/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2009 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "Language.h" #include "WorldPacket.h" #include "Common.h" #include "ObjectMgr.h" #include "Player.h" #include "World.h" void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data ) { if(GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID())) { WorldPacket data( SMSG_GMTICKET_CREATE, 4 ); data << uint32(1); // 1 - You already have GM ticket SendPacket( &data ); return; } uint32 map; float x, y, z; std::string ticketText, ticketText2; WorldPacket data(SMSG_GMTICKET_CREATE, 4); recv_data >> map; recv_data >> x; recv_data >> y; recv_data >> z; recv_data >> ticketText; recv_data >> ticketText2; GM_Ticket *ticket = new GM_Ticket; ticket->name = GetPlayer()->GetName(); ticket->guid = objmgr.GenerateGMTicketId(); ticket->playerGuid = GetPlayer()->GetGUID(); ticket->message = ticketText; ticket->createtime = time(NULL); ticket->map = map; ticket->pos_x = x; ticket->pos_y = y; ticket->pos_z = z; ticket->timestamp = time(NULL); ticket->closed = 0; ticket->assignedToGM = 0; ticket->comment = ""; objmgr.AddOrUpdateGMTicket(*ticket, true); data << uint32(2); SendPacket(&data); sWorld.SendGMText(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName(), ticket->guid); } void WorldSession::HandleGMTicketUpdateOpcode( WorldPacket & recv_data) { WorldPacket data(SMSG_GMTICKET_UPDATETEXT, 4); std::string message; recv_data >> message; GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()); if(!ticket) { data << uint32(1); SendPacket(&data); return; } ticket->message = message; ticket->timestamp = time(NULL); objmgr.AddOrUpdateGMTicket(*ticket); data << uint32(2); SendPacket(&data); sWorld.SendGMText(LANG_COMMAND_TICKETUPDATED, GetPlayer()->GetName(), ticket->guid); } void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/) { GM_Ticket* ticket = objmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()); if(ticket) { WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); data << uint32(9); SendPacket(&data); sWorld.SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->guid ); objmgr.RemoveGMTicket(ticket, GetPlayer()->GetGUID(), false); SendGMTicketGetTicket(0x0A, 0); } } void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/) { WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 ); data << (uint32)time(NULL); data << (uint32)0; SendPacket( &data ); GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()); if(ticket) SendGMTicketGetTicket(0x06, ticket->message.c_str()); else SendGMTicketGetTicket(0x0A, 0); } void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/) { WorldPacket data(SMSG_GMTICKET_SYSTEMSTATUS, 4); data << uint32(1); SendPacket(&data); } void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text) { int len = text ? strlen(text) : 0; WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) ); data << uint32(status); // standard 0x0A, 0x06 if text present if(status == 6) { data << text; // ticket text data << uint8(0x7); // ticket category data << float(0); // tickets in queue? data << float(0); // if > "tickets in queue" then "We are currently experiencing a high volume of petitions." data << float(0); // 0 - "Your ticket will be serviced soon", 1 - "Wait time currently unavailable" data << uint8(0); // if == 2 and next field == 1 then "Your ticket has been escalated" data << uint8(0); // const } SendPacket( &data ); }