/* * Copyright (C) 2008-2010 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "TimeMgr.h" #include "Policies/SingletonImp.h" INSTANTIATE_SINGLETON_1(GameTime); bool PeriodicTimer::Update(const uint32 &diff) { if((i_expireTime -= diff) > 0) return false; i_expireTime += i_period > diff ? i_period : diff; return true; } void PeriodicTimer::SetPeriodic(int32 period, int32 start_time) { i_expireTime=start_time, i_period=period; }