-- MySQL dump 10.11 -- -- Host: localhost Database: tc2-world -- ------------------------------------------------------ -- Server version 5.0.51b-community-nt /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `access_requirement` -- DROP TABLE IF EXISTS `access_requirement`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `access_requirement` ( `id` bigint(20) unsigned NOT NULL COMMENT 'Identifier', `level_min` tinyint(3) unsigned NOT NULL default '0', `heroic_level_min` tinyint(3) unsigned NOT NULL default '0', `level_max` tinyint(3) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `item2` mediumint(8) unsigned NOT NULL default '0', `heroic_key` mediumint(8) unsigned NOT NULL default '0', `heroic_key2` mediumint(8) unsigned NOT NULL default '0', `quest_done` mediumint(8) unsigned NOT NULL default '0', `quest_failed_text` text, `heroic_quest_done` mediumint(8) unsigned NOT NULL default '0', `heroic_quest_failed_text` text, `comment` text, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `achievement_criteria_data` -- DROP TABLE IF EXISTS `achievement_criteria_data`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `achievement_criteria_data` ( `criteria_id` mediumint(8) NOT NULL, `type` tinyint(3) unsigned NOT NULL default '0', `value1` mediumint(8) unsigned NOT NULL default '0', `value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`criteria_id`,`type`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Achievment system'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `achievement_reward` -- DROP TABLE IF EXISTS `achievement_reward`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `achievement_reward` ( `entry` mediumint(8) unsigned NOT NULL default '0', `title_A` mediumint(8) unsigned NOT NULL default '0', `title_H` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `sender` mediumint(8) unsigned NOT NULL default '0', `subject` varchar(255) default NULL, `text` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `areatrigger_involvedrelation` -- DROP TABLE IF EXISTS `areatrigger_involvedrelation`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `areatrigger_involvedrelation` ( `id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier', `quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `areatrigger_scripts` -- DROP TABLE IF EXISTS `areatrigger_scripts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `areatrigger_scripts` ( `entry` mediumint(8) NOT NULL, `ScriptName` char(64) NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `areatrigger_tavern` -- DROP TABLE IF EXISTS `areatrigger_tavern`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `areatrigger_tavern` ( `id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier', `name` text, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `areatrigger_teleport` -- DROP TABLE IF EXISTS `areatrigger_teleport`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `areatrigger_teleport` ( `id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier', `name` text, `access_id` bigint(20) unsigned NOT NULL default '0', `target_map` smallint(5) unsigned NOT NULL default '0', `target_position_x` float NOT NULL default '0', `target_position_y` float NOT NULL default '0', `target_position_z` float NOT NULL default '0', `target_orientation` float NOT NULL default '0', PRIMARY KEY (`id`), FULLTEXT KEY `name` (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `autobroadcast` -- DROP TABLE IF EXISTS `autobroadcast`; CREATE TABLE `autobroadcast` ( `id` int(11) NOT NULL AUTO_INCREMENT, `text` longtext NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; -- -- Table structure for table `battleground_template` -- DROP TABLE IF EXISTS `battleground_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `battleground_template` ( `id` mediumint(8) unsigned NOT NULL, `MinPlayersPerTeam` smallint(5) unsigned NOT NULL default '0', `MaxPlayersPerTeam` smallint(5) unsigned NOT NULL default '0', `MinLvl` tinyint(3) unsigned NOT NULL default '0', `MaxLvl` tinyint(3) unsigned NOT NULL default '0', `AllianceStartLoc` mediumint(8) unsigned NOT NULL, `AllianceStartO` float NOT NULL, `HordeStartLoc` mediumint(8) unsigned NOT NULL, `HordeStartO` float NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `battlemaster_entry` -- DROP TABLE IF EXISTS `battlemaster_entry`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `battlemaster_entry` ( `entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Entry of a creature', `bg_template` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Battleground template id', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `command` -- DROP TABLE IF EXISTS `command`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `command` ( `name` varchar(50) NOT NULL default '', `security` tinyint(3) unsigned NOT NULL default '0', `help` longtext, PRIMARY KEY (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Chat System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature` -- DROP TABLE IF EXISTS `creature`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature` ( `guid` int(10) unsigned NOT NULL auto_increment COMMENT 'Global Unique Identifier', `id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Creature Identifier', `map` smallint(5) unsigned NOT NULL default '0' COMMENT 'Map Identifier', `spawnMask` tinyint(3) unsigned NOT NULL default '1', `phaseMask` smallint(5) unsigned NOT NULL default '1', `modelid` mediumint(8) unsigned NOT NULL default '0', `equipment_id` mediumint(9) NOT NULL default '0', `position_x` float NOT NULL default '0', `position_y` float NOT NULL default '0', `position_z` float NOT NULL default '0', `orientation` float NOT NULL default '0', `spawntimesecs` int(10) unsigned NOT NULL default '120', `spawndist` float NOT NULL default '5', `currentwaypoint` mediumint(8) unsigned NOT NULL default '0', `curhealth` int(10) unsigned NOT NULL default '1', `curmana` int(10) unsigned NOT NULL default '0', `DeathState` tinyint(3) unsigned NOT NULL default '0', `MovementType` tinyint(3) unsigned NOT NULL default '0', PRIMARY KEY (`guid`), KEY `idx_map` (`map`), KEY `idx_id` (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=134518 DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_addon` -- DROP TABLE IF EXISTS `creature_addon`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_addon` ( `guid` int(10) unsigned NOT NULL default '0', `mount` mediumint(8) unsigned NOT NULL default '0', `bytes1` int(10) unsigned NOT NULL default '0', `bytes2` int(10) unsigned NOT NULL default '0', `emote` int(10) unsigned NOT NULL default '0', `moveflags` int(10) unsigned NOT NULL default '0', `auras` text, PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_ai_scripts` -- DROP TABLE IF EXISTS `creature_ai_scripts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_ai_scripts` ( `id` int(11) unsigned NOT NULL auto_increment COMMENT 'Identifier', `creature_id` int(11) unsigned NOT NULL default '0' COMMENT 'Creature Template Identifier', `event_type` tinyint(5) unsigned NOT NULL default '0' COMMENT 'Event Type', `event_inverse_phase_mask` int(11) NOT NULL default '0' COMMENT 'Mask which phases this event will not trigger in', `event_chance` int(3) unsigned NOT NULL default '100', `event_flags` int(3) unsigned NOT NULL default '0', `event_param1` int(11) NOT NULL default '0', `event_param2` int(11) NOT NULL default '0', `event_param3` int(11) NOT NULL default '0', `event_param4` int(11) NOT NULL default '0', `action1_type` tinyint(5) unsigned NOT NULL default '0' COMMENT 'Action Type', `action1_param1` int(11) NOT NULL default '0', `action1_param2` int(11) NOT NULL default '0', `action1_param3` int(11) NOT NULL default '0', `action2_type` tinyint(5) unsigned NOT NULL default '0' COMMENT 'Action Type', `action2_param1` int(11) NOT NULL default '0', `action2_param2` int(11) NOT NULL default '0', `action2_param3` int(11) NOT NULL default '0', `action3_type` tinyint(5) unsigned NOT NULL default '0' COMMENT 'Action Type', `action3_param1` int(11) NOT NULL default '0', `action3_param2` int(11) NOT NULL default '0', `action3_param3` int(11) NOT NULL default '0', `comment` varchar(255) NOT NULL default '' COMMENT 'Event Comment', PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=3257603 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='EventAI Scripts'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_ai_summons` -- DROP TABLE IF EXISTS `creature_ai_summons`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_ai_summons` ( `id` int(11) unsigned NOT NULL auto_increment COMMENT 'Location Identifier', `position_x` float NOT NULL default '0', `position_y` float NOT NULL default '0', `position_z` float NOT NULL default '0', `orientation` float NOT NULL default '0', `spawntimesecs` int(11) unsigned NOT NULL default '120', `comment` varchar(255) NOT NULL default '' COMMENT 'Summon Comment', PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=9 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='EventAI Summoning Locations'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_ai_texts` -- DROP TABLE IF EXISTS `creature_ai_texts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_ai_texts` ( `entry` mediumint(8) NOT NULL, `content_default` text NOT NULL, `content_loc1` text, `content_loc2` text, `content_loc3` text, `content_loc4` text, `content_loc5` text, `content_loc6` text, `content_loc7` text, `content_loc8` text, `sound` mediumint(8) unsigned NOT NULL default '0', `type` tinyint(3) unsigned NOT NULL default '0', `language` tinyint(3) unsigned NOT NULL default '0', `emote` smallint(5) unsigned NOT NULL default '0', `comment` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Texts'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_equip_template` -- DROP TABLE IF EXISTS `creature_equip_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_equip_template` ( `entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Unique entry', `equipentry1` mediumint(8) unsigned NOT NULL default '0', `equipentry2` mediumint(8) unsigned NOT NULL default '0', `equipentry3` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Equipment)'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_formations` -- DROP TABLE IF EXISTS `creature_formations`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_formations` ( `leaderGUID` int(11) unsigned NOT NULL, `memberGUID` int(11) unsigned NOT NULL, `dist` float unsigned NOT NULL, `angle` float unsigned NOT NULL, `groupAI` int(11) unsigned NOT NULL, PRIMARY KEY (`memberGUID`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_involvedrelation` -- DROP TABLE IF EXISTS `creature_involvedrelation`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_involvedrelation` ( `id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier', `quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_linked_respawn` -- DROP TABLE IF EXISTS `creature_linked_respawn`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_linked_respawn` ( `guid` int(10) unsigned NOT NULL COMMENT 'dependent creature', `linkedGuid` int(10) unsigned NOT NULL COMMENT 'master creature', PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature Respawn Link System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_loot_template` -- DROP TABLE IF EXISTS `creature_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_model_info` -- DROP TABLE IF EXISTS `creature_model_info`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_model_info` ( `modelid` mediumint(8) unsigned NOT NULL default '0', `bounding_radius` float NOT NULL default '0', `combat_reach` float NOT NULL default '0', `gender` tinyint(3) unsigned NOT NULL default '2', `modelid_other_gender` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`modelid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Model related info)'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_onkill_reputation` -- DROP TABLE IF EXISTS `creature_onkill_reputation`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_onkill_reputation` ( `creature_id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Creature Identifier', `RewOnKillRepFaction1` smallint(6) NOT NULL default '0', `RewOnKillRepFaction2` smallint(6) NOT NULL default '0', `MaxStanding1` tinyint(4) NOT