-- MySQL dump 10.11 -- -- Host: localhost Database: characters -- ------------------------------------------------------ -- Server version 5.0.45-Debian_1ubuntu3.1-log /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `account_data` -- DROP TABLE IF EXISTS `account_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `account_data` ( `account` int(11) unsigned NOT NULL default '0', `type` int(11) unsigned NOT NULL default '0', `time` bigint(11) unsigned NOT NULL default '0', `data` longblob NOT NULL, PRIMARY KEY (`account`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `account_data` -- LOCK TABLES `account_data` WRITE; /*!40000 ALTER TABLE `account_data` DISABLE KEYS */; /*!40000 ALTER TABLE `account_data` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `addons` -- DROP TABLE IF EXISTS `addons`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `addons` ( `name` varchar(120) NOT NULL default '', `crc` int(32) unsigned NOT NULL default '0', PRIMARY KEY (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Addons'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `addons` -- LOCK TABLES `addons` WRITE; /*!40000 ALTER TABLE `addons` DISABLE KEYS */; /*!40000 ALTER TABLE `addons` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `arena_team` -- DROP TABLE IF EXISTS `arena_team`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `arena_team` ( `arenateamid` int(10) unsigned NOT NULL default '0', `name` char(255) NOT NULL, `captainguid` int(10) unsigned NOT NULL default '0', `type` tinyint(3) unsigned NOT NULL default '0', `BackgroundColor` int(10) unsigned NOT NULL default '0', `EmblemStyle` int(10) unsigned NOT NULL default '0', `EmblemColor` int(10) unsigned NOT NULL default '0', `BorderStyle` int(10) unsigned NOT NULL default '0', `BorderColor` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`arenateamid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `arena_team` -- LOCK TABLES `arena_team` WRITE; /*!40000 ALTER TABLE `arena_team` DISABLE KEYS */; /*!40000 ALTER TABLE `arena_team` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `arena_team_member` -- DROP TABLE IF EXISTS `arena_team_member`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `arena_team_member` ( `arenateamid` int(10) unsigned NOT NULL default '0', `guid` int(10) unsigned NOT NULL default '0', `played_week` int(10) unsigned NOT NULL default '0', `wons_week` int(10) unsigned NOT NULL default '0', `played_season` int(10) unsigned NOT NULL default '0', `wons_season` int(10) unsigned NOT NULL default '0', `personal_rating` int(10) UNSIGNED NOT NULL DEFAULT '0', PRIMARY KEY (`arenateamid`,`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `arena_team_member` -- LOCK TABLES `arena_team_member` WRITE; /*!40000 ALTER TABLE `arena_team_member` DISABLE KEYS */; /*!40000 ALTER TABLE `arena_team_member` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `arena_team_stats` -- DROP TABLE IF EXISTS `arena_team_stats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `arena_team_stats` ( `arenateamid` int(10) unsigned NOT NULL default '0', `rating` int(10) unsigned NOT NULL default '0', `games` int(10) unsigned NOT NULL default '0', `wins` int(10) unsigned NOT NULL default '0', `played` int(10) unsigned NOT NULL default '0', `wins2` int(10) unsigned NOT NULL default '0', `rank` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`arenateamid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `arena_team_stats` -- LOCK TABLES `arena_team_stats` WRITE; /*!40000 ALTER TABLE `arena_team_stats` DISABLE KEYS */; /*!40000 ALTER TABLE `arena_team_stats` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `auctionhouse` -- DROP TABLE IF EXISTS `auctionhouse`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `auctionhouse` ( `id` int(11) unsigned NOT NULL default '0', `auctioneerguid` int(11) unsigned NOT NULL default '0', `itemguid` int(11) unsigned NOT NULL default '0', `item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier', `itemowner` int(11) unsigned NOT NULL default '0', `buyoutprice` int(11) NOT NULL default '0', `time` bigint(40) NOT NULL default '0', `buyguid` int(11) unsigned NOT NULL default '0', `lastbid` int(11) NOT NULL default '0', `startbid` int(11) NOT NULL default '0', `deposit` int(11) NOT NULL default '0', PRIMARY KEY (`id`), UNIQUE KEY `item_guid` (`itemguid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `auctionhouse` -- LOCK TABLES `auctionhouse` WRITE; /*!40000 ALTER TABLE `auctionhouse` DISABLE KEYS */; /*!40000 ALTER TABLE `auctionhouse` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `auctionhousebot` -- DROP TABLE IF EXISTS `auctionhousebot`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `auctionhousebot` ( `auctionhouse` int(11) NOT NULL default '0' COMMENT 'mapID of the auctionhouse.', `name` char(25) default NULL COMMENT 'Text name of the auctionhouse.', `minitems` int(11) default '0' COMMENT 'This is the minimum number of items you want to keep in the auction house. a 0 here will make it the same as the maximum.', `maxitems` int(11) default '0' COMMENT 'This is the number of items you want to keep in the auction house.', `percentgreytradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Grey Trade Goods auction items', `percentwhitetradegoods` int(11) default '27' COMMENT 'Sets the percentage of the White Trade Goods auction items', `percentgreentradegoods` int(11) default '12' COMMENT 'Sets the percentage of the Green Trade Goods auction items', `percentbluetradegoods` int(11) default '10' COMMENT 'Sets the percentage of the Blue Trade Goods auction items', `percentpurpletradegoods` int(11) default '1' COMMENT 'Sets the percentage of the Purple Trade Goods auction items', `percentorangetradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Orange Trade Goods auction items', `percentyellowtradegoods` int(11) default '0' COMMENT 'Sets the percentage of the Yellow Trade Goods auction items', `percentgreyitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Grey auction items', `percentwhiteitems` int(11) default '10' COMMENT 'Sets the percentage of the non trade White auction items', `percentgreenitems` int(11) default '30' COMMENT 'Sets the percentage of the non trade Green auction items', `percentblueitems` int(11) default '8' COMMENT 'Sets the percentage of the non trade Blue auction items', `percentpurpleitems` int(11) default '2' COMMENT 'Sets the percentage of the non trade Purple auction items', `percentorangeitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Orange auction items', `percentyellowitems` int(11) default '0' COMMENT 'Sets the percentage of the non trade Yellow auction items', `minpricegrey` int(11) default '100' COMMENT 'Minimum price of Grey items (percentage).', `maxpricegrey` int(11) default '150' COMMENT 'Maximum price of Grey items (percentage).', `minpricewhite` int(11) default '150' COMMENT 'Minimum price of White items (percentage).', `maxpricewhite` int(11) default '250' COMMENT 'Maximum price of White items (percentage).', `minpricegreen` int(11) default '800' COMMENT 'Minimum price of Green items (percentage).', `maxpricegreen` int(11) default '1400' COMMENT 'Maximum price of Green items (percentage).', `minpriceblue` int(11) default '1250' COMMENT 'Minimum price of Blue items (percentage).', `maxpriceblue` int(11) default '1750' COMMENT 'Maximum price of Blue items (percentage).', `minpricepurple` int(11) default '2250' COMMENT 'Minimum price of Purple items (percentage).', `maxpricepurple` int(11) default '4550' COMMENT 