc_entry` int unsigned NOT NULL COMMENT 'reference to creature_template', `spell_id` int unsigned NOT NULL COMMENT 'spell which should be casted ', `cast_flags` tinyint unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit', `user_type` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click', PRIMARY KEY (`npc_entry`,`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_text` -- DROP TABLE IF EXISTS `npc_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_text` ( `ID` int unsigned NOT NULL DEFAULT '0', `Probability0` float NOT NULL DEFAULT '0', `Probability1` float NOT NULL DEFAULT '0', `Probability2` float NOT NULL DEFAULT '0', `Probability3` float NOT NULL DEFAULT '0', `Probability4` float NOT NULL DEFAULT '0', `Probability5` float NOT NULL DEFAULT '0', `Probability6` float NOT NULL DEFAULT '0', `Probability7` float NOT NULL DEFAULT '0', `BroadcastTextID0` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID1` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID2` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID3` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID4` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID5` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID6` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID7` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_vendor` -- DROP TABLE IF EXISTS `npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_vendor` ( `entry` int unsigned NOT NULL DEFAULT '0', `slot` smallint NOT NULL DEFAULT '0', `item` int NOT NULL DEFAULT '0', `maxcount` int unsigned NOT NULL DEFAULT '0', `incrtime` int unsigned NOT NULL DEFAULT '0', `ExtendedCost` int unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '1', `BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PlayerConditionID` int unsigned NOT NULL DEFAULT '0', `IgnoreFiltering` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`,`item`,`ExtendedCost`,`type`), KEY `slot` (`slot`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Npc System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `outdoorpvp_template` -- DROP TABLE IF EXISTS `outdoorpvp_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `outdoorpvp_template` ( `TypeId` tinyint unsigned NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`TypeId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='OutdoorPvP Templates'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `page_text` -- DROP TABLE IF EXISTS `page_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `page_text` ( `ID` int unsigned NOT NULL DEFAULT '0', `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `NextPageID` int unsigned NOT NULL DEFAULT '0', `PlayerConditionID` int NOT NULL DEFAULT '0', `Flags` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `page_text_locale` -- DROP TABLE IF EXISTS `page_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `page_text_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pet_levelstats` -- DROP TABLE IF EXISTS `pet_levelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pet_levelstats` ( `creature_entry` int unsigned NOT NULL, `level` tinyint unsigned NOT NULL, `hp` smallint unsigned NOT NULL, `mana` smallint unsigned NOT NULL, `armor` int unsigned NOT NULL DEFAULT '0', `str` smallint unsigned NOT NULL, `agi` smallint unsigned NOT NULL, `sta` smallint unsigned NOT NULL, `inte` smallint unsigned NOT NULL, `spi` smallint unsigned NOT NULL, PRIMARY KEY (`creature_entry`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci PACK_KEYS=0 COMMENT='Stores pet levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pet_name_generation` -- DROP TABLE IF EXISTS `pet_name_generation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pet_name_generation` ( `id` int unsigned NOT NULL, `word` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `entry` int unsigned NOT NULL DEFAULT '0', `half` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `phase_area` -- DROP TABLE IF EXISTS `phase_area`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `phase_area` ( `AreaId` int unsigned NOT NULL, `PhaseId` int unsigned NOT NULL, `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`AreaId`,`PhaseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `phase_name` -- DROP TABLE IF EXISTS `phase_name`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `phase_name` ( `ID` int unsigned NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Helper table to store names for phases'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pickpocketing_loot_template` -- DROP TABLE IF EXISTS `pickpocketing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pickpocketing_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_classlevelstats` -- DROP TABLE IF EXISTS `player_classlevelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_classlevelstats` ( `class` tinyint unsigned NOT NULL, `level` tinyint unsigned NOT NULL, `str` int NOT NULL COMMENT 'strength', `agi` int NOT NULL COMMENT 'agility', `sta` int NOT NULL COMMENT 'stamina', `inte` int NOT NULL COMMENT 'intellect', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`class`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Stores levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_achievement` -- DROP TABLE IF EXISTS `player_factionchange_achievement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_achievement` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_quests` -- DROP TABLE IF EXISTS `player_factionchange_quests`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_quests` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`), UNIQUE KEY `alliance_uniq` (`alliance_id`), UNIQUE KEY `horde_uniq` (`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_reputations` -- DROP TABLE IF EXISTS `player_factionchange_reputations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_reputations` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_spells` -- DROP TABLE IF EXISTS `player_factionchange_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_spells` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_titles` -- DROP TABLE IF EXISTS `player_factionchange_titles`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_titles` ( `alliance_id` int NOT NULL, `horde_id` int NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_racestats` -- DROP TABLE IF EXISTS `player_racestats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_racestats` ( `race` tinyint unsigned NOT NULL, `str` smallint NOT NULL COMMENT 'strength', `agi` smallint NOT NULL COMMENT 'agility', `sta` smallint NOT NULL COMMENT 'stamina', `inte` smallint NOT NULL COMMENT 'intellect', PRIMARY KEY (`race`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Stores race stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_xp_for_level` -- DROP TABLE IF EXISTS `player_xp_for_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_xp_for_level` ( `Level` tinyint unsigned NOT NULL, `Experience` int unsigned NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice` -- DROP TABLE IF EXISTS `playerchoice`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice` ( `ChoiceId` int NOT NULL, `UiTextureKitId` int NOT NULL DEFAULT '0', `SoundKitId` int unsigned NOT NULL DEFAULT '0', `CloseSoundKitId` int unsigned NOT NULL DEFAULT '0', `Duration` bigint DEFAULT '0', `PendingChoiceText` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Question` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `HideWarboardHeader` tinyint unsigned NOT NULL DEFAULT '0', `KeepOpenAfterChoice` tinyint unsigned NOT NULL DEFAULT '0', `ShowChoicesAsList` tinyint unsigned NOT NULL DEFAULT '0', `ForceDontShowChoicesAsList` tinyint unsigned NOT NULL DEFAULT '0', `MaxResponses` int unsigned DEFAULT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `InfiniteRange` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_locale` -- DROP TABLE IF EXISTS `playerchoice_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_locale` ( `ChoiceId` int NOT NULL, `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Question` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response` -- DROP TABLE IF EXISTS `playerchoice_response`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `Index` int unsigned NOT NULL, `ChoiceArtFileId` int NOT NULL DEFAULT '0', `Flags` int NOT NULL DEFAULT '0', `WidgetSetID` int unsigned NOT NULL DEFAULT '0', `UiTextureAtlasElementID` int unsigned NOT NULL DEFAULT '0', `SoundKitID` int unsigned NOT NULL DEFAULT '0', `GroupID` tinyint unsigned NOT NULL DEFAULT '0', `UiTextureKitID` int NOT NULL DEFAULT '0', `Header` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `SubHeader` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `ButtonTooltip` varchar(400) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Answer` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Description` varchar(2047) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Confirmation` varchar(127) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `RewardQuestID` int unsigned DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_locale` -- DROP TABLE IF EXISTS `playerchoice_response_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_locale` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Header` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `SubHeader` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `ButtonTooltip` varchar(400) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Answer` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Description` varchar(2047) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Confirmation` varchar(127) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_maw_power` -- DROP TABLE IF EXISTS `playerchoice_response_maw_power`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_maw_power` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `TypeArtFileID` int DEFAULT '0', `Rarity` int DEFAULT '0', `SpellID` int DEFAULT '0', `MaxStacks` int DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward` -- DROP TABLE IF EXISTS `playerchoice_response_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `TitleId` int NOT NULL DEFAULT '0', `PackageId` int NOT NULL DEFAULT '0', `SkillLineId` int unsigned NOT NULL DEFAULT '0', `SkillPointCount` int unsigned NOT NULL DEFAULT '0', `ArenaPointCount` int unsigned NOT NULL DEFAULT '0', `HonorPointCount` int unsigned NOT NULL DEFAULT '0', `Money` bigint unsigned NOT NULL DEFAULT '0', `Xp` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_currency` -- DROP TABLE IF EXISTS `playerchoice_response_reward_currency`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward_currency` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `Index` int unsigned NOT NULL, `CurrencyId` int unsigned NOT NULL DEFAULT '0', `Quantity` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_faction` -- DROP TABLE IF EXISTS `playerchoice_response_reward_faction`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward_faction` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `Index` int unsigned NOT NULL, `FactionId` int unsigned NOT NULL DEFAULT '0', `Quantity` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_item` -- DROP TABLE IF EXISTS `playerchoice_response_reward_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward_item` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `Index` int unsigned NOT NULL, `ItemId` int unsigned NOT NULL DEFAULT '0', `BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Quantity` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_item_choice` -- DROP TABLE IF EXISTS `playerchoice_response_reward_item_choice`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward_item_choice` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `Index` int unsigned NOT NULL, `ItemId` int unsigned NOT NULL DEFAULT '0', `BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Quantity` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo` -- DROP TABLE IF EXISTS `playercreateinfo`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo` ( `race` tinyint unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `map` smallint unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `npe_map` int unsigned DEFAULT NULL, `npe_position_x` float DEFAULT NULL, `npe_position_y` float DEFAULT NULL, `npe_position_z` float DEFAULT NULL, `npe_orientation` float DEFAULT NULL, `npe_transport_guid` bigint unsigned DEFAULT NULL, `intro_movie_id` int unsigned DEFAULT NULL, `intro_scene_id` int unsigned DEFAULT NULL, `npe_intro_scene_id` int unsigned DEFAULT NULL, PRIMARY KEY (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_action` -- DROP TABLE IF EXISTS `playercreateinfo_action`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_action` ( `race` tinyint unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `button` smallint unsigned NOT NULL DEFAULT '0', `action` int unsigned NOT NULL DEFAULT '0', `type` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`race`,`class`,`button`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_cast_spell` -- DROP TABLE IF EXISTS `playercreateinfo_cast_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_cast_spell` ( `raceMask` bigint unsigned NOT NULL, `classMask` int unsigned NOT NULL DEFAULT '0', `createMode` tinyint NOT NULL DEFAULT '0', `spell` int unsigned NOT NULL DEFAULT '0', `note` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`raceMask`,`classMask`,`createMode`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_item` -- DROP TABLE IF EXISTS `playercreateinfo_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_item` ( `race` tinyint unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `itemid` int unsigned NOT NULL DEFAULT '0', `amount` tinyint NOT NULL DEFAULT '1', PRIMARY KEY (`race`,`class`,`itemid`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_spell_custom` -- DROP TABLE IF EXISTS `playercreateinfo_spell_custom`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_spell_custom` ( `racemask` bigint unsigned NOT NULL, `classmask` int unsigned NOT NULL DEFAULT '0', `Spell` int unsigned NOT NULL DEFAULT '0', `Note` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`racemask`,`classmask`,`Spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `points_of_interest` -- DROP TABLE IF EXISTS `points_of_interest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `points_of_interest` ( `ID` int unsigned NOT NULL DEFAULT '0', `PositionX` float NOT NULL DEFAULT '0', `PositionY` float NOT NULL DEFAULT '0', `PositionZ` float NOT NULL DEFAULT '0', `Icon` int unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `Importance` int unsigned NOT NULL DEFAULT '0', `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `WMOGroupID` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `points_of_interest_locale` -- DROP TABLE IF EXISTS `points_of_interest_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `points_of_interest_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_members` -- DROP TABLE IF EXISTS `pool_members`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pool_members` ( `type` smallint unsigned NOT NULL, `spawnId` bigint unsigned NOT NULL, `poolSpawnId` int unsigned NOT NULL, `chance` float NOT NULL, `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`type`,`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_template` -- DROP TABLE IF EXISTS `pool_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pool_template` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Pool entry', `max_limit` int unsigned NOT NULL DEFAULT '0' COMMENT 'Max number of objects (0) is no limit', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `prospecting_loot_template` -- DROP TABLE IF EXISTS `prospecting_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `prospecting_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_completion_log_conditional` -- DROP TABLE IF EXISTS `quest_completion_log_conditional`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_completion_log_conditional` ( `QuestId` int NOT NULL, `PlayerConditionId` int NOT NULL, `QuestgiverCreatureId` int NOT NULL, `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `OrderIndex` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestId`,`PlayerConditionId`,`QuestgiverCreatureId`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_description_conditional` -- DROP TABLE IF EXISTS `quest_description_conditional`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_description_conditional` ( `QuestId` int NOT NULL, `PlayerConditionId` int NOT NULL, `QuestgiverCreatureId` int NOT NULL, `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `OrderIndex` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestId`,`PlayerConditionId`,`QuestgiverCreatureId`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_details` -- DROP TABLE IF EXISTS `quest_details`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_details` ( `ID` int unsigned NOT NULL DEFAULT '0', `Emote1` smallint unsigned NOT NULL DEFAULT '0', `Emote2` smallint unsigned NOT NULL DEFAULT '0', `Emote3` smallint unsigned NOT NULL DEFAULT '0', `Emote4` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay1` int unsigned NOT NULL DEFAULT '0', `EmoteDelay2` int unsigned NOT NULL DEFAULT '0', `EmoteDelay3` int unsigned NOT NULL DEFAULT '0', `EmoteDelay4` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_greeting` -- DROP TABLE IF EXISTS `quest_greeting`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_greeting` ( `ID` int unsigned NOT NULL DEFAULT '0', `Type` tinyint unsigned NOT NULL DEFAULT '0', `GreetEmoteType` smallint unsigned NOT NULL DEFAULT '0', `GreetEmoteDelay` int unsigned NOT NULL DEFAULT '0', `Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`Type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_greeting_locale` -- DROP TABLE IF EXISTS `quest_greeting_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_greeting_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`type`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_mail_sender` -- DROP TABLE IF EXISTS `quest_mail_sender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_mail_sender` ( `QuestId` int unsigned NOT NULL DEFAULT '0', `RewardMailSenderEntry` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`QuestId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_objectives` -- DROP TABLE IF EXISTS `quest_objectives`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_objectives` ( `ID` int unsigned NOT NULL DEFAULT '0', `QuestID` int unsigned NOT NULL DEFAULT '0', `Type` tinyint unsigned NOT NULL DEFAULT '0', `Order` tinyint unsigned NOT NULL DEFAULT '0', `StorageIndex` tinyint NOT NULL DEFAULT '0', `ObjectID` int NOT NULL DEFAULT '0', `Amount` int NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `Flags2` int unsigned NOT NULL DEFAULT '0', `ProgressBarWeight` float NOT NULL DEFAULT '0', `Description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_objectives_completion_effect` -- DROP TABLE IF EXISTS `quest_objectives_completion_effect`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_objectives_completion_effect` ( `ObjectiveID` int NOT NULL, `GameEventID` int DEFAULT NULL, `SpellID` int DEFAULT NULL, `ConversationID` int DEFAULT NULL, `UpdatePhaseShift` tinyint(1) DEFAULT '0', `UpdateZoneAuras` tinyint(1) DEFAULT '0', PRIMARY KEY (`ObjectiveID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_objectives_locale` -- DROP TABLE IF EXISTS `quest_objectives_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_objectives_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `QuestId` int unsigned NOT NULL DEFAULT '0', `StorageIndex` tinyint NOT NULL DEFAULT '0', `Description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_offer_reward` -- DROP TABLE IF EXISTS `quest_offer_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_offer_reward` ( `ID` int unsigned NOT NULL DEFAULT '0', `Emote1` smallint NOT NULL DEFAULT '0', `Emote2` smallint NOT NULL DEFAULT '0', `Emote3` smallint NOT NULL DEFAULT '0', `Emote4` smallint NOT NULL DEFAULT '0', `EmoteDelay1` int unsigned NOT NULL DEFAULT '0', `EmoteDelay2` int unsigned NOT NULL DEFAULT '0', `EmoteDelay3` int unsigned NOT NULL DEFAULT '0', `EmoteDelay4` int unsigned NOT NULL DEFAULT '0', `RewardText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_offer_reward_conditional` -- DROP TABLE IF EXISTS `quest_offer_reward_conditional`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_offer_reward_conditional` ( `QuestId` int NOT NULL, `PlayerConditionId` int NOT NULL, `QuestgiverCreatureId` int NOT NULL, `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `OrderIndex` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestId`,`PlayerConditionId`,`QuestgiverCreatureId`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_offer_reward_locale` -- DROP TABLE IF EXISTS `quest_offer_reward_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_offer_reward_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `RewardText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_poi` -- DROP TABLE IF EXISTS `quest_poi`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_poi` ( `QuestID` int NOT NULL DEFAULT '0', `BlobIndex` int NOT NULL DEFAULT '0', `Idx1` int NOT NULL DEFAULT '0', `ObjectiveIndex` int NOT NULL DEFAULT '0', `QuestObjectiveID` int NOT NULL DEFAULT '0', `QuestObjectID` int NOT NULL DEFAULT '0', `MapID` int NOT NULL DEFAULT '0', `UiMapID` int NOT NULL DEFAULT '0', `Priority` int NOT NULL DEFAULT '0', `Flags` int NOT NULL DEFAULT '0', `WorldEffectID` int NOT NULL DEFAULT '0', `PlayerConditionID` int NOT NULL DEFAULT '0', `NavigationPlayerConditionID` int NOT NULL DEFAULT '0', `SpawnTrackingID` int NOT NULL DEFAULT '0', `AlwaysAllowMergingBlobs` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestID`,`BlobIndex`,`Idx1`), KEY `idx` (`QuestID`,`BlobIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_poi_points` -- DROP TABLE IF EXISTS `quest_poi_points`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_poi_points` ( `QuestID` int NOT NULL DEFAULT '0', `Idx1` int NOT NULL DEFAULT '0', `Idx2` int NOT NULL DEFAULT '0', `X` int NOT NULL DEFAULT '0', `Y` int NOT NULL DEFAULT '0', `Z` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`), KEY `questId_id` (`QuestID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_pool_members` -- DROP TABLE IF EXISTS `quest_pool_members`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_pool_members` ( `questId` int unsigned NOT NULL, `poolId` int unsigned NOT NULL, `poolIndex` tinyint unsigned NOT NULL COMMENT 'Multiple quests with the same index will always spawn together!', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`questId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_pool_template` -- DROP TABLE IF EXISTS `quest_pool_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_pool_template` ( `poolId` int unsigned NOT NULL, `numActive` int unsigned NOT NULL COMMENT 'Number of indices to have active at any time', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`poolId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_request_items` -- DROP TABLE IF EXISTS `quest_request_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_request_items` ( `ID` int unsigned NOT NULL DEFAULT '0', `EmoteOnComplete` smallint unsigned NOT NULL DEFAULT '0', `EmoteOnIncomplete` smallint unsigned NOT NULL DEFAULT '0', `EmoteOnCompleteDelay` int unsigned NOT NULL DEFAULT '0', `EmoteOnIncompleteDelay` int unsigned NOT NULL DEFAULT '0', `CompletionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_request_items_conditional` -- DROP TABLE