/*
* Copyright (C) 2005-2009 MaNGOS
*
* Copyright (C) 2008-2010 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "World.h"
#include "Player.h"
#include "Opcodes.h"
#include "Chat.h"
#include "ObjectAccessor.h"
#include "Language.h"
#include "AccountMgr.h"
#include "SystemConfig.h"
#include "revision.h"
#include "Util.h"
bool ChatHandler::HandleHelpCommand(const char* args)
{
char* cmd = strtok((char*)args, " ");
if(!cmd)
{
ShowHelpForCommand(getCommandTable(), "help");
ShowHelpForCommand(getCommandTable(), "");
}
else
{
if(!ShowHelpForCommand(getCommandTable(), cmd))
SendSysMessage(LANG_NO_HELP_CMD);
}
return true;
}
bool ChatHandler::HandleCommandsCommand(const char* args)
{
ShowHelpForCommand(getCommandTable(), "");
return true;
}
bool ChatHandler::HandleAccountCommand(const char* /*args*/)
{
AccountTypes gmlevel = m_session->GetSecurity();
PSendSysMessage(LANG_ACCOUNT_LEVEL, uint32(gmlevel));
return true;
}
bool ChatHandler::HandleStartCommand(const char* /*args*/)
{
Player *chr = m_session->GetPlayer();
if(chr->isInFlight())
{
SendSysMessage(LANG_YOU_IN_FLIGHT);
SetSentErrorMessage(true);
return false;
}
if(chr->isInCombat())
{
SendSysMessage(LANG_YOU_IN_COMBAT);
SetSentErrorMessage(true);
return false;
}
if((chr->isDead()) || (chr->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)))
{
// if player is dead and stuck, send ghost to graveyard
chr->RepopAtGraveyard();
return true;
}
// cast spell Stuck
chr->CastSpell(chr,7355,false);
return true;
}
bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
{
uint32 PlayersNum = sWorld.GetPlayerCount();
uint32 MaxPlayersNum = sWorld.GetMaxPlayerCount();
uint32 activeClientsNum = sWorld.GetActiveSessionCount();
uint32 queuedClientsNum = sWorld.GetQueuedSessionCount();
uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount();
uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount();
std::string uptime = secsToTimeString(sWorld.GetUptime());
uint32 updateTime = sWorld.GetUpdateTime();
PSendSysMessage(_FULLVERSION);
//if(m_session)
// full = _FULLVERSION(REVISION_DATE,REVISION_TIME,"|cffffffff|Hurl:" REVISION_ID "|h" REVISION_ID "|h|r");
//else
// full = _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_ID);
//SendSysMessage(full);
//PSendSysMessage(LANG_USING_WORLD_DB,sWorld.GetDBVersion());
//PSendSysMessage(LANG_USING_EVENT_AI,sWorld.GetCreatureEventAIVersion());
PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum);
PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
PSendSysMessage(LANG_UPTIME, uptime.c_str());
PSendSysMessage("Update time diff: %u.", updateTime);
return true;
}
bool ChatHandler::HandleDismountCommand(const char* /*args*/)
{
//If player is not mounted, so go out :)
if (!m_session->GetPlayer( )->IsMounted())
{
SendSysMessage(LANG_CHAR_NON_MOUNTED);
SetSentErrorMessage(true);
return false;
}
if(m_session->GetPlayer( )->isInFlight())
{
SendSysMessage(LANG_YOU_IN_FLIGHT);
SetSentErrorMessage(true);
return false;
}
m_session->GetPlayer()->Unmount();
m_session->GetPlayer()->RemoveAurasByType(SPELL_AURA_MOUNTED);
return true;
}
bool ChatHandler::HandleSaveCommand(const char* /*args*/)
{
Player *player=m_session->GetPlayer();
// save GM account without delay and output message (testing, etc)
if(m_session->GetSecurity() > SEC_PLAYER)
{
player->SaveToDB();
SendSysMessage(LANG_PLAYER_SAVED);
return true;
}