'Maximum price of Purple items (percentage).', `minpriceorange` int(11) default '3250' COMMENT 'Minimum price of Orange items (percentage).', `maxpriceorange` int(11) default '5550' COMMENT 'Maximum price of Orange items (percentage).', `minpriceyellow` int(11) default '5250' COMMENT 'Minimum price of Yellow items (percentage).', `maxpriceyellow` int(11) default '6550' COMMENT 'Maximum price of Yellow items (percentage).', `minbidpricegrey` int(11) default '70' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 70', `maxbidpricegrey` int(11) default '100' COMMENT 'Starting bid price of Grey items as a percentage of the randomly chosen buyout price. Default: 100', `minbidpricewhite` int(11) default '70' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 70', `maxbidpricewhite` int(11) default '100' COMMENT 'Starting bid price of White items as a percentage of the randomly chosen buyout price. Default: 100', `minbidpricegreen` int(11) default '80' COMMENT 'Starting bid price of Green items as a percentage of the randomly chosen buyout price. Default: 80', `maxbidpricegreen` int(11) default '100' COMMENT 'Starting bid price of Green items as a percentage of the randomly chosen buyout price. Default: 100', `minbidpriceblue` int(11) default '75' COMMENT 'Starting bid price of Blue items as a percentage of the randomly chosen buyout price. Default: 75', `maxbidpriceblue` int(11) default '100' COMMENT 'Starting bid price of Blue items as a percentage of the randomly chosen buyout price. Default: 100', `minbidpricepurple` int(11) default '80' COMMENT 'Starting bid price of Purple items as a percentage of the randomly chosen buyout price. Default: 80', `maxbidpricepurple` int(11) default '100' COMMENT 'Starting bid price of Purple items as a percentage of the randomly chosen buyout price. Default: 100', `minbidpriceorange` int(11) default '80' COMMENT 'Starting bid price of Orange items as a percentage of the randomly chosen buyout price. Default: 80', `maxbidpriceorange` int(11) default '100' COMMENT 'Starting bid price of Orange items as a percentage of the randomly chosen buyout price. Default: 100', `minbidpriceyellow` int(11) default '80' COMMENT 'Starting bid price of Yellow items as a percentage of the randomly chosen buyout price. Default: 80', `maxbidpriceyellow` int(11) default '100' COMMENT 'Starting bid price of Yellow items as a percentage of the randomly chosen buyout price. Default: 100', `maxstackgrey` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.', `maxstackwhite` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.', `maxstackgreen` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.', `maxstackblue` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.', `maxstackpurple` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.', `maxstackorange` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.', `maxstackyellow` int(11) default '0' COMMENT 'Stack size limits for item qualities - a value of 0 will disable a maximum stack size for that quality, which will allow the bot to create items in stack as large as the item allows.', `buyerpricegrey` int(11) default '1' COMMENT 'Multiplier to vendorprice when buying grey items from auctionhouse', `buyerpricewhite` int(11) default '3' COMMENT 'Multiplier to vendorprice when buying white items from auctionhouse', `buyerpricegreen` int(11) default '5' COMMENT 'Multiplier to vendorprice when buying green items from auctionhouse', `buyerpriceblue` int(11) default '12' COMMENT 'Multiplier to vendorprice when buying blue items from auctionhouse', `buyerpricepurple` int(11) default '15' COMMENT 'Multiplier to vendorprice when buying purple items from auctionhouse', `buyerpriceorange` int(11) default '20' COMMENT 'Multiplier to vendorprice when buying orange items from auctionhouse', `buyerpriceyellow` int(11) default '22' COMMENT 'Multiplier to vendorprice when buying yellow items from auctionhouse', `buyerbiddinginterval` int(11) default '1' COMMENT 'Interval how frequently AHB bids on each AH. Time in minutes', `buyerbidsperinterval` int(11) default '1' COMMENT 'number of bids to put in per bidding interval', PRIMARY KEY (`auctionhouse`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `auctionhousebot` -- INSERT INTO `auctionhousebot`(`auctionhouse`,`name`,`minitems`,`maxitems`,`percentgreytradegoods`,`percentwhitetradegoods`,`percentgreentradegoods`,`percentbluetradegoods`,`percentpurpletradegoods`,`percentorangetradegoods`,`percentyellowtradegoods`,`percentgreyitems`,`percentwhiteitems`,`percentgreenitems`,`percentblueitems`,`percentpurpleitems`,`percentorangeitems`,`percentyellowitems`,`minpricegrey`,`maxpricegrey`,`minpricewhite`,`maxpricewhite`,`minpricegreen`,`maxpricegreen`,`minpriceblue`,`maxpriceblue`,`minpricepurple`,`maxpricepurple`,`minpriceorange`,`maxpriceorange`,`minpriceyellow`,`maxpriceyellow`,`minbidpricegrey`,`maxbidpricegrey`,`minbidpricewhite`,`maxbidpricewhite`,`minbidpricegreen`,`maxbidpricegreen`,`minbidpriceblue`,`maxbidpriceblue`,`minbidpricepurple`,`maxbidpricepurple`,`minbidpriceorange`,`maxbidpriceorange`,`minbidpriceyellow`,`maxbidpriceyellow`,`maxstackgrey`,`maxstackwhite`,`maxstackgreen`,`maxstackblue`,`maxstackpurple`,`maxstackorange`,`maxstackyellow`,`buyerpricegrey`,`buyerpricewhite`,`buyerpricegreen`,`buyerpriceblue`,`buyerpricepurple`,`buyerpriceorange`,`buyerpriceyellow`,`buyerbiddinginterval`,`buyerbidsperinterval`) VALUES (2,'Alliance',0,0,0,27,12,10,1,0,0,0,10,30,8,2,0,0,100,150,150,250,800,1400,1250,1750,2250,4550,3250,5550,5250,6550,70,100,70,100,80,100,75,100,80,100,80,100,80,100,0,0,3,2,1,1,1,1,3,5,12,15,20,22,1,1), (6,'Horde',0,0,0,27,12,10,1,0,0,0,10,30,8,2,0,0,100,150,150,250,800,1400,1250,1750,2250,4550,3250,5550,5250,6550,70,100,70,100,80,100,75,100,80,100,80,100,80,100,0,0,3,2,1,1,1,1,3,5,12,15,20,22,1,1), (7,'Neutral',0,0,0,27,12,10,1,0,0,0,10,30,8,2,0,0,100,150,150,250,800,1400,1250,1750,2250,4550,3250,5550,5250,6550,70,100,70,100,80,100,75,100,80,100,80,100,80,100,0,0,3,2,1,1,1,1,3,5,12,15,20,22,1,1); -- -- Table structure for table `bugreport` -- DROP TABLE IF EXISTS `bugreport`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `bugreport` ( `id` int(11) NOT NULL auto_increment COMMENT 'Identifier', `type` longtext NOT NULL default '', `content` longtext NOT NULL default '', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Debug System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `bugreport` -- LOCK TABLES `bugreport` WRITE; /*!40000 ALTER TABLE `bugreport` DISABLE KEYS */; /*!40000 ALTER TABLE `bugreport` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `channels` -- DROP TABLE IF EXISTS `channels`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `channels` ( `m_name` text NOT NULL, `m_team` int(10) unsigned NOT NULL, `m_announce` tinyint(1) unsigned NOT NULL default '0', `m_moderate` tinyint(1) unsigned NOT NULL default '0', `m_public` tinyint(1) unsigned NOT NULL default '1', `m_password` text, `BannedList` longtext, PRIMARY KEY (`m_name`(10),`m_team`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Channel System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `channels` -- LOCK TABLES `channels` WRITE; /*!40000 ALTER TABLE `channels` DISABLE KEYS */; /*!40000 ALTER TABLE `channels` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `characters` -- DROP TABLE IF EXISTS `characters`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `characters` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `account` int(11) unsigned NOT NULL default '0' COMMENT 'Account Identifier', `name` varchar(12) NOT NULL default '', `race` tinyint(3) unsigned NOT NULL default '0', `class` tinyint(3) unsigned NOT NULL default '0', `gender` TINYINT UNSIGNED NOT NULL default '0', `level` TINYINT UNSIGNED NOT NULL default '0', `xp` INT UNSIGNED NOT NULL default '0', `money` INT UNSIGNED NOT NULL default '0', `playerBytes` INT UNSIGNED NOT NULL default '0', `playerBytes2` INT UNSIGNED NOT NULL default '0', `playerFlags` INT UNSIGNED NOT NULL default '0', `position_x` float NOT NULL default '0', `position_y` float NOT NULL default '0', `position_z` float NOT NULL default '0', `map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier', `instance_id` int(11) unsigned NOT NULL default '0', `dungeon_difficulty` tinyint(1) unsigned NOT NULL default '0', `orientation` float NOT NULL default '0', `taximask` longtext, `online` tinyint(3) unsigned NOT NULL default '0', `cinematic` tinyint(3) unsigned NOT NULL default '0', `totaltime` int(11) unsigned NOT NULL default '0', `leveltime` int(11) unsigned NOT NULL default '0', `logout_time` bigint(20) unsigned NOT NULL default '0', `is_logout_resting` tinyint(3) unsigned NOT NULL default '0', `rest_bonus` float NOT NULL default '0', `resettalents_cost` int(11) unsigned NOT NULL default '0', `resettalents_time` bigint(20) unsigned NOT NULL default '0', `trans_x` float NOT NULL default '0', `trans_y` float NOT NULL default '0', `trans_z` float NOT NULL default '0', `trans_o` float NOT NULL default '0', `transguid` bigint(20) unsigned NOT NULL default '0', `extra_flags` int(11) unsigned NOT NULL default '0', `stable_slots` tinyint(1) unsigned NOT NULL default '0', `at_login` int(11) unsigned NOT NULL default '0', `zone` int(11) unsigned NOT NULL default '0', `death_expire_time` bigint(20) unsigned NOT NULL default '0', `taxi_path` text, `arenaPoints` int(10) unsigned NOT NULL default'0', `totalHonorPoints` int(10) unsigned NOT NULL default'0', `todayHonorPoints` int(10) unsigned NOT NULL default'0', `yesterdayHonorPoints` int(10) unsigned NOT NULL default'0', `totalKills` int(10) unsigned NOT NULL default'0', `todayKills` smallint(5) unsigned NOT NULL default'0', `yesterdayKills` smallint(5) unsigned NOT NULL default'0', `chosenTitle` int(10) unsigned NOT NULL default'0', `knownCurrencies` bigint(20) unsigned NOT NULL default'0', `watchedFaction` bigint(10) unsigned NOT NULL default'0', `drunk` smallint(5) unsigned NOT NULL default'0', `health` int(10) unsigned NOT NULL default'0', `power1` int(10) unsigned NOT NULL default'0', `power2` int(10) unsigned NOT NULL default'0', `power3` int(10) unsigned NOT NULL default'0', `power4` int(10) unsigned NOT NULL default'0', `power5` int(10) unsigned NOT NULL default'0', `power6` int(10) unsigned NOT NULL default'0', `power7` int(10) unsigned NOT NULL default'0', `latency` int(11) unsigned NOT NULL default '0', `speccount` tinyint(3) unsigned NOT NULL default 1, `activespec` tinyint(3) unsigned NOT NULL default 0, `exploredZones` longtext, `equipmentCache` longtext, `ammoId` int(10) UNSIGNED NOT NULL default '0', `knownTitles` longtext, `actionBars` tinyint(3) UNSIGNED NOT NULL default '0', PRIMARY KEY (`guid`), KEY `idx_account` (`account`), KEY `idx_online` (`online`), KEY `idx_name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `characters` -- LOCK TABLES `characters` WRITE; /*!40000 ALTER TABLE `characters` DISABLE KEYS */; /*!40000 ALTER TABLE `characters` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_account_data` -- DROP TABLE IF EXISTS `character_account_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_account_data` ( `guid` int(11) unsigned NOT NULL default '0', `type` int(11) unsigned NOT NULL default '0', `time` bigint(11) unsigned NOT NULL default '0', `data` longblob NOT NULL, PRIMARY KEY (`guid`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_account_data` -- LOCK TABLES `character_account_data` WRITE; /*!40000 ALTER TABLE `character_account_data` DISABLE KEYS */; /*!40000 ALTER TABLE `character_account_data` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_achievement` -- DROP TABLE IF EXISTS `character_achievement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_achievement` ( `guid` int(11) unsigned NOT NULL, `achievement` int(11) unsigned NOT NULL, `date` bigint(11) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`achievement`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_achievement` -- LOCK TABLES `character_achievement` WRITE; /*!40000 ALTER TABLE `character_achievement` DISABLE KEYS */; /*!40000 ALTER TABLE `character_achievement` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_achievement_progress` -- DROP TABLE IF EXISTS `character_achievement_progress`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_achievement_progress` ( `guid` int(11) unsigned NOT NULL, `criteria` int(11) unsigned NOT NULL, `counter` int(11) unsigned NOT NULL, `date` bigint(11) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`criteria`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_achievement_progress` -- LOCK TABLES `character_achievement_progress` WRITE; /*!40000 ALTER TABLE `character_achievement_progress` DISABLE KEYS */; /*!40000 ALTER TABLE `character_achievement_progress` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_action` -- DROP TABLE IF EXISTS `character_action`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_action` ( `guid` int(11) unsigned NOT NULL default '0', `spec` tinyint(3) unsigned NOT NULL default '0', `button` tinyint(3) unsigned NOT NULL default '0', `action` int(11) unsigned NOT NULL default '0', `type` tinyint(3) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`spec`,`button`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_action` -- LOCK TABLES `character_action` WRITE; /*!40000 ALTER TABLE `character_action` DISABLE KEYS */; /*!40000 ALTER TABLE `character_action` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_aura` -- DROP TABLE IF EXISTS `character_aura`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_aura` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `caster_guid` bigint(20) unsigned NOT NULL default '0' COMMENT 'Full Global Unique Identifier', `spell` int(11) unsigned NOT NULL default '0', `effect_mask` tinyint(3) unsigned NOT NULL default '0', `recalculate_mask` tinyint(3) unsigned NOT NULL default '0', `stackcount` tinyint(3) unsigned NOT NULL default '1', `amount0` int(11) NOT NULL default '0', `amount1` int(11) NOT NULL default '0', `amount2` int(11) NOT NULL default '0', `base_amount0` int(11) NOT NULL default '0', `base_amount1` int(11) NOT NULL default '0', `base_amount2` int(11) NOT NULL default '0', `maxduration` int(11) NOT NULL default '0', `remaintime` int(11) NOT NULL default '0', `remaincharges` tinyint(3) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`caster_guid`,`spell`,`effect_mask`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_aura` -- LOCK TABLES `character_aura` WRITE; /*!40000 ALTER TABLE `character_aura` DISABLE KEYS */; /*!40000 ALTER TABLE `character_aura` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_battleground_data` -- DROP TABLE IF EXISTS `character_battleground_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_battleground_data` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `instance_id` int(11) unsigned NOT NULL default '0', `team` int(11) unsigned NOT NULL default '0', `join_x` float NOT NULL default '0', `join_y` float NOT NULL default '0', `join_z` float NOT NULL default '0', `join_o` float