/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef MapDefines_h__
#define MapDefines_h__
#include "Define.h"
#include "EnumFlag.h"
#include "Optional.h"
#include
/// Represents a map magic value of 4 bytes (used in versions)
using u_map_magic = std::array;
TC_COMMON_API extern u_map_magic const MapMagic;
TC_COMMON_API extern uint32 const MapVersionMagic;
TC_COMMON_API extern u_map_magic const MapAreaMagic;
TC_COMMON_API extern u_map_magic const MapHeightMagic;
TC_COMMON_API extern u_map_magic const MapLiquidMagic;
// ******************************************
// Map file format defines
// ******************************************
struct map_fileheader
{
u_map_magic mapMagic;
uint32 versionMagic;
uint32 buildMagic;
uint32 areaMapOffset;
uint32 areaMapSize;
uint32 heightMapOffset;
uint32 heightMapSize;
uint32 liquidMapOffset;
uint32 liquidMapSize;
uint32 holesOffset;
uint32 holesSize;
};
enum class map_areaHeaderFlags : uint16
{
None = 0x0000,
NoArea = 0x0001
};
DEFINE_ENUM_FLAG(map_areaHeaderFlags);
struct map_areaHeader
{
u_map_magic areaMagic;
EnumFlag flags = map_areaHeaderFlags::None;
uint16 gridArea;
};
enum class map_heightHeaderFlags : uint32
{
None = 0x0000,
NoHeight = 0x0001,
HeightAsInt16 = 0x0002,
HeightAsInt8 = 0x0004,
HasFlightBounds = 0x0008
};
DEFINE_ENUM_FLAG(map_heightHeaderFlags);
struct map_heightHeader
{
u_map_magic heightMagic;
EnumFlag flags = map_heightHeaderFlags::None;
float gridHeight;
float gridMaxHeight;
};
enum class map_liquidHeaderFlags : uint8
{
None = 0x0000,
NoType = 0x0001,
NoHeight = 0x0002
};
DEFINE_ENUM_FLAG(map_liquidHeaderFlags);
enum class map_liquidHeaderTypeFlags : uint8
{
NoWater = 0x00,
Water = 0x01,
Ocean = 0x02,
Magma = 0x04,
Slime = 0x08,
DarkWater = 0x10,
AllLiquids = Water | Ocean | Magma | Slime
};
DEFINE_ENUM_FLAG(map_liquidHeaderTypeFlags);
struct map_liquidHeader
{
u_map_magic liquidMagic;
EnumFlag flags = map_liquidHeaderFlags::None;
EnumFlag liquidFlags = map_liquidHeaderTypeFlags::NoWater;
uint16 liquidType;
uint8 offsetX;
uint8 offsetY;
uint8 width;
uint8 height;
float liquidLevel;
};
enum ZLiquidStatus : uint32
{
LIQUID_MAP_NO_WATER = 0x00000000,
LIQUID_MAP_ABOVE_WATER = 0x00000001,
LIQUID_MAP_WATER_WALK = 0x00000002,
LIQUID_MAP_IN_WATER = 0x00000004,
LIQUID_MAP_UNDER_WATER = 0x00000008,
LIQUID_MAP_OCEAN_FLOOR = 0x00000010
};
#define MAP_LIQUID_STATUS_SWIMMING (LIQUID_MAP_IN_WATER | LIQUID_MAP_UNDER_WATER)
#define MAP_LIQUID_STATUS_IN_CONTACT (MAP_LIQUID_STATUS_SWIMMING | LIQUID_MAP_WATER_WALK)
struct LiquidData
{
EnumFlag type_flags = map_liquidHeaderTypeFlags::NoWater;
uint32 entry;
float level;
float depth_level;
};
struct WmoLocation
{
WmoLocation() = default;
WmoLocation(int32 groupId, int32 nameSetId, int32 rootId, uint32 uniqueId)
: GroupId(groupId), NameSetId(nameSetId), RootId(rootId), UniqueId(uniqueId) { }
int32 GroupId = 0;
int32 NameSetId = 0;
int32 RootId = 0;
uint32 UniqueId = 0;
};
struct PositionFullTerrainStatus
{
PositionFullTerrainStatus() : areaId(0), floorZ(0.0f), outdoors(true), liquidStatus(LIQUID_MAP_NO_WATER) { }
uint32 areaId;
float floorZ;
bool outdoors;
ZLiquidStatus liquidStatus;
Optional wmoLocation;
Optional liquidInfo;
};
#endif // MapDefines_h__