NULL default '0', `IsTeamAward1` tinyint(4) NOT NULL default '0', `RewOnKillRepValue1` mediumint(9) NOT NULL default '0', `MaxStanding2` tinyint(4) NOT NULL default '0', `IsTeamAward2` tinyint(4) NOT NULL default '0', `RewOnKillRepValue2` mediumint(9) NOT NULL default '0', `TeamDependent` tinyint(3) unsigned NOT NULL default '0', PRIMARY KEY (`creature_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature OnKill Reputation gain'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_questrelation` -- DROP TABLE IF EXISTS `creature_questrelation`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_questrelation` ( `id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier', `quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_respawn` -- DROP TABLE IF EXISTS `creature_respawn`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_respawn` ( `guid` int(10) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `respawntime` bigint(20) NOT NULL default '0', `instance` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`instance`), KEY `instance` (`instance`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Grid Loading System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_template` -- DROP TABLE IF EXISTS `creature_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `difficulty_entry_1` mediumint(8) unsigned NOT NULL default '0', `difficulty_entry_2` mediumint(8) unsigned NOT NULL default '0', `difficulty_entry_3` mediumint(8) unsigned NOT NULL default '0', `unk1` int(11) unsigned NOT NULL default '0', `unk2` int(11) unsigned NOT NULL default '0', `modelid1` mediumint(8) unsigned NOT NULL default '0', `modelid2` mediumint(8) unsigned NOT NULL default '0', `modelid3` mediumint(8) unsigned NOT NULL default '0', `modelid4` mediumint(8) unsigned NOT NULL default '0', `name` char(100) NOT NULL default '0', `subname` char(100) default NULL, `IconName` char(100) default NULL, `minlevel` tinyint(3) unsigned NOT NULL default '1', `maxlevel` tinyint(3) unsigned NOT NULL default '1', `minhealth` int(10) unsigned NOT NULL default '0', `maxhealth` int(10) unsigned NOT NULL default '0', `minmana` int(10) unsigned NOT NULL default '0', `maxmana` int(10) unsigned NOT NULL default '0', `armor` mediumint(8) unsigned NOT NULL default '0', `faction_A` smallint(5) unsigned NOT NULL default '0', `faction_H` smallint(5) unsigned NOT NULL default '0', `npcflag` int(10) unsigned NOT NULL default '0', `speed` float default '1', `scale` float NOT NULL default '1', `rank` tinyint(3) unsigned NOT NULL default '0', `mindmg` float NOT NULL default '0', `maxdmg` float NOT NULL default '0', `dmgschool` tinyint(4) NOT NULL default '0', `attackpower` int(10) unsigned NOT NULL default '0', `dmg_multiplier` float NOT NULL default '1', `baseattacktime` int(10) unsigned NOT NULL default '0', `rangeattacktime` int(10) unsigned NOT NULL default '0', `unit_class` tinyint(3) unsigned NOT NULL default '0', `unit_flags` int(10) unsigned NOT NULL default '0', `dynamicflags` int(10) unsigned NOT NULL default '0', `family` tinyint(4) NOT NULL default '0', `trainer_type` tinyint(4) NOT NULL default '0', `trainer_spell` mediumint(8) unsigned NOT NULL default '0', `trainer_class` tinyint(3) unsigned NOT NULL default '0', `trainer_race` tinyint(3) unsigned NOT NULL default '0', `minrangedmg` float NOT NULL default '0', `maxrangedmg` float NOT NULL default '0', `rangedattackpower` smallint(5) unsigned NOT NULL default '0', `type` tinyint(3) unsigned NOT NULL default '0', `type_flags` int(10) unsigned NOT NULL default '0', `lootid` mediumint(8) unsigned NOT NULL default '0', `pickpocketloot` mediumint(8) unsigned NOT NULL default '0', `skinloot` mediumint(8) unsigned NOT NULL default '0', `resistance1` smallint(5) NOT NULL default '0', `resistance2` smallint(5) NOT NULL default '0', `resistance3` smallint(5) NOT NULL default '0', `resistance4` smallint(5) NOT NULL default '0', `resistance5` smallint(5) NOT NULL default '0', `resistance6` smallint(5) NOT NULL default '0', `spell1` mediumint(8) unsigned NOT NULL default '0', `spell2` mediumint(8) unsigned NOT NULL default '0', `spell3` mediumint(8) unsigned NOT NULL default '0', `spell4` mediumint(8) unsigned NOT NULL default '0', `spell5` mediumint(8) unsigned NOT NULL default '0', `spell6` mediumint(8) unsigned NOT NULL default '0', `spell7` mediumint(8) unsigned NOT NULL default '0', `spell8` mediumint(8) unsigned NOT NULL default '0', `PetSpellDataId` mediumint(8) unsigned NOT NULL default '0', `VehicleId` mediumint(8) unsigned NOT NULL default '0', `mingold` mediumint(8) unsigned NOT NULL default '0', `maxgold` mediumint(8) unsigned NOT NULL default '0', `AIName` char(64) NOT NULL default '', `MovementType` tinyint(3) unsigned NOT NULL default '0', `InhabitType` tinyint(3) unsigned NOT NULL default '3', `unk16` float NOT NULL default '1', `unk17` float NOT NULL default '1', `RacialLeader` tinyint(3) unsigned NOT NULL default '0', `questItem1` int(11) unsigned NOT NULL default '0', `questItem2` int(11) unsigned NOT NULL default '0', `questItem3` int(11) unsigned NOT NULL default '0', `questItem4` int(11) unsigned NOT NULL default '0', `questItem5` int(11) unsigned NOT NULL default '0', `questItem6` int(11) unsigned NOT NULL default '0', `movementId` int(11) unsigned NOT NULL default '0', `RegenHealth` tinyint(3) unsigned NOT NULL default '1', `equipment_id` mediumint(8) unsigned NOT NULL default '0', `mechanic_immune_mask` int(10) unsigned NOT NULL default '0', `flags_extra` int(10) unsigned NOT NULL default '0', `ScriptName` char(64) NOT NULL default '', PRIMARY KEY (`entry`), KEY `idx_name` (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `creature_template_addon` -- DROP TABLE IF EXISTS `creature_template_addon`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `creature_template_addon` ( `entry` mediumint(8) unsigned NOT NULL default '0', `mount` mediumint(8) unsigned NOT NULL default '0', `bytes1` int(10) unsigned NOT NULL default '0', `bytes2` int(10) unsigned NOT NULL default '0', `emote` mediumint(8) unsigned NOT NULL default '0', `moveflags` int(10) unsigned NOT NULL default '0', `auras` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `custom_texts` -- DROP TABLE IF EXISTS `custom_texts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `custom_texts` ( `entry` mediumint(8) NOT NULL, `content_default` text NOT NULL, `content_loc1` text, `content_loc2` text, `content_loc3` text, `content_loc4` text, `content_loc5` text, `content_loc6` text, `content_loc7` text, `content_loc8` text, `sound` mediumint(8) unsigned NOT NULL default '0', `type` tinyint(3) unsigned NOT NULL default '0', `language` tinyint(3) unsigned NOT NULL default '0', `emote` smallint(5) unsigned NOT NULL default '0', `comment` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Custom Texts'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `db_script_string` -- DROP TABLE IF EXISTS `db_script_string`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `db_script_string` ( `entry` int(11) unsigned NOT NULL default '0', `content_default` text NOT NULL, `content_loc1` text, `content_loc2` text, `content_loc3` text, `content_loc4` text, `content_loc5` text, `content_loc6` text, `content_loc7` text, `content_loc8` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `disenchant_loot_template` -- DROP TABLE IF EXISTS `disenchant_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `disenchant_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Recommended id selection: item_level*100 + item_quality', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `event_scripts` -- DROP TABLE IF EXISTS `event_scripts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `event_scripts` ( `id` mediumint(8) unsigned NOT NULL default '0', `delay` int(10) unsigned NOT NULL default '0', `command` mediumint(8) unsigned NOT NULL default '0', `datalong` mediumint(8) unsigned NOT NULL default '0', `datalong2` int(10) unsigned NOT NULL default '0', `dataint` int(11) NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `o` float NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `exploration_basexp` -- DROP TABLE IF EXISTS `exploration_basexp`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `exploration_basexp` ( `level` tinyint(4) unsigned NOT NULL default '0', `basexp` mediumint(9) NOT NULL default '0', PRIMARY KEY (`level`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Exploration System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `fishing_loot_template` -- DROP TABLE IF EXISTS `fishing_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `fishing_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event` -- DROP TABLE IF EXISTS `game_event`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event` ( `entry` mediumint(8) unsigned NOT NULL COMMENT 'Entry of the game event', `start_time` timestamp NOT NULL default '0000-00-00 00:00:00' COMMENT 'Absolute start date, the event will never start before', `end_time` timestamp NOT NULL default '0000-00-00 00:00:00' COMMENT 'Absolute end date, the event will never start afler', `occurence` bigint(20) unsigned NOT NULL default '5184000' COMMENT 'Delay in minutes between occurences of the event', `length` bigint(20) unsigned NOT NULL default '2592000' COMMENT 'Length in minutes of the event', `holiday` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Client side holiday id', `description` varchar(255) default NULL COMMENT 'Description of the event displayed in console', `world_event` tinyint(3) unsigned NOT NULL default '0' COMMENT '0 if normal event, 1 if world event', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_battleground_holiday` -- DROP TABLE IF EXISTS `game_event_battleground_holiday`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_battleground_holiday` ( `event` int(10) unsigned NOT NULL, `bgflag` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`event`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_condition` -- DROP TABLE IF EXISTS `game_event_condition`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_condition` ( `event_id` mediumint(8) unsigned NOT NULL default '0', `condition_id` mediumint(8) unsigned NOT NULL default '0', `req_num` float default '0', `max_world_state_field` smallint(5) unsigned NOT NULL default '0', `done_world_state_field` smallint(5) unsigned NOT NULL default '0', `description` varchar(25) NOT NULL default '', PRIMARY KEY (`event_id`,`condition_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_creature` -- DROP TABLE IF EXISTS `game_event_creature`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_creature` ( `guid` int(10) unsigned NOT NULL, `event` smallint(6) NOT NULL default '0' COMMENT 'Put negatives values to remove during event', PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_creature_quest` -- DROP TABLE IF EXISTS `game_event_creature_quest`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_creature_quest` ( `id` mediumint(8) unsigned NOT NULL default '0', `quest` mediumint(8) unsigned NOT NULL default '0', `event` smallint(5) unsigned NOT NULL default '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_gameobject` -- DROP TABLE IF EXISTS `game_event_gameobject`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_gameobject` ( `guid` int(10) unsigned NOT NULL, `event` smallint(6) NOT NULL default '0' COMMENT 'Put negatives values to remove during event', PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_gameobject_quest` -- DROP TABLE IF EXISTS `game_event_gameobject_quest`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_gameobject_quest` ( `id` mediumint(8) unsigned NOT NULL default '0', `quest` mediumint(8) unsigned NOT NULL default '0', `event` smallint(5) unsigned NOT NULL default '0', PRIMARY KEY (`quest`,`event`,`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_model_equip` -- DROP TABLE IF EXISTS `game_event_model_equip`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_model_equip` ( `guid` int(10) unsigned NOT NULL default '0', `modelid` mediumint(8) unsigned NOT NULL default '0', `equipment_id` mediumint(8) unsigned NOT NULL default '0', `event` smallint(5) unsigned NOT NULL default '0', PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_npc_gossip` -- DROP