NOT NULL default '0', `join_map` int(11) NOT NULL default '0', `taxi_start` int(11) NOT NULL default '0', `taxi_end` int(11) NOT NULL default '0', `mount_spell` int(11) NOT NULL default '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_battleground_data` -- LOCK TABLES `character_battleground_data` WRITE; /*!40000 ALTER TABLE `character_battleground_data` DISABLE KEYS */; /*!40000 ALTER TABLE `character_battleground_data` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_declinedname` -- DROP TABLE IF EXISTS `character_declinedname`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_declinedname` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `genitive` varchar(15) NOT NULL default '', `dative` varchar(15) NOT NULL default '', `accusative` varchar(15) NOT NULL default '', `instrumental` varchar(15) NOT NULL default '', `prepositional` varchar(15) NOT NULL default '', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_declinedname` -- LOCK TABLES `character_declinedname` WRITE; /*!40000 ALTER TABLE `character_declinedname` DISABLE KEYS */; /*!40000 ALTER TABLE `character_declinedname` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_equipmentsets` -- DROP TABLE IF EXISTS `character_equipmentsets`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_equipmentsets` ( `guid` int(11) NOT NULL default '0', `setguid` bigint(20) NOT NULL auto_increment, `setindex` tinyint(4) NOT NULL default '0', `name` varchar(100) NOT NULL, `iconname` varchar(100) NOT NULL, `item0` int(11) NOT NULL default '0', `item1` int(11) NOT NULL default '0', `item2` int(11) NOT NULL default '0', `item3` int(11) NOT NULL default '0', `item4` int(11) NOT NULL default '0', `item5` int(11) NOT NULL default '0', `item6` int(11) NOT NULL default '0', `item7` int(11) NOT NULL default '0', `item8` int(11) NOT NULL default '0', `item9` int(11) NOT NULL default '0', `item10` int(11) NOT NULL default '0', `item11` int(11) NOT NULL default '0', `item12` int(11) NOT NULL default '0', `item13` int(11) NOT NULL default '0', `item14` int(11) NOT NULL default '0', `item15` int(11) NOT NULL default '0', `item16` int(11) NOT NULL default '0', `item17` int(11) NOT NULL default '0', `item18` int(11) NOT NULL default '0', PRIMARY KEY (`setguid`), UNIQUE KEY `idx_set` (`guid`,`setguid`,`setindex`), INDEX `Idx_setindex` (`setindex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_equipmentsets` -- LOCK TABLES `character_equipmentsets` WRITE; /*!40000 ALTER TABLE `character_equipmentsets` DISABLE KEYS */; /*!40000 ALTER TABLE `character_equipmentsets` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_gifts` -- DROP TABLE IF EXISTS `character_gifts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_gifts` ( `guid` int(20) unsigned NOT NULL default '0', `item_guid` int(11) unsigned NOT NULL default '0', `entry` int(20) unsigned NOT NULL default '0', `flags` int(20) unsigned NOT NULL default '0', PRIMARY KEY (`item_guid`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_gifts` -- LOCK TABLES `character_gifts` WRITE; /*!40000 ALTER TABLE `character_gifts` DISABLE KEYS */; /*!40000 ALTER TABLE `character_gifts` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_glyphs` -- DROP TABLE IF EXISTS `character_glyphs`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_glyphs` ( `guid` int(11) unsigned NOT NULL, `spec` tinyint(3) unsigned NOT NULL DEFAULT '0', `glyph1` int(11) unsigned NOT NULL DEFAULT '0', `glyph2` int(11) unsigned DEFAULT '0', `glyph3` int(11) unsigned DEFAULT '0', `glyph4` int(11) unsigned DEFAULT '0', `glyph5` int(11) unsigned DEFAULT '0', `glyph6` int(11) unsigned DEFAULT '0', PRIMARY KEY (`guid`,`spec`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_glyphs` -- LOCK TABLES `character_glyphs` WRITE; /*!40000 ALTER TABLE `character_glyphs` DISABLE KEYS */; /*!40000 ALTER TABLE `character_glyphs` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_homebind` -- DROP TABLE IF EXISTS `character_homebind`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_homebind` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier', `zone` int(11) unsigned NOT NULL default '0' COMMENT 'Zone Identifier', `position_x` float NOT NULL default '0', `position_y` float NOT NULL default '0', `position_z` float NOT NULL default '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_homebind` -- LOCK TABLES `character_homebind` WRITE; /*!40000 ALTER TABLE `character_homebind` DISABLE KEYS */; /*!40000 ALTER TABLE `character_homebind` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_instance` -- DROP TABLE IF EXISTS `character_instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_instance` ( `guid` int(11) unsigned NOT NULL default '0', `instance` int(11) unsigned NOT NULL default '0', `permanent` tinyint(1) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`instance`), KEY `instance` (`instance`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_instance` -- LOCK TABLES `character_instance` WRITE; /*!40000 ALTER TABLE `character_instance` DISABLE KEYS */; /*!40000 ALTER TABLE `character_instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_inventory` -- DROP TABLE IF EXISTS `character_inventory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_inventory` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `bag` int(11) unsigned NOT NULL default '0', `slot` tinyint(3) unsigned NOT NULL default '0', `item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Global Unique Identifier', `item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier', PRIMARY KEY (`item`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_inventory` -- LOCK TABLES `character_inventory` WRITE; /*!40000 ALTER TABLE `character_inventory` DISABLE KEYS */; /*!40000 ALTER TABLE `character_inventory` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_pet` -- DROP TABLE IF EXISTS `character_pet`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_pet` ( `id` int(11) unsigned NOT NULL default '0', `entry` int(11) unsigned NOT NULL default '0', `owner` int(11) unsigned NOT NULL default '0', `modelid` int(11) unsigned default '0', `CreatedBySpell` int(11) unsigned NOT NULL default '0', `PetType` tinyint(3) unsigned NOT NULL default '0', `level` int(11) unsigned NOT NULL default '1', `exp` int(11) unsigned NOT NULL default '0', `Reactstate` tinyint(1) unsigned NOT NULL default '0', `name` varchar(100) default 'Pet', `renamed` tinyint(1) unsigned NOT NULL default '0', `slot` int(11) unsigned NOT NULL default '0', `curhealth` int(11) unsigned NOT NULL default '1', `curmana` int(11) unsigned NOT NULL default '0', `curhappiness` int(11) unsigned NOT NULL default '0', `savetime` bigint(20) unsigned NOT NULL default '0', `resettalents_cost` int(11) unsigned NOT NULL default '0', `resettalents_time` bigint(20) unsigned NOT NULL default '0', `abdata` longtext, PRIMARY KEY (`id`), KEY `owner` (`owner`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_pet` -- LOCK TABLES `character_pet` WRITE; /*!40000 ALTER TABLE `character_pet` DISABLE KEYS */; /*!40000 ALTER TABLE `character_pet` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_pet_declinedname` -- DROP TABLE IF EXISTS `character_pet_declinedname`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_pet_declinedname` ( `id` int(11) unsigned NOT NULL default '0', `owner` int(11) unsigned NOT NULL default '0', `genitive` varchar(12) NOT NULL default '', `dative` varchar(12) NOT NULL default '', `accusative` varchar(12) NOT NULL default '', `instrumental` varchar(12) NOT NULL