/* * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __BATTLEGROUNDIC_H #define __BATTLEGROUNDIC_H class BattleGround; enum Buffs { OIL_REFINERY = 68719, QUARRY = 68720 }; class BattleGroundICScore : public BattleGroundScore { public: BattleGroundICScore() {}; virtual ~BattleGroundICScore() {}; }; class BattleGroundIC : public BattleGround { friend class BattleGroundMgr; public: BattleGroundIC(); ~BattleGroundIC(); void Update(uint32 diff); /* inherited from BattlegroundClass */ virtual void AddPlayer(Player *plr); virtual void StartingEventCloseDoors(); virtual void StartingEventOpenDoors(); void RemovePlayer(Player *plr,uint64 guid); void HandleAreaTrigger(Player *Source, uint32 Trigger); bool SetupBattleGround(); void SpawnLeader(uint32 teamid); void HandleKillUnit(Creature *unit, Player *killer); void EndBattleGround(uint32 winner); void EventPlayerClickedOnFlag(Player *source, GameObject* /*target_obj*/); /* Scorekeeping */ void UpdatePlayerScore(Player *Source, uint32 type, uint32 value); private: }; #endif