/* * Copyright (C) 2008-2017 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __EVENTPROCESSOR_H #define __EVENTPROCESSOR_H #include "Define.h" #include class EventProcessor; // Note. All times are in milliseconds here. class TC_COMMON_API BasicEvent { friend class EventProcessor; enum class AbortState : uint8 { STATE_RUNNING, STATE_ABORT_SCHEDULED, STATE_ABORTED }; public: BasicEvent() : m_abortState(AbortState::STATE_RUNNING), m_addTime(0), m_execTime(0) { } virtual ~BasicEvent() { } // override destructor to perform some actions on event removal // this method executes when the event is triggered // return false if event does not want to be deleted // e_time is execution time, p_time is update interval virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; } virtual bool IsDeletable() const { return true; } // this event can be safely deleted virtual void Abort(uint64 /*e_time*/) { } // this method executes when the event is aborted // Aborts the event at the next update tick void ScheduleAbort(); private: void SetAborted(); bool IsRunning() const { return (m_abortState == AbortState::STATE_RUNNING); } bool IsAbortScheduled() const { return (m_abortState == AbortState::STATE_ABORT_SCHEDULED); } bool IsAborted() const { return (m_abortState == AbortState::STATE_ABORTED); } AbortState m_abortState; // set by externals when the event is aborted, aborted events don't execute // these can be used for time offset control uint64 m_addTime; // time when the event was added to queue, filled by event handler uint64 m_execTime; // planned time of next execution, filled by event handler }; class TC_COMMON_API EventProcessor { public: EventProcessor() : m_time(0) { } ~EventProcessor(); void Update(uint32 p_time); void KillAllEvents(bool force); void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true); uint64 CalculateTime(uint64 t_offset) const; protected: uint64 m_time; std::multimap m_events; }; #endif