IF EXISTS `quest_request_items_conditional`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_request_items_conditional` ( `QuestId` int NOT NULL, `PlayerConditionId` int NOT NULL, `QuestgiverCreatureId` int NOT NULL, `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `OrderIndex` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestId`,`PlayerConditionId`,`QuestgiverCreatureId`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_request_items_locale` -- DROP TABLE IF EXISTS `quest_request_items_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_request_items_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `CompletionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_reward_choice_items` -- DROP TABLE IF EXISTS `quest_reward_choice_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_reward_choice_items` ( `QuestID` int unsigned NOT NULL, `Type1` tinyint unsigned DEFAULT '0', `Type2` tinyint unsigned DEFAULT '0', `Type3` tinyint unsigned DEFAULT '0', `Type4` tinyint unsigned DEFAULT '0', `Type5` tinyint unsigned DEFAULT '0', `Type6` tinyint unsigned DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_reward_display_spell` -- DROP TABLE IF EXISTS `quest_reward_display_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_reward_display_spell` ( `QuestID` int unsigned NOT NULL, `Idx` int unsigned NOT NULL, `SpellID` int unsigned DEFAULT '0', `PlayerConditionID` int unsigned DEFAULT '0', `Type` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestID`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template` -- DROP TABLE IF EXISTS `quest_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template` ( `ID` int unsigned NOT NULL DEFAULT '0', `QuestType` tinyint unsigned NOT NULL DEFAULT '2', `QuestPackageID` int unsigned NOT NULL DEFAULT '0', `ContentTuningID` int unsigned NOT NULL DEFAULT '0', `QuestSortID` smallint NOT NULL DEFAULT '0', `QuestInfoID` smallint unsigned NOT NULL DEFAULT '0', `SuggestedGroupNum` tinyint unsigned NOT NULL DEFAULT '0', `RewardNextQuest` int unsigned NOT NULL DEFAULT '0', `RewardXPDifficulty` int unsigned NOT NULL DEFAULT '0', `RewardXPMultiplier` float NOT NULL DEFAULT '1', `RewardMoneyDifficulty` int unsigned NOT NULL DEFAULT '0', `RewardMoneyMultiplier` float NOT NULL DEFAULT '1', `RewardBonusMoney` int unsigned NOT NULL DEFAULT '0', `RewardDisplaySpell1` int unsigned NOT NULL DEFAULT '0', `RewardDisplaySpell2` int unsigned NOT NULL DEFAULT '0', `RewardDisplaySpell3` int unsigned NOT NULL DEFAULT '0', `RewardSpell` int unsigned NOT NULL DEFAULT '0', `RewardHonor` int unsigned NOT NULL DEFAULT '0', `RewardKillHonor` int unsigned NOT NULL DEFAULT '0', `StartItem` int unsigned NOT NULL DEFAULT '0', `RewardArtifactXPDifficulty` int unsigned NOT NULL DEFAULT '0', `RewardArtifactXPMultiplier` float NOT NULL DEFAULT '1', `RewardArtifactCategoryID` int unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `FlagsEx` int unsigned NOT NULL DEFAULT '0', `FlagsEx2` int unsigned NOT NULL DEFAULT '0', `FlagsEx3` int unsigned NOT NULL DEFAULT '0', `RewardItem1` int unsigned NOT NULL DEFAULT '0', `RewardAmount1` int unsigned NOT NULL DEFAULT '0', `RewardItem2` int unsigned NOT NULL DEFAULT '0', `RewardAmount2` int unsigned NOT NULL DEFAULT '0', `RewardItem3` int unsigned NOT NULL DEFAULT '0', `RewardAmount3` int unsigned NOT NULL DEFAULT '0', `RewardItem4` int unsigned NOT NULL DEFAULT '0', `RewardAmount4` int unsigned NOT NULL DEFAULT '0', `ItemDrop1` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity1` int unsigned NOT NULL DEFAULT '0', `ItemDrop2` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity2` int unsigned NOT NULL DEFAULT '0', `ItemDrop3` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity3` int unsigned NOT NULL DEFAULT '0', `ItemDrop4` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity4` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID1` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity1` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID1` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID2` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity2` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID2` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID3` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity3` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID3` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID4` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity4` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID4` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID5` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity5` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID5` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID6` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity6` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID6` int unsigned NOT NULL DEFAULT '0', `POIContinent` int unsigned NOT NULL DEFAULT '0', `POIx` float NOT NULL DEFAULT '0', `POIy` float NOT NULL DEFAULT '0', `POIPriority` int NOT NULL DEFAULT '0', `RewardTitle` int unsigned NOT NULL DEFAULT '0', `RewardArenaPoints` int unsigned NOT NULL DEFAULT '0', `RewardSkillLineID` int unsigned NOT NULL DEFAULT '0', `RewardNumSkillUps` int unsigned NOT NULL DEFAULT '0', `PortraitGiver` int unsigned NOT NULL DEFAULT '0', `PortraitGiverMount` int NOT NULL DEFAULT '0', `PortraitGiverModelSceneID` int NOT NULL DEFAULT '0', `PortraitTurnIn` int unsigned NOT NULL DEFAULT '0', `RewardFactionID1` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue1` int NOT NULL DEFAULT '0', `RewardFactionOverride1` int NOT NULL DEFAULT '0', `RewardFactionCapIn1` int NOT NULL DEFAULT '0', `RewardFactionID2` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue2` int NOT NULL DEFAULT '0', `RewardFactionOverride2` int NOT NULL DEFAULT '0', `RewardFactionCapIn2` int NOT NULL DEFAULT '0', `RewardFactionID3` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue3` int NOT NULL DEFAULT '0', `RewardFactionOverride3` int NOT NULL DEFAULT '0', `RewardFactionCapIn3` int NOT NULL DEFAULT '0', `RewardFactionID4` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue4` int NOT NULL DEFAULT '0', `RewardFactionOverride4` int NOT NULL DEFAULT '0', `RewardFactionCapIn4` int NOT NULL DEFAULT '0', `RewardFactionID5` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue5` int NOT NULL DEFAULT '0', `RewardFactionOverride5` int NOT NULL DEFAULT '0', `RewardFactionCapIn5` int NOT NULL DEFAULT '0', `RewardFactionFlags` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyID1` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyQty1` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyID2` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyQty2` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyID3` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyQty3` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyID4` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyQty4` int unsigned NOT NULL DEFAULT '0', `AcceptedSoundKitID` int unsigned NOT NULL DEFAULT '0', `CompleteSoundKitID` int unsigned NOT NULL DEFAULT '0', `AreaGroupID` int unsigned NOT NULL DEFAULT '0', `TimeAllowed` bigint NOT NULL DEFAULT '0', `AllowableRaces` bigint unsigned DEFAULT '0', `Expansion` int NOT NULL DEFAULT '0', `ManagedWorldStateID` int NOT NULL DEFAULT '0', `QuestSessionBonus` int NOT NULL DEFAULT '0', `LogTitle` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `LogDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `AreaDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitGiverText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitGiverName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitTurnInText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitTurnInName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestCompletionLog` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `ResetByScheduler` tinyint NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Quest System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template_addon` -- DROP TABLE IF EXISTS `quest_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template_addon` ( `ID` int unsigned NOT NULL DEFAULT '0', `MaxLevel` tinyint unsigned NOT NULL DEFAULT '0', `AllowableClasses` int unsigned NOT NULL DEFAULT '0', `SourceSpellID` int unsigned NOT NULL DEFAULT '0', `PrevQuestID` int NOT NULL DEFAULT '0', `NextQuestID` int unsigned NOT NULL DEFAULT '0', `ExclusiveGroup` int NOT NULL DEFAULT '0', `BreadcrumbForQuestId` int NOT NULL DEFAULT '0', `RewardMailTemplateID` int unsigned NOT NULL DEFAULT '0', `RewardMailDelay` int unsigned NOT NULL DEFAULT '0', `RequiredSkillID` smallint unsigned NOT NULL DEFAULT '0', `RequiredSkillPoints` smallint unsigned NOT NULL DEFAULT '0', `RequiredMinRepFaction` smallint unsigned NOT NULL DEFAULT '0', `RequiredMaxRepFaction` smallint unsigned NOT NULL DEFAULT '0', `RequiredMinRepValue` int NOT NULL DEFAULT '0', `RequiredMaxRepValue` int NOT NULL DEFAULT '0', `ProvidedItemCount` tinyint unsigned NOT NULL DEFAULT '0', `SpecialFlags` tinyint unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template_locale` -- DROP TABLE IF EXISTS `quest_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `LogTitle` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `LogDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `AreaDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitGiverText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitGiverName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitTurnInText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitTurnInName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestCompletionLog` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_treasure_pickers` -- DROP TABLE IF EXISTS `quest_treasure_pickers`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_treasure_pickers` ( `QuestID` int unsigned NOT NULL, `TreasurePickerID` int NOT NULL, `OrderIndex` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestID`,`TreasurePickerID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_visual_effect` -- DROP TABLE IF EXISTS `quest_visual_effect`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_visual_effect` ( `ID` int unsigned NOT NULL DEFAULT '0', `Index` tinyint unsigned NOT NULL DEFAULT '0', `VisualEffect` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`Index`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `race_unlock_requirement` -- DROP TABLE IF EXISTS `race_unlock_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `race_unlock_requirement` ( `raceID` tinyint unsigned NOT NULL DEFAULT '0', `expansion` tinyint unsigned NOT NULL DEFAULT '0', `achievementId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`raceID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reference_loot_template` -- DROP TABLE IF EXISTS `reference_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `reference_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reputation_reward_rate` -- DROP TABLE IF EXISTS `reputation_reward_rate`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `reputation_reward_rate` ( `faction` int unsigned NOT NULL DEFAULT '0', `quest_rate` float NOT NULL DEFAULT '1', `quest_daily_rate` float NOT NULL DEFAULT '1', `quest_weekly_rate` float NOT NULL DEFAULT '1', `quest_monthly_rate` float NOT NULL DEFAULT '1', `quest_repeatable_rate` float NOT NULL DEFAULT '1', `creature_rate` float NOT NULL DEFAULT '1', `spell_rate` float NOT NULL DEFAULT '1', PRIMARY KEY (`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reputation_spillover_template` -- DROP TABLE IF EXISTS `reputation_spillover_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `reputation_spillover_template` ( `faction` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction