/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef _MMAP_MANAGER_H #define _MMAP_MANAGER_H #include "Define.h" #include #include #include #include #include #include // move map related classes namespace MMAP { struct MMapData; typedef std::unordered_map> MMapDataSet; enum class LoadResult : uint8 { Success, AlreadyLoaded, FileNotFound, VersionMismatch, ReadFromFileFailed, LibraryError }; // singleton class // holds all all access to mmap loading unloading and meshes class TC_COMMON_API MMapManager { public: MMapManager(); MMapManager(MMapManager const& other) = delete; MMapManager(MMapManager&& other) noexcept = delete; MMapManager& operator=(MMapManager const& other) = delete; MMapManager& operator=(MMapManager&& other) noexcept = delete; ~MMapManager(); static MMapManager* instance(); void InitializeThreadUnsafe(std::unordered_map> const& mapData); LoadResult loadMap(std::string_view basePath, uint32 mapId, int32 x, int32 y); bool loadMapInstance(std::string_view basePath, uint32 meshMapId, uint32 instanceMapId, uint32 instanceId); bool unloadMap(uint32 mapId, int32 x, int32 y); bool unloadMap(uint32 mapId); bool unloadMapInstance(uint32 meshMapId, uint32 instanceMapId, uint32 instanceId); // the returned [dtNavMeshQuery const*] is NOT threadsafe dtNavMeshQuery const* GetNavMeshQuery(uint32 meshMapId, uint32 instanceMapId, uint32 instanceId); dtNavMesh const* GetNavMesh(uint32 mapId); uint32 getLoadedTilesCount() const { return loadedTiles; } uint32 getLoadedMapsCount() const { return uint32(loadedMMaps.size()); } private: LoadResult loadMapData(std::string_view basePath, uint32 mapId); uint32 packTileID(int32 x, int32 y); MMapDataSet::const_iterator GetMMapData(uint32 mapId) const; MMapDataSet loadedMMaps; uint32 loadedTiles = 0; bool thread_safe_environment = true; std::unordered_map parentMapData; }; } #endif