/*
* Copyright (C) 2005-2009 MaNGOS
*
* Copyright (C) 2008-2009 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Channel.h"
#include "ObjectMgr.h"
#include "SocialMgr.h"
#include "World.h"
Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
: m_name(name), m_announce(true), m_moderate(false), m_channelId(channel_id), m_ownerGUID(0), m_password(""), m_flags(0)
{
m_Team = Team;
// set special flags if built-in channel
ChatChannelsEntry const* ch = GetChannelEntryFor(channel_id);
if(ch) // it's built-in channel
{
channel_id = ch->ChannelID; // built-in channel
m_announce = false; // no join/leave announces
m_flags |= CHANNEL_FLAG_GENERAL; // for all built-in channels
if(ch->flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel
m_flags |= CHANNEL_FLAG_TRADE;
if(ch->flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels
m_flags |= CHANNEL_FLAG_CITY;
if(ch->flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel
m_flags |= CHANNEL_FLAG_LFG;
else // for all other channels
m_flags |= CHANNEL_FLAG_NOT_LFG;
m_IsSaved = false;
}
else // it's custom channel
{
m_flags |= CHANNEL_FLAG_CUSTOM;
//load not built in channel if saved
QueryResult *result = CharacterDatabase.PQuery("SELECT m_name, m_team, m_ownerGUID, m_announce, m_moderate, m_password, BannedList FROM channels WHERE m_name = '%s' AND m_team = '%u'", name.c_str(), m_Team);
if (result)//load
{
Field *fields = result->Fetch();
const char* db_name = fields[0].GetString();
uint32 db_team = fields[1].GetUInt32();
uint64 db_owner = fields[2].GetUInt64();
bool db_announce = fields[3].GetBool();
bool db_moderate = fields[4].GetBool();
const char* db_password = fields[5].GetString();
const char* db_BannedList = fields[6].GetString();
m_ownerGUID = db_owner;
m_announce = db_announce;
m_moderate = db_moderate;
m_password = db_password;
m_IsSaved = true;
if(db_BannedList)
{
Tokens tokens = StrSplit(db_BannedList, " ");
Tokens::iterator iter;
for (iter = tokens.begin();iter != tokens.end(); ++iter)
{
uint64 banned_guid = atol((*iter).c_str());
if(banned_guid)
{
sLog.outDebug("Channel(%s) loaded banned guid: %u",name.c_str(), banned_guid);
banned.insert(banned_guid);
}
}
}
}else{//save
std::ostringstream ss;
ss << "INSERT INTO channels (m_name,m_team,m_ownerGUID,m_announce,m_moderate,m_password) VALUES ('"
<< name.c_str() << "','" << m_Team << "','0','1','0','')";
if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) ))
{
sLog.outDebug("New Channel(%s) saved", name.c_str());
m_IsSaved = true;
}
}
}
}
void Channel::Join(uint64 p, const char *pass)
{
WorldPacket data;
if(IsOn(p))
{
if(!IsConstant()) // non send error message for built-in channels
{
MakePlayerAlreadyMember(&data, p);
SendToOne(&data, p);
}
return;
}
if(IsBanned(p))
{
MakeBanned(&data);
SendToOne(&data, p);
return;
}
if(m_password.length() > 0 && strcmp(pass, m_password.c_str()))
{
MakeWrongPassword(&data);
SendToOne(&data, p);
return;
}
Player *plr = objmgr.GetPlayer(p);
if(plr)
{
if(HasFlag(CHANNEL_FLAG_LFG) &&
sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER &&
(plr->GetGroup() || plr->m_lookingForGroup.Empty()) )
{
MakeNotInLfg(&data);
SendToOne(&data, p);
return;
}
if(plr->GetGuildId() && (GetFlags() == 0x38))
return;
plr->JoinedChannel(this);
}
if(m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL) ))
{
MakeJoined(&data, p);
SendToAll(&data);
}
data.clear();
PlayerInfo pinfo;
pinfo.player = p;
pinfo.flags = 0;
players[p] = pinfo;
MakeYouJoined(&data);
SendToOne(&data, p);
JoinNotify(p);
// if no owner first logged will become
if(!IsConstant() && !m_ownerGUID)
{
SetOwner(p, (players.size() > 1 ? true : false));
players[p].SetModerator(true);
}else if(!IsConstant() && m_ownerGUID && plr && m_ownerGUID == plr->GetGUID())
{
SetOwner(p, (players.size() > 1 ? true : false));
players[p].SetModerator(true);
}
}
void Channel::Leave(uint64 p, bool send)
{
if(!IsOn(p))
{
if(send)
