/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef TRINITYCORE_TILE_BUILDER_H
#define TRINITYCORE_TILE_BUILDER_H
#include "Common.h"
#include "Memory.h"
#include "StringFormat.h"
#include "TerrainBuilder.h"
#include
#include
namespace MMAP
{
struct TileConfig;
using detour_unique_ptr = std::unique_ptr())>;
class TC_MMAPS_COMMON_API TileBuilder
{
public:
TileBuilder(boost::filesystem::path const& inputDirectory,
boost::filesystem::path const& outputDirectory,
Optional maxWalkableAngle,
Optional maxWalkableAngleNotSteep,
bool skipLiquid,
bool bigBaseUnit,
bool debugOutput,
std::vector const* offMeshConnections);
TileBuilder(TileBuilder const&) = delete;
TileBuilder(TileBuilder&&) = delete;
TileBuilder& operator=(TileBuilder const&) = delete;
TileBuilder& operator=(TileBuilder&&) = delete;
virtual ~TileBuilder();
void buildTile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh);
// move map building
struct TileResult
{
detour_unique_ptr data;
int size = 0;
};
TileResult buildMoveMapTile(uint32 mapID,
uint32 tileX,
uint32 tileY,
MeshData& meshData,
float (&bmin)[3],
float (&bmax)[3],
dtNavMeshParams const* navMeshParams,
std::string_view fileNameSuffix = ""sv);
void saveMoveMapTileToFile(uint32 mapID, uint32 tileX, uint32 tileY, dtNavMesh* navMesh,
TileResult const& tileResult, std::string_view fileNameSuffix = ""sv);
virtual bool shouldSkipTile(uint32 mapID, uint32 tileX, uint32 tileY) const;
static void getTileBounds(uint32 tileX, uint32 tileY,
float const* verts, std::size_t vertCount,
float* bmin, float* bmax);
rcConfig GetMapSpecificConfig(uint32 mapID, float const (&bmin)[3], float const (&bmax)[3], TileConfig const& tileConfig) const;
virtual std::string GetProgressText() const;
virtual void OnTileDone() { }
protected:
boost::filesystem::path m_outputDirectory;
Optional m_maxWalkableAngle;
Optional m_maxWalkableAngleNotSteep;
bool m_bigBaseUnit;
bool m_debugOutput;
TerrainBuilder m_terrainBuilder;
// build performance - not really used for now
rcContext m_rcContext;
std::vector const* m_offMeshConnections;
};
}
#endif // TRINITYCORE_TILE_BUILDER_H