TABLE IF EXISTS `game_event_npc_gossip`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_npc_gossip` ( `guid` int(10) unsigned NOT NULL, `event_id` mediumint(8) unsigned NOT NULL default '0', `textid` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_npc_vendor` -- DROP TABLE IF EXISTS `game_event_npc_vendor`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_npc_vendor` ( `event` mediumint(8) unsigned NOT NULL default '0', `guid` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `maxcount` mediumint(8) unsigned NOT NULL default '0', `incrtime` mediumint(8) unsigned NOT NULL default '0', `ExtendedCost` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_npcflag` -- DROP TABLE IF EXISTS `game_event_npcflag`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_npcflag` ( `guid` mediumint(8) unsigned NOT NULL default '0', `event_id` mediumint(8) unsigned NOT NULL default '0', `npcflag` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`event_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_pool` -- DROP TABLE IF EXISTS `game_event_pool`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_pool` ( `pool_entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Id of the pool', `event` smallint(6) NOT NULL default '0' COMMENT 'Put negatives values to remove during event', PRIMARY KEY (`pool_entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_prerequisite` -- DROP TABLE IF EXISTS `game_event_prerequisite`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_prerequisite` ( `event_id` mediumint(8) unsigned NOT NULL, `prerequisite_event` mediumint(8) unsigned NOT NULL, PRIMARY KEY (`event_id`,`prerequisite_event`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_event_quest_condition` -- DROP TABLE IF EXISTS `game_event_quest_condition`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_event_quest_condition` ( `quest` mediumint(8) unsigned NOT NULL default '0', `event_id` mediumint(8) unsigned NOT NULL default '0', `condition_id` mediumint(8) unsigned NOT NULL default '0', `num` float default '0', PRIMARY KEY (`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_graveyard_zone` -- DROP TABLE IF EXISTS `game_graveyard_zone`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_graveyard_zone` ( `id` mediumint(8) unsigned NOT NULL default '0', `ghost_zone` mediumint(8) unsigned NOT NULL default '0', `faction` smallint(5) unsigned NOT NULL default '0', PRIMARY KEY (`id`,`ghost_zone`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Trigger System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_tele` -- DROP TABLE IF EXISTS `game_tele`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_tele` ( `id` mediumint(8) unsigned NOT NULL auto_increment, `position_x` float NOT NULL default '0', `position_y` float NOT NULL default '0', `position_z` float NOT NULL default '0', `orientation` float NOT NULL default '0', `map` smallint(5) unsigned NOT NULL default '0', `name` varchar(100) NOT NULL default '', PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=1410 DEFAULT CHARSET=utf8 COMMENT='Tele Command'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `game_weather` -- DROP TABLE IF EXISTS `game_weather`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `game_weather` ( `zone` mediumint(8) unsigned NOT NULL default '0', `spring_rain_chance` tinyint(3) unsigned NOT NULL default '25', `spring_snow_chance` tinyint(3) unsigned NOT NULL default '25', `spring_storm_chance` tinyint(3) unsigned NOT NULL default '25', `summer_rain_chance` tinyint(3) unsigned NOT NULL default '25', `summer_snow_chance` tinyint(3) unsigned NOT NULL default '25', `summer_storm_chance` tinyint(3) unsigned NOT NULL default '25', `fall_rain_chance` tinyint(3) unsigned NOT NULL default '25', `fall_snow_chance` tinyint(3) unsigned NOT NULL default '25', `fall_storm_chance` tinyint(3) unsigned NOT NULL default '25', `winter_rain_chance` tinyint(3) unsigned NOT NULL default '25', `winter_snow_chance` tinyint(3) unsigned NOT NULL default '25', `winter_storm_chance` tinyint(3) unsigned NOT NULL default '25', PRIMARY KEY (`zone`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Weather System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `gameobject` -- DROP TABLE IF EXISTS `gameobject`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `gameobject` ( `guid` int(10) unsigned NOT NULL auto_increment COMMENT 'Global Unique Identifier', `id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Gameobject Identifier', `map` smallint(5) unsigned NOT NULL default '0' COMMENT 'Map Identifier', `spawnMask` tinyint(3) unsigned NOT NULL default '1', `phaseMask` smallint(5) unsigned NOT NULL default '1', `position_x` float NOT NULL default '0', `position_y` float NOT NULL default '0', `position_z` float NOT NULL default '0', `orientation` float NOT NULL default '0', `rotation0` float NOT NULL default '0', `rotation1` float NOT NULL default '0', `rotation2` float NOT NULL default '0', `rotation3` float NOT NULL default '0', `spawntimesecs` int(11) NOT NULL default '0', `animprogress` tinyint(3) unsigned NOT NULL default '0', `state` tinyint(3) unsigned NOT NULL default '0', PRIMARY KEY (`guid`) ) ENGINE=MyISAM AUTO_INCREMENT=100000 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `gameobject_involvedrelation` -- DROP TABLE IF EXISTS `gameobject_involvedrelation`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `gameobject_involvedrelation` ( `id` mediumint(8) unsigned NOT NULL default '0', `quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `gameobject_loot_template` -- DROP TABLE IF EXISTS `gameobject_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `gameobject_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `gameobject_questrelation` -- DROP TABLE IF EXISTS `gameobject_questrelation`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `gameobject_questrelation` ( `id` mediumint(8) unsigned NOT NULL default '0', `quest` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `gameobject_respawn` -- DROP TABLE IF EXISTS `gameobject_respawn`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `gameobject_respawn` ( `guid` int(10) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier', `respawntime` bigint(20) NOT NULL default '0', `instance` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`guid`,`instance`), KEY `instance` (`instance`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Grid Loading System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `gameobject_scripts` -- DROP TABLE IF EXISTS `gameobject_scripts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `gameobject_scripts` ( `id` mediumint(8) unsigned NOT NULL default '0', `delay` int(10) unsigned NOT NULL default '0', `command` mediumint(8) unsigned NOT NULL default '0', `datalong` mediumint(8) unsigned NOT NULL default '0', `datalong2` int(10) unsigned NOT NULL default '0', `dataint` int(11) NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `o` float NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `gameobject_template` -- DROP TABLE IF EXISTS `gameobject_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `gameobject_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `type` tinyint(3) unsigned NOT NULL default '0', `displayId` mediumint(8) unsigned NOT NULL default '0', `name` varchar(100) NOT NULL default '', `IconName` varchar(100) NOT NULL default '', `castBarCaption` varchar(100) NOT NULL default '', `unk1` varchar(100) NOT NULL default '', `faction` smallint(5) unsigned NOT NULL default '0', `flags` int(10) unsigned NOT NULL default '0', `size` float NOT NULL default '1', `questItem1` int(11) unsigned NOT NULL default '0', `questItem2` int(11) unsigned NOT NULL default '0', `questItem3` int(11) unsigned NOT NULL default '0', `questItem4` int(11) unsigned NOT NULL default '0', `questItem5` int(11) unsigned NOT NULL default '0', `questItem6` int(11) unsigned NOT NULL default '0', `data0` int(10) unsigned NOT NULL default '0', `data1` int(10) unsigned NOT NULL default '0', `data2` int(10) unsigned NOT NULL default '0', `data3` int(10) unsigned NOT NULL default '0', `data4` int(10) unsigned NOT NULL default '0', `data5` int(10) unsigned NOT NULL default '0', `data6` int(10) unsigned NOT NULL default '0', `data7` int(10) unsigned NOT NULL default '0', `data8` int(10) unsigned NOT NULL default '0', `data9` int(10) unsigned NOT NULL default '0', `data10` int(10) unsigned NOT NULL default '0', `data11` int(10) unsigned NOT NULL default '0', `data12` int(10) unsigned NOT NULL default '0', `data13` int(10) unsigned NOT NULL default '0', `data14` int(10) unsigned NOT NULL default '0', `data15` int(10) unsigned NOT NULL default '0', `data16` int(10) unsigned NOT NULL default '0', `data17` int(10) unsigned NOT NULL default '0', `data18` int(10) unsigned NOT NULL default '0', `data19` int(10) unsigned NOT NULL default '0', `data20` int(10) unsigned NOT NULL default '0', `data21` int(10) unsigned NOT NULL default '0', `data22` int(10) unsigned NOT NULL default '0', `data23` int(10) unsigned NOT NULL default '0', `ScriptName` varchar(64) NOT NULL default '', PRIMARY KEY (`entry`), KEY `idx_name` (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `instance_template` -- DROP TABLE IF EXISTS `instance_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `instance_template` ( `map` smallint(5) unsigned NOT NULL, `parent` int(10) unsigned NOT NULL, `levelMin` tinyint(3) unsigned NOT NULL default '0', `levelMax` tinyint(3) unsigned NOT NULL default '0', `startLocX` float default NULL, `startLocY` float default NULL, `startLocZ` float default NULL, `startLocO` float default NULL, `script` varchar(128) NOT NULL default '', PRIMARY KEY (`map`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `item_enchantment_template` -- DROP TABLE IF EXISTS `item_enchantment_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `item_enchantment_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `ench` mediumint(8) unsigned NOT NULL default '0', `chance` float unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`ench`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item Random Enchantment System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `item_loot_template` -- DROP TABLE IF EXISTS `item_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `item_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` smallint(5) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `item_required_target` -- DROP TABLE IF EXISTS `item_required_target`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `item_required_target` ( `entry` mediumint(8) unsigned NOT NULL, `type` tinyint(3) unsigned NOT NULL default '0', `targetEntry` mediumint(8) unsigned NOT NULL default '0', UNIQUE KEY `entry_type_target` (`entry`,`type`,`targetEntry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED; SET character_set_client = @saved_cs_client; -- -- Table structure for table `item_template` -- DROP TABLE IF EXISTS `item_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `item_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `class` tinyint(3) unsigned NOT NULL default '0', `subclass` tinyint(3) unsigned NOT NULL default '0', `unk0` int(11) NOT NULL default '-1', `name` varchar(255) NOT NULL default '', `displayid` mediumint(8) unsigned NOT NULL default '0', `Quality` tinyint(3) unsigned NOT NULL default '0', `Flags` int(10) unsigned NOT NULL default '0', `Faction` int(11) UNSIGNED NOT NULL default '0', `BuyCount` tinyint(3) unsigned NOT NULL default '1', `BuyPrice` int(10) unsigned NOT NULL default '0', `SellPrice` int(10) unsigned NOT NULL default '0', `InventoryType` tinyint(3) unsigned NOT NULL default '0', `AllowableClass` int signed NOT NULL default '-1', `AllowableRace` int signed NOT NULL default '-1', `ItemLevel` smallint(5) unsigned NOT NULL default '0', `RequiredLevel` tinyint(3) unsigned NOT NULL default '0', `RequiredSkill` smallint(5) unsigned NOT NULL default '0', `RequiredSkillRank` smallint(5) unsigned NOT NULL default '0', `requiredspell` mediumint(8) unsigned NOT NULL default '0', `requiredhonorrank` mediumint(8) unsigned NOT NULL default '0', `RequiredCityRank` mediumint(8) unsigned NOT NULL default '0', `RequiredReputationFaction` smallint(5) unsigned NOT NULL default '0', `RequiredReputationRank` smallint(5) unsigned NOT NULL default '0', `maxcount` smallint(5) NOT NULL default '-1', `stackable` int NOT NULL default '1', `ContainerSlots` tinyint(3) unsigned NOT NULL default '0', `StatsCount` tinyint(3) unsigned NOT NULL default '0', `stat_type1` tinyint(3) unsigned NOT NULL default '0', `stat_value1` smallint(6) NOT NULL default '0', `stat_type2` tinyint(3) unsigned NOT NULL default '0', `stat_value2` smallint(6) NOT NULL default '0', `stat_type3` tinyint(3) unsigned NOT NULL default '0', `stat_value3` smallint(6) NOT NULL default '0', `stat_type4` tinyint(3) unsigned NOT NULL default '0', `stat_value4` smallint(6) NOT NULL default '0', `stat_type5` tinyint(3) unsigned NOT NULL default '0', `stat_value5` smallint(6) NOT NULL default '0', `stat_type6` tinyint(3) unsigned NOT NULL default '0', `stat_value6` smallint(6) NOT NULL default '0', `stat_type7` tinyint(3) unsigned NOT NULL default '0', `stat_value7` smallint(6) NOT NULL default '0', `stat_type8` tinyint(3) unsigned NOT NULL default '0', `stat_value8` smallint(6) NOT NULL default '0', `stat_type9` tinyint(3) unsigned NOT NULL default '0', `stat_value9` smallint(6) NOT NULL default '0', `stat_type10` tinyint(3) unsigned NOT NULL default '0', `stat_value10` smallint(6) NOT NULL default '0', `ScalingStatDistribution` smallint(6) NOT NULL default '0', `ScalingStatValue` int(6) unsigned NOT NULL default '0', `dmg_min1` float NOT NULL default '0', `dmg_max1` float NOT NULL default '0', `dmg_type1` tinyint(3) unsigned NOT NULL default '0', `dmg_min2` float NOT NULL default '0', `dmg_max2` float NOT NULL default '0', `dmg_type2` tinyint(3) unsigned NOT NULL default '0', `armor` smallint(5) unsigned NOT NULL default '0', `holy_res` tinyint(3) unsigned NOT NULL default '0', `fire_res` tinyint(3) unsigned NOT NULL default '0', `nature_res` tinyint(3) unsigned NOT NULL default '0', `frost_res` tinyint(3) unsigned NOT NULL default '0', `shadow_res` tinyint(3) unsigned NOT NULL default '0', `arcane_res` tinyint(3) unsigned NOT NULL default '0', `delay` smallint(5) unsigned NOT NULL default '1000', `ammo_type` tinyint(3) unsigned NOT NULL default '0', `RangedModRange` float NOT NULL default '0', `spellid_1` mediumint(8) unsigned NOT NULL default '0', `spelltrigger_1` tinyint(3) unsigned NOT NULL default '0', `spellcharges_1` tinyint(4) NOT NULL default '0', `spellppmRate_1` float NOT NULL default '0', `spellcooldown_1` int(11) NOT NULL default '-1', `spellcategory_1` smallint(5) unsigned NOT NULL default '0', `spellcategorycooldown_1` int(11) NOT NULL default '-1', `spellid_2` mediumint(8) unsigned NOT NULL default '0', `spelltrigger_2` tinyint(3) unsigned NOT NULL default '0', `spellcharges_2` tinyint(4) NOT NULL default '0', `spellppmRate_2` float NOT NULL default '0', `spellcooldown_2` int(11) NOT NULL default '-1', `spellcategory_2` smallint(5) unsigned NOT NULL default '0', `spellcategorycooldown_2` int(11) NOT NULL default '-1', `spellid_3` mediumint(8) unsigned NOT NULL default '0', `spelltrigger_3` tinyint(3) unsigned NOT NULL default '0', `spellcharges_3` tinyint(4) NOT NULL default '0', `spellppmRate_3` float NOT NULL default '0', `spellcooldown_3` int(11) NOT NULL default '-1', `spellcategory_3` smallint(5) unsigned NOT NULL default '0', `spellcategorycooldown_3` int(11) NOT NULL default '-1', `spellid_4` mediumint(8) unsigned NOT NULL default '0', `spelltrigger_4` tinyint(3) unsigned NOT NULL default '0', `spellcharges_4` tinyint(4) NOT NULL default '0', `spellppmRate_4` float NOT NULL default '0', `spellcooldown_4` int(11) NOT NULL default '-1', `spellcategory_4` smallint(5) unsigned NOT NULL default '0', `spellcategorycooldown_4` int(11) NOT NULL default '-1', `spellid_5` mediumint(8) unsigned NOT NULL default '0', `spelltrigger_5` tinyint(3) unsigned NOT NULL default '0', `spellcharges_5` tinyint(4) NOT NULL default '0', `spellppmRate_5` float NOT NULL default '0', `spellcooldown_5` int(11) NOT NULL default '-1', `spellcategory_5` smallint(5) unsigned NOT NULL default '0', `spellcategorycooldown_5` int(11) NOT NULL default '-1', `bonding` tinyint(3) unsigned NOT NULL default '0', `description` varchar(255) NOT NULL default '', `PageText` mediumint(8) unsigned NOT NULL default '0', `LanguageID` tinyint(3) unsigned NOT NULL default '0', `PageMaterial` tinyint(3) unsigned NOT NULL default '0', `startquest` mediumint(8) unsigned NOT NULL default '0', `lockid` mediumint(8) unsigned NOT NULL default '0', `Material` tinyint(4) NOT NULL default '0', `sheath` tinyint(3) unsigned NOT NULL default '0', `RandomProperty` mediumint(8) unsigned NOT NULL default '0', `RandomSuffix` mediumint(8) unsigned NOT NULL default '0', `block` mediumint(8) unsigned NOT NULL default '0', `itemset` mediumint(8) unsigned NOT NULL default '0', `MaxDurability` smallint(5) unsigned NOT NULL default '0', `area` mediumint(8) unsigned NOT NULL default '0', `Map` smallint(6) NOT NULL default '0', `BagFamily` mediumint(9) NOT NULL default '0', `TotemCategory` mediumint(9) NOT NULL default '0', `socketColor_1` tinyint(4) NOT NULL default '0', `socketContent_1` mediumint(9) NOT NULL default '0', `socketColor_2` tinyint(4) NOT NULL default '0', `socketContent_2` mediumint(9) NOT NULL default '0', `socketColor_3` tinyint(4) NOT NULL default '0', `socketContent_3` mediumint(9) NOT NULL default '0', `socketBonus` mediumint(9) NOT NULL default '0', `GemProperties` mediumint(9) NOT NULL default '0', `RequiredDisenchantSkill` smallint(6) NOT NULL default '-1', `ArmorDamageModifier` float NOT NULL default '0', `Duration` int(11) NOT NULL default '0' COMMENT 'Duration in seconds. Negative value means realtime, postive value ingame time', `ItemLimitCategory` smallint(6) NOT NULL default '0', `HolidayId` int(11) unsigned NOT NULL default '0', `ScriptName` varchar(64) NOT NULL default '', `DisenchantID` mediumint(8) unsigned NOT NULL default '0', `FoodType` tinyint(3) unsigned NOT NULL default '0', `minMoneyLoot` int(10) unsigned NOT NULL default '0', `maxMoneyLoot` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`entry`), KEY `idx_name` (`name`), KEY `items_index` (`class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `locales_achievement_reward` -- DROP TABLE IF EXISTS `locales_achievement_reward`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `locales_achievement_reward` ( `entry` mediumint(8) unsigned NOT NULL default '0', `subject_loc1` varchar(100) NOT NULL default '', `subject_loc2` varchar(100) NOT NULL default '', `subject_loc3` varchar(100) NOT NULL default '', `subject_loc4` varchar(100) NOT NULL default '', `subject_loc5` varchar(100) NOT NULL default '', `subject_loc6` varchar(100) NOT NULL default '', `subject_loc7` varchar(100) NOT NULL default '', `subject_loc8` varchar(100) NOT NULL default '', `text_loc1` text, `text_loc2` text, `text_loc3` text, `text_loc4` text, `text_loc5` text, `text_loc6` text, `text_loc7` text, `text_loc8` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `locales_creature` -- DROP TABLE IF EXISTS `locales_creature`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `locales_creature` ( `entry` mediumint(8) unsigned NOT NULL default '0', `name_loc1` varchar(100) NOT NULL default '', `name_loc2` varchar(100) NOT NULL default '', `name_loc3` varchar(100) NOT NULL default '', `name_loc4` varchar(100) NOT NULL default '', `name_loc5` varchar(100) NOT NULL default '', `name_loc6` varchar(100) NOT NULL default '', `name_loc7` varchar(100) NOT NULL default '', `name_loc8` varchar(100) NOT NULL default '', `subname_loc1` varchar(100) default NULL, `subname_loc2` varchar(100) default NULL, `subname_loc3` varchar(100) default NULL, `subname_loc4` varchar(100) default NULL, `subname_loc5` varchar(100) default NULL, `subname_loc6` varchar(100) default NULL, `subname_loc7` varchar(100) default NULL, `subname_loc8` varchar(100) default NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `locales_gameobject` -- DROP TABLE IF EXISTS `locales_gameobject`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `locales_gameobject` ( `entry` mediumint(8) unsigned NOT NULL default '0', `name_loc1` varchar(100) NOT NULL default '', `name_loc2` varchar(100) NOT NULL default '', `name_loc3` varchar(100) NOT NULL default '', `name_loc4` varchar(100) NOT NULL default '', `name_loc5` varchar(100) NOT NULL default '', `name_loc6` varchar(100) NOT NULL default '', `name_loc7` varchar(100) NOT NULL default '', `name_loc8` varchar(100) NOT NULL default '', `castbarcaption_loc1` varchar(100) NOT NULL default '', `castbarcaption_loc2` varchar(100) NOT NULL default '', `castbarcaption_loc3` varchar(100) NOT NULL default '', `castbarcaption_loc4` varchar(100) NOT NULL default '', `castbarcaption_loc5` varchar(100) NOT NULL default '', `castbarcaption_loc6` varchar(100) NOT NULL default '', `castbarcaption_loc7` varchar(100) NOT NULL default '', `castbarcaption_loc8` varchar(100) NOT NULL default '', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `locales_item` -- DROP TABLE IF EXISTS `locales_item`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `locales_item` ( `entry` mediumint(8) unsigned NOT NULL default '0', `name_loc1` varchar(100) NOT NULL default '', `name_loc2` varchar(100) NOT NULL default '', `name_loc3` varchar(100) NOT NULL default '', `name_loc4` varchar(100) NOT NULL default '', `name_loc5` varchar(100) NOT NULL default '', `name_loc6` varchar(100) NOT NULL default '', `name_loc7` varchar(100) NOT NULL default '', `name_loc8` varchar(100) NOT NULL default '', `description_loc1` varchar(255) default NULL, `description_loc2` varchar(255) default NULL, `description_loc3` varchar(255) default NULL, `description_loc4` varchar(255) default NULL, `description_loc5` varchar(255) default NULL, `description_loc6` varchar(255) default NULL, `description_loc7` varchar(255) default NULL, `description_loc8` varchar(255) default NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `locales_npc_option` -- DROP TABLE IF EXISTS `locales_npc_option`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `locales_npc_option` ( `entry` mediumint(8) unsigned NOT NULL default '0', `option_text_loc1` text, `option_text_loc2` text, `option_text_loc3` text, `option_text_loc4` text, `option_text_loc5` text, `option_text_loc6` text, `option_text_loc7` text, `option_text_loc8` text, `box_text_loc1` text, `box_text_loc2` text, `box_text_loc3` text, `box_text_loc4` text, `box_text_loc5` text, `box_text_loc6` text, `box_text_loc7` text, `box_text_loc8` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `locales_npc_text` -- DROP TABLE IF EXISTS `locales_npc_text`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `locales_npc_text` ( `entry` mediumint(8) unsigned NOT NULL default '0', `Text0_0_loc1` longtext, `Text0_0_loc2` longtext, `Text0_0_loc3` longtext, `Text0_0_loc4` longtext, `Text0_0_loc5` longtext, `Text0_0_loc6` longtext, `Text0_0_loc7` longtext, `Text0_0_loc8` longtext, `Text0_1_loc1` longtext, `Text0_1_loc2` longtext, `Text0_1_loc3` longtext, `Text0_1_loc4` longtext, `Text0_1_loc5` longtext, `Text0_1_loc6` longtext, `Text0_1_loc7` longtext, `Text0_1_loc8` longtext, `Text1_0_loc1` longtext, `Text1_0_loc2` longtext, `Text1_0_loc3` longtext, `Text1_0_loc4` longtext, `Text1_0_loc5` longtext, `Text1_0_loc6` longtext, `Text1_0_loc7` longtext, `Text1_0_loc8` longtext, `Text1_1_loc1` longtext, `Text1_1_loc2` longtext, `Text1_1_loc3` longtext, `Text1_1_loc4` longtext, `Text1_1_loc5` longtext, `Text1_1_loc6` longtext, `Text1_1_loc7` longtext, `Text1_1_loc8` longtext, `Text2_0_loc1` longtext, `Text2_0_loc2` longtext, `Text2_0_loc3` longtext, `Text2_0_loc4` longtext, `Text2_0_loc5` longtext, `Text2_0_loc6` longtext, `Text2_0_loc7` longtext, `Text2_0_loc8` longtext, `Text2_1_loc1` longtext, `Text2_1_loc2` longtext, `Text2_1_loc3` longtext, `Text2_1_loc4` longtext, `Text2_1_loc5` longtext, `Text2_1_loc6` longtext, `Text2_1_loc7` longtext, `Text2_1_loc8` longtext, `Text3_0_loc1` longtext, `Text3_0_loc2` longtext, `Text3_0_loc3` longtext, `Text3_0_loc4` longtext, `Text3_0_loc5` longtext, `Text3_0_loc6` longtext, `Text3_0_loc7` longtext, `Text3_0_loc8` longtext, `Text3_1_loc1` longtext, `Text3_1_loc2` longtext, `Text3_1_loc3` longtext, `Text3_1_loc4` longtext, `Text3_1_loc5` longtext, `Text3_1_loc6` longtext, `Text3_1_loc7` longtext, `Text3_1_loc8` longtext, `Text4_0_loc1` longtext, `Text4_0_loc2` longtext, `Text4_0_loc3` longtext, `Text4_0_loc4` longtext, `Text4_0_loc5` longtext, `Text4_0_loc6` longtext, `Text4_0_loc7` longtext, `Text4_0_loc8` longtext, `Text4_1_loc1` longtext, `Text4_1_loc2` longtext, `Text4_1_loc3` longtext, `Text4_1_loc4` longtext, `Text4_1_loc5` longtext, `Text4_1_loc6` longtext, `Text4_1_loc7` longtext, `Text4_1_loc8` longtext, `Text5_0_loc1` longtext, `Text5_0_loc2` longtext, `Text5_0_loc3` longtext, `Text5_0_loc4` longtext, `Text5_0_loc5` longtext, `Text5_0_loc6` longtext, `Text5_0_loc7` longtext, `Text5_0_loc8` longtext, `Text5_1_loc1` longtext, `Text5_1_loc2` longtext, `Text5_1_loc3` longtext, `Text5_1_loc4` longtext, `Text5_1_loc5` longtext, `Text5_1_loc6` longtext, `Text5_1_loc7` longtext, `Text5_1_loc8` longtext, `Text6_0_loc1` longtext, `Text6_0_loc2` longtext, `Text6_0_loc3` longtext, `Text6_0_loc4` longtext, `Text6_0_loc5` longtext, `Text6_0_loc6` longtext, `Text6_0_loc7` longtext, `Text6_0_loc8` longtext, `Text6_1_loc1` longtext, `Text6_1_loc2` longtext, `Text6_1_loc3` longtext, `Text6_1_loc4` longtext, `Text6_1_loc5` longtext, `Text6_1_loc6` longtext, `Text6_1_loc7` longtext, `Text6_1_loc8` longtext, `Text7_0_loc1` longtext, `Text7_0_loc2` longtext, `Text7_0_loc3` longtext, `Text7_0_loc4` longtext, `Text7_0_loc5` longtext, `Text7_0_loc6` longtext, `Text7_0_loc7` longtext, `Text7_0_loc8` longtext, `Text7_1_loc1` longtext, `Text7_1_loc2` longtext, `Text7_1_loc3` longtext, `Text7_1_loc4` longtext, `Text7_1_loc5` longtext, `Text7_1_loc6` longtext, `Text7_1_loc7` longtext, `Text7_1_loc8` longtext, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `locales_page_text` -- DROP TABLE IF EXISTS `locales_page_text`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `locales_page_text` ( `entry` mediumint(8) unsigned NOT NULL default '0', `Text_loc1` longtext, `Text_loc2` longtext, `Text_loc3` longtext, `Text_loc4` longtext, `Text_loc5` longtext, `Text_loc6` longtext, `Text_loc7` longtext, `Text_loc8` longtext, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `locales_points_of_interest` -- DROP TABLE IF EXISTS `locales_points_of_interest`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `locales_points_of_interest` ( `entry` mediumint(8) unsigned NOT NULL default '0', `icon_name_loc1` text, `icon_name_loc2` text, `icon_name_loc3` text, `icon_name_loc4` text, `icon_name_loc5` text, `icon_name_loc6` text, `icon_name_loc7` text, `icon_name_loc8` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `locales_quest` -- DROP TABLE IF EXISTS `locales_quest`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `locales_quest` ( `entry` mediumint(8) unsigned NOT NULL default '0', `Title_loc1` text, `Title_loc2` text, `Title_loc3` text, `Title_loc4` text, `Title_loc5` text, `Title_loc6` text, `Title_loc7` text, `Title_loc8` text, `Details_loc1` text, `Details_loc2` text, `Details_loc3` text, `Details_loc4` text, `Details_loc5` text, `Details_loc6` text, `Details_loc7` text, `Details_loc8` text, `Objectives_loc1` text, `Objectives_loc2` text, `Objectives_loc3` text, `Objectives_loc4` text, `Objectives_loc5` text, `Objectives_loc6` text, `Objectives_loc7` text, `Objectives_loc8` text, `OfferRewardText_loc1` text, `OfferRewardText_loc2` text, `OfferRewardText_loc3` text, `OfferRewardText_loc4` text, `OfferRewardText_loc5` text, `OfferRewardText_loc6` text, `OfferRewardText_loc7` text, `OfferRewardText_loc8` text, `RequestItemsText_loc1` text, `RequestItemsText_loc2` text, `RequestItemsText_loc3` text, `RequestItemsText_loc4` text, `RequestItemsText_loc5` text, `RequestItemsText_loc6` text, `RequestItemsText_loc7` text, `RequestItemsText_loc8` text, `EndText_loc1` text, `EndText_loc2` text, `EndText_loc3` text, `EndText_loc4` text, `EndText_loc5` text, `EndText_loc6` text, `EndText_loc7` text, `EndText_loc8` text, `ObjectiveText1_loc1` text, `ObjectiveText1_loc2` text, `ObjectiveText1_loc3` text, `ObjectiveText1_loc4` text, `ObjectiveText1_loc5` text, `ObjectiveText1_loc6` text, `ObjectiveText1_loc7` text, `ObjectiveText1_loc8` text, `ObjectiveText2_loc1` text, `ObjectiveText2_loc2` text, `ObjectiveText2_loc3` text, `ObjectiveText2_loc4` text, `ObjectiveText2_loc5` text, `ObjectiveText2_loc6` text, `ObjectiveText2_loc7` text, `ObjectiveText2_loc8` text, `ObjectiveText3_loc1` text, `ObjectiveText3_loc2` text, `ObjectiveText3_loc3` text, `ObjectiveText3_loc4` text, `ObjectiveText3_loc5` text, `ObjectiveText3_loc6` text, `ObjectiveText3_loc7` text, `ObjectiveText3_loc8` text, `ObjectiveText4_loc1` text, `ObjectiveText4_loc2` text, `ObjectiveText4_loc3` text, `ObjectiveText4_loc4` text, `ObjectiveText4_loc5` text, `ObjectiveText4_loc6` text, `ObjectiveText4_loc7` text, `ObjectiveText4_loc8` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `mail_level_reward` -- DROP TABLE IF EXISTS `mail_level_reward`; CREATE TABLE `mail_level_reward` ( `level` tinyint(3) unsigned NOT NULL default '0', `raceMask` mediumint(8) unsigned NOT NULL default '0', `mailTemplateId` mediumint(8) unsigned NOT NULL default '0', `senderEntry` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`level`,`raceMask`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Mail System'; -- -- Table structure for table `mail_loot_template` -- DROP TABLE IF EXISTS `mail_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `mail_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `milling_loot_template` -- DROP TABLE IF EXISTS `milling_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `milling_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `npc_gossip` -- DROP TABLE IF EXISTS `npc_gossip`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `npc_gossip` ( `npc_guid` int(10) unsigned NOT NULL default '0', `textid` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`npc_guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `npc_gossip_textid` -- DROP TABLE IF EXISTS `npc_gossip_textid`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `npc_gossip_textid` ( `zoneid` smallint(5) unsigned NOT NULL default '0', `action` smallint(5) unsigned NOT NULL default '0', `textid` mediumint(8) unsigned NOT NULL default '0', KEY `zoneid` (`zoneid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `npc_option` -- DROP TABLE IF EXISTS `npc_option`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `npc_option` ( `id` mediumint(8) unsigned NOT NULL default '0', `gossip_id` mediumint(8) unsigned NOT NULL default '0', `npcflag` int(10) unsigned NOT NULL default '0', `icon` tinyint(3) unsigned NOT NULL default '0', `action` mediumint(8) unsigned NOT NULL default '0', `box_money` int(10) unsigned NOT NULL default '0', `coded` tinyint(3) unsigned NOT NULL default '0', `option_text` text, `box_text` text, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `npc_spellclick_spells` -- DROP TABLE IF EXISTS `npc_spellclick_spells`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `npc_spellclick_spells` ( `npc_entry` int(10) unsigned NOT NULL COMMENT 'reference to creature_template', `spell_id` int(10) unsigned NOT NULL COMMENT 'spell which should be casted ', `quest_start` mediumint(8) unsigned NOT NULL COMMENT 'reference to quest_template', `quest_start_active` tinyint(1) unsigned NOT NULL default '0', `quest_end` mediumint(8) unsigned NOT NULL default '0', `cast_flags` tinyint(3) unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit', `aura_required` int(11) unsigned NOT NULL default '0' COMMENT 'player without aura cant click', `aura_forbidden` int(11) unsigned NOT NULL default '0' COMMENT 'player with aura cant click', `user_type` smallint(3) unsigned NOT NULL default '0' COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click' ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `npc_text` -- DROP TABLE IF EXISTS `npc_text`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `npc_text` ( `ID` mediumint(8) unsigned NOT NULL default '0', `text0_0` longtext, `text0_1` longtext, `lang0` tinyint(3) unsigned NOT NULL default '0', `prob0` float NOT NULL default '0', `em0_0` smallint(5) unsigned NOT NULL default '0', `em0_1` smallint(5) unsigned NOT NULL default '0', `em0_2` smallint(5) unsigned NOT NULL default '0', `em0_3` smallint(5) unsigned NOT NULL default '0', `em0_4` smallint(5) unsigned NOT NULL default '0', `em0_5` smallint(5) unsigned NOT NULL default '0', `text1_0` longtext, `text1_1` longtext, `lang1` tinyint(3) unsigned NOT NULL default '0', `prob1` float NOT NULL default '0', `em1_0` smallint(5) unsigned NOT NULL default '0', `em1_1` smallint(5) unsigned NOT NULL default '0', `em1_2` smallint(5) unsigned NOT NULL default '0', `em1_3` smallint(5) unsigned NOT NULL default '0', `em1_4` smallint(5) unsigned NOT NULL default '0', `em1_5` smallint(5) unsigned NOT NULL default '0', `text2_0` longtext, `text2_1` longtext, `lang2` tinyint(3) unsigned NOT NULL default '0', `prob2` float NOT NULL default '0', `em2_0` smallint(5) unsigned NOT NULL default '0', `em2_1` smallint(5) unsigned NOT NULL default '0', `em2_2` smallint(5) unsigned NOT NULL default '0', `em2_3` smallint(5) unsigned NOT NULL default '0', `em2_4` smallint(5) unsigned NOT NULL default '0', `em2_5` smallint(5) unsigned NOT NULL default '0', `text3_0` longtext, `text3_1` longtext, `lang3` tinyint(3) unsigned NOT NULL default '0', `prob3` float NOT NULL default '0', `em3_0` smallint(5) unsigned NOT NULL default '0', `em3_1` smallint(5) unsigned NOT NULL default '0', `em3_2` smallint(5) unsigned NOT NULL default '0', `em3_3` smallint(5) unsigned NOT NULL default '0', `em3_4` smallint(5) unsigned NOT NULL default '0', `em3_5` smallint(5) unsigned NOT NULL default '0', `text4_0` longtext, `text4_1` longtext, `lang4` tinyint(3) unsigned NOT NULL default '0', `prob4` float NOT NULL default '0', `em4_0` smallint(5) unsigned NOT NULL default '0', `em4_1` smallint(5) unsigned NOT NULL default '0', `em4_2` smallint(5) unsigned NOT NULL default '0', `em4_3` smallint(5) unsigned NOT NULL default '0', `em4_4` smallint(5) unsigned NOT NULL default '0', `em4_5` smallint(5) unsigned NOT NULL default '0', `text5_0` longtext, `text5_1` longtext, `lang5` tinyint(3) unsigned NOT NULL default '0', `prob5` float NOT NULL default '0', `em5_0` smallint(5) unsigned NOT NULL default '0', `em5_1` smallint(5) unsigned NOT NULL default '0', `em5_2` smallint(5) unsigned NOT NULL default '0', `em5_3` smallint(5) unsigned NOT NULL default '0', `em5_4` smallint(5) unsigned NOT NULL default '0', `em5_5` smallint(5) unsigned NOT NULL default '0', `text6_0` longtext, `text6_1` longtext, `lang6` tinyint(3) unsigned NOT NULL default '0', `prob6` float NOT NULL default '0', `em6_0` smallint(5) unsigned NOT NULL default '0', `em6_1` smallint(5) unsigned NOT NULL default '0', `em6_2` smallint(5) unsigned NOT NULL default '0', `em6_3` smallint(5) unsigned NOT NULL default '0', `em6_4` smallint(5) unsigned NOT NULL default '0', `em6_5` smallint(5) unsigned NOT NULL default '0', `text7_0` longtext, `text7_1` longtext, `lang7` tinyint(3) unsigned NOT NULL default '0', `prob7` float NOT NULL default '0', `em7_0` smallint(5) unsigned NOT NULL default '0', `em7_1` smallint(5) unsigned NOT NULL default '0', `em7_2` smallint(5) unsigned NOT NULL default '0', `em7_3` smallint(5) unsigned NOT NULL default '0', `em7_4` smallint(5) unsigned NOT NULL default '0', `em7_5` smallint(5) unsigned NOT NULL default '0', PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `npc_trainer` -- DROP TABLE IF EXISTS `npc_trainer`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `npc_trainer` ( `entry` mediumint(8) unsigned NOT NULL default '0', `spell` mediumint(8) unsigned NOT NULL default '0', `spellcost` int(10) unsigned NOT NULL default '0', `reqskill` smallint(5) unsigned NOT NULL default '0', `reqskillvalue` smallint(5) unsigned NOT NULL default '0', `reqlevel` tinyint(3) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`spell`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `npc_vendor` -- DROP TABLE IF EXISTS `npc_vendor`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `npc_vendor` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `maxcount` tinyint(3) unsigned NOT NULL default '0', `incrtime` int(10) unsigned NOT NULL default '0', `ExtendedCost` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Npc System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `page_text` -- DROP TABLE IF EXISTS `page_text`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `page_text` ( `entry` mediumint(8) unsigned NOT NULL default '0', `text` longtext NOT NULL, `next_page` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Item System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `pet_levelstats` -- DROP TABLE IF EXISTS `pet_levelstats`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `pet_levelstats` ( `creature_entry` mediumint(8) unsigned NOT NULL, `level` tinyint(3) unsigned NOT NULL, `hp` smallint(5) unsigned NOT NULL, `mana` smallint(5) unsigned NOT NULL, `armor` int(10) unsigned NOT NULL default '0', `str` smallint(5) unsigned NOT NULL, `agi` smallint(5) unsigned NOT NULL, `sta` smallint(5) unsigned NOT NULL, `inte` smallint(5) unsigned NOT NULL, `spi` smallint(5) unsigned NOT NULL, PRIMARY KEY (`creature_entry`,`level`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores pet levels stats.'