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
}
else
{
Player *plr = objmgr.GetPlayer(p);
if(send)
{
WorldPacket data;
MakeYouLeft(&data);
SendToOne(&data, p);
if(plr)
plr->LeftChannel(this);
data.clear();
}
bool changeowner = players[p].IsOwner();
players.erase(p);
if(m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL) ))
{
WorldPacket data;
MakeLeft(&data, p);
SendToAll(&data);
}
LeaveNotify(p);
if(changeowner && !m_IsSaved)
{
uint64 newowner = !players.empty() ? players.begin()->second.player : 0;
SetOwner(newowner);
}
}
}
void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
{
AccountTypes sec = SEC_PLAYER;
Player *gplr = objmgr.GetPlayer(good);
if(gplr)
sec = gplr->GetSession()->GetSecurity();
if(!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
}
else if(!players[good].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
}
else
{
Player *bad = objmgr.GetPlayer(badname);
if(bad == NULL || !IsOn(bad->GetGUID()))
{
WorldPacket data;
MakePlayerNotFound(&data, badname);
SendToOne(&data, good);
}
else if(sec < SEC_GAMEMASTER && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, good);
}
else
{
bool changeowner = (m_ownerGUID == bad->GetGUID());
WorldPacket data;
if(ban && !IsBanned(bad->GetGUID()))
{
banned.insert(bad->GetGUID());
MakePlayerBanned(&data, bad->GetGUID(), good);
//save banlist
if(m_IsSaved)
{
std::ostringstream banlist;
BannedList::iterator iter;
for (iter = banned.begin();iter != banned.end(); ++iter)
{
banlist << (*iter) << " ";
}
std::ostringstream ss;
ss << "UPDATE channels SET BannedList = '" << banlist.str().c_str() << "' WHERE m_name = '"<GetGUID(), good);
SendToAll(&data);
players.erase(bad->GetGUID());
bad->LeftChannel(this);
if(changeowner)
{
uint64 newowner = !players.empty() ? good : false;
SetOwner(newowner);
}
}
}
}
void Channel::UnBan(uint64 good, const char *badname)
{
uint32 sec = 0;
Player *gplr = objmgr.GetPlayer(good);
if(gplr)
sec = gplr->GetSession()->GetSecurity();
if(!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
}
else if(!players[good].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
}
else
{
Player *bad = objmgr.GetPlayer(badname);
if(bad == NULL || !IsBanned(bad->GetGUID()))
{
WorldPacket data;
MakePlayerNotFound(&data, badname);
SendToOne(&data, good);
}
else
{
banned.erase(bad->GetGUID());
WorldPacket data;
MakePlayerUnbanned(&data, bad->GetGUID(), good);
SendToAll(&data);
//save banlist
if(m_IsSaved)
{
std::ostringstream banlist;
BannedList::iterator iter;
for (iter = banned.begin();iter != banned.end(); ++iter)
{
banlist << (*iter) << " ";
}
std::ostringstream ss;
ss << "UPDATE channels SET BannedList = '" << banlist.str().c_str() << "' WHERE m_name = '"<GetSession()->GetSecurity();
if(!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if(!players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
m_password = pass;
WorldPacket data;
MakePasswordChanged(&data, p);
SendToAll(&data);
if(m_IsSaved)
{
std::ostringstream ss;
ss << "UPDATE channels SET m_password = '" << pass << "' WHERE m_name = '"<GetSession()->GetSecurity();
if(!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if(!players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
Player *newp = objmgr.GetPlayer(p2n);
if(!newp)
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, p);
return;
}
PlayerInfo inf = players[newp->GetGUID()];
if(p == m_ownerGUID && newp->GetGUID() == m_ownerGUID && mod)
return;
if(!IsOn(newp->GetGUID()))
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, p);
return;
}
// allow make moderator from another team only if both is GMs
// at this moment this only way to show channel post for GM from another team
if( (plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) &&
plr->GetTeam() != newp->GetTeam() && !sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL) )
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, p);
return;
}
