/* * Copyright (C) 2008-2014 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "AuthSession.h" #include "Log.h" #include "AuthCodes.h" #include "Database/DatabaseEnv.h" #include "SHA1.h" #include "TOTP.h" #include "openssl/crypto.h" #include "Configuration/Config.h" #include "RealmList.h" #include using boost::asio::ip::tcp; enum eAuthCmd { AUTH_LOGON_CHALLENGE = 0x00, AUTH_LOGON_PROOF = 0x01, AUTH_RECONNECT_CHALLENGE = 0x02, AUTH_RECONNECT_PROOF = 0x03, REALM_LIST = 0x10, XFER_INITIATE = 0x30, XFER_DATA = 0x31, XFER_ACCEPT = 0x32, XFER_RESUME = 0x33, XFER_CANCEL = 0x34 }; enum eStatus { STATUS_CONNECTED = 0, STATUS_AUTHED }; #pragma pack(push, 1) typedef struct AUTH_LOGON_CHALLENGE_C { uint8 cmd; uint8 error; uint16 size; uint8 gamename[4]; uint8 version1; uint8 version2; uint8 version3; uint16 build; uint8 platform[4]; uint8 os[4]; uint8 country[4]; uint32 timezone_bias; uint32 ip; uint8 I_len; uint8 I[1]; } sAuthLogonChallenge_C; typedef struct AUTH_LOGON_PROOF_C { uint8 cmd; uint8 A[32]; uint8 M1[20]; uint8 crc_hash[20]; uint8 number_of_keys; uint8 securityFlags; } sAuthLogonProof_C; typedef struct AUTH_LOGON_PROOF_S { uint8 cmd; uint8 error; uint8 M2[20]; uint32 AccountFlags; uint32 SurveyId; uint16 unk3; } sAuthLogonProof_S; typedef struct AUTH_LOGON_PROOF_S_OLD { uint8 cmd; uint8 error; uint8 M2[20]; uint32 unk2; } sAuthLogonProof_S_Old; typedef struct AUTH_RECONNECT_PROOF_C { uint8 cmd; uint8 R1[16]; uint8 R2[20]; uint8 R3[20]; uint8 number_of_keys; } sAuthReconnectProof_C; #pragma pack(pop) enum class BufferSizes : uint32 { SRP_6_V = 0x20, SRP_6_S = 0x20, }; #define AUTH_LOGON_CHALLENGE_INITIAL_SIZE 4 #define REALM_LIST_PACKET_SIZE 5 #define XFER_ACCEPT_SIZE 1 #define XFER_RESUME_SIZE 9 #define XFER_CANCEL_SIZE 1 std::unordered_map AuthSession::InitHandlers() { std::unordered_map handlers; handlers[AUTH_LOGON_CHALLENGE] = { STATUS_CONNECTED, AUTH_LOGON_CHALLENGE_INITIAL_SIZE, &AuthSession::HandleLogonChallenge }; handlers[AUTH_LOGON_PROOF] = { STATUS_CONNECTED, sizeof(AUTH_LOGON_PROOF_C), &AuthSession::HandleLogonProof }; handlers[AUTH_RECONNECT_CHALLENGE] = { STATUS_CONNECTED, AUTH_LOGON_CHALLENGE_INITIAL_SIZE, &AuthSession::HandleReconnectChallenge }; handlers[AUTH_RECONNECT_PROOF] = { STATUS_CONNECTED, sizeof(AUTH_RECONNECT_PROOF_C), &AuthSession::HandleReconnectProof }; handlers[REALM_LIST] = { STATUS_AUTHED, REALM_LIST_PACKET_SIZE, &AuthSession::HandleRealmList }; handlers[XFER_ACCEPT] = { STATUS_AUTHED, XFER_ACCEPT_SIZE, &AuthSession::HandleXferAccept }; handlers[XFER_RESUME] = { STATUS_AUTHED, XFER_RESUME_SIZE, &AuthSession::HandleXferResume }; handlers[XFER_CANCEL] = { STATUS_AUTHED, XFER_CANCEL_SIZE, &AuthSession::HandleXferCancel }; return handlers; } std::unordered_map const Handlers = AuthSession::InitHandlers(); void AuthSession::ReadHandler() { MessageBuffer& packet = GetReadBuffer(); while (packet.GetActiveSize()) { uint8 cmd = packet.GetReadPointer()[0]; auto itr = Handlers.find(cmd); if (itr == Handlers.end()) { // well we dont handle this, lets just ignore it packet.Reset(); break; } uint16 size = uint16(itr->second.packetSize); if (packet.GetActiveSize() < size) break; if (cmd == AUTH_LOGON_CHALLENGE || cmd == AUTH_RECONNECT_CHALLENGE) { sAuthLogonChallenge_C* challenge = reinterpret_cast(packet.GetReadPointer()); size += challenge->size; } if (packet.GetActiveSize() < size) break; if (!(*this.