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `pet_name_generation` -- DROP TABLE IF EXISTS `pet_name_generation`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `pet_name_generation` ( `id` mediumint(8) unsigned NOT NULL auto_increment, `word` tinytext NOT NULL, `entry` mediumint(8) unsigned NOT NULL default '0', `half` tinyint(4) NOT NULL default '0', PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=314 DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `pickpocketing_loot_template` -- DROP TABLE IF EXISTS `pickpocketing_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `pickpocketing_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Dumping data for table `pickpocketing_loot_template` -- LOCK TABLES `pickpocketing_loot_template` WRITE; /*!40000 ALTER TABLE `pickpocketing_loot_template` DISABLE KEYS */; /*!40000 ALTER TABLE `pickpocketing_loot_template` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `player_classlevelstats` -- DROP TABLE IF EXISTS `player_classlevelstats`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `player_classlevelstats` ( `class` tinyint(3) unsigned NOT NULL, `level` tinyint(3) unsigned NOT NULL, `basehp` smallint(5) unsigned NOT NULL, `basemana` smallint(5) unsigned NOT NULL, PRIMARY KEY (`class`,`level`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `player_levelstats` -- DROP TABLE IF EXISTS `player_levelstats`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `player_levelstats` ( `race` tinyint(3) unsigned NOT NULL, `class` tinyint(3) unsigned NOT NULL, `level` tinyint(3) unsigned NOT NULL, `str` tinyint(3) unsigned NOT NULL, `agi` tinyint(3) unsigned NOT NULL, `sta` tinyint(3) unsigned NOT NULL, `inte` tinyint(3) unsigned NOT NULL, `spi` tinyint(3) unsigned NOT NULL, PRIMARY KEY (`race`,`class`,`level`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `player_xp_for_level` -- DROP TABLE IF EXISTS `player_xp_for_level`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `player_xp_for_level` ( `lvl` int(3) unsigned NOT NULL, `xp_for_next_level` int(10) unsigned NOT NULL, PRIMARY KEY (`lvl`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `playercreateinfo` -- DROP TABLE IF EXISTS `playercreateinfo`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `playercreateinfo` ( `race` tinyint(3) unsigned NOT NULL default '0', `class` tinyint(3) unsigned NOT NULL default '0', `map` smallint(5) unsigned NOT NULL default '0', `zone` mediumint(8) unsigned NOT NULL default '0', `position_x` float NOT NULL default '0', `position_y` float NOT NULL default '0', `position_z` float NOT NULL default '0', PRIMARY KEY (`race`,`class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `playercreateinfo_action` -- DROP TABLE IF EXISTS `playercreateinfo_action`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `playercreateinfo_action` ( `race` tinyint(3) unsigned NOT NULL default '0', `class` tinyint(3) unsigned NOT NULL default '0', `button` smallint(5) unsigned NOT NULL default '0', `action` smallint(5) unsigned NOT NULL default '0', `type` smallint(5) unsigned NOT NULL default '0', `misc` smallint(5) unsigned NOT NULL default '0', KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `playercreateinfo_item` -- DROP TABLE IF EXISTS `playercreateinfo_item`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `playercreateinfo_item` ( `race` tinyint(3) unsigned NOT NULL default '0', `class` tinyint(3) unsigned NOT NULL default '0', `itemid` mediumint(8) unsigned NOT NULL default '0', `amount` tinyint(3) unsigned NOT NULL default '1', KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `playercreateinfo_spell` -- DROP TABLE IF EXISTS `playercreateinfo_spell`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `playercreateinfo_spell` ( `race` tinyint(3) unsigned NOT NULL default '0', `class` tinyint(3) unsigned NOT NULL default '0', `Spell` mediumint(8) unsigned NOT NULL default '0', `Note` varchar(255) default NULL, PRIMARY KEY (`race`,`class`,`Spell`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `playercreateinfo_spell_custom` -- DROP TABLE IF EXISTS `playercreateinfo_spell_custom`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `playercreateinfo_spell_custom` ( `race` tinyint(3) unsigned NOT NULL default '0', `class` tinyint(3) unsigned NOT NULL default '0', `Spell` mediumint(8) unsigned NOT NULL default '0', `Note` varchar(255) default NULL, `Active` tinyint(3) unsigned NOT NULL default '1', PRIMARY KEY (`race`,`class`,`Spell`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `points_of_interest` -- DROP TABLE IF EXISTS `points_of_interest`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `points_of_interest` ( `entry` mediumint(8) unsigned NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `icon` mediumint(8) unsigned NOT NULL default '0', `flags` mediumint(8) unsigned NOT NULL default '0', `data` mediumint(8) unsigned NOT NULL default '0', `icon_name` text NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `pool_creature` -- DROP TABLE IF EXISTS `pool_creature`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `pool_creature` ( `guid` int(10) unsigned NOT NULL default '0', `pool_entry` mediumint(8) unsigned NOT NULL default '0', `chance` float unsigned NOT NULL default '0', `comment` varchar(255) NOT NULL, `description` varchar(255) NOT NULL, PRIMARY KEY (`pool_entry`,`guid`), KEY `idx_guid` (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `pool_gameobject` -- DROP TABLE IF EXISTS `pool_gameobject`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `pool_gameobject` ( `guid` int(10) unsigned NOT NULL default '0', `pool_entry` mediumint(8) unsigned NOT NULL default '0', `chance` float unsigned NOT NULL default '0', `description` varchar(255) NOT NULL, PRIMARY KEY (`guid`,`pool_entry`), KEY `idx_guid` (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `pool_pool` -- DROP TABLE IF EXISTS `pool_pool`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `pool_pool` ( `pool_id` mediumint(8) unsigned NOT NULL default '0', `mother_pool` mediumint(8) unsigned NOT NULL default '0', `chance` float NOT NULL default '0', `description` varchar(255) NOT NULL, PRIMARY KEY (`pool_id`,`mother_pool`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `pool_template` -- DROP TABLE IF EXISTS `pool_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `pool_template` ( `entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Pool entry', `max_limit` int(10) unsigned NOT NULL default '0' COMMENT 'Max number of objects (0) is no limit', `comment` varchar(255) NOT NULL, `description` varchar(255) NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `prospecting_loot_template` -- DROP TABLE IF EXISTS `prospecting_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `prospecting_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `quest_end_scripts` -- DROP TABLE IF EXISTS `quest_end_scripts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `quest_end_scripts` ( `id` mediumint(8) unsigned NOT NULL default '0', `delay` int(10) unsigned NOT NULL default '0', `command` mediumint(8) unsigned NOT NULL default '0', `datalong` mediumint(8) unsigned NOT NULL default '0', `datalong2` int(10) unsigned NOT NULL default '0', `dataint` int(11) NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `o` float NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `quest_start_scripts` -- DROP TABLE IF EXISTS `quest_start_scripts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `quest_start_scripts` ( `id` mediumint(8) unsigned NOT NULL default '0', `delay` int(10) unsigned NOT NULL default '0', `command` mediumint(8) unsigned NOT NULL default '0', `datalong` mediumint(8) unsigned NOT NULL default '0', `datalong2` int(10) unsigned NOT NULL default '0', `dataint` int(11) NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `o` float NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `quest_template` -- DROP TABLE IF EXISTS `quest_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `quest_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `Method` tinyint(3) unsigned NOT NULL default '2', `ZoneOrSort` smallint(6) NOT NULL default '0', `SkillOrClass` smallint(6) NOT NULL default '0', `MinLevel` tinyint(3) unsigned NOT NULL default '0', `QuestLevel` smallint(3) NOT NULL default '0', `Type` smallint(5) unsigned NOT NULL default '0', `RequiredRaces` smallint(5) unsigned NOT NULL default '0', `RequiredSkillValue` smallint(5) unsigned NOT NULL default '0', `RepObjectiveFaction` smallint(5) unsigned NOT NULL default '0', `RepObjectiveValue` mediumint(9) NOT NULL default '0', `RequiredMinRepFaction` smallint(5) unsigned NOT NULL default '0', `RequiredMinRepValue` mediumint(9) NOT NULL default '0', `RequiredMaxRepFaction` smallint(5) unsigned NOT NULL default '0', `RequiredMaxRepValue` mediumint(9) NOT NULL default '0', `SuggestedPlayers` tinyint(3) unsigned NOT NULL default '0', `LimitTime` int(10) unsigned NOT NULL default '0', `QuestFlags` smallint(5) unsigned NOT NULL default '0', `SpecialFlags` tinyint(3) unsigned NOT NULL default '0', `CharTitleId` tinyint(3) unsigned NOT NULL default '0', `PlayersSlain` tinyint(3) unsigned NOT NULL default '0', `BonusTalents` tinyint(3) unsigned NOT NULL default '0', `PrevQuestId` mediumint(9) NOT NULL default '0', `NextQuestId` mediumint(9) NOT NULL default '0', `ExclusiveGroup` mediumint(9) NOT NULL default '0', `NextQuestInChain` mediumint(8) unsigned NOT NULL default '0', `SrcItemId` mediumint(8) unsigned NOT NULL default '0', `SrcItemCount` tinyint(3) unsigned NOT NULL default '0', `SrcSpell` mediumint(8) unsigned NOT NULL default '0', `Title` text, `Details` text, `Objectives` text, `OfferRewardText` text, `RequestItemsText` text, `EndText` text, `ObjectiveText1` text, `ObjectiveText2` text, `ObjectiveText3` text, `ObjectiveText4` text, `ReqItemId1` mediumint(8) unsigned NOT NULL default '0', `ReqItemId2` mediumint(8) unsigned NOT NULL default '0', `ReqItemId3` mediumint(8) unsigned NOT NULL default '0', `ReqItemId4` mediumint(8) unsigned NOT NULL default '0', `ReqItemId5` mediumint(8) unsigned NOT NULL default '0', `ReqItemId6` mediumint(8) unsigned NOT NULL default '0', `ReqItemCount1` smallint(5) unsigned NOT NULL default '0', `ReqItemCount2` smallint(5) unsigned NOT NULL default '0', `ReqItemCount3` smallint(5) unsigned NOT NULL default '0', `ReqItemCount4` smallint(5) unsigned NOT NULL default '0', `ReqItemCount5` smallint(5) unsigned NOT NULL default '0', `ReqItemCount6` smallint(5) unsigned NOT NULL default '0', `ReqSourceId1` mediumint(8) unsigned NOT NULL default '0', `ReqSourceId2` mediumint(8) unsigned NOT NULL default '0', `ReqSourceId3` mediumint(8) unsigned NOT NULL default '0', `ReqSourceId4` mediumint(8) unsigned NOT NULL default '0', `ReqSourceCount1` smallint(5) unsigned NOT NULL default '0', `ReqSourceCount2` smallint(5) unsigned NOT NULL default '0', `ReqSourceCount3` smallint(5) unsigned NOT NULL default '0', `ReqSourceCount4` smallint(5) unsigned NOT NULL default '0', `ReqCreatureOrGOId1` mediumint(9) NOT NULL default '0', `ReqCreatureOrGOId2` mediumint(9) NOT NULL default '0', `ReqCreatureOrGOId3` mediumint(9) NOT NULL default '0', `ReqCreatureOrGOId4` mediumint(9) NOT NULL default '0', `ReqCreatureOrGOCount1` smallint(5) unsigned NOT NULL default '0', `ReqCreatureOrGOCount2` smallint(5) unsigned NOT NULL default '0', `ReqCreatureOrGOCount3` smallint(5) unsigned NOT NULL default '0', `ReqCreatureOrGOCount4` smallint(5) unsigned NOT NULL default '0', `ReqSpellCast1` mediumint(8) unsigned NOT NULL default '0', `ReqSpellCast2` mediumint(8) unsigned NOT NULL default '0', `ReqSpellCast3` mediumint(8) unsigned NOT NULL default '0', `ReqSpellCast4` mediumint(8) unsigned NOT NULL default '0', `RewChoiceItemId1` mediumint(8) unsigned NOT NULL default '0', `RewChoiceItemId2` mediumint(8) unsigned NOT NULL default '0', `RewChoiceItemId3` mediumint(8) unsigned NOT NULL default '0', `RewChoiceItemId4` mediumint(8) unsigned NOT NULL default '0', `RewChoiceItemId5` mediumint(8) unsigned NOT NULL default '0', `RewChoiceItemId6` mediumint(8) unsigned NOT NULL default '0', `RewChoiceItemCount1` smallint(5) unsigned NOT NULL default '0', `RewChoiceItemCount2` smallint(5) unsigned NOT NULL default '0', `RewChoiceItemCount3` smallint(5) unsigned NOT NULL default '0', `RewChoiceItemCount4` smallint(5) unsigned NOT NULL default '0', `RewChoiceItemCount5` smallint(5) unsigned NOT NULL default '0', `RewChoiceItemCount6` smallint(5) unsigned NOT NULL default '0', `RewItemId1` mediumint(8) unsigned NOT NULL default '0', `RewItemId2` mediumint(8) unsigned NOT NULL default '0', `RewItemId3` mediumint(8) unsigned NOT NULL default '0', `RewItemId4` mediumint(8) unsigned NOT NULL default '0', `RewItemCount1` smallint(5) unsigned NOT NULL default '0', `RewItemCount2` smallint(5) unsigned NOT NULL default '0', `RewItemCount3` smallint(5) unsigned NOT NULL default '0', `RewItemCount4` smallint(5) unsigned NOT NULL default '0', `RewRepFaction1` smallint(5) unsigned NOT NULL default '0' COMMENT 'faction id from Faction.dbc in this case', `RewRepFaction2` smallint(5) unsigned NOT NULL default '0' COMMENT 'faction id from Faction.dbc in this case', `RewRepFaction3` smallint(5) unsigned NOT NULL default '0' COMMENT 'faction id from Faction.dbc in this case', `RewRepFaction4` smallint(5) unsigned NOT NULL default '0' COMMENT 'faction id from Faction.dbc in this case', `RewRepFaction5` smallint(5) unsigned NOT NULL default '0' COMMENT 'faction id from Faction.dbc in this case', `RewRepValue1` mediumint(9) NOT NULL default '0', `RewRepValue2` mediumint(9) NOT NULL default '0', `RewRepValue3` mediumint(9) NOT NULL default '0', `RewRepValue4` mediumint(9) NOT NULL default '0', `RewRepValue5` mediumint(9) NOT NULL default '0', `RewHonorableKills` int(10) unsigned NOT NULL default '0', `RewOrReqMoney` int(11) NOT NULL default '0', `RewMoneyMaxLevel` int(10) unsigned NOT NULL default '0', `RewSpell` mediumint(8) unsigned NOT NULL default '0', `RewSpellCast` mediumint(8) unsigned NOT NULL default '0', `RewMailTemplateId` mediumint(8) unsigned NOT NULL default '0', `RewMailDelaySecs` int(11) unsigned NOT NULL default '0', `PointMapId` smallint(5) unsigned NOT NULL default '0', `PointX` float NOT NULL default '0', `PointY` float NOT NULL default '0', `PointOpt` mediumint(8) unsigned NOT NULL default '0', `DetailsEmote1` smallint(5) unsigned NOT NULL default '0', `DetailsEmote2` smallint(5) unsigned NOT NULL default '0', `DetailsEmote3` smallint(5) unsigned NOT NULL default '0', `DetailsEmote4` smallint(5) unsigned NOT NULL default '0', `DetailsEmoteDelay1` int(11) unsigned NOT NULL default '0', `DetailsEmoteDelay2` int(11) unsigned NOT NULL default '0', `DetailsEmoteDelay3` int(11) unsigned NOT NULL default '0', `DetailsEmoteDelay4` int(11) unsigned NOT NULL default '0', `IncompleteEmote` smallint(5) unsigned NOT NULL default '0', `CompleteEmote` smallint(5) unsigned NOT NULL default '0', `OfferRewardEmote1` smallint(5) unsigned NOT NULL default '0', `OfferRewardEmote2` smallint(5) unsigned NOT NULL default '0', `OfferRewardEmote3` smallint(5) unsigned NOT NULL default '0', `OfferRewardEmote4` smallint(5) unsigned NOT NULL default '0', `OfferRewardEmoteDelay1` int(11) unsigned NOT NULL default '0', `OfferRewardEmoteDelay2` int(11) unsigned NOT NULL default '0', `OfferRewardEmoteDelay3` int(11) unsigned NOT NULL default '0', `OfferRewardEmoteDelay4` int(11) unsigned NOT NULL default '0', `StartScript` mediumint(8) unsigned NOT NULL default '0', `CompleteScript` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Quest System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `reference_loot_template` -- DROP TABLE IF EXISTS `reference_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `reference_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `reserved_name` -- DROP TABLE IF EXISTS `reserved_name`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `reserved_name` ( `name` varchar(12) NOT NULL default '', PRIMARY KEY (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player Reserved Names'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `script_texts` -- DROP TABLE IF EXISTS `script_texts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `script_texts` ( `npc_entry` mediumint(8) NOT NULL default '0' COMMENT 'creature_template entry', `entry` mediumint(8) NOT NULL, `content_default` text NOT NULL, `content_loc1` text, `content_loc2` text, `content_loc3` text, `content_loc4` text, `content_loc5` text, `content_loc6` text, `content_loc7` text, `content_loc8` text, `sound` mediumint(8) unsigned NOT NULL default '0', `type` tinyint(3) unsigned NOT NULL default '0', `language` tinyint(3) unsigned NOT NULL default '0', `emote` smallint(5) unsigned NOT NULL default '0', `comment` text, PRIMARY KEY (`npc_entry`,`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Texts'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `script_waypoint` -- DROP TABLE IF EXISTS `script_waypoint`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `script_waypoint` ( `entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'creature_template entry', `pointid` mediumint(8) unsigned NOT NULL default '0', `location_x` float NOT NULL default '0', `location_y` float NOT NULL default '0', `location_z` float NOT NULL default '0', `waittime` int(10) unsigned NOT NULL default '0' COMMENT 'waittime in millisecs', `point_comment` text, PRIMARY KEY (`entry`,`pointid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Creature waypoints'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `skill_discovery_template` -- DROP TABLE IF EXISTS `skill_discovery_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `skill_discovery_template` ( `spellId` mediumint(8) unsigned NOT NULL default '0' COMMENT 'SpellId of the discoverable spell', `reqSpell` mediumint(8) unsigned NOT NULL default '0' COMMENT 'spell requirement', `reqSkillValue` smallint(5) unsigned NOT NULL default '0' COMMENT 'skill points requirement', `chance` float NOT NULL default '0' COMMENT 'chance to discover', PRIMARY KEY (`spellId`,`reqSpell`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Discovery System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `skill_extra_item_template` -- DROP TABLE IF EXISTS `skill_extra_item_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `skill_extra_item_template` ( `spellId` mediumint(8) unsigned NOT NULL default '0' COMMENT 'SpellId of the item creation spell', `requiredSpecialization` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Specialization spell id', `additionalCreateChance` float NOT NULL default '0' COMMENT 'chance to create add', `additionalMaxNum` tinyint(3) unsigned NOT NULL default '0' COMMENT 'max num of adds', PRIMARY KEY (`spellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Specialization System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `skill_fishing_base_level` -- DROP TABLE IF EXISTS `skill_fishing_base_level`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `skill_fishing_base_level` ( `entry` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Area identifier', `skill` smallint(6) NOT NULL default '0' COMMENT 'Base skill level requirement', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Fishing system'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `skinning_loot_template` -- DROP TABLE IF EXISTS `skinning_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `skinning_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_area` -- DROP TABLE IF EXISTS `spell_area`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_area` ( `spell` mediumint(8) unsigned NOT NULL default '0', `area` mediumint(8) unsigned NOT NULL default '0', `quest_start` mediumint(8) unsigned NOT NULL default '0', `quest_start_active` tinyint(1) unsigned NOT NULL default '0', `quest_end` mediumint(8) unsigned NOT NULL default '0', `aura_spell` mediumint(8) NOT NULL default '0', `racemask` mediumint(8) unsigned NOT NULL default '0', `gender` tinyint(1) unsigned NOT NULL default '2', `autocast` tinyint(1) unsigned NOT NULL default '0', PRIMARY KEY (`spell`,`area`,`quest_start`,`quest_start_active`,`aura_spell`,`racemask`,`gender`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_bonus_data` -- DROP TABLE IF EXISTS `spell_bonus_data`; CREATE TABLE `spell_bonus_data` ( `entry` mediumint(8) unsigned NOT NULL, `direct_bonus` float NOT NULL default '0', `dot_bonus` float NOT NULL default '0', `ap_bonus` float NOT NULL default '0', `ap_dot_bonus` float NOT NULL default '0', `comments` varchar(255) default NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; -- -- Table structure for table `spell_dbc` -- DROP TABLE IF EXISTS `spell_dbc`; CREATE TABLE `spell_dbc` ( `Id` INT UNSIGNED NOT NULL, `Dispel` TINYINT UNSIGNED NOT NULL DEFAULT 0, `Mechanic` TINYINT UNSIGNED NOT NULL DEFAULT 0, `Attributes` INT UNSIGNED NOT NULL DEFAULT 0, `AttributesEx` INT UNSIGNED NOT NULL DEFAULT 0, `AttributesEx2` INT UNSIGNED NOT NULL DEFAULT 0, `AttributesEx3` INT UNSIGNED NOT NULL DEFAULT 0, `AttributesEx4` INT UNSIGNED NOT NULL DEFAULT 0, `AttributesEx5` INT UNSIGNED NOT NULL DEFAULT 0, `Targets` INT UNSIGNED NOT NULL DEFAULT 0, `CastingTimeIndex` TINYINT UNSIGNED NOT NULL DEFAULT 1, `AuraInterruptFlags` INT UNSIGNED NOT NULL DEFAULT 0, `ProcFlags` INT UNSIGNED NOT NULL DEFAULT 0, `ProcChance` TINYINT UNSIGNED NOT NULL DEFAULT 0, `ProcCharges` TINYINT UNSIGNED NOT NULL DEFAULT 0, `MaxLevel` TINYINT UNSIGNED NOT NULL DEFAULT 0, `BaseLevel` TINYINT UNSIGNED NOT NULL DEFAULT 0, `SpellLevel` TINYINT UNSIGNED NOT NULL DEFAULT 0, `DurationIndex` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `RangeIndex` TINYINT UNSIGNED NOT NULL DEFAULT 1, `StackAmount` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EquippedItemClass` INT NOT NULL DEFAULT -1, `EquippedItemSubClassMask` INT NOT NULL DEFAULT 0 DEFAULT 0, `EquippedItemInventoryTypeMask` INT NOT NULL DEFAULT 0 DEFAULT 0, `Effect1` TINYINT UNSIGNED NOT NULL DEFAULT 0, `Effect2` TINYINT UNSIGNED NOT NULL DEFAULT 0, `Effect3` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectDieSides1` INT NOT NULL DEFAULT 0, `EffectDieSides2` INT NOT NULL DEFAULT 0, `EffectDieSides3` INT NOT NULL DEFAULT 0, `EffectBaseDice1` INT NOT NULL DEFAULT 0, `EffectBaseDice2` INT NOT NULL DEFAULT 0, `EffectBaseDice3` INT NOT NULL DEFAULT 0, `EffectDicePerLevel1` FLOAT NOT NULL DEFAULT 0, `EffectDicePerLevel2` FLOAT NOT NULL DEFAULT 0, `EffectDicePerLevel3` FLOAT NOT NULL DEFAULT 0, `EffectRealPointsPerLevel1` FLOAT NOT NULL DEFAULT 0, `EffectRealPointsPerLevel2` FLOAT NOT NULL DEFAULT 0, `EffectRealPointsPerLevel3` FLOAT NOT NULL DEFAULT 0, `EffectBasePoints1` INT NOT NULL DEFAULT 0, `EffectBasePoints2` INT NOT NULL DEFAULT 0, `EffectBasePoints3` INT NOT NULL DEFAULT 0, `EffectMechanic1` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectMechanic2` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectMechanic3` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectImplicitTargetA1` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectImplicitTargetA2` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectImplicitTargetA3` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectImplicitTargetB1` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectImplicitTargetB2` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectImplicitTargetB3` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectRadiusIndex1` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectRadiusIndex2` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectRadiusIndex3` TINYINT