if(m_ownerGUID == newp->GetGUID() && m_ownerGUID != p)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, p);
return;
}
if(mod)
SetModerator(newp->GetGUID(), set);
else
SetMute(newp->GetGUID(), set);
}
}
void Channel::SetOwner(uint64 p, const char *newname)
{
Player *plr = objmgr.GetPlayer(p);
if (!plr)
return;
uint32 sec = plr->GetSession()->GetSecurity();
if(!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
return;
}
if(sec < SEC_GAMEMASTER && p != m_ownerGUID)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, p);
return;
}
Player *newp = objmgr.GetPlayer(newname);
if(newp == NULL || !IsOn(newp->GetGUID()))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, p);
return;
}
if(newp->GetTeam() != plr->GetTeam() && !sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, p);
return;
}
players[newp->GetGUID()].SetModerator(true);
SetOwner(newp->GetGUID());
}
void Channel::SendWhoOwner(uint64 p)
{
if(!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else
{
WorldPacket data;
MakeChannelOwner(&data);
SendToOne(&data, p);
}
}
void Channel::List(Player* player)
{
uint64 p = player->GetGUID();
if(!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else
{
WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+players.size()*(8+1));
data << uint8(1); // channel type?
data << GetName(); // channel name
data << uint8(GetFlags()); // channel flags?
size_t pos = data.wpos();
data << uint32(0); // size of list, placeholder
uint32 gmLevelInWhoList = sWorld.getConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
uint32 count = 0;
for(PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
Player *plr = objmgr.GetPlayer(i->first);
// PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
if (plr && (player->GetSession()->GetSecurity() > SEC_PLAYER || plr->GetSession()->GetSecurity() <= gmLevelInWhoList) &&
plr->IsVisibleGloballyFor(player))
{
data << uint64(i->first);
data << uint8(i->second.flags); // flags seems to be changed...
++count;
}
}
data.put(pos,count);
SendToOne(&data, p);
}
}
void Channel::Announce(uint64 p)
{
uint32 sec = 0;
Player *plr = objmgr.GetPlayer(p);
if(plr)
sec = plr->GetSession()->GetSecurity();
if(!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if(!players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
m_announce = !m_announce;
WorldPacket data;
if(m_announce)
MakeAnnouncementsOn(&data, p);
else
MakeAnnouncementsOff(&data, p);
SendToAll(&data);
if(m_IsSaved)
{
std::ostringstream ss;
ss << "UPDATE channels SET m_announce = '" << m_announce << "' WHERE m_name = '"<GetSession()->GetSecurity();
if(!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if(!players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
m_moderate = !m_moderate;
WorldPacket data;
if(m_moderate)
MakeModerationOn(&data, p);
else
MakeModerationOff(&data, p);
SendToAll(&data);
if(m_IsSaved)
{
std::ostringstream ss;
ss << "UPDATE channels SET m_moderate = '" << m_moderate << "' WHERE m_name = '"<GetSession()->GetSecurity();
if(!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
}
else if(players[p].IsMuted())
{
WorldPacket data;
MakeMuted(&data);
SendToOne(&data, p);
}
else if(m_moderate && !players[p].IsModerator() && sec < SEC_GAMEMASTER)
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, p);
}
else
{
uint32 messageLength = strlen(what) + 1;
WorldPacket data(SMSG_MESSAGECHAT, 1+4+8+4+m_name.size()+1+8+4+messageLength+1);
data << (uint8)CHAT_MSG_CHANNEL;
data << (uint32)lang;
data << p; // 2.1.0
data << uint32(0); // 2.1.0
data << m_name;
data << p;
data << messageLength;
data << what;
data << uint8(plr ? plr->chatTag() : 0);
SendToAll(&data, !players[p].IsModerator() ? p : false);
}
}
void Channel::Invite(uint64 p, const char *newname)
{
if(!IsOn(p))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, p);
return;
}
Player *newp = objmgr.GetPlayer(newname);
if(!newp)
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, p);
