/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2009 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _FORMATIONS_H #define _FORMATIONS_H #include "Common.h" class CreatureGroup; struct FormationInfo { uint32 leaderGUID; float follow_dist; float follow_angle; uint8 groupAI; }; class CreatureGroupManager { public: void AddCreatureToGroup(uint32 group_id, Creature *creature); void RemoveCreatureFromGroup(CreatureGroup *group, Creature *creature); void LoadCreatureFormations(); }; typedef UNORDERED_MAP CreatureGroupInfoType; extern CreatureGroupInfoType CreatureGroupMap; class CreatureGroup { private: Creature *m_leader; //Important do not forget sometimes to work with pointers instead synonims :D:D typedef std::map CreatureGroupMemberType; CreatureGroupMemberType m_members; uint32 m_groupID; bool m_Formed; public: //Group cannot be created empty explicit CreatureGroup(uint32 id) : m_groupID(id), m_leader(NULL), m_Formed(false) {} ~CreatureGroup() { sLog.outDebug("Destroying group"); } Creature* getLeader() const { return m_leader; } uint32 GetId() const { return m_groupID; } bool isEmpty() const { return m_members.empty(); } bool isFormed() const { return m_Formed; } void AddMember(Creature *member); void RemoveMember(Creature *member); void FormationReset(bool dismiss); void LeaderMoveTo(float x, float y, float z); void MemberAttackStart(Creature* member, Unit *target); }; #define formation_mgr Trinity::Singleton::Instance() #endif