/* Copyright (C) 2006 - 2009 ScriptDev2 * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* ScriptData SDName: Felwood SD%Complete: 95 SDComment: Quest support: 4101, 4102 SDCategory: Felwood EndScriptData */ /* ContentData npcs_riverbreeze_and_silversky EndContentData */ #include "ScriptedPch.h" /*###### ## npcs_riverbreeze_and_silversky ######*/ #define GOSSIP_ITEM_BEACON "Please make me a Cenarion Beacon" bool GossipHello_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature* pCreature) { uint32 eCreature = pCreature->GetEntry(); if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); if (eCreature==9528) { if (pPlayer->GetQuestRewardStatus(4101)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->SEND_GOSSIP_MENU(2848, pCreature->GetGUID()); } else if (pPlayer->GetTeam()==HORDE) pPlayer->SEND_GOSSIP_MENU(2845, pCreature->GetGUID()); else pPlayer->SEND_GOSSIP_MENU(2844, pCreature->GetGUID()); } if (eCreature==9529) { if (pPlayer->GetQuestRewardStatus(4102)) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); pPlayer->SEND_GOSSIP_MENU(2849, pCreature->GetGUID()); } else if (pPlayer->GetTeam() == ALLIANCE) pPlayer->SEND_GOSSIP_MENU(2843, pCreature->GetGUID()); else pPlayer->SEND_GOSSIP_MENU(2842, pCreature->GetGUID()); } return true; } bool GossipSelect_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction ==GOSSIP_ACTION_INFO_DEF+1) { pPlayer->CLOSE_GOSSIP_MENU(); pCreature->CastSpell(pPlayer, 15120, false); } return true; } void AddSC_felwood() { Script *newscript; newscript = new Script; newscript->Name = "npcs_riverbreeze_and_silversky"; newscript->pGossipHello = &GossipHello_npcs_riverbreeze_and_silversky; newscript->pGossipSelect = &GossipSelect_npcs_riverbreeze_and_silversky; newscript->RegisterSelf(); }