default '', `prepositional` varchar(12) NOT NULL default '', PRIMARY KEY (`id`), KEY owner_key (`owner`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_pet_declinedname` -- LOCK TABLES `character_pet_declinedname` WRITE; /*!40000 ALTER TABLE `character_pet_declinedname` DISABLE KEYS */; /*!40000 ALTER TABLE `character_pet_declinedname` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_queststatus` -- DROP TABLE IF EXISTS `character_queststatus`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_queststatus` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier', `status` int(11) unsigned NOT NULL default '0', `rewarded` tinyint(1) unsigned NOT NULL default '0', `explored` tinyint(1) unsigned NOT NULL default '0', `timer` bigint(20) unsigned NOT NULL default '0', `mobcount1` int(11) unsigned NOT NULL default '0', `mobcount2` int(11) unsigned NOT NULL default '0', `mobcount3` int(11) unsigned NOT NULL default '0', `mobcount4` int(11) unsigned NOT NULL default '0', `itemcount1` int(11) unsigned NOT NULL default '0', `itemcount2` int(11) unsigned NOT NULL default '0', `itemcount3` int(11) unsigned NOT NULL default '0', `itemcount4` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_queststatus` -- LOCK TABLES `character_queststatus` WRITE; /*!40000 ALTER TABLE `character_queststatus` DISABLE KEYS */; /*!40000 ALTER TABLE `character_queststatus` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_queststatus_daily` -- DROP TABLE IF EXISTS `character_queststatus_daily`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_queststatus_daily` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier', `time` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`quest`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_queststatus_daily` -- LOCK TABLES `character_queststatus_daily` WRITE; /*!40000 ALTER TABLE `character_queststatus_daily` DISABLE KEYS */; /*!40000 ALTER TABLE `character_queststatus_daily` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_queststatus_weekly` -- DROP TABLE IF EXISTS `character_queststatus_weekly`; CREATE TABLE `character_queststatus_weekly` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier', PRIMARY KEY (`guid`,`quest`), KEY `idx_guid` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; -- -- Dumping data for table `character_queststatus_weekly` -- LOCK TABLES `character_queststatus_weekly` WRITE; /*!40000 ALTER TABLE `character_queststatus_weekly` DISABLE KEYS */; /*!40000 ALTER TABLE `character_queststatus_weekly` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_reputation` -- DROP TABLE IF EXISTS `character_reputation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_reputation` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `faction` int(11) unsigned NOT NULL default '0', `standing` int(11) NOT NULL default '0', `flags` int(11) NOT NULL default '0', PRIMARY KEY (`guid`,`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_reputation` -- LOCK TABLES `character_reputation` WRITE; /*!40000 ALTER TABLE `character_reputation` DISABLE KEYS */; /*!40000 ALTER TABLE `character_reputation` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_skills` -- DROP TABLE IF EXISTS `character_skills`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_skills` ( `guid` int(11) unsigned NOT NULL COMMENT 'Global Unique Identifier', `skill` mediumint(9) unsigned NOT NULL, `value` mediumint(9) unsigned NOT NULL, `max` mediumint(9) unsigned NOT NULL, PRIMARY KEY (`guid`,`skill`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_skills` -- LOCK TABLES `character_skills` WRITE; /*!40000 ALTER TABLE `character_skills` DISABLE KEYS */; /*!40000 ALTER TABLE `character_skills` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_social` -- DROP TABLE IF EXISTS `character_social`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_social` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier', `friend` int(11) unsigned NOT NULL default '0' COMMENT 'Friend Global Unique Identifier', `flags` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Friend Flags', `note` varchar(48) NOT NULL DEFAULT '' COMMENT 'Friend Note', PRIMARY KEY (`guid`,`friend`,`flags`), KEY `guid` (`guid`), KEY `friend` (`friend`), KEY `guid_flags` (`guid`,`flags`), KEY `friend_flags` (`friend`,`flags`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_social` -- LOCK TABLES `character_social` WRITE; /*!40000 ALTER TABLE `character_social` DISABLE KEYS */; /*!40000 ALTER TABLE `character_social` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_spell` -- DROP TABLE IF EXISTS `character_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_spell` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier', `active` tinyint(3) unsigned NOT NULL default '1', `disabled` tinyint(3) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_spell` -- LOCK TABLES `character_spell` WRITE; /*!40000 ALTER TABLE `character_spell` DISABLE KEYS */; /*!40000 ALTER TABLE `character_spell` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_spell_cooldown` -- DROP TABLE IF EXISTS `character_spell_cooldown`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_spell_cooldown` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part', `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier', `item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier', `time` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_spell_cooldown` -- LOCK TABLES `character_spell_cooldown` WRITE; /*!40000 ALTER TABLE `character_spell_cooldown` DISABLE KEYS */; /*!40000 ALTER TABLE `character_spell_cooldown` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_stats` -- DROP TABLE IF EXISTS `character_stats`; CREATE TABLE `character_stats` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part', `maxhealth` int(10) UNSIGNED NOT NULL default '0', `maxpower1` int(10) UNSIGNED NOT NULL default '0', `maxpower2` int(10) UNSIGNED NOT NULL default '0', `maxpower3` int(10) UNSIGNED NOT NULL default '0', `maxpower4` int(10) UNSIGNED NOT NULL default '0', `maxpower5` int(10) UNSIGNED NOT NULL default '0', `maxpower6` int(10) UNSIGNED NOT NULL default '0', `maxpower7` int(10) UNSIGNED NOT NULL default '0', `strength` int(10) UNSIGNED NOT NULL default '0', `agility` int(10) UNSIGNED NOT NULL default '0', `stamina` int(10) UNSIGNED NOT NULL default '0', `intellect` int(10) UNSIGNED NOT NULL default '0', `spirit` int(10) UNSIGNED NOT NULL default '0', `armor` int(10) UNSIGNED NOT NULL default '0', `resHoly` int(10) UNSIGNED NOT NULL default '0', `resFire` int(10) UNSIGNED NOT NULL default '0', `resNature` int(10) UNSIGNED NOT NULL default '0', `resFrost` int(10) UNSIGNED NOT NULL default '0', `resShadow` int(10) UNSIGNED NOT NULL default '0', `resArcane` int(10) UNSIGNED NOT NULL default '0', `blockPct` float UNSIGNED NOT NULL default '0', `dodgePct` float UNSIGNED NOT NULL default '0', `parryPct` float UNSIGNED NOT NULL default '0', `critPct` float UNSIGNED NOT NULL default '0', `rangedCritPct` float UNSIGNED NOT NULL default '0', `spellCritPct` float UNSIGNED NOT NULL default '0', `attackPower` int(10) UNSIGNED NOT NULL default '0', `rangedAttackPower` int(10) UNSIGNED NOT NULL default '0', `spellPower` int(10) UNSIGNED NOT NULL default '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; -- -- Dumping data for table `character_stats` -- LOCK TABLES `character_stats` WRITE; /*!40000 ALTER TABLE `character_stats` DISABLE KEYS */; /*!40000 ALTER TABLE `character_stats` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_talent` -- DROP