/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2010 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Common.h" #include "Language.h" #include "WorldPacket.h" #include "WorldSession.h" #include "World.h" #include "ObjectMgr.h" #include "Log.h" #include "Opcodes.h" #include "Guild.h" #include "ArenaTeam.h" #include "GossipDef.h" #include "SocialMgr.h" /*enum PetitionType // dbc data { PETITION_TYPE_GUILD = 1, PETITION_TYPE_ARENA_TEAM = 3 };*/ // Charters ID in item_template #define GUILD_CHARTER 5863 #define GUILD_CHARTER_COST 1000 // 10 S #define ARENA_TEAM_CHARTER_2v2 23560 #define ARENA_TEAM_CHARTER_2v2_COST 800000 // 80 G #define ARENA_TEAM_CHARTER_3v3 23561 #define ARENA_TEAM_CHARTER_3v3_COST 1200000 // 120 G #define ARENA_TEAM_CHARTER_5v5 23562 #define ARENA_TEAM_CHARTER_5v5_COST 2000000 // 200 G void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) { sLog.outDebug("Received opcode CMSG_PETITION_BUY"); recv_data.hexlike(); uint64 guidNPC; uint32 clientIndex; // 1 for guild and arenaslot+1 for arenas in client std::string name; recv_data >> guidNPC; // NPC GUID recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data >> name; // name recv_data.read_skip(); // some string recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 recv_data.read_skip(); // 0 for (int i = 0; i < 10; ++i) recv_data.read_skip(); recv_data >> clientIndex; // index recv_data.read_skip(); // 0 sLog.outDebug("Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str()); // prevent cheating Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guidNPC,UNIT_NPC_FLAG_PETITIONER); if (!pCreature) { sLog.outDebug("WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC)); return; } // remove fake death if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); uint32 charterid = 0; uint32 cost = 0; uint32 type = 0; if (pCreature->isTabardDesigner()) { // if tabard designer, then trying to buy a guild charter. // do not let if already in guild. if (_player->GetGuildId()) return; charterid = GUILD_CHARTER; cost = GUILD_CHARTER_COST; type = 9; } else { // TODO: find correct opcode if (_player->getLevel() < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)) { SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)); return; } switch(clientIndex) // arenaSlot+1 as received from client (1 from 3 case) { case 1: charterid = ARENA_TEAM_CHARTER_2v2; cost = ARENA_TEAM_CHARTER_2v2_COST; type = 2; // 2v2 break; case 2: charterid = ARENA_TEAM_CHARTER_3v3; cost = ARENA_TEAM_CHARTER_3v3_COST; type = 3; // 3v3 break; case 3: charterid = ARENA_TEAM_CHARTER_5v5; cost = ARENA_TEAM_CHARTER_5v5_COST; type = 5; // 5v5 break; default: sLog.outDebug("unknown selection at buy arena petition: %u", clientIndex); return; } if (_player->GetArenaTeamId(clientIndex - 1)) // arenaSlot+1 as received from client { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM); return; } } if (type == 9) { if (objmgr.GetGuildByName(name)) { SendGuildCommandResult(GUILD_CREATE_S, name, GUILD_NAME_EXISTS); return; } if (objmgr.IsReservedName(name) || !ObjectMgr::IsValidCharterName(name)) { SendGuildCommandResult(GUILD_CREATE_S, name, GUILD_NAME_INVALID); return; } } else { if (objmgr.GetArenaTeamByName(name)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S); return; } if (objmgr.IsReservedName(name) || !ObjectMgr::IsValidCharterName(name)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID); return; } } ItemPrototype const *pProto = objmgr.GetItemPrototype(charterid); if (!pProto) { _player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0); return; } if (_player->GetMoney() < cost) { //player hasn't got enough money _player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, charterid, 0); return; } ItemPosCountVec dest; uint8 msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount); if (msg != EQUIP_ERR_OK) { _player->SendBuyError(msg, pCreature, charterid, 0); return; } _player->ModifyMoney(-(int32)cost); Item *charter = _player->StoreNewItem(dest, charterid, true); if (!charter) return; charter->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1, charter->GetGUIDLow()); // ITEM_FIELD_ENCHANTMENT_1_1 is guild/arenateam id // ITEM_FIELD_ENCHANTMENT_1_1+1 is current signatures count (showed on item) charter->SetState(ITEM_CHANGED, _player); _player->SendNewItem(charter, 1, true, false); // a petition is invalid, if both the owner and the type matches // we checked above, if this player is in an arenateam, so this must be // datacorruption QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT petitionguid FROM petition WHERE ownerguid = '%u' AND type = '%u'", _player->GetGUIDLow(), type); std::ostringstream ssInvalidPetitionGUIDs; if (result) { do { Field *fields = result->Fetch(); ssInvalidPetitionGUIDs << "'" << fields[0].GetUInt32() << "' , "; } while (result->NextRow()); } // delete petitions with the same guid as this one ssInvalidPetitionGUIDs << "'" << charter->GetGUIDLow() << "'"; sLog.outDebug("Invalid petition GUIDs: %s", ssInvalidPetitionGUIDs.str().c_str()); CharacterDatabase.escape_string(name); CharacterDatabase.BeginTransaction(); CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str()); CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid IN (%s)", ssInvalidPetitionGUIDs.str().c_str()); CharacterDatabase.PExecute("INSERT INTO petition (ownerguid, petitionguid, name, type) VALUES ('%u', '%u', '%s', '%u')", _player->GetGUIDLow(), charter->GetGUIDLow(), name.c_str(), type); CharacterDatabase.CommitTransaction(); } void WorldSession::HandlePetitionShowSignOpcode(WorldPacket & recv_data) { // ok sLog.outDebug("Received opcode CMSG_PETITION_SHOW_SIGNATURES"); //recv_data.hexlike(); uint8 signs = 0; uint64 petitionguid; recv_data >> petitionguid; // petition guid // solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?) uint32 petitionguid_low = GUID_LOPART(petitionguid); QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionguid_low); if (!result) { sLog.outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName()); return; } Field *fields = result->Fetch(); uint32 type = fields[0].GetUInt32(); // if guild petition and has guild => error, return; if (type == 9 && _player->GetGuildId()) return; result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionguid_low); // result == NULL also correct in case no sign yet if (result) signs = result->GetRowCount(); sLog.outDebug("CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionguid_low); WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+1+signs*12)); data << petitionguid; // petition guid data << _player->GetGUID(); // owner guid data << petitionguid_low; // guild guid (in Trinity always same as GUID_LOPART(petitionguid) data << signs; // sign's count for (uint8 i = 1; i <= signs; ++i) { Field *fields2 = result->Fetch(); uint64 plguid = fields2[0].GetUInt64(); data << plguid; // Player GUID data << (uint32)0; // there 0 ... result->NextRow(); } SendPacket(&data); } void WorldSession::HandlePetitionQueryOpcode(WorldPacket & recv_data) { sLog.outDebug("Received opcode CMSG_PETITION_QUERY"); // ok //recv_data.hexlike(); uint32 guildguid; uint64 petitionguid; recv_data >> guildguid; // in Trinity always same as GUID_LOPART(petitionguid) recv_data >> petitionguid; // petition guid sLog.outDebug("CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid); SendPetitionQueryOpcode(petitionguid); } void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid) { uint64 ownerguid = 0; uint32 type; std::string name = "NO_NAME_FOR_GUID"; uint8 signs = 0; QueryResult_AutoPtr result = CharacterDatabase.PQuery( "SELECT ownerguid, name, " " (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, " " type " "FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid), GUID_LOPART(petitionguid)); if (result) { Field* fields = result->Fetch(); ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER); name = fields[1].GetCppString(); signs = fields[2].GetUInt8(); type = fields[3].GetUInt32(); } else { sLog.outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid)); return; } WorldPacket data(SMSG_PETITION_QUERY_RESPONSE, (4+8+name.size()+1+1+4*12+2+10)); data << uint32(GUID_LOPART(petitionguid)); // guild/team guid (in Trinity always same as GUID_LOPART(petition guid) data << uint64(ownerguid); // charter owner guid data << name; // name (guild/arena team) data << uint8(0); // some string if (type == 9) { data << uint32(9); data << uint32(9); data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition } else { data << uint32(type-1); data << uint32(type-1); data << uint32(type); // bypass client - side limitation, a different value is needed here for each petition } data << uint32(0); // 5 data << uint32(0); // 6 data << uint32(0); // 7 data << uint32(0); // 8 data << uint16(0); // 9 2 bytes field data << uint32(0); // 10 data << uint32(0); // 11 data << uint32(0); // 13 count of next strings? for (int i = 0; i < 10; ++i) data << uint8(0); // some string data << uint32(0); // 14 if (type == 9) data << uint32(0); // 15 0 - guild, 1 - arena team else data << uint32(1); SendPacket(&data); } void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data) { sLog.outDebug("Received opcode MSG_PETITION_RENAME"); // ok //recv_data.hexlike(); uint64 petitionguid; uint32 type; std::string newname; recv_data >> petitionguid; // guid recv_data >> newname; // new name Item *item = _player->GetItemByGuid(petitionguid); if (!item) return; QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); if (result) { Field* fields = result->Fetch(); type = fields[0].GetUInt32(); } else { sLog.outDebug("CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid)); return; } if (type == 9) { if (objmgr.GetGuildByName(newname)) { SendGuildCommandResult(GUILD_CREATE_S, newname, GUILD_NAME_EXISTS); return; } if (objmgr.IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname)) { SendGuildCommandResult(GUILD_CREATE_S, newname, GUILD_NAME_INVALID); return; } } else { if (objmgr.GetArenaTeamByName(newname)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_EXISTS_S); return; } if (objmgr.IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_INVALID); return; } } std::string db_newname = newname; CharacterDatabase.escape_string(db_newname); CharacterDatabase.PExecute("UPDATE petition SET name = '%s' WHERE petitionguid = '%u'", db_newname.c_str(), GUID_LOPART(petitionguid)); sLog.outDebug("Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionguid), newname.c_str()); WorldPacket data(MSG_PETITION_RENAME, (8+newname.size()+1)); data << petitionguid; data << newname; SendPacket(&data); } void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) { sLog.outDebug("Received opcode CMSG_PETITION_SIGN"); // ok //recv_data.hexlike(); Field *fields; uint64 petitionguid; uint8 unk; recv_data >> petitionguid; // petition guid recv_data >> unk; QueryResult_AutoPtr result = CharacterDatabase.PQuery( "SELECT ownerguid, " " (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, " " type " "FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid), GUID_LOPART(petitionguid)); if (!result) { sLog.outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName()); return; } fields = result->Fetch(); uint64 ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER); uint8 signs = fields[1].GetUInt8(); uint32 type = fields[2].GetUInt32(); uint32 plguidlo = _player->GetGUIDLow(); if (GUID_LOPART(ownerguid) == plguidlo) return; // not let enemies sign guild charter if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != objmgr.GetPlayerTeamByGUID(ownerguid)) { if (type != 9) SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED); else SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_NOT_ALLIED); return; } if (type != 9) { if (_player->getLevel() < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", _player->GetName(), ERR_ARENA_TEAM_PLAYER_TO_LOW); return; } uint8 slot = ArenaTeam::GetSlotByType(type); if (slot >= MAX_ARENA_SLOT) return; if (_player->GetArenaTeamId(slot)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S); return; } if (_player->GetArenaTeamIdInvited()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S); return; } } else { if (_player->GetGuildId()) { SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ALREADY_IN_GUILD); return; } if (_player->GetGuildIdInvited()) { SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ALREADY_INVITED_TO_GUILD); return; } } if (++signs > type) // client signs maximum return; //client doesn't allow to sign petition two times by one character, but not check sign by another character from same account //not allow sign another player from already sign player account result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE player_account = '%u' AND petitionguid = '%u'", GetAccountId(), GUID_LOPART(petitionguid)); if (result) { WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4)); data << petitionguid; data << _player->GetGUID(); data << (uint32)PETITION_SIGN_ALREADY_SIGNED; // close at signer side SendPacket(&data); // update for owner if online if (Player *owner = objmgr.GetPlayer(ownerguid)) owner->GetSession()->SendPacket(&data); return; } CharacterDatabase.PExecute("INSERT INTO petition_sign (ownerguid,petitionguid, playerguid, player_account) VALUES ('%u', '%u', '%u','%u')", GUID_LOPART(ownerguid),GUID_LOPART(petitionguid), plguidlo,GetAccountId()); sLog.outDebug("PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionguid), _player->GetName(),plguidlo,GetAccountId()); WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4)); data << petitionguid; data << _player->GetGUID(); data << (uint32)PETITION_SIGN_OK; // close at signer side SendPacket(&data); // update signs count on charter, required testing... //Item *item = _player->GetItemByGuid(petitionguid)); //if (item) // item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1+1, signs); // update