/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef MapDefines_h__ #define MapDefines_h__ #include "Define.h" #include "EnumFlag.h" #include "Optional.h" #include /// Represents a map magic value of 4 bytes (used in versions) using u_map_magic = std::array; TC_COMMON_API extern u_map_magic const MapMagic; TC_COMMON_API extern uint32 const MapVersionMagic; TC_COMMON_API extern u_map_magic const MapAreaMagic; TC_COMMON_API extern u_map_magic const MapHeightMagic; TC_COMMON_API extern u_map_magic const MapLiquidMagic; // ****************************************** // Map file format defines // ****************************************** struct map_fileheader { u_map_magic mapMagic; uint32 versionMagic; uint32 buildMagic; uint32 areaMapOffset; uint32 areaMapSize; uint32 heightMapOffset; uint32 heightMapSize; uint32 liquidMapOffset; uint32 liquidMapSize; uint32 holesOffset; uint32 holesSize; }; enum class map_areaHeaderFlags : uint16 { None = 0x0000, NoArea = 0x0001 }; DEFINE_ENUM_FLAG(map_areaHeaderFlags); struct map_areaHeader { u_map_magic areaMagic; EnumFlag flags = map_areaHeaderFlags::None; uint16 gridArea; }; enum class map_heightHeaderFlags : uint32 { None = 0x0000, NoHeight = 0x0001, HeightAsInt16 = 0x0002, HeightAsInt8 = 0x0004, HasFlightBounds = 0x0008 }; DEFINE_ENUM_FLAG(map_heightHeaderFlags); struct map_heightHeader { u_map_magic heightMagic; EnumFlag flags = map_heightHeaderFlags::None; float gridHeight; float gridMaxHeight; }; enum class map_liquidHeaderFlags : uint8 { None = 0x0000, NoType = 0x0001, NoHeight = 0x0002 }; DEFINE_ENUM_FLAG(map_liquidHeaderFlags); enum class map_liquidHeaderTypeFlags : uint8 { NoWater = 0x00, Water = 0x01, Ocean = 0x02, Magma = 0x04, Slime = 0x08, DarkWater = 0x10, AllLiquids = Water | Ocean | Magma | Slime }; DEFINE_ENUM_FLAG(map_liquidHeaderTypeFlags); struct map_liquidHeader { u_map_magic liquidMagic; EnumFlag flags = map_liquidHeaderFlags::None; EnumFlag liquidFlags = map_liquidHeaderTypeFlags::NoWater; uint16 liquidType; uint8 offsetX; uint8 offsetY; uint8 width; uint8 height; float liquidLevel; }; enum ZLiquidStatus : uint32 { LIQUID_MAP_NO_WATER = 0x00000000, LIQUID_MAP_ABOVE_WATER = 0x00000001, LIQUID_MAP_WATER_WALK = 0x00000002, LIQUID_MAP_IN_WATER = 0x00000004, LIQUID_MAP_UNDER_WATER = 0x00000008, LIQUID_MAP_OCEAN_FLOOR = 0x00000010 }; #define MAP_LIQUID_STATUS_SWIMMING (LIQUID_MAP_IN_WATER | LIQUID_MAP_UNDER_WATER) #define MAP_LIQUID_STATUS_IN_CONTACT (MAP_LIQUID_STATUS_SWIMMING | LIQUID_MAP_WATER_WALK) struct LiquidData { EnumFlag type_flags = map_liquidHeaderTypeFlags::NoWater; uint32 entry; float level; float depth_level; }; struct WmoLocation { WmoLocation() = default; WmoLocation(int32 groupId, int32 nameSetId, int32 rootId, uint32 uniqueId) : GroupId(groupId), NameSetId(nameSetId), RootId(rootId), UniqueId(uniqueId) { } int32 GroupId = 0; int32 NameSetId = 0; int32 RootId = 0; uint32 UniqueId = 0; }; struct PositionFullTerrainStatus { PositionFullTerrainStatus() : areaId(0), floorZ(0.0f), outdoors(true), liquidStatus(LIQUID_MAP_NO_WATER) { } uint32 areaId; float floorZ; bool outdoors; ZLiquidStatus liquidStatus; Optional wmoLocation; Optional liquidInfo; }; #endif // MapDefines_h__