entry', `faction1` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction to give spillover for', `rate_1` float NOT NULL DEFAULT '0' COMMENT 'the given rep points * rate', `rank_1` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max rank,above this will not give any spillover', `faction2` smallint unsigned NOT NULL DEFAULT '0', `rate_2` float NOT NULL DEFAULT '0', `rank_2` tinyint unsigned NOT NULL DEFAULT '0', `faction3` smallint unsigned NOT NULL DEFAULT '0', `rate_3` float NOT NULL DEFAULT '0', `rank_3` tinyint unsigned NOT NULL DEFAULT '0', `faction4` smallint unsigned NOT NULL DEFAULT '0', `rate_4` float NOT NULL DEFAULT '0', `rank_4` tinyint unsigned NOT NULL DEFAULT '0', `faction5` smallint unsigned NOT NULL DEFAULT '0', `rate_5` float NOT NULL DEFAULT '0', `rank_5` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Reputation spillover reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scenario_poi` -- DROP TABLE IF EXISTS `scenario_poi`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `scenario_poi` ( `CriteriaTreeID` int NOT NULL DEFAULT '0', `BlobIndex` int NOT NULL DEFAULT '0', `Idx1` int NOT NULL DEFAULT '0', `MapID` int NOT NULL DEFAULT '0', `UiMapID` int NOT NULL DEFAULT '0', `Priority` int NOT NULL DEFAULT '0', `Flags` int NOT NULL DEFAULT '0', `WorldEffectID` int NOT NULL DEFAULT '0', `PlayerConditionID` int NOT NULL DEFAULT '0', `NavigationPlayerConditionID` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CriteriaTreeID`,`BlobIndex`,`Idx1`), KEY `idx` (`CriteriaTreeID`,`BlobIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scenario_poi_points` -- DROP TABLE IF EXISTS `scenario_poi_points`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `scenario_poi_points` ( `CriteriaTreeID` int NOT NULL DEFAULT '0', `Idx1` int NOT NULL DEFAULT '0', `Idx2` int NOT NULL DEFAULT '0', `X` int NOT NULL DEFAULT '0', `Y` int NOT NULL DEFAULT '0', `Z` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CriteriaTreeID`,`Idx1`,`Idx2`), KEY `questId_id` (`CriteriaTreeID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scenarios` -- DROP TABLE IF EXISTS `scenarios`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `scenarios` ( `map` int unsigned NOT NULL DEFAULT '0', `difficulty` tinyint unsigned NOT NULL DEFAULT '0', `scenario_A` int unsigned NOT NULL DEFAULT '0', `scenario_H` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`map`,`difficulty`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scene_template` -- DROP TABLE IF EXISTS `scene_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `scene_template` ( `SceneId` int unsigned NOT NULL, `Flags` int unsigned NOT NULL DEFAULT '0', `ScriptPackageID` int unsigned NOT NULL DEFAULT '0', `Encrypted` tinyint unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`SceneId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_spline_chain_meta` -- DROP TABLE IF EXISTS `script_spline_chain_meta`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `script_spline_chain_meta` ( `entry` int unsigned NOT NULL, `chainId` smallint unsigned NOT NULL, `splineId` tinyint unsigned NOT NULL, `expectedDuration` int unsigned NOT NULL, `msUntilNext` int unsigned NOT NULL, `velocity` float NOT NULL DEFAULT '0', PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_spline_chain_waypoints` -- DROP TABLE IF EXISTS `script_spline_chain_waypoints`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `script_spline_chain_waypoints` ( `entry` int unsigned NOT NULL, `chainId` smallint unsigned NOT NULL, `splineId` tinyint unsigned NOT NULL, `wpId` tinyint unsigned NOT NULL, `x` float NOT NULL, `y` float NOT NULL, `z` float NOT NULL, PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `serverside_spell` -- DROP TABLE IF EXISTS `serverside_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `serverside_spell` ( `Id` int unsigned NOT NULL, `DifficultyID` int NOT NULL DEFAULT '0', `CategoryId` int unsigned NOT NULL DEFAULT '0', `Dispel` int unsigned NOT NULL DEFAULT '0', `Mechanic` int unsigned NOT NULL DEFAULT '0', `Attributes` int unsigned NOT NULL DEFAULT '0', `AttributesEx` int unsigned NOT NULL DEFAULT '0', `AttributesEx2` int unsigned NOT NULL DEFAULT '0', `AttributesEx3` int unsigned NOT NULL DEFAULT '0', `AttributesEx4` int unsigned NOT NULL DEFAULT '0', `AttributesEx5` int unsigned NOT NULL DEFAULT '0', `AttributesEx6` int unsigned NOT NULL DEFAULT '0', `AttributesEx7` int unsigned NOT NULL DEFAULT '0', `AttributesEx8` int unsigned NOT NULL DEFAULT '0', `AttributesEx9` int unsigned NOT NULL DEFAULT '0', `AttributesEx10` int unsigned NOT NULL DEFAULT '0', `AttributesEx11` int unsigned NOT NULL DEFAULT '0', `AttributesEx12` int unsigned NOT NULL DEFAULT '0', `AttributesEx13` int unsigned NOT NULL DEFAULT '0', `AttributesEx14` int unsigned NOT NULL DEFAULT '0', `AttributesEx15` int unsigned NOT NULL DEFAULT '0', `Stances` bigint unsigned NOT NULL DEFAULT '0', `StancesNot` bigint unsigned NOT NULL DEFAULT '0', `Targets` int unsigned NOT NULL DEFAULT '0', `TargetCreatureType` int unsigned NOT NULL DEFAULT '0', `RequiresSpellFocus` int unsigned NOT NULL DEFAULT '0', `FacingCasterFlags` int unsigned NOT NULL DEFAULT '0', `CasterAuraState` int unsigned NOT NULL DEFAULT '0', `TargetAuraState` int unsigned NOT NULL DEFAULT '0', `ExcludeCasterAuraState` int unsigned NOT NULL DEFAULT '0', `ExcludeTargetAuraState` int unsigned NOT NULL DEFAULT '0', `CasterAuraSpell` int unsigned NOT NULL DEFAULT '0', `TargetAuraSpell` int unsigned NOT NULL DEFAULT '0', `ExcludeCasterAuraSpell` int unsigned NOT NULL DEFAULT '0', `ExcludeTargetAuraSpell` int unsigned NOT NULL DEFAULT '0', `CasterAuraType` int NOT NULL DEFAULT '0', `TargetAuraType` int NOT NULL DEFAULT '0', `ExcludeCasterAuraType` int NOT NULL DEFAULT '0', `ExcludeTargetAuraType` int NOT NULL DEFAULT '0', `CastingTimeIndex` int unsigned NOT NULL DEFAULT '1', `RecoveryTime` int unsigned NOT NULL DEFAULT '0', `CategoryRecoveryTime` int unsigned NOT NULL DEFAULT '0', `StartRecoveryCategory` int unsigned NOT NULL DEFAULT '0', `StartRecoveryTime` int unsigned NOT NULL DEFAULT '0', `InterruptFlags` int unsigned NOT NULL DEFAULT '0', `AuraInterruptFlags1` int unsigned NOT NULL DEFAULT '0', `AuraInterruptFlags2` int unsigned NOT NULL DEFAULT '0', `ChannelInterruptFlags1` int unsigned NOT NULL DEFAULT '0', `ChannelInterruptFlags2` int unsigned NOT NULL DEFAULT '0', `ProcFlags` int unsigned NOT NULL DEFAULT '0', `ProcFlags2` int unsigned NOT NULL DEFAULT '0', `ProcChance` int unsigned NOT NULL DEFAULT '0', `ProcCharges` int unsigned NOT NULL DEFAULT '0', `ProcCooldown` int unsigned NOT NULL DEFAULT '0', `ProcBasePPM` float NOT NULL DEFAULT '0', `MaxLevel` int unsigned NOT NULL DEFAULT '0', `BaseLevel` int unsigned NOT NULL DEFAULT '0', `SpellLevel` int unsigned NOT NULL DEFAULT '0', `DurationIndex` int unsigned NOT NULL DEFAULT '0', `RangeIndex` int unsigned NOT NULL DEFAULT '1', `Speed` float NOT NULL DEFAULT '0', `LaunchDelay` float NOT NULL DEFAULT '0', `StackAmount` int unsigned NOT NULL DEFAULT '0', `EquippedItemClass` int NOT NULL DEFAULT '-1', `EquippedItemSubClassMask` int NOT NULL DEFAULT '0', `EquippedItemInventoryTypeMask` int NOT NULL DEFAULT '0', `ContentTuningId` int unsigned NOT NULL DEFAULT '0', `SpellName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `ConeAngle` float NOT NULL DEFAULT '0', `ConeWidth` float NOT NULL DEFAULT '0', `MaxTargetLevel` int unsigned NOT NULL DEFAULT '0', `MaxAffectedTargets` int unsigned NOT NULL DEFAULT '0', `SpellFamilyName` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags1` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags2` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags3` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags4` int unsigned NOT NULL DEFAULT '0', `DmgClass` int unsigned NOT NULL DEFAULT '0', `PreventionType` int unsigned NOT NULL DEFAULT '0', `AreaGroupId` int NOT NULL DEFAULT '0', `SchoolMask` int unsigned NOT NULL DEFAULT '0', `ChargeCategoryId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`,`DifficultyID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `serverside_spell_effect` -- DROP TABLE IF EXISTS `serverside_spell_effect`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `serverside_spell_effect` ( `SpellID` int unsigned NOT NULL DEFAULT '0', `EffectIndex` int NOT NULL DEFAULT '0', `DifficultyID` int NOT NULL DEFAULT '0', `Effect` int NOT NULL DEFAULT '0', `EffectAura` smallint NOT NULL DEFAULT '0', `EffectAmplitude` float NOT NULL DEFAULT '0', `EffectAttributes` int NOT NULL DEFAULT '0', `EffectAuraPeriod` int NOT NULL DEFAULT '0', `EffectBonusCoefficient` float NOT NULL DEFAULT '0', `EffectChainAmplitude` float NOT NULL DEFAULT '0', `EffectChainTargets` int NOT NULL DEFAULT '0', `EffectItemType` int NOT NULL DEFAULT '0', `EffectMechanic` int NOT NULL DEFAULT '0', `EffectPointsPerResource` float NOT NULL DEFAULT '0', `EffectPosFacing` float NOT NULL DEFAULT '0', `EffectRealPointsPerLevel` float NOT NULL DEFAULT '0', `EffectTriggerSpell` int NOT NULL DEFAULT '0', `BonusCoefficientFromAP` float NOT NULL DEFAULT '0', `PvpMultiplier` float NOT NULL DEFAULT '0', `Coefficient` float NOT NULL DEFAULT '0', `Variance` float NOT NULL DEFAULT '0', `ResourceCoefficient` float NOT NULL DEFAULT '0', `GroupSizeBasePointsCoefficient` float NOT NULL DEFAULT '0', `EffectBasePoints` float NOT NULL DEFAULT '0', `EffectMiscValue1` int NOT NULL DEFAULT '0', `EffectMiscValue2` int NOT NULL DEFAULT '0', `EffectRadiusIndex1` int unsigned NOT NULL DEFAULT '0', `EffectRadiusIndex2` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMask1` int NOT NULL DEFAULT '0', `EffectSpellClassMask2` int NOT NULL DEFAULT '0', `EffectSpellClassMask3` int NOT NULL DEFAULT '0', `EffectSpellClassMask4` int NOT NULL DEFAULT '0', `ImplicitTarget1` smallint NOT NULL DEFAULT '0', `ImplicitTarget2` smallint NOT NULL DEFAULT '0', PRIMARY KEY (`SpellID`,`EffectIndex`,`DifficultyID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_discovery_template` -- DROP TABLE IF EXISTS `skill_discovery_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_discovery_template` ( `spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the discoverable spell', `reqSpell` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell requirement', `reqSkillValue` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'skill points requirement', `chance` float NOT NULL DEFAULT '0' COMMENT 'chance to discover', PRIMARY KEY (`spellId`,`reqSpell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Discovery System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_extra_item_template` -- DROP TABLE IF EXISTS `skill_extra_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_extra_item_template` ( `spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell', `requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id', `additionalCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create add', `additionalMaxNum` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max num of adds', PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Specialization System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_fishing_base_level` -- DROP TABLE IF EXISTS `skill_fishing_base_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_fishing_base_level` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Area identifier', `skill` smallint NOT NULL DEFAULT '0' COMMENT 'Base skill level requirement', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Fishing system'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_perfect_item_template` -- DROP TABLE IF EXISTS `skill_perfect_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_perfect_item_template` ( `spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell', `requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id', `perfectCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create