/*
* Copyright (C) 2005-2009 MaNGOS
*
* Copyright (C) 2008-2009 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CREATUREAIIMPL_H
#define CREATUREAIIMPL_H
#include "Common.h"
#include "Platform/Define.h"
#define HEROIC(n,h) (HeroicMode ? h : n)
template
inline
const T& RAND(const T& v1, const T& v2)
{
return rand()%2 ? v1 : v2;
}
template
inline
const T& RAND(const T& v1, const T& v2, const T& v3)
{
switch(rand()%3)
{
default:
case 0: return v1;
case 1: return v2;
case 2: return v3;
}
}
template
inline
const T& RAND(const T& v1, const T& v2, const T& v3, const T& v4)
{
switch(rand()%4)
{
default:
case 0: return v1;
case 1: return v2;
case 2: return v3;
case 3: return v4;
}
}
template
inline
const T& RAND(const T& v1, const T& v2, const T& v3, const T& v4, const T& v5)
{
switch(rand()%4)
{
default:
case 0: return v1;
case 1: return v2;
case 2: return v3;
case 3: return v4;
case 4: return v5;
}
}
class EventMap : private std::map
{
private:
uint32 m_time, m_phase;
public:
explicit EventMap() : m_phase(0), m_time(0) {}
uint32 GetTimer() const { return m_time; }
void Reset() { clear(); m_time = 0; m_phase = 0; }
void Update(uint32 time) { m_time += time; }
void SetPhase(uint32 phase)
{
if(phase && phase < 9)
m_phase = (1 << (phase + 24));
}
void ScheduleEvent(uint32 eventId, uint32 time, uint32 gcd = 0, uint32 phase = 0)
{
time += m_time;
if(gcd && gcd < 9)
eventId |= (1 << (gcd + 16));
if(phase && phase < 9)
eventId |= (1 << (phase + 24));
iterator itr = find(time);
while(itr != end())
{
++time;
itr = find(time);
}
insert(std::make_pair(time, eventId));
}
uint32 ExecuteEvent()
{
while(!empty())
{
if(begin()->first > m_time)
return 0;
else if(m_phase && (begin()->second & 0xFF000000) && !(begin()->second & m_phase))
erase(begin());
else
{
uint32 eventId = (begin()->second & 0x0000FFFF);
erase(begin());
return eventId;
}
}
return 0;
}
void DelayEvents(uint32 time, uint32 gcd)
{
time += m_time;
gcd = (1 << (gcd + 16));
for(iterator itr = begin(); itr != end();)
{
if(itr->first >= time)
break;
if(itr->second & gcd)
{
ScheduleEvent(time, itr->second);
erase(itr++);
}
else
++itr;
}
}
};
enum AITarget
{
AITARGET_SELF,
AITARGET_VICTIM,
AITARGET_ENEMY,
AITARGET_ALLY,
AITARGET_BUFF,
AITARGET_DEBUFF,
};
enum AICondition
{
AICOND_AGGRO,
AICOND_COMBAT,
AICOND_DIE,
};
#define AI_DEFAULT_COOLDOWN 5000
struct AISpellInfoType
{
AISpellInfoType() : target(AITARGET_SELF), condition(AICOND_COMBAT), cooldown(AI_DEFAULT_COOLDOWN) {}
AITarget target;
AICondition condition;
uint32 cooldown;
};
TRINITY_DLL_SPEC AISpellInfoType * GetAISpellInfo(uint32 i);
#endif