/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2009 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Common.h" #include "Database/DatabaseEnv.h" #include "Opcodes.h" #include "Log.h" #include "Player.h" #include "WorldPacket.h" #include "WorldSession.h" #include "ObjectAccessor.h" #include "UpdateMask.h" void WorldSession::HandleLearnTalentOpcode( WorldPacket & recv_data ) { CHECK_PACKET_SIZE(recv_data,4+4); uint32 talent_id, requested_rank; recv_data >> talent_id >> requested_rank; _player->LearnTalent(talent_id, requested_rank); } void WorldSession::HandleTalentWipeConfirmOpcode( WorldPacket & recv_data ) { CHECK_PACKET_SIZE(recv_data,8); sLog.outDetail("MSG_TALENT_WIPE_CONFIRM"); uint64 guid; recv_data >> guid; Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_TRAINER); if (!unit) { sLog.outDebug( "WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) ); return; } // remove fake death if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if(!(_player->resetTalents())) { WorldPacket data( MSG_TALENT_WIPE_CONFIRM, 8+4); //you have not any talent data << uint64(0); data << uint32(0); SendPacket( &data ); return; } unit->CastSpell(_player, 14867, true); //spell: "Untalent Visual Effect" } void WorldSession::HandleUnlearnSkillOpcode(WorldPacket & recv_data) { CHECK_PACKET_SIZE(recv_data,4); uint32 skill_id; recv_data >> skill_id; GetPlayer()->SetSkill(skill_id, 0, 0); }