UNSIGNED NOT NULL DEFAULT 0, `EffectApplyAuraName1` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `EffectApplyAuraName2` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `EffectApplyAuraName3` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `EffectAmplitude1` INT NOT NULL DEFAULT 0, `EffectAmplitude2` INT NOT NULL DEFAULT 0, `EffectAmplitude3` INT NOT NULL DEFAULT 0, `EffectMultipleValue1` FLOAT NOT NULL DEFAULT 0, `EffectMultipleValue2` FLOAT NOT NULL DEFAULT 0, `EffectMultipleValue3` FLOAT NOT NULL DEFAULT 0, `EffectMiscValue1` INT NOT NULL DEFAULT 0, `EffectMiscValue2` INT NOT NULL DEFAULT 0, `EffectMiscValue3` INT NOT NULL DEFAULT 0, `EffectMiscValueB1` INT NOT NULL DEFAULT 0, `EffectMiscValueB2` INT NOT NULL DEFAULT 0, `EffectMiscValueB3` INT NOT NULL DEFAULT 0, `EffectTriggerSpell1` INT UNSIGNED NOT NULL DEFAULT 0, `EffectTriggerSpell2` INT UNSIGNED NOT NULL DEFAULT 0, `EffectTriggerSpell3` INT UNSIGNED NOT NULL DEFAULT 0, `EffectSpellClassMaskA1` INT UNSIGNED NOT NULL DEFAULT 0, `EffectSpellClassMaskA2` INT UNSIGNED NOT NULL DEFAULT 0, `EffectSpellClassMaskA3` INT UNSIGNED NOT NULL DEFAULT 0, `EffectSpellClassMaskB1` INT UNSIGNED NOT NULL DEFAULT 0, `EffectSpellClassMaskB2` INT UNSIGNED NOT NULL DEFAULT 0, `EffectSpellClassMaskB3` INT UNSIGNED NOT NULL DEFAULT 0, `EffectSpellClassMaskC1` INT UNSIGNED NOT NULL DEFAULT 0, `EffectSpellClassMaskC2` INT UNSIGNED NOT NULL DEFAULT 0, `EffectSpellClassMaskC3` INT UNSIGNED NOT NULL DEFAULT 0, `MaxTargetLevel` TINYINT UNSIGNED NOT NULL DEFAULT 0, `SpellFamilyName` TINYINT UNSIGNED NOT NULL DEFAULT 0, `SpellFamilyFlags1` INT UNSIGNED NOT NULL DEFAULT 0, `SpellFamilyFlags2` INT UNSIGNED NOT NULL DEFAULT 0, `SpellFamilyFlags3` INT UNSIGNED NOT NULL DEFAULT 0, `MaxAffectedTargets` TINYINT UNSIGNED NOT NULL DEFAULT 0, `DmgClass` TINYINT UNSIGNED NOT NULL DEFAULT 0, `PreventionType` TINYINT UNSIGNED NOT NULL DEFAULT 0, `DmgMultiplier1` FLOAT NOT NULL DEFAULT 0, `DmgMultiplier2` FLOAT NOT NULL DEFAULT 0, `DmgMultiplier3` FLOAT NOT NULL DEFAULT 0, `AreaGroupId` INT NOT NULL DEFAULT 0, `SchoolMask` INT UNSIGNED NOT NULL DEFAULT 0, `Comment` TEXT NOT NULL, PRIMARY KEY (`Id`) )ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Custom spell.dbc entries'; -- -- Table structure for table `spell_disabled` -- DROP TABLE IF EXISTS `spell_disabled`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_disabled` ( `entry` int(11) unsigned NOT NULL default '0' COMMENT 'Spell entry', `disable_mask` int(8) unsigned NOT NULL default '0', `comment` varchar(64) NOT NULL default '', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Disabled Spell System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_elixir` -- DROP TABLE IF EXISTS `spell_elixir`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_elixir` ( `entry` int(11) unsigned NOT NULL default '0' COMMENT 'SpellId of potion', `mask` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Mask 0x1 battle 0x2 guardian 0x3 flask 0x7 unstable flasks 0xB shattrath flasks', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_enchant_proc_data` -- DROP TABLE IF EXISTS `spell_enchant_proc_data`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_enchant_proc_data` ( `entry` int(10) unsigned NOT NULL, `customChance` int(10) unsigned NOT NULL default '0', `PPMChance` float unsigned NOT NULL default '0', `procEx` float unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Spell enchant proc data'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_learn_spell` -- DROP TABLE IF EXISTS `spell_learn_spell`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_learn_spell` ( `entry` smallint(5) unsigned NOT NULL default '0', `SpellID` smallint(5) unsigned NOT NULL default '0', `Active` tinyint(3) unsigned NOT NULL default '1', PRIMARY KEY (`entry`,`SpellID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_linked_spell` -- DROP TABLE IF EXISTS `spell_linked_spell`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_linked_spell` ( `spell_trigger` mediumint(8) NOT NULL, `spell_effect` mediumint(8) NOT NULL default '0', `type` tinyint(3) unsigned NOT NULL default '0', `comment` text NOT NULL, UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='Spell System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_loot_template` -- DROP TABLE IF EXISTS `spell_loot_template`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_loot_template` ( `entry` mediumint(8) unsigned NOT NULL default '0', `item` mediumint(8) unsigned NOT NULL default '0', `ChanceOrQuestChance` float NOT NULL default '100', `groupid` tinyint(3) unsigned NOT NULL default '0', `mincountOrRef` mediumint(9) NOT NULL default '1', `maxcount` tinyint(3) unsigned NOT NULL default '1', `lootcondition` tinyint(3) unsigned NOT NULL default '0', `condition_value1` mediumint(8) unsigned NOT NULL default '0', `condition_value2` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`,`item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_pet_auras` -- DROP TABLE IF EXISTS `spell_pet_auras`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_pet_auras` ( `spell` mediumint(8) unsigned NOT NULL COMMENT 'dummy spell id', `effectId` tinyint(3) unsigned NOT NULL default '0', `pet` mediumint(8) unsigned NOT NULL default '0' COMMENT 'pet id; 0 = all', `aura` mediumint(8) unsigned NOT NULL COMMENT 'pet aura id', PRIMARY KEY (`spell`,`effectId`,`pet`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_proc_event` -- DROP TABLE IF EXISTS `spell_proc_event`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_proc_event` ( `entry` mediumint(8) unsigned NOT NULL default '0', `SchoolMask` tinyint(4) NOT NULL default '0', `SpellFamilyName` smallint(5) unsigned NOT NULL default '0', `SpellFamilyMask0` int(10) unsigned NOT NULL default '0', `SpellFamilyMask1` int(10) unsigned NOT NULL default '0', `SpellFamilyMask2` int(10) unsigned NOT NULL default '0', `procFlags` int(10) unsigned NOT NULL default '0', `procEx` int(10) unsigned NOT NULL default '0', `ppmRate` float NOT NULL default '0', `CustomChance` float NOT NULL default '0', `Cooldown` int(10) unsigned NOT NULL default '0', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_required` -- DROP TABLE IF EXISTS `spell_required`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_required` ( `spell_id` mediumint(9) NOT NULL default '0', `req_spell` mediumint(9) NOT NULL default '0', PRIMARY KEY (`spell_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Additinal Data'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_script_target` -- DROP TABLE IF EXISTS `spell_script_target`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_script_target` ( `entry` mediumint(8) unsigned NOT NULL, `type` tinyint(3) unsigned NOT NULL default '0', `targetEntry` mediumint(8) unsigned NOT NULL default '0', UNIQUE KEY `entry_type_target` (`entry`,`type`,`targetEntry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Spell System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_scripts` -- DROP TABLE IF EXISTS `spell_scripts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_scripts` ( `id` mediumint(8) unsigned NOT NULL default '0', `delay` int(10) unsigned NOT NULL default '0', `command` mediumint(8) unsigned NOT NULL default '0', `datalong` mediumint(8) unsigned NOT NULL default '0', `datalong2` int(10) unsigned NOT NULL default '0', `dataint` int(11) NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `o` float NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_target_position` -- DROP TABLE IF EXISTS `spell_target_position`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_target_position` ( `id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier', `target_map` smallint(5) unsigned NOT NULL default '0', `target_position_x` float NOT NULL default '0', `target_position_y` float NOT NULL default '0', `target_position_z` float NOT NULL default '0', `target_orientation` float NOT NULL default '0', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `spell_threat` -- DROP TABLE IF EXISTS `spell_threat`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `spell_threat` ( `entry` mediumint(8) unsigned NOT NULL, `Threat` smallint(6) NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED; SET character_set_client = @saved_cs_client; -- -- Table structure for table `transport_events` -- DROP TABLE IF EXISTS `transport_events`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `transport_events` ( `entry` int(11) unsigned NOT NULL default '0', `waypoint_id` int(11) unsigned NOT NULL default '0', `event_id` int(11) unsigned NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Dumping data for table `transport_events` -- LOCK TABLES `transport_events` WRITE; /*!40000 ALTER TABLE `transport_events` DISABLE KEYS */; /*!40000 ALTER TABLE `transport_events` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `transports` -- DROP TABLE IF EXISTS `transports`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `transports` ( `entry` mediumint(8) unsigned NOT NULL default '0', `name` text, `period` mediumint(8) unsigned NOT NULL default '0', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Transports'; SET character_set_client = @saved_cs_client; -- -- Dumping data for table `transports` -- LOCK TABLES `transports` WRITE; /*!40000 ALTER TABLE `transports` DISABLE KEYS */; /*!40000 ALTER TABLE `transports` ENABLE KEYS */; UNLOCK TABLES; -- -- Table structure for table `trinity_string` -- DROP TABLE IF EXISTS `trinity_string`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `trinity_string` ( `entry` mediumint(8) unsigned NOT NULL default '0', `content_default` text NOT NULL, `content_loc1` text, `content_loc2` text, `content_loc3` text, `content_loc4` text, `content_loc5` text, `content_loc6` text, `content_loc7` text, `content_loc8` text, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `version` -- DROP TABLE IF EXISTS `version`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `version` ( `core_version` varchar(120) default NULL COMMENT 'Core revision dumped at startup.', `core_revision` varchar(120) default NULL COMMENT 'Revision of Core.', `db_version` varchar(120) default NULL COMMENT 'Version of world DB.', `script_version` varchar(120) default NULL COMMENT 'Version of scripts DB.' ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Version Notes'; SET character_set_client = @saved_cs_client; -- -- Table structure for table `waypoint_data` -- DROP TABLE IF EXISTS `waypoint_data`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `waypoint_data` ( `id` int(10) unsigned NOT NULL default '0' COMMENT 'Creature GUID', `point` mediumint(8) unsigned NOT NULL default '0', `position_x` float NOT NULL default '0', `position_y` float NOT NULL default '0', `position_z` float NOT NULL default '0', `delay` int(10) unsigned NOT NULL default '0', `move_flag` tinyint(1) NOT NULL default '0', `action` int(11) NOT NULL default '0', `action_chance` smallint(3) NOT NULL default '100', `wpguid` int(11) NOT NULL default '0' ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- -- Table structure for table `waypoint_scripts` -- DROP TABLE IF EXISTS `waypoint_scripts`; SET @saved_cs_client = @@character_set_client; SET character_set_client = utf8; CREATE TABLE `waypoint_scripts` ( `id` int(11) unsigned NOT NULL default '0', `delay` int(11) unsigned NOT NULL default '0', `command` int(11) unsigned NOT NULL default '0', `datalong` int(11) unsigned NOT NULL default '0', `datalong2` int(11) unsigned NOT NULL default '0', `dataint` int(11) unsigned NOT NULL default '0', `x` float NOT NULL default '0', `y` float NOT NULL default '0', `z` float NOT NULL default '0', `o` float NOT NULL default '0', `guid` int(11) NOT NULL default '0', PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; SET character_set_client = @saved_cs_client; -- Dump completed on 2009-06-12 2:23:05