/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2009 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Database/DatabaseEnv.h" #include "Policies/SingletonImp.h" #include "AddonMgr.h" #include "ObjectAccessor.h" #include "Player.h" #include "Util.h" #include "Auth/Sha1.h" #include "ProgressBar.h" extern DatabaseType loginDatabase; INSTANTIATE_SINGLETON_1(AddonMgr); AddonMgr::AddonMgr() { } AddonMgr::~AddonMgr() { } void AddonMgr::LoadFromDB() { QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT name, crc FROM addons"); if (!result) { sLog.outErrorDb("The table `addons` is empty"); return; } barGoLink bar(result->GetRowCount()); uint32 count = 0; Field *fields; do { fields = result->Fetch(); bar.step(); count++; std::string name = fields[0].GetCppString(); uint32 crc = fields[1].GetUInt32(); SavedAddon addon(name, crc); m_knownAddons.push_back(addon); } while (result->NextRow()); sLog.outString(); sLog.outString(">> Loaded %u known addons", count); } void AddonMgr::SaveAddon(AddonInfo const& addon) { std::string name = addon.Name; CharacterDatabase.escape_string(name); CharacterDatabase.PExecute("INSERT INTO addons (name, crc) VALUES ('%s', %u)", name.c_str(), addon.CRC); SavedAddon newAddon(addon.Name, addon.CRC); m_knownAddons.push_back(newAddon); } SavedAddon const* AddonMgr::GetAddonInfo(const std::string& name) const { for (SavedAddonsList::const_iterator it = m_knownAddons.begin(); it != m_knownAddons.end(); ++it) { SavedAddon const& addon = (*it); if (addon.Name == name) return &addon; } return NULL; }