for owner if online if (Player *owner = objmgr.GetPlayer(ownerguid)) owner->GetSession()->SendPacket(&data); } void WorldSession::HandlePetitionDeclineOpcode(WorldPacket & recv_data) { sLog.outDebug("Received opcode MSG_PETITION_DECLINE"); // ok //recv_data.hexlike(); uint64 petitionguid; uint64 ownerguid; recv_data >> petitionguid; // petition guid sLog.outDebug("Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow()); QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT ownerguid FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); if (!result) return; Field *fields = result->Fetch(); ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER); Player *owner = objmgr.GetPlayer(ownerguid); if (owner) // petition owner online { WorldPacket data(MSG_PETITION_DECLINE, 8); data << _player->GetGUID(); owner->GetSession()->SendPacket(&data); } } void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data) { sLog.outDebug("Received opcode CMSG_OFFER_PETITION"); // ok //recv_data.hexlike(); uint8 signs = 0; uint64 petitionguid, plguid; uint32 type, junk; Player *player; recv_data >> junk; // this is not petition type! recv_data >> petitionguid; // petition guid recv_data >> plguid; // player guid player = ObjectAccessor::FindPlayer(plguid); if (!player) return; QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); if (!result) return; Field *fields = result->Fetch(); type = fields[0].GetUInt32(); sLog.outDebug("OFFER PETITION: type %u, GUID1 %u, to player id: %u", type, GUID_LOPART(petitionguid), GUID_LOPART(plguid)); if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam()) { if (type != 9) SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED); else SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_NOT_ALLIED); return; } if (type != 9) { if (player->getLevel() < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL)) { // player is too low level to join an arena team SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName(), "", ERR_ARENA_TEAM_PLAYER_TO_LOW); return; } uint8 slot = ArenaTeam::GetSlotByType(type); if (slot >= MAX_ARENA_SLOT) return; if (player->GetArenaTeamId(slot)) { // player is already in an arena team SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, player->GetName(), "", ERR_ALREADY_IN_ARENA_TEAM_S); return; } if (player->GetArenaTeamIdInvited()) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S); return; } } else { if (player->GetGuildId()) { SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ALREADY_IN_GUILD); return; } if (player->GetGuildIdInvited()) { SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ALREADY_INVITED_TO_GUILD); return; } } result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); // result == NULL also correct charter without signs if (result) signs = result->GetRowCount(); WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8+8+4+signs+signs*12)); data << petitionguid; // petition guid data << _player->GetGUID(); // owner guid data << GUID_LOPART(petitionguid); // guild guid (in Trinity always same as GUID_LOPART(petition guid) data << signs; // sign's count for (uint8 i = 1; i <= signs; ++i) { Field *fields2 = result->Fetch(); plguid = fields2[0].GetUInt64(); data << plguid; // Player GUID data << (uint32)0; // there 0 ... result->NextRow(); } player->GetSession()->SendPacket(&data); } void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) { sLog.outDebug("Received opcode CMSG_TURN_IN_PETITION"); // ok //recv_data.hexlike(); WorldPacket data; uint64 petitionguid; uint32 ownerguidlo; uint32 type; std::string name; recv_data >> petitionguid; sLog.outDebug("Petition %u turned in by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow()); // data QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT ownerguid, name, type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); if (result) { Field *fields = result->Fetch(); ownerguidlo = fields[0].GetUInt32(); name = fields[1].GetCppString(); type = fields[2].GetUInt32(); } else { sLog.outError("petition table has broken data!"); return; } if (type == 9) { if (_player->GetGuildId()) { data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4); data << (uint32)PETITION_TURN_ALREADY_IN_GUILD; // already in guild _player->GetSession()->SendPacket(&data); return; } } else { uint8 slot = ArenaTeam::GetSlotByType(type); if (slot >= MAX_ARENA_SLOT) return; if (_player->GetArenaTeamId(slot)) { //data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4); //data << (uint32)PETITION_TURN_ALREADY_IN_GUILD; // already in guild //_player->GetSession()->SendPacket(&data); SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM); return; } } if (_player->GetGUIDLow() != ownerguidlo) return; // signs uint8 signs; result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); if (result) signs = result->GetRowCount(); else signs = 0; uint32 count; //if (signs < sWorld.getConfig(CONFIG_MIN_PETITION_SIGNS)) if (type == 9) count = sWorld.getConfig(CONFIG_MIN_PETITION_SIGNS); else count = type-1; if (signs < count) { data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4); data << (uint32)PETITION_TURN_NEED_MORE_SIGNATURES; // need more signatures... SendPacket(&data); return; } if (type == 9) { if (objmgr.GetGuildByName(name)) { SendGuildCommandResult(GUILD_CREATE_S, name, GUILD_NAME_EXISTS); return; } } else { if (objmgr.GetArenaTeamByName(name)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S); return; } } // and at last charter item check Item *item = _player->GetItemByGuid(petitionguid); if (!item) return; // OK! // delete charter item _player->DestroyItem(item->GetBagSlot(),item->GetSlot(), true); if (type == 9) // create guild { Guild* guild = new Guild; if (!guild->Create(_player, name)) { delete guild; return; } // register guild and add guildmaster objmgr.AddGuild(guild); // add members for (uint8 i = 0; i < signs; ++i) { Field* fields = result->Fetch(); guild->AddMember(fields[0].GetUInt64(), guild->GetLowestRank()); result->NextRow(); } } else // or arena team { ArenaTeam* at = new ArenaTeam; if (!at->Create(_player->GetGUID(), type, name)) { sLog.outError("PetitionsHandler: arena team create failed."); delete at; return; } uint32 icon, iconcolor, border, bordercolor, backgroud; recv_data >> backgroud >> icon >> iconcolor >> border >> bordercolor; at->SetEmblem(backgroud, icon, iconcolor, border, bordercolor); // register team and add captain objmgr.AddArenaTeam(at); sLog.outDebug("PetitonsHandler: arena team added to objmrg"); // add members for (uint8 i = 0; i < signs; ++i) { Field* fields = result->Fetch(); uint64 memberGUID = fields[0].GetUInt64(); sLog.outDebug("PetitionsHandler: adding arena member %u", GUID_LOPART(memberGUID)); at->AddMember(memberGUID); result->NextRow(); } } CharacterDatabase.BeginTransaction(); CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); CharacterDatabase.CommitTransaction(); // created sLog.outDebug("TURN IN PETITION GUID %u", GUID_LOPART(petitionguid)); data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4); data << (uint32)PETITION_TURN_OK; SendPacket(&data); } void WorldSession::HandlePetitionShowListOpcode(WorldPacket & recv_data) { sLog.outDebug("Received CMSG_PETITION_SHOWLIST"); // ok //recv_data.hexlike(); uint64 guid; recv_data >> guid; SendPetitionShowList(guid); } void WorldSession::SendPetitionShowList(uint64 guid) { Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_PETITIONER); if (!pCreature) { sLog.outDebug("WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } // remove fake death if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); uint8 count = 0; if (pCreature->isTabardDesigner()) count = 1; else count = 3; WorldPacket data(SMSG_PETITION_SHOWLIST, 8+1+4*6); data << guid; // npc guid data << count; // count if (count == 1) { data << uint32(1); // index data << uint32(GUILD_CHARTER); // charter entry data << uint32(16161); // charter display id data << uint32(GUILD_CHARTER_COST); // charter cost data << uint32(0); // unknown data << uint32(9); // required signs? } else { // 2v2 data << uint32(1); // index data << uint32(ARENA_TEAM_CHARTER_2v2); // charter entry data << uint32(16161); // charter display id data << uint32(ARENA_TEAM_CHARTER_2v2_COST); // charter cost data << uint32(2); // unknown data << uint32(2); // required signs? // 3v3 data << uint32(2); // index data << uint32(ARENA_TEAM_CHARTER_3v3); // charter entry data << uint32(16161); // charter display id data << uint32(ARENA_TEAM_CHARTER_3v3_COST); // charter cost data << uint32(3); // unknown data << uint32(3); // required signs? // 5v5 data << uint32(3); // index data << uint32(ARENA_TEAM_CHARTER_5v5); // charter entry data << uint32(16161); // charter display id data << uint32(ARENA_TEAM_CHARTER_5v5_COST); // charter cost data << uint32(5); // unknown data << uint32(5); // required signs? } //for (uint8 i = 0; i < count; ++i) //{ // data << uint32(i); // index // data << uint32(GUILD_CHARTER); // charter entry // data << uint32(16161); // charter display id // data << uint32(GUILD_CHARTER_COST+i); // charter cost // data << uint32(0); // unknown // data << uint32(9); // required signs? //} SendPacket(&data); sLog.outDebug("Sent SMSG_PETITION_SHOWLIST"); }