// save or plan save after 20 sec (logout delay) if current next save time more this value and _not_ output any messages to prevent cheat planning
uint32 save_interval = sWorld.getConfig(CONFIG_INTERVAL_SAVE);
if ((save_interval==0 || save_interval > 20*IN_MILISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILISECONDS))
player->SaveToDB();
return true;
}
bool ChatHandler::HandleGMListIngameCommand(const char* /*args*/)
{
bool first = true;
HashMapHolder::MapType &m = HashMapHolder::GetContainer();
HashMapHolder::MapType::const_iterator itr = m.begin();
for (; itr != m.end(); ++itr)
{
AccountTypes itr_sec = itr->second->GetSession()->GetSecurity();
if ((itr->second->isGameMaster() || (itr_sec > SEC_PLAYER && itr_sec <= sWorld.getConfig(CONFIG_GM_LEVEL_IN_GM_LIST))) &&
(!m_session || itr->second->IsVisibleGloballyFor(m_session->GetPlayer())))
{
if(first)
{
SendSysMessage(LANG_GMS_ON_SRV);
first = false;
}
SendSysMessage(GetNameLink(itr->second).c_str());
}
}
if(first)
SendSysMessage(LANG_GMS_NOT_LOGGED);
return true;
}
bool ChatHandler::HandleAccountPasswordCommand(const char* args)
{
if(!*args)
return false;
char *old_pass = strtok ((char*)args, " ");
char *new_pass = strtok (NULL, " ");
char *new_pass_c = strtok (NULL, " ");
if (!old_pass || !new_pass || !new_pass_c)
return false;
std::string password_old = old_pass;
std::string password_new = new_pass;
std::string password_new_c = new_pass_c;
if (strcmp(new_pass, new_pass_c) != 0)
{
SendSysMessage (LANG_NEW_PASSWORDS_NOT_MATCH);
SetSentErrorMessage (true);
return false;
}
if (!accmgr.CheckPassword (m_session->GetAccountId(), password_old))
{
SendSysMessage (LANG_COMMAND_WRONGOLDPASSWORD);
SetSentErrorMessage (true);
return false;
}
AccountOpResult result = accmgr.ChangePassword(m_session->GetAccountId(), password_new);
switch(result)
{
case AOR_OK:
SendSysMessage(LANG_COMMAND_PASSWORD);
break;
case AOR_PASS_TOO_LONG:
SendSysMessage(LANG_PASSWORD_TOO_LONG);
SetSentErrorMessage(true);
return false;
case AOR_NAME_NOT_EXIST: // not possible case, don't want get account name for output
default:
SendSysMessage(LANG_COMMAND_NOTCHANGEPASSWORD);
SetSentErrorMessage(true);
return false;
}
return true;
}
bool ChatHandler::HandleAccountAddonCommand(const char* args)
{
if(!*args)
return false;
char *szExp = strtok((char*)args," ");
uint32 account_id = m_session->GetAccountId();
int expansion=atoi(szExp); //get int anyway (0 if error)
if(expansion < 0 || expansion > sWorld.getConfig(CONFIG_EXPANSION))
return false;
// No SQL injection
loginDatabase.PExecute("UPDATE account SET expansion = '%d' WHERE id = '%u'", expansion, account_id);
PSendSysMessage(LANG_ACCOUNT_ADDON, expansion);
return true;
}
bool ChatHandler::HandleAccountLockCommand(const char* args)
{
if (!*args)
{
SendSysMessage(LANG_USE_BOL);
return true;
}
std::string argstr = (char*)args;
if (argstr == "on")
{
loginDatabase.PExecute( "UPDATE account SET locked = '1' WHERE id = '%d'",m_session->GetAccountId());
PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED);
return true;
}
if (argstr == "off")
{
loginDatabase.PExecute( "UPDATE account SET locked = '0' WHERE id = '%d'",m_session->GetAccountId());
PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED);
return true;
}
SendSysMessage(LANG_USE_BOL);
return true;
}
/// Display the 'Message of the day' for the realm
bool ChatHandler::HandleServerMotdCommand(const char* /*args*/)
{
PSendSysMessage(LANG_MOTD_CURRENT, sWorld.GetMotd());
return true;
}