TABLE IF EXISTS `character_talent`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_talent` ( `guid` int(11) unsigned NOT NULL, `spell` int(11) unsigned NOT NULL, `spec` tinyint(3) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`spell`,`spec`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_talent` -- LOCK TABLES `character_talent` WRITE; /*!40000 ALTER TABLE `character_talent` DISABLE KEYS */; /*!40000 ALTER TABLE `character_talent` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `character_tutorial` -- DROP TABLE IF EXISTS `character_tutorial`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_tutorial` ( `account` bigint(20) unsigned NOT NULL auto_increment COMMENT 'Account Identifier', `realmid` int(11) unsigned NOT NULL default '0' COMMENT 'Realm Identifier', `tut0` int(11) unsigned NOT NULL default '0', `tut1` int(11) unsigned NOT NULL default '0', `tut2` int(11) unsigned NOT NULL default '0', `tut3` int(11) unsigned NOT NULL default '0', `tut4` int(11) unsigned NOT NULL default '0', `tut5` int(11) unsigned NOT NULL default '0', `tut6` int(11) unsigned NOT NULL default '0', `tut7` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`account`,`realmid`), KEY acc_key (`account`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `character_tutorial` -- LOCK TABLES `character_tutorial` WRITE; /*!40000 ALTER TABLE `character_tutorial` DISABLE KEYS */; /*!40000 ALTER TABLE `character_tutorial` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `corpse` -- DROP TABLE IF EXISTS `corpse`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `corpse` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `player` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier', `position_x` float NOT NULL default '0', `position_y` float NOT NULL default '0', `position_z` float NOT NULL default '0', `orientation` float NOT NULL default '0', `zone` int(11) unsigned NOT NULL default '38' COMMENT 'Zone Identifier', `map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier', `phaseMask` smallint(5) unsigned NOT NULL default '1', `data` longtext, `time` bigint(20) unsigned NOT NULL default '0', `corpse_type` tinyint(3) unsigned NOT NULL default '0', `instance` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`guid`), KEY `idx_type` (`corpse_type`), KEY `instance` (`instance`), INDEX `Idx_player`(`player`), INDEX `Idx_time`(`time`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Death System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `corpse` -- LOCK TABLES `corpse` WRITE; /*!40000 ALTER TABLE `corpse` DISABLE KEYS */; /*!40000 ALTER TABLE `corpse` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `game_event_condition_save` -- DROP TABLE IF EXISTS `game_event_condition_save`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_condition_save` ( `event_id` mediumint(8) unsigned NOT NULL, `condition_id` mediumint(8) unsigned NOT NULL default '0', `done` float default '0', PRIMARY KEY (`event_id`,`condition_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `game_event_condition_save` -- LOCK TABLES `game_event_condition_save` WRITE; /*!40000 ALTER TABLE `game_event_condition_save` DISABLE KEYS */; /*!40000 ALTER TABLE `game_event_condition_save` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `game_event_save` -- DROP TABLE IF EXISTS `game_event_save`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_save` ( `event_id` mediumint(8) unsigned NOT NULL, `state` tinyint(3) unsigned NOT NULL default '1', `next_start` timestamp NOT NULL default '0000-00-00 00:00:00', PRIMARY KEY (`event_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `game_event_save` -- LOCK TABLES `game_event_save` WRITE; /*!40000 ALTER TABLE `game_event_save` DISABLE KEYS */; /*!40000 ALTER TABLE `game_event_save` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `gm_tickets` -- DROP TABLE IF EXISTS `gm_tickets`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gm_tickets` ( `guid` int(10) NOT NULL auto_increment, `playerGuid` int(11) unsigned NOT NULL default '0', `name` varchar(15) NOT NULL, `message` text NOT NULL, `createtime` int(10) NOT NULL default '0', `map` int NOT NULL DEFAULT '0', `posX` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0', `posZ` float NOT NULL DEFAULT '0', `timestamp` int(10) NOT NULL default '0', `closed` int(10) NOT NULL default '0', `assignedto` int(10) NOT NULL default '0', `comment` text NOT NULL, PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `gm_tickets` -- LOCK TABLES `gm_tickets` WRITE; /*!40000 ALTER TABLE `gm_tickets` DISABLE KEYS */; /*!40000 ALTER TABLE `gm_tickets` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `group_instance` -- DROP TABLE IF EXISTS `group_instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `group_instance` ( `leaderGuid` int(11) unsigned NOT NULL default '0', `instance` int(11) unsigned NOT NULL default '0', `permanent` tinyint(1) unsigned NOT NULL default '0', PRIMARY KEY (`leaderGuid`,`instance`), KEY `instance` (`instance`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `group_instance` -- LOCK TABLES `group_instance` WRITE; /*!40000 ALTER TABLE `group_instance` DISABLE KEYS */; /*!40000 ALTER TABLE `group_instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `group_member` -- DROP TABLE IF EXISTS `group_member`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `group_member` ( `leaderGuid` int(11) unsigned NOT NULL, `memberGuid` int(11) unsigned NOT NULL, `memberFlags` tinyint(2) unsigned NOT NULL, `subgroup` smallint(6) unsigned NOT NULL, PRIMARY KEY (`leaderGuid`,`memberGuid`), INDEX `Idx_memberGuid`(`memberGuid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `group_member` -- LOCK TABLES `group_member` WRITE; /*!40000 ALTER TABLE `group_member` DISABLE KEYS */; /*!40000 ALTER TABLE `group_member` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `groups` -- DROP TABLE IF EXISTS `groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `groups` ( `leaderGuid` int(11) unsigned NOT NULL, `lootMethod` tinyint(4) unsigned NOT NULL, `looterGuid` int(11) unsigned NOT NULL, `lootThreshold` tinyint(4) unsigned NOT NULL, `icon1` int(11) unsigned NOT NULL, `icon2` int(11) unsigned NOT NULL, `icon3` int(11) unsigned NOT NULL, `icon4` int(11) unsigned NOT NULL, `icon5` int(11) unsigned NOT NULL, `icon6` int(11) unsigned NOT NULL, `icon7` int(11) unsigned NOT NULL, `icon8` int(11) unsigned NOT NULL, `groupType` mediumint(8) unsigned NOT NULL, `difficulty` tinyint(3) unsigned NOT NULL default '0', `raiddifficulty` int(11) UNSIGNED NOT NULL default '0', PRIMARY KEY (`leaderGuid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `groups` -- LOCK TABLES `groups` WRITE; /*!40000 ALTER TABLE `groups` DISABLE KEYS */; /*!40000 ALTER TABLE `groups` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild` -- DROP TABLE IF EXISTS `guild`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild` ( `guildid` int(6) unsigned NOT NULL default '0', `name` varchar(255) NOT NULL default '', `leaderguid` int(6) unsigned NOT NULL default '0', `EmblemStyle` int(5) NOT NULL default '0', `EmblemColor` int(5) NOT NULL default '0', `BorderStyle` int(5) NOT NULL default '0', `BorderColor` int(5) NOT NULL default '0', `BackgroundColor` int(5) NOT NULL default '0', `info` text NOT NULL, `motd` varchar(255) NOT NULL default '', `createdate` bigint(20) NOT NULL default '0', `BankMoney` bigint(20) NOT NULL default '0', PRIMARY KEY (`guildid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild` -- LOCK TABLES `guild` WRITE; /*!40000 