return;
}
Player *plr = objmgr.GetPlayer(p);
if (!plr)
return;
if (newp->GetTeam() != plr->GetTeam() && !sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakeInviteWrongFaction(&data);
SendToOne(&data, p);
return;
}
if(IsOn(newp->GetGUID()))
{
WorldPacket data;
MakePlayerAlreadyMember(&data, newp->GetGUID());
SendToOne(&data, p);
return;
}
WorldPacket data;
if(!newp->GetSocial()->HasIgnore(GUID_LOPART(p)))
{
MakeInvite(&data, p);
SendToOne(&data, newp->GetGUID());
data.clear();
}
MakePlayerInvited(&data, newp->GetName());
SendToOne(&data, p);
}
void Channel::SetOwner(uint64 guid, bool exclaim)
{
if(m_ownerGUID)
{
// [] will re-add player after it possible removed
PlayerList::iterator p_itr = players.find(m_ownerGUID);
if(p_itr != players.end())
p_itr->second.SetOwner(false);
}
m_ownerGUID = guid;
if(m_ownerGUID)
{
uint8 oldFlag = GetPlayerFlags(m_ownerGUID);
players[m_ownerGUID].SetOwner(true);
WorldPacket data;
MakeModeChange(&data, m_ownerGUID, oldFlag);
SendToAll(&data);
if(exclaim)
{
MakeOwnerChanged(&data, m_ownerGUID);
SendToAll(&data);
}
if(m_IsSaved)
{
std::ostringstream ss;
ss << "UPDATE channels SET m_ownerGUID = '" << guid << "' WHERE m_name = '"<first);
if(plr)
{
if(!p || !plr->GetSocial()->HasIgnore(GUID_LOPART(p)))
plr->GetSession()->SendPacket(data);
}
}
}
void Channel::SendToAllButOne(WorldPacket *data, uint64 who)
{
for(PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
if(i->first != who)
{
Player *plr = objmgr.GetPlayer(i->first);
if(plr)
plr->GetSession()->SendPacket(data);
}
}
}
void Channel::SendToOne(WorldPacket *data, uint64 who)
{
Player *plr = objmgr.GetPlayer(who);
if(plr)
plr->GetSession()->SendPacket(data);
}
void Channel::Voice(uint64 /*guid1*/, uint64 /*guid2*/)
{
}
void Channel::DeVoice(uint64 /*guid1*/, uint64 /*guid2*/)
{
}
// done
void Channel::MakeNotifyPacket(WorldPacket *data, uint8 notify_type)
{
data->Initialize(SMSG_CHANNEL_NOTIFY, 1+m_name.size()+1);
*data << uint8(notify_type);
*data << m_name;
}
// done 0x00
void Channel::MakeJoined(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_JOINED_NOTICE);
*data << uint64(guid);
}
// done 0x01
void Channel::MakeLeft(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_LEFT_NOTICE);
*data << uint64(guid);
}
// done 0x02
void Channel::MakeYouJoined(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_YOU_JOINED_NOTICE);
*data << uint8(GetFlags());
*data << uint32(GetChannelId());
*data << uint32(0);
}
// done 0x03
void Channel::MakeYouLeft(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_YOU_LEFT_NOTICE);
*data << uint32(GetChannelId());
*data << uint8(0); // can be 0x00 and 0x01
}
// done 0x04
void Channel::MakeWrongPassword(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_WRONG_PASSWORD_NOTICE);
}
// done 0x05
void Channel::MakeNotMember(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_NOT_MEMBER_NOTICE);
}
// done 0x06
void Channel::MakeNotModerator(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATOR_NOTICE);
}
// done 0x07
void Channel::MakePasswordChanged(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PASSWORD_CHANGED_NOTICE);
*data << uint64(guid);
}
// done 0x08
void Channel::MakeOwnerChanged(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_OWNER_CHANGED_NOTICE);
*data << uint64(guid);
}
// done 0x09
void Channel::MakePlayerNotFound(WorldPacket *data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_FOUND_NOTICE);
*data << name;
}
// done 0x0A
void Channel::MakeNotOwner(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_NOT_OWNER_NOTICE);
}
// done 0x0B
void Channel::MakeChannelOwner(WorldPacket *data)
{
std::string name = "";
if(!objmgr.GetPlayerNameByGUID(m_ownerGUID, name) || name.empty())
name = "PLAYER_NOT_FOUND";
MakeNotifyPacket(data, CHAT_CHANNEL_OWNER_NOTICE);
*data << ((IsConstant() || !m_ownerGUID) ? "Nobody" : name);
}
// done 0x0C
