/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2010 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "BattleGround.h" #include "BattleGroundRV.h" #include "ObjectAccessor.h" #include "Language.h" #include "Player.h" #include "WorldPacket.h" #include "GameObject.h" BattleGroundRV::BattleGroundRV() { m_BgObjects.resize(BG_RV_OBJECT_MAX); m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M; m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S; m_StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S; m_StartDelayTimes[BG_STARTING_EVENT_FOURTH] = BG_START_DELAY_NONE; //we must set messageIds m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_ARENA_ONE_MINUTE; m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_ARENA_THIRTY_SECONDS; m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS; m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN; } BattleGroundRV::~BattleGroundRV() { } void BattleGroundRV::Update(uint32 diff) { BattleGround::Update(diff); if (getTimer() < diff) { uint32 i; switch(getState()) { case BG_RV_STATE_OPEN_FENCES: { setTimer(BG_RV_PILAR_TO_FIRE_TIMER); setState(BG_RV_STATE_CLOSE_FIRE); break; } case BG_RV_STATE_CLOSE_FIRE: for (i = BG_RV_OBJECT_FIRE_1; i <= BG_RV_OBJECT_FIREDOOR_2; ++i) DoorClose(i); setTimer(BG_RV_FIRE_TO_PILAR_TIMER); setState(BG_RV_STATE_OPEN_PILARS); break; case BG_RV_STATE_OPEN_PILARS: for (i = BG_RV_OBJECT_PILAR_1; i <= BG_RV_OBJECT_PULLEY_2; ++i) DoorOpen(i); setTimer(BG_RV_PILAR_TO_FIRE_TIMER); setState(BG_RV_STATE_OPEN_FIRE); break; case BG_RV_STATE_OPEN_FIRE: for (i = BG_RV_OBJECT_FIRE_1; i <= BG_RV_OBJECT_FIREDOOR_2; ++i) DoorOpen(i); setTimer(BG_RV_FIRE_TO_PILAR_TIMER); setState(BG_RV_STATE_CLOSE_PILARS); break; case BG_RV_STATE_CLOSE_PILARS: uint32 i; for (i = BG_RV_OBJECT_PILAR_1; i <= BG_RV_OBJECT_PULLEY_2; ++i) DoorOpen(i); setTimer(BG_RV_PILAR_TO_FIRE_TIMER); setState(BG_RV_STATE_CLOSE_FIRE); break; } } else setTimer(getTimer() - diff); } void BattleGroundRV::StartingEventCloseDoors() { } void BattleGroundRV::StartingEventOpenDoors() { // Buff respawn SpawnBGObject(BG_RV_OBJECT_BUFF_1, 90); SpawnBGObject(BG_RV_OBJECT_BUFF_2, 90); // Open fences DoorOpen(BG_RV_OBJECT_FENCE_1); DoorOpen(BG_RV_OBJECT_FENCE_2); // Elevators DoorOpen(BG_RV_OBJECT_ELEVATOR_1); DoorOpen(BG_RV_OBJECT_ELEVATOR_2); setState(BG_RV_STATE_OPEN_FENCES); setTimer(BG_RV_FIRST_TIMER); } void BattleGroundRV::AddPlayer(Player *plr) { BattleGround::AddPlayer(plr); //create score and add it to map, default values are set in constructor BattleGroundRVScore* sc = new BattleGroundRVScore; m_PlayerScores[plr->GetGUID()] = sc; UpdateWorldState(BG_RV_WORLD_STATE_A, GetAlivePlayersCountByTeam(ALLIANCE)); UpdateWorldState(BG_RV_WORLD_STATE_H, GetAlivePlayersCountByTeam(HORDE)); } void BattleGroundRV::RemovePlayer(Player * /*plr*/, uint64 /*guid*/) { if (GetStatus() == STATUS_WAIT_LEAVE) return; UpdateWorldState(BG_RV_WORLD_STATE_A, GetAlivePlayersCountByTeam(ALLIANCE)); UpdateWorldState(BG_RV_WORLD_STATE_H, GetAlivePlayersCountByTeam(HORDE)); CheckArenaWinConditions(); } void BattleGroundRV::HandleKillPlayer(Player *player, Player *killer) { if (GetStatus() != STATUS_IN_PROGRESS) return; if (!killer) { sLog.outError("BattleGroundRV: Killer player not found"); return; } BattleGround::HandleKillPlayer(player, killer); UpdateWorldState(BG_RV_WORLD_STATE_A, GetAlivePlayersCountByTeam(ALLIANCE)); UpdateWorldState(BG_RV_WORLD_STATE_H, GetAlivePlayersCountByTeam(HORDE)); CheckArenaWinConditions(); } bool BattleGroundRV::HandlePlayerUnderMap(Player *player) { player->TeleportTo(GetMapId(), 763.5, -284, 28.276, 2.422, false); return true; } void BattleGroundRV::HandleAreaTrigger(Player *Source, uint32 Trigger) { if (GetStatus() != STATUS_IN_PROGRESS) return; switch(Trigger) { case 5224: case 5226: break; default: sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger); Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger); break; } } void BattleGroundRV::FillInitialWorldStates(WorldPacket &data) { data << uint32(BG_RV_WORLD_STATE_A) << uint32(GetAlivePlayersCountByTeam(ALLIANCE)); data << uint32(BG_RV_WORLD_STATE_H) << uint32(GetAlivePlayersCountByTeam(HORDE)); data << uint32(BG_RV_WORLD_STATE) << uint32(1); } void BattleGroundRV::Reset() { //call parent's class reset BattleGround::Reset(); } bool BattleGroundRV::SetupBattleGround() { // Fence if (!AddObject(BG_RV_OBJECT_FENCE_1, BG_RV_OBJECT_TYPE_FENCE_1, 763.432373, -274.058197, 28.276695, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_FENCE_2, BG_RV_OBJECT_TYPE_FENCE_2, 763.432373, -294.419464, 28.276684, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) // elevators || !AddObject(BG_RV_OBJECT_ELEVATOR_1, BG_RV_OBJECT_TYPE_ELEVATOR_1, 763.536377, -294.535767, 0.505383, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_ELEVATOR_2, BG_RV_OBJECT_TYPE_ELEVATOR_2, 763.506348, -273.873352, 0.505383, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY) // buffs || !AddObject(BG_RV_OBJECT_BUFF_1, BG_RV_OBJECT_TYPE_BUFF_1, 735.551819, -284.794678, 28.276682, 0.034906, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_BUFF_2, BG_RV_OBJECT_TYPE_BUFF_2, 791.224487, -284.794464, 28.276682, 2.600535, 0, 0, 0, RESPAWN_IMMEDIATELY) // fire || !AddObject(BG_RV_OBJECT_FIRE_1, BG_RV_OBJECT_TYPE_FIRE_1, 743.543457, -283.799469, 28.286655, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_FIRE_2, BG_RV_OBJECT_TYPE_FIRE_2, 782.971802, -283.799469, 28.286655, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_FIREDOOR_1, BG_RV_OBJECT_TYPE_FIREDOOR_1, 743.711060, -284.099609, 27.542587, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_FIREDOOR_2, BG_RV_OBJECT_TYPE_FIREDOOR_2, 783.221252, -284.133362, 27.535686, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY) // Gear || !AddObject(BG_RV_OBJECT_GEAR_1, BG_RV_OBJECT_TYPE_GEAR_1, 763.664551, -261.872986, 26.686588, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_GEAR_2, BG_RV_OBJECT_TYPE_GEAR_2, 763.578979, -306.146149, 26.665222, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) // Pulley || !AddObject(BG_RV_OBJECT_PULLEY_1, BG_RV_OBJECT_TYPE_PULLEY_1, 700.722290, -283.990662, 39.517582, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_PULLEY_2, BG_RV_OBJECT_TYPE_PULLEY_2, 826.303833, -283.996429, 39.517582, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY) // Pilars || !AddObject(BG_RV_OBJECT_PILAR_1, BG_RV_OBJECT_TYPE_PILAR_1, 763.632385, -306.162384, 25.909504, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_PILAR_2, BG_RV_OBJECT_TYPE_PILAR_2, 723.644287, -284.493256, 24.648525, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_PILAR_3, BG_RV_OBJECT_TYPE_PILAR_3, 763.611145, -261.856750, 25.909504, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_PILAR_4, BG_RV_OBJECT_TYPE_PILAR_4, 802.211609, -284.493256, 24.648525, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY) /* // Pilars Collision - Fixme: Use the collision pilars - should make u break LoS || !AddObject(BG_RV_OBJECT_PILAR_COLLISION_1, BG_RV_OBJECT_TYPE_PILAR_COLLISION_1, 763.632385, -306.162384, 30.639660, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_PILAR_COLLISION_2, BG_RV_OBJECT_TYPE_PILAR_COLLISION_2, 723.644287, -284.493256, 32.382710, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_PILAR_COLLISION_3, BG_RV_OBJECT_TYPE_PILAR_COLLISION_3, 763.611145, -261.856750, 30.639660, 0.000000, 0, 0, 0, RESPAWN_IMMEDIATELY) || !AddObject(BG_RV_OBJECT_PILAR_COLLISION_4, BG_RV_OBJECT_TYPE_PILAR_COLLISION_4, 802.211609, -284.493256, 32.382710, 3.141593, 0, 0, 0, RESPAWN_IMMEDIATELY) */ ) { sLog.outErrorDb("BatteGroundRV: Failed to spawn some object!"); return false; } return true; }