ALTER TABLE `guild` DISABLE KEYS */; /*!40000 ALTER TABLE `guild` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_bank_eventlog` -- DROP TABLE IF EXISTS `guild_bank_eventlog`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_bank_eventlog` ( `guildid` int(11) unsigned NOT NULL default '0' COMMENT 'Guild Identificator', `LogGuid` int(11) unsigned NOT NULL default '0' COMMENT 'Log record identificator - auxiliary column', `TabId` tinyint(3) unsigned NOT NULL default '0' COMMENT 'Guild bank TabId', `EventType` tinyint(3) unsigned NOT NULL default '0' COMMENT 'Event type', `PlayerGuid` int(11) unsigned NOT NULL default '0', `ItemOrMoney` int(11) unsigned NOT NULL default '0', `ItemStackCount` tinyint(3) unsigned NOT NULL default '0', `DestTabId` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Destination Tab Id', `TimeStamp` bigint(20) unsigned NOT NULL default '0' COMMENT 'Event UNIX time', PRIMARY KEY (`guildid`,`LogGuid`,`TabId`), KEY `guildid_key` (`guildid`), INDEX `Idx_PlayerGuid`(`PlayerGuid`), INDEX `Idx_LogGuid`(`LogGuid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_bank_eventlog` -- LOCK TABLES `guild_bank_eventlog` WRITE; /*!40000 ALTER TABLE `guild_bank_eventlog` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_bank_eventlog` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_bank_item` -- DROP TABLE IF EXISTS `guild_bank_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_bank_item` ( `guildid` int(11) unsigned NOT NULL default '0', `TabId` tinyint(1) unsigned NOT NULL default '0', `SlotId` tinyint(3) unsigned NOT NULL default '0', `item_guid` int(11) unsigned NOT NULL default '0', `item_entry` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`guildid`,`tabid`,`slotid`), KEY `guildid_key` (`guildid`), INDEX `Idx_item_guid`(`item_guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_bank_item` -- LOCK TABLES `guild_bank_item` WRITE; /*!40000 ALTER TABLE `guild_bank_item` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_bank_item` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_bank_right` -- DROP TABLE IF EXISTS `guild_bank_right`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_bank_right` ( `guildid` int(11) unsigned NOT NULL default '0', `TabId` tinyint(1) unsigned NOT NULL default '0', `rid` int(11) unsigned NOT NULL default '0', `gbright` tinyint(3) unsigned NOT NULL default '0', `SlotPerDay` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`guildid`,`TabId`,`rid`), KEY `guildid_key` (`guildid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_bank_right` -- LOCK TABLES `guild_bank_right` WRITE; /*!40000 ALTER TABLE `guild_bank_right` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_bank_right` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_bank_tab` -- DROP TABLE IF EXISTS `guild_bank_tab`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_bank_tab` ( `guildid` int(11) unsigned NOT NULL default '0', `TabId` tinyint(1) unsigned NOT NULL default '0', `TabName` varchar(100) NOT NULL default '', `TabIcon` varchar(100) NOT NULL default '', `TabText` text, PRIMARY KEY (`guildid`,`TabId`), KEY `guildid_key` (`guildid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_bank_tab` -- LOCK TABLES `guild_bank_tab` WRITE; /*!40000 ALTER TABLE `guild_bank_tab` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_bank_tab` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_eventlog` -- DROP TABLE IF EXISTS `guild_eventlog`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_eventlog` ( `guildid` int(11) NOT NULL COMMENT 'Guild Identificator', `LogGuid` int(11) NOT NULL COMMENT 'Log record identificator - auxiliary column', `EventType` tinyint(1) NOT NULL COMMENT 'Event type', `PlayerGuid1` int(11) NOT NULL COMMENT 'Player 1', `PlayerGuid2` int(11) NOT NULL COMMENT 'Player 2', `NewRank` tinyint(2) NOT NULL COMMENT 'New rank(in case promotion/demotion)', `TimeStamp` bigint(20) NOT NULL COMMENT 'Event UNIX time', PRIMARY KEY (`guildid`, `LogGuid`), INDEX `Idx_PlayerGuid1`(`PlayerGuid1`), INDEX `Idx_PlayerGuid2`(`PlayerGuid2`), INDEX `Idx_LogGuid`(`LogGuid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT 'Guild Eventlog'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_eventlog` -- LOCK TABLES `guild_eventlog` WRITE; /*!40000 ALTER TABLE `guild_eventlog` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_eventlog` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_member` -- DROP TABLE IF EXISTS `guild_member`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_member` ( `guildid` int(6) unsigned NOT NULL default '0', `guid` int(11) unsigned NOT NULL default '0', `rank` tinyint(2) unsigned NOT NULL default '0', `pnote` varchar(255) NOT NULL default '', `offnote` varchar(255) NOT NULL default '', `BankResetTimeMoney` int(11) unsigned NOT NULL default '0', `BankRemMoney` int(11) unsigned NOT NULL default '0', `BankResetTimeTab0` int(11) unsigned NOT NULL default '0', `BankRemSlotsTab0` int(11) unsigned NOT NULL default '0', `BankResetTimeTab1` int(11) unsigned NOT NULL default '0', `BankRemSlotsTab1` int(11) unsigned NOT NULL default '0', `BankResetTimeTab2` int(11) unsigned NOT NULL default '0', `BankRemSlotsTab2` int(11) unsigned NOT NULL default '0', `BankResetTimeTab3` int(11) unsigned NOT NULL default '0', `BankRemSlotsTab3` int(11) unsigned NOT NULL default '0', `BankResetTimeTab4` int(11) unsigned NOT NULL default '0', `BankRemSlotsTab4` int(11) unsigned NOT NULL default '0', `BankResetTimeTab5` int(11) unsigned NOT NULL default '0', `BankRemSlotsTab5` int(11) unsigned NOT NULL default '0', KEY `guildid_key` (`guildid`), KEY `guildid_rank_key` (`guildid`,`rank`), UNIQUE KEY `guid_key` (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Guild System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_member` -- LOCK TABLES `guild_member` WRITE; /*!40000 ALTER TABLE `guild_member` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_member` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `guild_rank` -- DROP TABLE IF EXISTS `guild_rank`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_rank` ( `guildid` int(6) unsigned NOT NULL default '0', `rid` int(11) unsigned NOT NULL, `rname` varchar(255) NOT NULL default '', `rights` int(3) unsigned NOT NULL default '0', `BankMoneyPerDay` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`guildid`,`rid`), INDEX `Idx_rid`(`rid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `guild_rank` -- LOCK TABLES `guild_rank` WRITE; /*!40000 ALTER TABLE `guild_rank` DISABLE KEYS */; /*!40000 ALTER TABLE `guild_rank` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `instance` -- DROP TABLE IF EXISTS `instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `instance` ( `id` int(11) unsigned NOT NULL default '0', `map` int(11) unsigned NOT NULL default '0', `resettime` bigint(40) NOT NULL default '0', `difficulty` tinyint(1) unsigned NOT NULL default '0', `data` longtext, PRIMARY KEY (`id`), KEY `map` (`map`), KEY `resettime` (`resettime`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `instance` -- LOCK TABLES `instance` WRITE; /*!40000 ALTER TABLE `instance` DISABLE KEYS */; /*!40000 ALTER TABLE `instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `instance_reset` -- DROP TABLE IF EXISTS `instance_reset`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `instance_reset` ( `mapid` int(11) unsigned NOT NULL default '0', `difficulty` tinyint(1) unsigned NOT NULL default '0', `resettime` bigint(40) NOT NULL default '0', PRIMARY KEY (`mapid`,`difficulty`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `instance_reset` -- LOCK TABLES `instance_reset` WRITE; /*!40000 ALTER TABLE `instance_reset` DISABLE KEYS */; /*!40000 ALTER TABLE `instance_reset` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `item_instance` -- DROP TABLE IF EXISTS `item_instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_instance` ( `guid` int(11) unsigned NOT NULL default '0', `owner_guid` int(11) unsigned NOT NULL default '0', `data` longtext, `text` longtext, PRIMARY KEY (`guid`), KEY `idx_owner_guid` (`owner_guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `item_instance` -- LOCK TABLES `item_instance` WRITE; /*!40000 ALTER TABLE `item_instance` DISABLE KEYS */; /*!40000 ALTER TABLE `item_instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `item_refund_instance` -- DROP TABLE IF EXISTS `item_refund_instance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_refund_instance` ( `item_guid` int(11) unsigned NOT NULL COMMENT 'Item GUID', `player_guid` int(11) unsigned NOT NULL COMMENT 'Player GUID', `paidMoney` int(11) unsigned NOT NULL DEFAULT '0', `paidExtendedCost` int(11) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`item_guid`,`player_guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Item Refund System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `item_refund_instance` -- LOCK TABLES `item_refund_instance` WRITE; /*!40000 ALTER TABLE `item_refund_instance` DISABLE KEYS */; /*!40000 ALTER TABLE `item_refund_instance` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `mail` -- DROP TABLE IF EXISTS `mail`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `mail` ( `id` int(11) unsigned NOT NULL default '0' COMMENT 'Identifier', `messageType` tinyint(3) unsigned NOT NULL default '0', `stationery` tinyint(3) NOT NULL default '41', `mailTemplateId` mediumint(8) unsigned NOT NULL default '0', `sender` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier', `receiver` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier', `subject` longtext, `body` longtext, `has_items` tinyint(3) unsigned NOT NULL default '0', `expire_time` bigint(40) NOT NULL default '0', `deliver_time` bigint(40) NOT NULL default '0', `money` int(11) unsigned NOT NULL default '0', `cod` int(11) unsigned NOT NULL default '0', `checked` tinyint(3) unsigned NOT NULL default '0', PRIMARY KEY (`id`), KEY `idx_receiver` (`receiver`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Mail System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `mail` -- LOCK TABLES `mail` WRITE; /*!40000 ALTER TABLE `mail` DISABLE KEYS */; /*!40000 ALTER TABLE `mail` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `mail_items` -- DROP TABLE IF EXISTS `mail_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `mail_items` ( `mail_id` int(11) NOT NULL default '0', `item_guid` int(11) NOT NULL default '0', `item_template` int(11) NOT NULL default '0', `receiver` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier', PRIMARY KEY (`mail_id`,`item_guid`), KEY `idx_receiver` (`receiver`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `mail_items` -- LOCK TABLES `mail_items` WRITE; /*!40000 ALTER TABLE `mail_items` DISABLE KEYS */; /*!40000 ALTER TABLE `mail_items` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `pet_aura` -- DROP TABLE IF EXISTS `pet_aura`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pet_aura` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `caster_guid` bigint(20) unsigned NOT NULL default '0' COMMENT 'Full Global Unique Identifier', `spell` int(11) unsigned NOT NULL default '0', `effect_mask` tinyint(3) unsigned NOT NULL default '0', `recalculate_mask` tinyint(3) unsigned NOT NULL default '0', `stackcount` tinyint(3) unsigned NOT NULL default '1', `amount0` int(11) NOT NULL default '0', `amount1` int(11) NOT NULL default '0', `amount2` int(11) NOT NULL default '0', `base_amount0` int(11) NOT NULL default '0', `base_amount1` int(11) NOT NULL default '0', `base_amount2` int(11) NOT NULL default '0', `maxduration` int(11) NOT NULL default '0', `remaintime` int(11) NOT NULL default '0', `remaincharges` tinyint(3) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`spell`,`effect_mask`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `pet_aura` -- LOCK TABLES `pet_aura` WRITE; /*!40000 ALTER TABLE `pet_aura` DISABLE KEYS */; /*!40000 ALTER TABLE `pet_aura` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `pet_spell` -- DROP TABLE IF EXISTS `pet_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pet_spell` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier', `active` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `pet_spell` -- LOCK TABLES `pet_spell` WRITE; /*!40000 ALTER TABLE `pet_spell` DISABLE KEYS */; /*!40000 ALTER TABLE `pet_spell` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `pet_spell_cooldown` -- DROP TABLE IF EXISTS `pet_spell_cooldown`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pet_spell_cooldown` ( `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part', `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier', `time` bigint(20) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `pet_spell_cooldown` -- LOCK TABLES `pet_spell_cooldown` WRITE; /*!40000 ALTER TABLE `pet_spell_cooldown` DISABLE KEYS */; /*!40000 ALTER TABLE `pet_spell_cooldown` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `petition` -- DROP TABLE IF EXISTS `petition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `petition` ( `ownerguid` int(10) unsigned NOT NULL, `petitionguid` int(10) unsigned default '0', `name` varchar(255) NOT NULL default '', `type` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`ownerguid`,`type`), UNIQUE KEY `index_ownerguid_petitionguid` (`ownerguid`,`petitionguid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `petition` -- LOCK TABLES `petition` WRITE; /*!40000 ALTER TABLE `petition` DISABLE KEYS */; /*!40000 ALTER TABLE `petition` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `petition_sign` -- DROP TABLE IF EXISTS `petition_sign`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `petition_sign` ( `ownerguid` int(10) unsigned NOT NULL, `petitionguid` int(11) unsigned NOT NULL default '0', `playerguid` int(11) unsigned NOT NULL default '0', `player_account` int(11) unsigned NOT NULL default '0', `type` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`petitionguid`,`playerguid`), INDEX `Idx_playerguid`(`playerguid`), INDEX `Idx_ownerguid`(`ownerguid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `petition_sign` -- LOCK TABLES `petition_sign` WRITE; /*!40000 ALTER TABLE `petition_sign` DISABLE KEYS */; /*!40000 ALTER TABLE `petition_sign` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `worldstates` -- DROP TABLE IF EXISTS `worldstates`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `worldstates` ( `entry` mediumint(11) UNSIGNED NOT NULL DEFAULT '0', `value` bigint(40) UNSIGNED NOT NULL DEFAULT '0', `comment` text, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Variable Saves'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `worldstates` -- LOCK TABLES `worldstates` WRITE; /*!40000 ALTER TABLE `worldstates` DISABLE KEYS */; INSERT INTO `worldstates` (`entry`,`value`, `comment`) VALUES (20001, 0, 'NextArenaPointDistributionTime'), (20002, 0, 'NextWeeklyQuestResetTime'); /*!40000 ALTER TABLE `worldstates` ENABLE KEYS */; UNLOCK TABLES; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2008-01-10 11:37:06 -- Updated on 2010-01-29 23:05:45 GMT+1