/* * Copyright (C) 2005-2009 MaNGOS * * Copyright (C) 2008-2010 Trinity * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __UPDATEMASK_H #define __UPDATEMASK_H #include "UpdateFields.h" #include "Errors.h" class UpdateMask { public: UpdateMask() : mCount(0), mBlocks(0), mUpdateMask(0) { } UpdateMask(const UpdateMask& mask) : mUpdateMask(0) { *this = mask; } ~UpdateMask() { if (mUpdateMask) delete [] mUpdateMask; } void SetBit (uint32 index) { ((uint8 *)mUpdateMask)[ index >> 3 ] |= 1 << (index & 0x7); } void UnsetBit (uint32 index) { ((uint8 *)mUpdateMask)[ index >> 3 ] &= (0xff ^ (1 << (index & 0x7))); } bool GetBit (uint32 index) const { return (((uint8 *)mUpdateMask)[ index >> 3 ] & (1 << (index & 0x7))) != 0; } uint32 GetBlockCount() const { return mBlocks; } uint32 GetLength() const { return mBlocks << 2; } uint32 GetCount() const { return mCount; } uint8* GetMask() { return (uint8*)mUpdateMask; } void SetCount (uint32 valuesCount) { if (mUpdateMask) delete [] mUpdateMask; mCount = valuesCount; mBlocks = (valuesCount + 31) / 32; mUpdateMask = new uint32[mBlocks]; memset(mUpdateMask, 0, mBlocks << 2); } void Clear() { if (mUpdateMask) memset(mUpdateMask, 0, mBlocks << 2); } UpdateMask& operator = (const UpdateMask& mask) { SetCount(mask.mCount); memcpy(mUpdateMask, mask.mUpdateMask, mBlocks << 2); return *this; } void operator &= (const UpdateMask& mask) { ASSERT(mask.mCount <= mCount); for (uint32 i = 0; i < mBlocks; ++i) mUpdateMask[i] &= mask.mUpdateMask[i]; } void operator |= (const UpdateMask& mask) { ASSERT(mask.mCount <= mCount); for (uint32 i = 0; i < mBlocks; ++i) mUpdateMask[i] |= mask.mUpdateMask[i]; } UpdateMask operator & (const UpdateMask& mask) const { ASSERT(mask.mCount <= mCount); UpdateMask newmask; newmask = *this; newmask &= mask; return newmask; } UpdateMask operator | (const UpdateMask& mask) const { ASSERT(mask.mCount <= mCount); UpdateMask newmask; newmask = *this; newmask |= mask; return newmask; } private: uint32 mCount; uint32 mBlocks; uint32 *mUpdateMask; }; #endif