/* * Copyright (C) 2005-2008 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _OBJECT_POS_SELECTOR_H #define _OBJECT_POS_SELECTOR_H #include #include enum UsedPosType { USED_POS_PLUS, USED_POS_MINUS }; inline UsedPosType operator ~(UsedPosType uptype) { return uptype==USED_POS_PLUS ? USED_POS_MINUS : USED_POS_PLUS; } struct ObjectPosSelector { struct UsedPos { UsedPos(float sign_, float size_,float dist_) : sign(sign_), size(size_),dist(dist_) {} float sign; float size; // size of point float dist; // dist to central point (including central point size) }; typedef std::multimap UsedPosList; // abs(angle)->Node ObjectPosSelector(float x,float y,float size,float dist); void AddUsedPos(float size,float angle,float dist); void InitializeAngle(); bool FirstAngle(float& angle); bool NextAngle(float& angle); bool NextUsedAngle(float& angle); bool NextPosibleAngle( float& angle ); bool CheckAngle(UsedPosList::value_type const& nextUsedPos, float sign, float angle ) const { float angle_step2 = GetAngle(nextUsedPos.second); float next_angle = nextUsedPos.first; if(nextUsedPos.second.sign * sign < 0) // last node from diff. list (-pi+alpha) next_angle = 2*M_PI-next_angle; // move to positive return fabs(angle)+angle_step2 <= next_angle; } bool CheckOriginal() const { return (m_UsedPosLists[USED_POS_PLUS].empty() || CheckAngle( *m_UsedPosLists[USED_POS_PLUS].begin(),1.0,0)) && (m_UsedPosLists[USED_POS_MINUS].empty() || CheckAngle( *m_UsedPosLists[USED_POS_MINUS].begin(),-1.0,0)); } bool IsNonBalanced() const { return m_UsedPosLists[USED_POS_PLUS].empty() != m_UsedPosLists[USED_POS_MINUS].empty(); } bool NextAngleFor( UsedPosList::value_type const& usedPos, float sign, UsedPosType uptype, float &angle ) { float angle_step = GetAngle(usedPos.second); // next possible angle angle = usedPos.first * usedPos.second.sign + angle_step * sign; UsedPosList::value_type const* nextNode = nextUsedPos(uptype); if(nextNode) { // if next node permit use selected angle, then do it if(!CheckAngle(*nextNode, sign, angle)) { m_smallStepOk[uptype] = false; return false; } } // possible more points m_smallStepOk[uptype] = true; m_smallStepAngle[uptype] = angle; m_smallStepNextUsedPos[uptype] = nextNode; return true; } bool NextSmallStepAngle( float sign, UsedPosType uptype, float &angle ) { // next possible angle angle = m_smallStepAngle[uptype] + m_anglestep * sign; if(fabs(angle) > M_PI) { m_smallStepOk[uptype] = false; return false; } if(m_smallStepNextUsedPos[uptype]) { if(fabs(angle) >= m_smallStepNextUsedPos[uptype]->first) { m_smallStepOk[uptype] = false; return false; } // if next node permit use selected angle, then do it if(!CheckAngle(*m_smallStepNextUsedPos[uptype], sign, angle)) { m_smallStepOk[uptype] = false; return false; } } // possible more points m_smallStepAngle[uptype] = angle; return true; } // next used post for m_nextUsedPos[uptype] UsedPosList::value_type const* nextUsedPos(UsedPosType uptype); // angle from used pos to next possible free pos float GetAngle(UsedPos const& usedPos) const { return acos(m_dist/(usedPos.dist+usedPos.size+m_size)); } float m_center_x; float m_center_y; float m_size; // size of object in center float m_dist; // distance for searching pos (including central object size) float m_anglestep; UsedPosList m_UsedPosLists[2]; UsedPosList::const_iterator m_nextUsedPos[2]; // field for small step from first after next used pos until next pos float m_smallStepAngle[2]; bool m_smallStepOk[2]; UsedPosList::value_type const* m_smallStepNextUsedPos[2]; }; #endif