void Channel::MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags)
{
MakeNotifyPacket(data, CHAT_MODE_CHANGE_NOTICE);
*data << uint64(guid);
*data << uint8(oldflags);
*data << uint8(GetPlayerFlags(guid));
}
// done 0x0D
void Channel::MakeAnnouncementsOn(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_ON_NOTICE);
*data << uint64(guid);
}
// done 0x0E
void Channel::MakeAnnouncementsOff(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_OFF_NOTICE);
*data << uint64(guid);
}
// done 0x0F
void Channel::MakeModerationOn(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_MODERATION_ON_NOTICE);
*data << uint64(guid);
}
// done 0x10
void Channel::MakeModerationOff(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_MODERATION_OFF_NOTICE);
*data << uint64(guid);
}
// done 0x11
void Channel::MakeMuted(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_MUTED_NOTICE);
}
// done 0x12
void Channel::MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_KICKED_NOTICE);
*data << uint64(bad);
*data << uint64(good);
}
// done 0x13
void Channel::MakeBanned(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_BANNED_NOTICE);
}
// done 0x14
void Channel::MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_BANNED_NOTICE);
*data << uint64(bad);
*data << uint64(good);
}
// done 0x15
void Channel::MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_UNBANNED_NOTICE);
*data << uint64(bad);
*data << uint64(good);
}
// done 0x16
void Channel::MakePlayerNotBanned(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_BANNED_NOTICE);
*data << uint64(guid);
}
// done 0x17
void Channel::MakePlayerAlreadyMember(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_ALREADY_MEMBER_NOTICE);
*data << uint64(guid);
}
// done 0x18
void Channel::MakeInvite(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_INVITE_NOTICE);
*data << uint64(guid);
}
// done 0x19
void Channel::MakeInviteWrongFaction(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_INVITE_WRONG_FACTION_NOTICE);
}
// done 0x1A
void Channel::MakeWrongFaction(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_WRONG_FACTION_NOTICE);
}
// done 0x1B
void Channel::MakeInvalidName(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_INVALID_NAME_NOTICE);
}
// done 0x1C
void Channel::MakeNotModerated(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATED_NOTICE);
}
// done 0x1D
void Channel::MakePlayerInvited(WorldPacket *data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITED_NOTICE);
*data << name;
}
// done 0x1E
void Channel::MakePlayerInviteBanned(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITE_BANNED_NOTICE);
*data << uint64(guid);
}
// done 0x1F
void Channel::MakeThrottled(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_THROTTLED_NOTICE);
}
// done 0x20
void Channel::MakeNotInArea(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_AREA_NOTICE);
}
// done 0x21
void Channel::MakeNotInLfg(WorldPacket *data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_LFG_NOTICE);
}
// done 0x22
void Channel::MakeVoiceOn(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_ON_NOTICE);
*data << uint64(guid);
}
// done 0x23
void Channel::MakeVoiceOff(WorldPacket *data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_OFF_NOTICE);
*data << uint64(guid);
}
void Channel::JoinNotify(uint64 guid)
{
WorldPacket data;
if(IsConstant())
data.Initialize(SMSG_USERLIST_ADD, 8+1+1+4+GetName().size()+1);
else
data.Initialize(SMSG_USERLIST_UPDATE, 8+1+1+4+GetName().size()+1);
data << uint64(guid);
data << uint8(GetPlayerFlags(guid));
data << uint8(GetFlags());
data << uint32(GetNumPlayers());
data << GetName();
SendToAll(&data);
}
void Channel::LeaveNotify(uint64 guid)
{
WorldPacket data(SMSG_USERLIST_REMOVE, 8+1+4+GetName().size()+1);
data << uint64(guid);
data << uint8(GetFlags());
data << uint32(GetNumPlayers());
data << GetName();
SendToAll(&data);
}