the perfect item instead', `perfectItemType` int unsigned NOT NULL DEFAULT '0' COMMENT 'perfect item type to create instead', PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Crafting Perfection System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_tiers` -- DROP TABLE IF EXISTS `skill_tiers`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_tiers` ( `ID` int unsigned NOT NULL DEFAULT '0', `Value1` int unsigned NOT NULL DEFAULT '0', `Value2` int unsigned NOT NULL DEFAULT '0', `Value3` int unsigned NOT NULL DEFAULT '0', `Value4` int unsigned NOT NULL DEFAULT '0', `Value5` int unsigned NOT NULL DEFAULT '0', `Value6` int unsigned NOT NULL DEFAULT '0', `Value7` int unsigned NOT NULL DEFAULT '0', `Value8` int unsigned NOT NULL DEFAULT '0', `Value9` int unsigned NOT NULL DEFAULT '0', `Value10` int unsigned NOT NULL DEFAULT '0', `Value11` int unsigned NOT NULL DEFAULT '0', `Value12` int unsigned NOT NULL DEFAULT '0', `Value13` int unsigned NOT NULL DEFAULT '0', `Value14` int unsigned NOT NULL DEFAULT '0', `Value15` int unsigned NOT NULL DEFAULT '0', `Value16` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skinning_loot_template` -- DROP TABLE IF EXISTS `skinning_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skinning_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `smart_scripts` -- DROP TABLE IF EXISTS `smart_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `smart_scripts` ( `entryorguid` bigint NOT NULL DEFAULT '0', `source_type` tinyint unsigned NOT NULL DEFAULT '0', `id` smallint unsigned NOT NULL DEFAULT '0', `link` smallint unsigned NOT NULL DEFAULT '0', `Difficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `event_type` tinyint unsigned NOT NULL DEFAULT '0', `event_phase_mask` smallint unsigned NOT NULL DEFAULT '0', `event_chance` tinyint unsigned NOT NULL DEFAULT '100', `event_flags` smallint unsigned NOT NULL DEFAULT '0', `event_param1` int unsigned NOT NULL DEFAULT '0', `event_param2` int unsigned NOT NULL DEFAULT '0', `event_param3` int unsigned NOT NULL DEFAULT '0', `event_param4` int unsigned NOT NULL DEFAULT '0', `event_param5` int unsigned NOT NULL DEFAULT '0', `event_param_string` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `action_type` tinyint unsigned NOT NULL DEFAULT '0', `action_param1` int unsigned NOT NULL DEFAULT '0', `action_param2` int unsigned NOT NULL DEFAULT '0', `action_param3` int unsigned NOT NULL DEFAULT '0', `action_param4` int unsigned NOT NULL DEFAULT '0', `action_param5` int unsigned NOT NULL DEFAULT '0', `action_param6` int unsigned NOT NULL DEFAULT '0', `action_param7` int unsigned NOT NULL DEFAULT '0', `action_param_string` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `target_type` tinyint unsigned NOT NULL DEFAULT '0', `target_param1` int unsigned NOT NULL DEFAULT '0', `target_param2` int unsigned NOT NULL DEFAULT '0', `target_param3` int unsigned NOT NULL DEFAULT '0', `target_param4` int unsigned NOT NULL DEFAULT '0', `target_param_string` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `target_x` float NOT NULL DEFAULT '0', `target_y` float NOT NULL DEFAULT '0', `target_z` float NOT NULL DEFAULT '0', `target_o` float NOT NULL DEFAULT '0', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'Event Comment', PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_group` -- DROP TABLE IF EXISTS `spawn_group`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_group` ( `groupId` int unsigned NOT NULL, `spawnType` tinyint unsigned NOT NULL, `spawnId` bigint unsigned NOT NULL, PRIMARY KEY (`groupId`,`spawnType`,`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_group_template` -- DROP TABLE IF EXISTS `spawn_group_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_group_template` ( `groupId` int unsigned NOT NULL, `groupName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `groupFlags` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`groupId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_tracking` -- DROP TABLE IF EXISTS `spawn_tracking`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_tracking` ( `SpawnTrackingId` int unsigned NOT NULL, `SpawnType` tinyint unsigned NOT NULL, `SpawnId` bigint unsigned NOT NULL, `QuestObjectiveIds` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`SpawnTrackingId`,`SpawnType`,`SpawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_tracking_quest_objective` -- DROP TABLE IF EXISTS `spawn_tracking_quest_objective`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_tracking_quest_objective` ( `SpawnTrackingId` int unsigned NOT NULL, `QuestObjectiveId` int unsigned NOT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`SpawnTrackingId`,`QuestObjectiveId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_tracking_state` -- DROP TABLE IF EXISTS `spawn_tracking_state`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_tracking_state` ( `SpawnType` tinyint unsigned NOT NULL, `SpawnId` bigint unsigned NOT NULL, `State` tinyint unsigned NOT NULL DEFAULT '0', `Visible` tinyint unsigned NOT NULL DEFAULT '1', `StateSpellVisualId` int unsigned DEFAULT NULL, `StateAnimId` smallint unsigned DEFAULT NULL, `StateAnimKitId` smallint unsigned DEFAULT NULL, `StateWorldEffects` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`SpawnType`,`SpawnId`,`State`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_tracking_template` -- DROP TABLE IF EXISTS `spawn_tracking_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_tracking_template` ( `SpawnTrackingId` int unsigned NOT NULL, `MapId` smallint unsigned NOT NULL DEFAULT '0', `PhaseId` int NOT NULL DEFAULT '0', `PhaseGroup` int NOT NULL DEFAULT '0', `PhaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`SpawnTrackingId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_area` -- DROP TABLE IF EXISTS `spell_area`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_area` ( `spell` int unsigned NOT NULL DEFAULT '0', `area` int unsigned NOT NULL DEFAULT '0', `quest_start` int unsigned NOT NULL DEFAULT '0', `quest_end` int unsigned NOT NULL DEFAULT '0', `aura_spell` int NOT NULL DEFAULT '0', `racemask` bigint unsigned NOT NULL DEFAULT '0', `gender` tinyint unsigned NOT NULL DEFAULT '2', `flags` tinyint unsigned NOT NULL DEFAULT '3', `quest_start_status` int NOT NULL DEFAULT '64', `quest_end_status` int NOT NULL DEFAULT '11', PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_custom_attr` -- DROP TABLE IF EXISTS `spell_custom_attr`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_custom_attr` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell id', `attributes` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCustomAttributes', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='SpellInfo custom attributes'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_enchant_proc_data` -- DROP TABLE IF EXISTS `spell_enchant_proc_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_enchant_proc_data` ( `EnchantID` int unsigned NOT NULL, `Chance` float NOT NULL DEFAULT '0', `ProcsPerMinute` float NOT NULL DEFAULT '0', `HitMask` int unsigned NOT NULL DEFAULT '0', `AttributesMask` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`EnchantID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell enchant proc data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_group` -- DROP TABLE IF EXISTS `spell_group`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_group` ( `id` int unsigned NOT NULL DEFAULT '0', `spell_id` int NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_group_stack_rules` -- DROP TABLE IF EXISTS `spell_group_stack_rules`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_group_stack_rules` ( `group_id` int unsigned NOT NULL DEFAULT '0', `stack_rule` tinyint NOT NULL DEFAULT '0', PRIMARY KEY (`group_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_learn_spell` -- DROP TABLE IF EXISTS `spell_learn_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_learn_spell` ( `entry` int unsigned NOT NULL DEFAULT '0', `SpellID` int unsigned NOT NULL DEFAULT '0', `Active` tinyint unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`entry`,`SpellID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_linked_spell` -- DROP TABLE IF EXISTS `spell_linked_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_linked_spell` ( `spell_trigger` int NOT NULL, `spell_effect` int NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_loot_template` -- DROP TABLE IF EXISTS `spell_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `ItemType` tinyint NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, KEY `idx_primary` (`Entry`,`ItemType`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_pet_auras` -- DROP TABLE IF EXISTS `spell_pet_auras`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_pet_auras` ( `spell` int unsigned NOT NULL COMMENT 'dummy spell id', `effectId` tinyint unsigned NOT NULL DEFAULT '0', `pet` int unsigned NOT NULL DEFAULT '0' COMMENT 'pet id; 0 = all', `aura` int unsigned NOT NULL COMMENT 'pet aura id', PRIMARY KEY (`spell`,`effectId`,`pet`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_proc` -- DROP TABLE IF EXISTS `spell_proc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_proc` ( `SpellId` int NOT NULL DEFAULT '0', `SchoolMask` tinyint unsigned NOT NULL DEFAULT '0', `SpellFamilyName` smallint unsigned NOT NULL DEFAULT '0', `SpellFamilyMask0` int unsigned NOT NULL DEFAULT '0', `SpellFamilyMask1` int unsigned NOT NULL DEFAULT '0', `SpellFamilyMask2` int unsigned NOT NULL DEFAULT '0', `SpellFamilyMask3` int unsigned NOT NULL DEFAULT '0', `ProcFlags` int unsigned NOT NULL DEFAULT '0', `ProcFlags2` int unsigned NOT NULL DEFAULT '0', `SpellTypeMask` int unsigned NOT NULL DEFAULT '0', `SpellPhaseMask` int unsigned NOT NULL DEFAULT '0', `HitMask` int unsigned NOT NULL DEFAULT '0', `AttributesMask` int unsigned NOT NULL DEFAULT '0', `DisableEffectsMask` int unsigned NOT NULL DEFAULT '0', `ProcsPerMinute` float NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '0', `Cooldown` int unsigned NOT NULL DEFAULT '0', `Charges` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`SpellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_required` -- DROP TABLE IF EXISTS `spell_required`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_required` ( `spell_id` int NOT NULL DEFAULT '0', `req_spell` int NOT NULL DEFAULT '0', PRIMARY KEY (`spell_id`,`req_spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell Additinal Data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_script_names` -- DROP TABLE IF EXISTS `spell_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_script_names` ( `spell_id` int NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_scripts` -- DROP TABLE IF EXISTS `spell_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_scripts` ( `id` int unsigned NOT NULL DEFAULT '0', `effIndex` tinyint unsigned NOT NULL DEFAULT '0', `delay` int unsigned NOT NULL DEFAULT '0', `command` int unsigned NOT NULL DEFAULT '0', `datalong` int unsigned NOT NULL DEFAULT '0', `datalong2` int unsigned NOT NULL DEFAULT '0', `dataint` int NOT NULL DEFAULT '0', `x` float NOT NULL DEFAULT '0', `y` float NOT NULL DEFAULT '0', `z` float NOT NULL DEFAULT '0', `o` float NOT NULL DEFAULT '0', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_target_position` -- DROP TABLE IF EXISTS `spell_target_position`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_target_position` ( `ID` int unsigned NOT NULL DEFAULT '0', `EffectIndex` tinyint unsigned NOT NULL DEFAULT '0', `OrderIndex` int NOT NULL DEFAULT '0', `MapID` smallint unsigned NOT NULL DEFAULT '0', `PositionX` float NOT NULL DEFAULT '0', `PositionY` float NOT NULL DEFAULT '0', `PositionZ` float NOT NULL DEFAULT '0', `Orientation` float DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`EffectIndex`,`OrderIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_threat` -- DROP TABLE IF EXISTS `spell_threat`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_threat` ( `entry` int unsigned NOT NULL, `flatMod` int DEFAULT NULL, `pctMod` float NOT NULL DEFAULT '1' COMMENT 'threat multiplier for damage/healing', `apPctMod` float NOT NULL DEFAULT '0' COMMENT 'additional threat bonus from attack power', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_totem_model` -- DROP TABLE IF EXISTS `spell_totem_model`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_totem_model` ( `SpellID` int unsigned NOT NULL, `RaceID` tinyint unsigned NOT NULL, `DisplayID` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`SpellID`,`RaceID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `terrain_swap_defaults` -- DROP TABLE IF EXISTS `terrain_swap_defaults`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `terrain_swap_defaults` ( `MapId` int unsigned NOT NULL, `TerrainSwapMap` int unsigned NOT NULL, `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`MapId`,`TerrainSwapMap`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `terrain_worldmap` -- DROP TABLE IF EXISTS `terrain_worldmap`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `terrain_worldmap` ( `TerrainSwapMap` int unsigned NOT NULL, `UiMapPhaseId` int unsigned NOT NULL, `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`TerrainSwapMap`,`UiMapPhaseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer` -- DROP TABLE IF EXISTS `trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer` ( `Id` int unsigned NOT NULL DEFAULT '0', `Type` tinyint unsigned NOT NULL DEFAULT '2', `Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer_locale` -- DROP TABLE IF EXISTS `trainer_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer_locale` ( `Id` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Greeting_lang` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`Id`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer_spell` -- DROP TABLE IF EXISTS `trainer_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer_spell` ( `TrainerId` int unsigned NOT NULL DEFAULT '0', `SpellId` int unsigned NOT NULL DEFAULT '0', `MoneyCost` int unsigned NOT NULL DEFAULT '0', `ReqSkillLine` int unsigned NOT NULL DEFAULT '0', `ReqSkillRank` int unsigned NOT NULL DEFAULT '0', `ReqAbility1` int unsigned NOT NULL DEFAULT '0', `ReqAbility2` int unsigned NOT NULL DEFAULT '0', `ReqAbility3` int unsigned NOT NULL DEFAULT '0', `ReqLevel` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`TrainerId`,`SpellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `transports` -- DROP TABLE IF EXISTS `transports`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `transports` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `entry` int unsigned NOT NULL DEFAULT '0', `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0', `phaseid` int NOT NULL DEFAULT '0', `phasegroup` int NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`guid`), UNIQUE KEY `idx_entry` (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Transports'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trinity_string` -- DROP TABLE IF EXISTS `trinity_string`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trinity_string` ( `entry` int unsigned NOT NULL DEFAULT '0', `content_default` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `content_loc1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc2` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc3` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc4` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc5` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc6` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc7` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc8` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `ui_map_quest` -- DROP TABLE IF EXISTS `ui_map_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `ui_map_quest` ( `UiMapId` int unsigned NOT NULL, `QuestId` int unsigned NOT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`UiMapId`,`QuestId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `ui_map_quest_line` -- DROP TABLE IF EXISTS `ui_map_quest_line`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `ui_map_quest_line` ( `UiMapId` int unsigned NOT NULL, `QuestLineId` int unsigned NOT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`UiMapId`,`QuestLineId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `updates` -- DROP TABLE IF EXISTS `updates`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `updates` ( `name` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'filename with extension of the update.', `hash` char(40) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '' COMMENT 'sha1 hash of the sql file.', `state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.', `timestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT 'timestamp when the query was applied.', `speed` int unsigned NOT NULL DEFAULT '0' COMMENT 'time the query takes to apply in ms.', PRIMARY KEY (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of all applied updates in this database.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `updates_include` -- DROP TABLE IF EXISTS `updates_include`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `updates_include` ( `path` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'directory to include. $ means relative to the source directory.', `state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.', PRIMARY KEY (`path`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of directories where we want to include sql updates.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_accessory` -- DROP TABLE IF EXISTS `vehicle_accessory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_accessory` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `accessory_entry` int unsigned NOT NULL DEFAULT '0', `seat_id` tinyint NOT NULL DEFAULT '0', `minion` tinyint unsigned NOT NULL DEFAULT '0', `description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType', `summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes', `RideSpellID` int DEFAULT NULL, PRIMARY KEY (`guid`,`seat_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_seat_addon` -- DROP TABLE IF EXISTS `vehicle_seat_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_seat_addon` ( `SeatEntry` int unsigned NOT NULL COMMENT 'VehicleSeatEntry.dbc identifier', `SeatOrientation` float DEFAULT '0' COMMENT 'Seat Orientation override value', `ExitParamX` float DEFAULT '0', `ExitParamY` float DEFAULT '0', `ExitParamZ` float DEFAULT '0', `ExitParamO` float DEFAULT '0', `ExitParamValue` tinyint(1) DEFAULT '0', PRIMARY KEY (`SeatEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_template` -- DROP TABLE IF EXISTS `vehicle_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_template` ( `creatureId` int unsigned NOT NULL, `despawnDelayMs` int NOT NULL DEFAULT '0', `Pitch` float DEFAULT NULL, `CustomFlags` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`creatureId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_template_accessory` -- DROP TABLE IF EXISTS `vehicle_template_accessory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_template_accessory` ( `entry` int unsigned NOT NULL DEFAULT '0', `accessory_entry` int unsigned NOT NULL DEFAULT '0', `seat_id` tinyint NOT NULL DEFAULT '0', `minion` tinyint unsigned NOT NULL DEFAULT '0', `description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType', `summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes', `RideSpellID` int DEFAULT NULL, PRIMARY KEY (`entry`,`seat_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `version` -- DROP TABLE IF EXISTS `version`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `version` ( `core_version` varchar(250) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' COMMENT 'Core revision dumped at startup.', `core_revision` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `db_version` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL COMMENT 'Version of world DB.', `cache_id` int DEFAULT '0', PRIMARY KEY (`core_version`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Version Notes'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Temporary view structure for view `vw_conditions_with_labels` -- DROP TABLE IF EXISTS `vw_conditions_with_labels`; /*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/; SET @saved_cs_client = @@character_set_client; /*!50503 SET character_set_client = utf8mb4 */; /*!50001 CREATE VIEW `vw_conditions_with_labels` AS SELECT 1 AS `SourceTypeOrReferenceId`, 1 AS `SourceGroup`, 1 AS `SourceEntry`, 1 AS `SourceId`, 1 AS `ElseGroup`, 1 AS `ConditionTypeOrReference`, 1 AS `ConditionTarget`, 1 AS `ConditionValue1`, 1 AS `ConditionValue2`, 1 AS `ConditionValue3`, 1 AS `NegativeCondition`, 1 AS `ErrorType`, 1 AS `ErrorTextId`, 1 AS `ScriptName`, 1 AS `Comment`*/; SET character_set_client = @saved_cs_client; -- -- Temporary view structure for view `vw_disables_with_labels` -- DROP TABLE IF EXISTS `vw_disables_with_labels`; /*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/; SET @saved_cs_client = @@character_set_client; /*!50503 SET character_set_client = utf8mb4 */; /*!50001 CREATE VIEW `vw_disables_with_labels` AS SELECT 1 AS `sourceType`, 1 AS `entry`, 1 AS `flags`, 1 AS `params_0`, 1 AS `params_1`, 1 AS `comment`*/; SET character_set_client = @saved_cs_client; -- -- Temporary view structure for view `vw_smart_scripts_with_labels` -- DROP TABLE IF EXISTS `vw_smart_scripts_with_labels`; /*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/; SET @saved_cs_client = @@character_set_client; /*!50503 SET character_set_client = utf8mb4 */; /*!50001 CREATE VIEW `vw_smart_scripts_with_labels` AS SELECT 1 AS `entryorguid`, 1 AS `source_type`, 1 AS `id`, 1 AS `link`, 1 AS `event_type`, 1 AS `event_phase_mask`, 1 AS `event_chance`, 1 AS `event_flags`, 1 AS `event_param1`, 1 AS `event_param2`, 1 AS `event_param3`, 1 AS `event_param4`, 1 AS `event_param5`, 1 AS `action_type`, 1 AS `action_param1`, 1 AS `action_param2`, 1 AS `action_param3`, 1 AS `action_param4`, 1 AS `action_param5`, 1 AS `action_param6`, 1 AS `target_type`, 1 AS `target_param1`, 1 AS `target_param2`, 1 AS `target_param3`, 1 AS `target_param4`, 1 AS `target_x`, 1 AS `target_y`, 1 AS `target_z`, 1 AS `target_o`, 1 AS `comment`*/; SET character_set_client = @saved_cs_client; -- -- Table structure for table `warden_checks` -- DROP TABLE IF EXISTS `warden_checks`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `warden_checks` ( `id` smallint unsigned NOT NULL AUTO_INCREMENT, `type` tinyint unsigned DEFAULT NULL, `str` varchar(170) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `address` int unsigned DEFAULT NULL, `length` tinyint unsigned DEFAULT NULL, `comment` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `data` binary(24) DEFAULT NULL, `result` varbinary(24) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=791 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoint_path` -- DROP TABLE IF EXISTS `waypoint_path`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `waypoint_path` ( `PathId` int unsigned NOT NULL, `MoveType` tinyint unsigned NOT NULL DEFAULT '0', `Flags` tinyint unsigned NOT NULL DEFAULT '0', `Velocity` float DEFAULT NULL, `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`PathId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci ROW_FORMAT=DYNAMIC; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoint_path_node` -- DROP TABLE IF EXISTS `waypoint_path_node`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `waypoint_path_node` ( `PathId` int unsigned NOT NULL DEFAULT '0', `NodeId` int