UPDATE creature_template SET scriptname = "boss_flame_leviathan" WHERE entry = 33113; UPDATE creature_template SET scriptname = "boss_flame_leviathan_turret" WHERE entry = 33139; UPDATE creature_template SET scriptname = "boss_flame_leviathan_seat" WHERE entry = 33114; UPDATE creature_template SET scriptname = "boss_flame_leviathan_defense_turret" WHERE entry = 33142; UPDATE creature_template SET scriptname = "boss_flame_leviathan_overload_device" WHERE entry = 33143; UPDATE creature_template SET scriptname = "boss_razorscale" WHERE entry = 33186; INSERT INTO creature_template (entry, vehicleid) VALUES (33113, 340), # Flame Leviathan (33114, 341) # Flame Leviathan Seat ON DUPLICATE KEY UPDATE vehicleid = VALUES(vehicleid); UPDATE creature_template SET flags_extra = 128 WHERE entry IN (33114); INSERT INTO creature_template (entry, spell1, spell2, spell3, spell4, spell5, spell6, vehicleid) VALUES (33062, 62974, 62286, 62299, 64660, 0, 0, 335), # Salvaged Chopper (33109, 62306, 62490, 62308, 62324, 0, 0, 338), # Salvaged Demolisher (33167, 62634, 64979, 62479, 62471, 0, 62428, 345), # Salvaged Demolisher Mechanic Seat (33060, 62345, 62522, 62346, 0, 0, 0, 336), # Salvaged Siege Engine (33067, 62358, 62359, 64677, 0, 0, 0, 337) # Salvaged Siege Turret ON DUPLICATE KEY UPDATE spell1 = VALUES(spell1), spell2 = VALUES(spell2), spell3 = VALUES(spell3), spell4 = VALUES(spell4), spell5 = VALUES(spell5), spell6 = VALUES(spell6), vehicleid = VALUES(vehicleid); DELETE FROM `spell_script_target` WHERE `entry` IN (62374,62399); INSERT INTO `spell_script_target` (`entry`, `type`, `targetEntry`) VALUES (62374, 1, 33060), # Pursued (62374, 1, 33109), (62399, 1, 33139); # Overload Circuit