/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2010 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Common.h" #include "Database/DatabaseEnv.h" #include "WorldPacket.h" #include "WorldSession.h" #include "Opcodes.h" #include "Log.h" #include "ObjectMgr.h" #include "Player.h" #include "UpdateMask.h" #include "Path.h" #include "WaypointMovementGenerator.h" #include "DestinationHolderImp.h" void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket & recv_data) { sLog.outDebug("WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); uint64 guid; recv_data >> guid; SendTaxiStatus(guid); } void WorldSession::SendTaxiStatus(uint64 guid) { // cheating checks Creature *unit = GetPlayer()->GetMap()->GetCreature(guid); if (!unit) { sLog.outDebug("WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid))); return; } uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId(),GetPlayer()->GetTeam()); // not found nearest if (curloc == 0) return; sLog.outDebug("WORLD: current location %u ",curloc); WorldPacket data(SMSG_TAXINODE_STATUS, 9); data << guid; data << uint8(GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0); SendPacket(&data); sLog.outDebug("WORLD: Sent SMSG_TAXINODE_STATUS"); } void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket & recv_data) { sLog.outDebug("WORLD: Received CMSG_TAXIQUERYAVAILABLENODES"); uint64 guid; recv_data >> guid; // cheating checks Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!unit) { sLog.outDebug("WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } // remove fake death if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // unknown taxi node case if (SendLearnNewTaxiNode(unit)) return; // known taxi node case SendTaxiMenu(unit); } void WorldSession::SendTaxiMenu(Creature* unit) { // find current node uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId(),GetPlayer()->GetTeam()); if (curloc == 0) return; bool lastTaxiCheaterState = GetPlayer()->isTaxiCheater(); if (unit->GetEntry() == 29480) GetPlayer()->SetTaxiCheater(true); // Grimwing in Ebon Hold, special case. NOTE: Not perfect, Zul'Aman should not be included according to WoWhead, and I think taxicheat includes it. sLog.outDebug("WORLD: CMSG_TAXINODE_STATUS_QUERY %u ",curloc); WorldPacket data(SMSG_SHOWTAXINODES, (4+8+4+8*4)); data << uint32(1); data << uint64(unit->GetGUID()); data << uint32(curloc); GetPlayer()->m_taxi.AppendTaximaskTo(data,GetPlayer()->isTaxiCheater()); SendPacket(&data); sLog.outDebug("WORLD: Sent SMSG_SHOWTAXINODES"); GetPlayer()->SetTaxiCheater(lastTaxiCheaterState); } void WorldSession::SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode) { // remove fake death if (GetPlayer()->hasUnitState(UNIT_STAT_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); while (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) GetPlayer()->GetMotionMaster()->MovementExpired(false); if (mountDisplayId) GetPlayer()->Mount(mountDisplayId); GetPlayer()->GetMotionMaster()->MoveTaxiFlight(path,pathNode); } bool WorldSession::SendLearnNewTaxiNode(Creature* unit) { // find current node uint32 curloc = objmgr.GetNearestTaxiNode(unit->GetPositionX(),unit->GetPositionY(),unit->GetPositionZ(),unit->GetMapId(),GetPlayer()->GetTeam()); if (curloc == 0) return true; // `true` send to avoid WorldSession::SendTaxiMenu call with one more curlock seartch with same false result. if (GetPlayer()->m_taxi.SetTaximaskNode(curloc)) { WorldPacket msg(SMSG_NEW_TAXI_PATH, 0); SendPacket(&msg); WorldPacket update(SMSG_TAXINODE_STATUS, 9); update << uint64(unit->GetGUID()); update << uint8(1); SendPacket(&update); return true; } else return false; } void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket & recv_data) { sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXIEXPRESS"); uint64 guid; uint32 node_count; recv_data >> guid >> node_count; Creature *npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!npc) { sLog.outDebug("WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); return; } std::vector nodes; for (uint32 i = 0; i < node_count; ++i) { uint32 node; recv_data >> node; nodes.push_back(node); } if (nodes.empty()) return; sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d" ,nodes.front(),nodes.back()); GetPlayer()->ActivateTaxiPathTo(nodes, npc); } void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recv_data) { sLog.outDebug("WORLD: Received CMSG_MOVE_SPLINE_DONE"); uint64 guid; // used only for proper packet read if (!recv_data.readPackGUID(guid)) return; MovementInfo movementInfo; // used only for proper packet read ReadMovementInfo(recv_data, &movementInfo); recv_data.read_skip(); // unk // in taxi flight packet received in 2 case: // 1) end taxi path in far (multi-node) flight // 2) switch from one map to other in case multim-map taxi path // we need process only (1) uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination(); if (!curDest) return; TaxiNodesEntry const* curDestNode = sTaxiNodesStore.LookupEntry(curDest); // far teleport case if (curDestNode && curDestNode->map_id != GetPlayer()->GetMapId()) { if (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) { // short preparations to continue flight FlightPathMovementGenerator* flight = (FlightPathMovementGenerator*)(GetPlayer()->GetMotionMaster()->top()); flight->SetCurrentNodeAfterTeleport(); Path::PathNode const& node = flight->GetPath()[flight->GetCurrentNode()]; flight->SkipCurrentNode(); GetPlayer()->TeleportTo(curDestNode->map_id,node.x,node.y,node.z,GetPlayer()->GetOrientation()); } return; } uint32 destinationnode = GetPlayer()->m_taxi.NextTaxiDestination(); if (destinationnode > 0) // if more destinations to go { // current source node for next destination uint32 sourcenode = GetPlayer()->m_taxi.GetTaxiSource(); // Add to taximask middle hubs in taxicheat mode (to prevent having player with disabled taxicheat and not having back flight path) if (GetPlayer()->isTaxiCheater()) { if (GetPlayer()->m_taxi.SetTaximaskNode(sourcenode)) { WorldPacket data(SMSG_NEW_TAXI_PATH, 0); _player->GetSession()->SendPacket(&data); } } sLog.outDebug("WORLD: Taxi has to go from %u to %u", sourcenode, destinationnode); uint32 mountDisplayId = objmgr.GetTaxiMountDisplayId(sourcenode, GetPlayer()->GetTeam()); uint32 path, cost; objmgr.GetTaxiPath(sourcenode, destinationnode, path, cost); if (path && mountDisplayId) SendDoFlight(mountDisplayId, path, 1); // skip start fly node else GetPlayer()->m_taxi.ClearTaxiDestinations(); // clear problematic path and next return; } GetPlayer()->CleanupAfterTaxiFlight(); GetPlayer()->SetFallInformation(0, GetPlayer()->GetPositionZ()); if (GetPlayer()->pvpInfo.inHostileArea) GetPlayer()->CastSpell(GetPlayer(), 2479, true); } void WorldSession::HandleActivateTaxiOpcode(WorldPacket & recv_data) { sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXI"); uint64 guid; std::vector nodes; nodes.resize(2); recv_data >> guid >> nodes[0] >> nodes[1]; sLog.outDebug("WORLD: Received CMSG_ACTIVATETAXI from %d to %d" ,nodes[0],nodes[1]); Creature *npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER); if (!npc) { sLog.outDebug("WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid))); return; } GetPlayer()->ActivateTaxiPathTo(nodes, npc); }