/*
* Copyright (C) 2008-2016 TrinityCore
* Copyright (C) 2005-2008 MaNGOS
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef LOCKEDQUEUE_H
#define LOCKEDQUEUE_H
#include
#include
template >
class LockedQueue
{
//! Lock access to the queue.
std::mutex _lock;
//! Storage backing the queue.
StorageType _queue;
//! Cancellation flag.
volatile bool _canceled;
public:
//! Create a LockedQueue.
LockedQueue()
: _canceled(false)
{
}
//! Destroy a LockedQueue.
virtual ~LockedQueue()
{
}
//! Adds an item to the queue.
void add(const T& item)
{
lock();
_queue.push_back(item);
unlock();
}
//! Gets the next result in the queue, if any.
bool next(T& result)
{
std::lock_guard lock(_lock);
if (_queue.empty())
return false;
result = _queue.front();
_queue.pop_front();
return true;
}
template
bool next(T& result, Checker& check)
{
std::lock_guard lock(_lock);
if (_queue.empty())
return false;
result = _queue.front();
if (!check.Process(result))
return false;
_queue.pop_front();
return true;
}
//! Peeks at the top of the queue. Check if the queue is empty before calling! Remember to unlock after use if autoUnlock == false.
T& peek(bool autoUnlock = false)
{
lock();
T& result = _queue.front();
if (autoUnlock)
unlock();
return result;
}
//! Cancels the queue.
void cancel()
{
std::lock_guard lock(_lock);
_canceled = true;
}
//! Checks if the queue is cancelled.
bool cancelled()
{
std::lock_guard lock(_lock);
return _canceled;
}
//! Locks the queue for access.
void lock()
{
this->_lock.lock();
}
//! Unlocks the queue.
void unlock()
{
this->_lock.unlock();
}
///! Calls pop_front of the queue
void pop_front()
{
std::lock_guard lock(_lock);
_queue.pop_front();
}
///! Checks if we're empty or not with locks held
bool empty()
{
std::lock_guard lock(_lock);
return _queue.empty();
}
};
#endif