unsigned NOT NULL DEFAULT '0', `PositionX` float NOT NULL DEFAULT '0', `PositionY` float NOT NULL DEFAULT '0', `PositionZ` float NOT NULL DEFAULT '0', `Orientation` float DEFAULT NULL, `Delay` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`PathId`,`NodeId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `world_safe_locs` -- DROP TABLE IF EXISTS `world_safe_locs`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `world_safe_locs` ( `ID` int unsigned NOT NULL, `MapID` int unsigned DEFAULT NULL, `LocX` float DEFAULT NULL, `LocY` float DEFAULT NULL, `LocZ` float DEFAULT NULL, `Facing` float DEFAULT NULL, `TransportSpawnId` bigint unsigned DEFAULT NULL, `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `world_state` -- DROP TABLE IF EXISTS `world_state`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `world_state` ( `ID` int NOT NULL, `DefaultValue` int NOT NULL, `MapIDs` varchar(128) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `AreaIDs` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Comment` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping routines for database 'world' -- -- -- Final view structure for view `vw_conditions_with_labels` -- /*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/; /*!50001 SET @saved_cs_client = @@character_set_client */; /*!50001 SET @saved_cs_results = @@character_set_results */; /*!50001 SET @saved_col_connection = @@collation_connection */; /*!50001 SET character_set_client = utf8mb3 */; /*!50001 SET character_set_results = utf8mb3 */; /*!50001 SET collation_connection = utf8mb3_general_ci */; /*!50001 CREATE ALGORITHM=UNDEFINED */ /*!50013 SQL SECURITY DEFINER */ /*!50001 VIEW `vw_conditions_with_labels` AS select (case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_SOURCE_TYPE_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_SOURCE_TYPE_CREATURE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_SOURCE_TYPE_DISENCHANT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_SOURCE_TYPE_FISHING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_SOURCE_TYPE_GAMEOBJECT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_SOURCE_TYPE_ITEM_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_SOURCE_TYPE_MAIL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SOURCE_TYPE_MILLING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_SOURCE_TYPE_PICKPOCKETING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_SOURCE_TYPE_PROSPECTING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_SOURCE_TYPE_REFERENCE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_SOURCE_TYPE_SKINNING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_SOURCE_TYPE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SOURCE_TYPE_QUEST_AVAILABLE' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_SOURCE_TYPE_VEHICLE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_SOURCE_TYPE_SMART_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_SOURCE_TYPE_NPC_VENDOR' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_SOURCE_TYPE_SPELL_PROC' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SOURCE_TYPE_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_SOURCE_TYPE_PHASE' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_SOURCE_TYPE_GRAVEYARD' when (`conditions`.`SourceTypeOrReferenceId` = 28) then 'CONDITION_SOURCE_TYPE_AREATRIGGER' when (`conditions`.`SourceTypeOrReferenceId` = 29) then 'CONDITION_SOURCE_TYPE_CONVERSATION_LINE' when (`conditions`.`SourceTypeOrReferenceId` = 30) then 'CONDITION_SOURCE_TYPE_AREATRIGGER_CLIENT_TRIGGERED' when (`conditions`.`SourceTypeOrReferenceId` = 31) then 'CONDITION_SOURCE_TYPE_TRAINER_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 32) then 'CONDITION_SOURCE_TYPE_OBJECT_ID_VISIBILITY' else `conditions`.`SourceTypeOrReferenceId` end) AS `SourceTypeOrReferenceId`,`conditions`.`SourceGroup` AS `SourceGroup`,`conditions`.`SourceEntry` AS `SourceEntry`,`conditions`.`SourceId` AS `SourceId`,`conditions`.`ElseGroup` AS `ElseGroup`,(case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_AURA' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_ITEM' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_ITEM_EQUIPPED' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_ZONEID' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_REPUTATION_RANK' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_TEAM' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SKILL' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_QUESTREWARDED' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_QUESTTAKEN' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_DRUNKENSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_WORLD_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_ACTIVE_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_INSTANCE_INFO' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_QUEST_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_CLASS' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_RACE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_TITLE' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SPAWNMASK' when (`conditions`.`SourceTypeOrReferenceId` = 20) then 'CONDITION_GENDER' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_UNIT_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_MAPID' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_AREAID' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_CREATURE_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_PHASEMASK' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_LEVEL' when (`conditions`.`SourceTypeOrReferenceId` = 28) then 'CONDITION_QUEST_COMPLETE' when (`conditions`.`SourceTypeOrReferenceId` = 29) then 'CONDITION_NEAR_CREATURE' when (`conditions`.`SourceTypeOrReferenceId` = 30) then 'CONDITION_NEAR_GAMEOBJECT' when (`conditions`.`SourceTypeOrReferenceId` = 31) then 'CONDITION_OBJECT_ENTRY_GUID_LEGACY' when (`conditions`.`SourceTypeOrReferenceId` = 32) then 'CONDITION_TYPE_MASK_LEGACY' when (`conditions`.`SourceTypeOrReferenceId` = 33) then 'CONDITION_RELATION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 34) then 'CONDITION_REACTION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 35) then 'CONDITION_DISTANCE_TO' when (`conditions`.`SourceTypeOrReferenceId` = 36) then 'CONDITION_ALIVE' when (`conditions`.`SourceTypeOrReferenceId` = 37) then 'CONDITION_HP_VAL' when (`conditions`.`SourceTypeOrReferenceId` = 38) then 'CONDITION_HP_PCT' when (`conditions`.`SourceTypeOrReferenceId` = 39) then 'CONDITION_REALM_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 40) then 'CONDITION_IN_WATER' when (`conditions`.`SourceTypeOrReferenceId` = 41) then 'CONDITION_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 42) then 'CONDITION_STAND_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 43) then 'CONDITION_DAILY_QUEST_DONE' when (`conditions`.`SourceTypeOrReferenceId` = 44) then 'CONDITION_CHARMED' when (`conditions`.`SourceTypeOrReferenceId` = 45) then 'CONDITION_PET_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 46) then 'CONDITION_TAXI' when (`conditions`.`SourceTypeOrReferenceId` = 47) then 'CONDITION_QUESTSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 48) then 'CONDITION_QUEST_OBJECTIVE_PROGRESS' when (`conditions`.`SourceTypeOrReferenceId` = 49) then 'CONDITION_DIFFICULTY_ID' when (`conditions`.`SourceTypeOrReferenceId` = 50) then 'CONDITION_GAMEMASTER' when (`conditions`.`SourceTypeOrReferenceId` = 51) then 'CONDITION_OBJECT_ENTRY_GUID' when (`conditions`.`SourceTypeOrReferenceId` = 52) then 'CONDITION_TYPE_MASK' else `conditions`.`ConditionTypeOrReference` end) AS `ConditionTypeOrReference`,`conditions`.`ConditionTarget` AS `ConditionTarget`,`conditions`.`ConditionValue1` AS `ConditionValue1`,`conditions`.`ConditionValue2` AS `ConditionValue2`,`conditions`.`ConditionValue3` AS `ConditionValue3`,`conditions`.`NegativeCondition` AS `NegativeCondition`,`conditions`.`ErrorType` AS `ErrorType`,`conditions`.`ErrorTextId` AS `ErrorTextId`,`conditions`.`ScriptName` AS `ScriptName`,`conditions`.`Comment` AS `Comment` from `conditions` */; /*!50001 SET character_set_client = @saved_cs_client */; /*!50001 SET character_set_results = @saved_cs_results */; /*!50001 SET collation_connection = @saved_col_connection */; -- -- Final view structure for view `vw_disables_with_labels` -- /*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/; /*!50001 SET @saved_cs_client = @@character_set_client */; /*!50001 SET @saved_cs_results = @@character_set_results */; /*!50001 SET @saved_col_connection = @@collation_connection */; /*!50001 SET character_set_client = utf8mb3 */; /*!50001 SET character_set_results = utf8mb3 */; /*!50001 SET collation_connection = utf8mb3_general_ci */; /*!50001 CREATE ALGORITHM=UNDEFINED */ /*!50013 SQL SECURITY DEFINER */ /*!50001 VIEW `vw_disables_with_labels` AS select (case when (`disables`.`sourceType` = 0) then 'DISABLE_TYPE_SPELL' when (`disables`.`sourceType` = 1) then 'DISABLE_TYPE_QUEST' when (`disables`.`sourceType` = 2) then 'DISABLE_TYPE_MAP' when (`disables`.`sourceType` = 3) then 'DISABLE_TYPE_BATTLEGROUND' when (`disables`.`sourceType` = 4) then 'DISABLE_TYPE_ACHIEVEMENT_CRITERIA' when (`disables`.`sourceType` = 5) then 'DISABLE_TYPE_OUTDOORPVP' when (`disables`.`sourceType` = 6) then 'DISABLE_TYPE_VMAP' when (`disables`.`sourceType` = 7) then 'DISABLE_TYPE_MMAP' when (`disables`.`sourceType` = 8) then 'DISABLE_TYPE_LFG_MAP' else `disables`.`sourceType` end) AS `sourceType`,`disables`.`entry` AS `entry`,`disables`.`flags` AS `flags`,`disables`.`params_0` AS `params_0`,`disables`.`params_1` AS `params_1`,`disables`.`comment` AS `comment` from `disables` */; /*!50001 SET character_set_client = @saved_cs_client */; /*!50001 SET character_set_results = @saved_cs_results */; /*!50001 SET collation_connection = @saved_col_connection */; -- -- Final view structure for view `vw_smart_scripts_with_labels` -- /*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/; /*!50001 SET @saved_cs_client = @@character_set_client */; /*!50001 SET @saved_cs_results = @@character_set_results */; /*!50001 SET @saved_col_connection = @@collation_connection */; /*!50001 SET character_set_client = utf8mb3 */; /*!50001 SET character_set_results = utf8mb3 */; /*!50001 SET collation_connection = utf8mb3_general_ci */; /*!50001 CREATE ALGORITHM=UNDEFINED */ /*!50013 SQL SECURITY DEFINER */ /*!50001 VIEW `vw_smart_scripts_with_labels` AS select `smart_scripts`.`entryorguid` AS `entryorguid`,`smart_scripts`.`source_type` AS `source_type`,`smart_scripts`.`id` AS `id`,`smart_scripts`.`link` AS `link`,(case `smart_scripts`.