/*
 * Copyright (C) 2005-2008 MaNGOS 
 *
 * Copyright (C) 2008 Trinity 
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */
#ifndef _HOSTILEREFMANAGER
#define _HOSTILEREFMANAGER
#include "Common.h"
#include "Utilities/LinkedReference/RefManager.h"
class Unit;
class ThreatManager;
class HostilReference;
struct SpellEntry;
//=================================================
class HostilRefManager : public RefManager
{
    private:
        Unit *iOwner;
    public:
        explicit HostilRefManager(Unit *pOwner) { iOwner = pOwner; }
        ~HostilRefManager();
        Unit* getOwner() { return iOwner; }
        // send threat to all my hateres for the pVictim
        // The pVictim is hated than by them as well
        // use for buffs and healing threat functionality
        void threatAssist(Unit *pVictim, float threat, SpellEntry const *threatSpell = 0, bool pSingleTarget=false);
        void addThreatPercent(int32 pValue);
        // The references are not needed anymore
        // tell the source to remove them from the list and free the mem
        void deleteReferences();
        HostilReference* getFirst() { return ((HostilReference* ) RefManager::getFirst()); }
        void updateThreatTables();
        void setOnlineOfflineState(bool pIsOnline);
        // set state for one reference, defined by Unit
        void setOnlineOfflineState(Unit *pCreature,bool pIsOnline);
        // delete one reference, defined by Unit
        void deleteReference(Unit *pCreature);
};
//=================================================
#endif