`event_type` when 0 then 'SMART_EVENT_UPDATE_IC' when 1 then 'SMART_EVENT_UPDATE_OOC' when 2 then 'SMART_EVENT_HEALTH_PCT' when 3 then 'SMART_EVENT_MANA_PCT' when 4 then 'SMART_EVENT_AGGRO' when 5 then 'SMART_EVENT_KILL' when 6 then 'SMART_EVENT_DEATH' when 7 then 'SMART_EVENT_EVADE' when 8 then 'SMART_EVENT_SPELLHIT' when 9 then 'SMART_EVENT_RANGE' when 10 then 'SMART_EVENT_OOC_LOS' when 11 then 'SMART_EVENT_RESPAWN' when 12 then 'SMART_EVENT_TARGET_HEALTH_PCT' when 13 then 'SMART_EVENT_VICTIM_CASTING' when 14 then 'SMART_EVENT_FRIENDLY_HEALTH' when 15 then 'SMART_EVENT_FRIENDLY_IS_CC' when 16 then 'SMART_EVENT_FRIENDLY_MISSING_BUFF' when 17 then 'SMART_EVENT_SUMMONED_UNIT' when 18 then 'SMART_EVENT_TARGET_MANA_PCT' when 19 then 'SMART_EVENT_ACCEPTED_QUEST' when 20 then 'SMART_EVENT_REWARD_QUEST' when 21 then 'SMART_EVENT_REACHED_HOME' when 22 then 'SMART_EVENT_RECEIVE_EMOTE' when 23 then 'SMART_EVENT_HAS_AURA' when 24 then 'SMART_EVENT_TARGET_BUFFED' when 25 then 'SMART_EVENT_RESET' when 26 then 'SMART_EVENT_IC_LOS' when 27 then 'SMART_EVENT_PASSENGER_BOARDED' when 28 then 'SMART_EVENT_PASSENGER_REMOVED' when 29 then 'SMART_EVENT_CHARMED' when 30 then 'SMART_EVENT_CHARMED_TARGET' when 31 then 'SMART_EVENT_SPELLHIT_TARGET' when 32 then 'SMART_EVENT_DAMAGED' when 33 then 'SMART_EVENT_DAMAGED_TARGET' when 34 then 'SMART_EVENT_MOVEMENTINFORM' when 35 then 'SMART_EVENT_SUMMON_DESPAWNED' when 36 then 'SMART_EVENT_CORPSE_REMOVED' when 37 then 'SMART_EVENT_AI_INIT' when 38 then 'SMART_EVENT_DATA_SET' when 39 then 'SMART_EVENT_WAYPOINT_START' when 40 then 'SMART_EVENT_WAYPOINT_REACHED' when 41 then 'SMART_EVENT_TRANSPORT_ADDPLAYER' when 42 then 'SMART_EVENT_TRANSPORT_ADDCREATURE' when 43 then 'SMART_EVENT_TRANSPORT_REMOVE_PLAYER' when 44 then 'SMART_EVENT_TRANSPORT_RELOCATE' when 45 then 'SMART_EVENT_INSTANCE_PLAYER_ENTER' when 46 then 'SMART_EVENT_AREATRIGGER_ONTRIGGER' when 47 then 'SMART_EVENT_QUEST_ACCEPTED' when 48 then 'SMART_EVENT_QUEST_OBJ_COPLETETION' when 49 then 'SMART_EVENT_QUEST_COMPLETION' when 50 then 'SMART_EVENT_QUEST_REWARDED' when 51 then 'SMART_EVENT_QUEST_FAIL' when 52 then 'SMART_EVENT_TEXT_OVER' when 53 then 'SMART_EVENT_RECEIVE_HEAL' when 54 then 'SMART_EVENT_JUST_SUMMONED' when 55 then 'SMART_EVENT_WAYPOINT_PAUSED' when 56 then 'SMART_EVENT_WAYPOINT_RESUMED' when 57 then 'SMART_EVENT_WAYPOINT_STOPPED' when 58 then 'SMART_EVENT_WAYPOINT_ENDED' when 59 then 'SMART_EVENT_TIMED_EVENT_TRIGGERED' when 60 then 'SMART_EVENT_UPDATE' when 61 then 'SMART_EVENT_LINK' when 62 then 'SMART_EVENT_GOSSIP_SELECT' when 63 then 'SMART_EVENT_JUST_CREATED' when 64 then 'SMART_EVENT_GOSSIP_HELLO' when 65 then 'SMART_EVENT_FOLLOW_COMPLETED' when 66 then 'SMART_EVENT_EVENT_PHASE_CHANGE' when 67 then 'SMART_EVENT_IS_BEHIND_TARGET' when 68 then 'SMART_EVENT_GAME_EVENT_START' when 69 then 'SMART_EVENT_GAME_EVENT_END' when 70 then 'SMART_EVENT_GO_LOOT_STATE_CHANGED' when 71 then 'SMART_EVENT_GO_EVENT_INFORM' when 72 then 'SMART_EVENT_ACTION_DONE' when 73 then 'SMART_EVENT_ON_SPELLCLICK' when 74 then 'SMART_EVENT_FRIENDLY_HEALTH_PCT' when 75 then 'SMART_EVENT_DISTANCE_CREATURE' when 76 then 'SMART_EVENT_DISTANCE_GAMEOBJECT' when 77 then 'SMART_EVENT_COUNTER_SET' when 78 then 'SMART_EVENT_SCENE_START' when 79 then 'SMART_EVENT_SCENE_TRIGGER' when 80 then 'SMART_EVENT_SCENE_CANCEL' when 81 then 'SMART_EVENT_SCENE_COMPLETE' when 82 then 'SMART_EVENT_SUMMONED_UNIT_DIES' else `smart_scripts`.`event_type` end) AS `event_type`,`smart_scripts`.`event_phase_mask` AS `event_phase_mask`,`smart_scripts`.`event_chance` AS `event_chance`,`smart_scripts`.`event_flags` AS `event_flags`,`smart_scripts`.`event_param1` AS `event_param1`,`smart_scripts`.`event_param2` AS `event_param2`,`smart_scripts`.`event_param3` AS `event_param3`,`smart_scripts`.`event_param4` AS `event_param4`,`smart_scripts`.`event_param5` AS `event_param5`,(case `smart_scripts`.`action_type` when 0 then 'SMART_ACTION_NONE' when 1 then 'SMART_ACTION_TALK' when 2 then 'SMART_ACTION_SET_FACTION' when 3 then 'SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL' when 4 then 'SMART_ACTION_SOUND' when 5 then 'SMART_ACTION_PLAY_EMOTE' when 6 then 'SMART_ACTION_FAIL_QUEST' when 7 then 'SMART_ACTION_OFFER_QUEST' when 8 then 'SMART_ACTION_SET_REACT_STATE' when 9 then 'SMART_ACTION_ACTIVATE_GOBJECT' when 10 then 'SMART_ACTION_RANDOM_EMOTE' when 11 then 'SMART_ACTION_CAST' when 12 then 'SMART_ACTION_SUMMON_CREATURE' when 13 then 'SMART_ACTION_THREAT_SINGLE_PCT' when 14 then 'SMART_ACTION_THREAT_ALL_PCT' when 15 then 'SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS' when 16 then 'SMART_ACTION_SET_INGAME_PHASE_GROUP' when 17 then 'SMART_ACTION_SET_EMOTE_STATE' when 18 then 'SMART_ACTION_SET_UNIT_FLAG' when 19 then 'SMART_ACTION_REMOVE_UNIT_FLAG' when 20 then 'SMART_ACTION_AUTO_ATTACK' when 21 then 'SMART_ACTION_ALLOW_COMBAT_MOVEMENT' when 22 then 'SMART_ACTION_SET_EVENT_PHASE' when 23 then 'SMART_ACTION_INC_EVENT_PHASE' when 24 then 'SMART_ACTION_EVADE' when 25 then 'SMART_ACTION_FLEE_FOR_ASSIST' when 26 then 'SMART_ACTION_CALL_GROUPEVENTHAPPENS' when 27 then 'SMART_ACTION_COMBAT_STOP' when 28 then 'SMART_ACTION_REMOVEAURASFROMSPELL' when 29 then 'SMART_ACTION_FOLLOW' when 30 then 'SMART_ACTION_RANDOM_PHASE' when 31 then 'SMART_ACTION_RANDOM_PHASE_RANGE' when 32 then 'SMART_ACTION_RESET_GOBJECT' when 33 then 'SMART_ACTION_CALL_KILLEDMONSTER' when 34 then 'SMART_ACTION_SET_INST_DATA' when 35 then 'SMART_ACTION_SET_INST_DATA64' when 36 then 'SMART_ACTION_UPDATE_TEMPLATE' when 37 then 'SMART_ACTION_DIE' when 38 then 'SMART_ACTION_SET_IN_COMBAT_WITH_ZONE' when 39 then 'SMART_ACTION_CALL_FOR_HELP' when 40 then 'SMART_ACTION_SET_SHEATH' when 41 then 'SMART_ACTION_FORCE_DESPAWN' when 42 then 'SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL' when 43 then 'SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL' when 44 then 'SMART_ACTION_SET_INGAME_PHASE_ID' when 45 then 'SMART_ACTION_SET_DATA' when 46 then 'SMART_ACTION_ATTACK_STOP' when 47 then 'SMART_ACTION_SET_VISIBILITY' when 48 then 'SMART_ACTION_SET_ACTIVE' when 49 then 'SMART_ACTION_ATTACK_START' when 50 then 'SMART_ACTION_SUMMON_GO' when 51 then 'SMART_ACTION_KILL_UNIT' when 52 then 'SMART_ACTION_ACTIVATE_TAXI' when 53 then 'SMART_ACTION_WP_START' when 54 then 'SMART_ACTION_WP_PAUSE' when 55 then 'SMART_ACTION_WP_STOP' when 56 then 'SMART_ACTION_ADD_ITEM' when 57 then 'SMART_ACTION_REMOVE_ITEM' when 58 then 'SMART_ACTION_INSTALL_AI_TEMPLATE' when 59 then 'SMART_ACTION_SET_RUN' when 60 then 'SMART_ACTION_SET_DISABLE_GRAVITY' when 61 then 'SMART_ACTION_SET_SWIM' when 62 then 'SMART_ACTION_TELEPORT' when 63 then 'SMART_ACTION_SET_COUNTER' when 64 then 'SMART_ACTION_STORE_TARGET_LIST' when 65 then 'SMART_ACTION_WP_RESUME' when 66 then 'SMART_ACTION_SET_ORIENTATION' when 67 then 'SMART_ACTION_CREATE_TIMED_EVENT' when 68 then 'SMART_ACTION_PLAYMOVIE' when 69 then 'SMART_ACTION_MOVE_TO_POS' when 70 then 'SMART_ACTION_ENABLE_TEMP_GOBJ' when 71 then 'SMART_ACTION_EQUIP' when 72 then 'SMART_ACTION_CLOSE_GOSSIP' when 73 then 'SMART_ACTION_TRIGGER_TIMED_EVENT' when 74 then 'SMART_ACTION_REMOVE_TIMED_EVENT' when 75 then 'SMART_ACTION_ADD_AURA' when 76 then 'SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT' when 77 then 'SMART_ACTION_RESET_SCRIPT_BASE_OBJECT' when 78 then 'SMART_ACTION_CALL_SCRIPT_RESET' when 79 then 'SMART_ACTION_SET_RANGED_MOVEMENT' when 80 then 'SMART_ACTION_CALL_TIMED_ACTIONLIST' when 81 then 'SMART_ACTION_SET_NPC_FLAG' when 82 then 'SMART_ACTION_ADD_NPC_FLAG' when 83 then 'SMART_ACTION_REMOVE_NPC_FLAG' when 84 then 'SMART_ACTION_SIMPLE_TALK' when 85 then 'SMART_ACTION_SELF_CAST' when 86 then 'SMART_ACTION_CROSS_CAST' when 87 then 'SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST' when 88 then 'SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST' when 89 then 'SMART_ACTION_RANDOM_MOVE' when 90 then 'SMART_ACTION_SET_UNIT_FIELD_BYTES_1' when 91 then 'SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1' when 92 then 'SMART_ACTION_INTERRUPT_SPELL' when 93 then 'SMART_ACTION_SEND_GO_CUSTOM_ANIM' when 94 then 'SMART_ACTION_SET_DYNAMIC_FLAG' when 95 then 'SMART_ACTION_ADD_DYNAMIC_FLAG' when 96 then 'SMART_ACTION_REMOVE_DYNAMIC_FLAG' when 97 then 'SMART_ACTION_JUMP_TO_POS' when 98 then 'SMART_ACTION_SEND_GOSSIP_MENU' when 99 then 'SMART_ACTION_GO_SET_LOOT_STATE' when 100 then 'SMART_ACTION_SEND_TARGET_TO_TARGET' when 101 then 'SMART_ACTION_SET_HOME_POS' when 102 then 'SMART_ACTION_SET_HEALTH_REGEN' when 103 then 'SMART_ACTION_SET_ROOT' when 104 then 'SMART_ACTION_SET_GO_FLAG' when 105 then 'SMART_ACTION_ADD_GO_FLAG' when 106 then 'SMART_ACTION_REMOVE_GO_FLAG' when 107 then 'SMART_ACTION_SUMMON_CREATURE_GROUP' when 108 then 'SMART_ACTION_SET_POWER' when 109 then 'SMART_ACTION_ADD_POWER' when 110 then 'SMART_ACTION_REMOVE_POWER' when 111 then 'SMART_ACTION_GAME_EVENT_STOP' when 112 then 'SMART_ACTION_GAME_EVENT_START' when 113 then 'SMART_ACTION_START_CLOSEST_WAYPOINT' when 114 then 'SMART_ACTION_MOVE_OFFSET' when 115 then 'SMART_ACTION_RANDOM_SOUND' when 116 then 'SMART_ACTION_SET_CORPSE_DELAY' when 117 then 'SMART_ACTION_DISABLE_EVADE' when 118 then 'SMART_ACTION_GO_SET_GO_STATE' when 119 then 'SMART_ACTION_SET_CAN_FLY' when 120 then 'SMART_ACTION_REMOVE_AURAS_BY_TYPE' when 121 then 'SMART_ACTION_SET_SIGHT_DIST' when 122 then 'SMART_ACTION_FLEE' when 123 then 'SMART_ACTION_ADD_THREAT' when 124 then 'SMART_ACTION_LOAD_EQUIPMENT' when 125 then 'SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT' when 126 then 'SMART_ACTION_REMOVE_ALL_GAMEOBJECTS' when 127 then 'SMART_ACTION_PAUSE_MOVEMENT' when 128 then 'SMART_ACTION_PLAY_ANIMKIT' when 129 then 'SMART_ACTION_SCENE_PLAY' when 130 then 'SMART_ACTION_SCENE_CANCEL' when 131 then 'SMART_ACTION_SPAWN_SPAWNGROUP' when 132 then 'SMART_ACTION_DESPAWN_SPAWNGROUP' when 133 then 'SMART_ACTION_RESPAWN_BY_SPAWNID' when 134 then 'SMART_ACTION_INVOKER_CAST' when 135 then 'SMART_ACTION_PLAY_CINEMATIC' when 136 then 'SMART_ACTION_SET_MOVEMENT_SPEED' when 137 then 'SMART_ACTION_PLAY_SPELL_VISUAL_KIT' when 138 then 'SMART_ACTION_OVERRIDE_LIGHT' when 139 then 'SMART_ACTION_OVERRIDE_WEATHER' when 143 then 'SMART_ACTION_CREATE_CONVERSATION' when 144 then 'SMART_ACTION_SET_IMMUNE_PC' when 145 then 'SMART_ACTION_SET_IMMUNE_NPC' when 146 then 'SMART_ACTION_SET_UNINTERACTIBLE' when 147 then 'SMART_ACTION_ACTIVATE_GAMEOBJECT' when 148 then 'SMART_ACTION_ADD_TO_STORED_TARGET_LIST' when 149 then 'SMART_ACTION_BECOME_PERSONAL_CLONE_FOR_PLAYER' else `smart_scripts`.`action_type` end) AS `action_type`,`smart_scripts`.`action_param1` AS `action_param1`,`smart_scripts`.`action_param2` AS `action_param2`,`smart_scripts`.`action_param3` AS `action_param3`,`smart_scripts`.`action_param4` AS `action_param4`,`smart_scripts`.`action_param5` AS `action_param5`,`smart_scripts`.`action_param6` AS `action_param6`,(case `smart_scripts`.`target_type` when 0 then 'SMART_TARGET_NONE' when 1 then 'SMART_TARGET_SELF' when 2 then 'SMART_TARGET_VICTIM' when 3 then 'SMART_TARGET_HOSTILE_SECOND_AGGRO' when 4 then 'SMART_TARGET_HOSTILE_LAST_AGGRO' when 5 then 'SMART_TARGET_HOSTILE_RANDOM' when 6 then 'SMART_TARGET_HOSTILE_RANDOM_NOT_TOP' when 7 then 'SMART_TARGET_ACTION_INVOKER' when 8 then 'SMART_TARGET_POSITION' when 9 then 'SMART_TARGET_CREATURE_RANGE' when 10 then 'SMART_TARGET_CREATURE_GUID' when 11 then 'SMART_TARGET_CREATURE_DISTANCE' when 12 then 'SMART_TARGET_STORED' when 13 then 'SMART_TARGET_GAMEOBJECT_RANGE' when 14 then 'SMART_TARGET_GAMEOBJECT_GUID' when 15 then 'SMART_TARGET_GAMEOBJECT_DISTANCE' when 16 then 'SMART_TARGET_INVOKER_PARTY' when 17 then 'SMART_TARGET_PLAYER_RANGE' when 18 then 'SMART_TARGET_PLAYER_DISTANCE' when 19 then 'SMART_TARGET_CLOSEST_CREATURE' when 20 then 'SMART_TARGET_CLOSEST_GAMEOBJECT' when 21 then 'SMART_TARGET_CLOSEST_PLAYER' when 22 then 'SMART_TARGET_ACTION_INVOKER_VEHICLE' when 23 then 'SMART_TARGET_OWNER_OR_SUMMONER' when 24 then 'SMART_TARGET_THREAT_LIST' when 25 then 'SMART_TARGET_CLOSEST_ENEMY' when 26 then 'SMART_TARGET_CLOSEST_FRIENDLY' when 27 then 'SMART_TARGET_LOOT_RECIPIENTS' when 28 then 'SMART_TARGET_FARTHEST' when 29 then 'SMART_TARGET_VEHICLE_PASSENGER' when 30 then 'SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT' else `smart_scripts`.`target_type` end) AS `target_type`,`smart_scripts`.`target_param1` AS `target_param1`,`smart_scripts`.`target_param2` AS `target_param2`,`smart_scripts`.`target_param3` AS `target_param3`,`smart_scripts`.`target_param4` AS `target_param4`,`smart_scripts`.`target_x` AS `target_x`,`smart_scripts`.`target_y` AS `target_y`,`smart_scripts`.`target_z` AS `target_z`,`smart_scripts`.`target_o` AS `target_o`,`smart_scripts`.`comment` AS `comment` from `smart_scripts` */; /*!50001 SET character_set_client = @saved_cs_client */; /*!50001 SET character_set_results = @saved_cs_results */; /*!50001 SET collation_connection = @saved_col_connection */; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2025-08-16 14:58:26