*Handlers.at(cmd).handler)()) { CloseSocket(); return; } packet.ReadCompleted(size); } AsyncRead(); } void AuthSession::SendPacket(ByteBuffer& packet) { if (!IsOpen()) return; if (!packet.empty()) { MessageBuffer buffer; buffer.Write(packet.contents(), packet.size()); std::unique_lock guard(_writeLock); QueuePacket(std::move(buffer), guard); } } bool AuthSession::HandleLogonChallenge() { sAuthLogonChallenge_C* challenge = reinterpret_cast(GetReadBuffer().GetReadPointer()); //TC_LOG_DEBUG("server.authserver", "[AuthChallenge] got full packet, %#04x bytes", challenge->size); TC_LOG_DEBUG("server.authserver", "[AuthChallenge] name(%d): '%s'", challenge->I_len, challenge->I); ByteBuffer pkt; _login.assign((const char*)challenge->I, challenge->I_len); _build = challenge->build; _expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG)); _os = (const char*)challenge->os; if (_os.size() > 4) return false; // Restore string order as its byte order is reversed std::reverse(_os.begin(), _os.end()); pkt << uint8(AUTH_LOGON_CHALLENGE); pkt << uint8(0x00); // Verify that this IP is not in the ip_banned table LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS)); std::string ipAddress = GetRemoteIpAddress().to_string(); uint16 port = GetRemotePort(); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED); stmt->setString(0, ipAddress); PreparedQueryResult result = LoginDatabase.Query(stmt); if (result) { pkt << uint8(WOW_FAIL_BANNED); TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] Banned ip tries to login!", ipAddress.c_str(), port); } else { // Get the account details from the account table // No SQL injection (prepared statement) stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGONCHALLENGE); stmt->setString(0, _login); PreparedQueryResult res2 = LoginDatabase.Query(stmt); if (res2) { Field* fields = res2->Fetch(); // If the IP is 'locked', check that the player comes indeed from the correct IP address bool locked = false; if (fields[2].GetUInt8() == 1) // if ip is locked { TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), fields[4].GetCString()); TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Player address is '%s'", ipAddress.c_str()); if (strcmp(fields[4].GetCString(), ipAddress.c_str()) != 0) { TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account IP differs"); pkt << uint8(WOW_FAIL_LOCKED_ENFORCED); locked = true; } else TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account IP matches"); } else { TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to ip", _login.c_str()); std::string accountCountry = fields[3].GetString(); if (accountCountry.empty() || accountCountry == "00") TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is not locked to country", _login.c_str()); else if (!accountCountry.empty()) { uint32 ip = inet_addr(ipAddress.c_str()); EndianConvertReverse(ip); stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGON_COUNTRY); stmt->setUInt32(0, ip); if (PreparedQueryResult sessionCountryQuery = LoginDatabase.Query(stmt)) { std::string loginCountry = (*sessionCountryQuery)[0].GetString(); TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account '%s' is locked to country: '%s' Player country is '%s'", _login.c_str(), accountCountry.c_str(), loginCountry.c_str()); if (loginCountry != accountCountry) { TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account country differs."); pkt << uint8(WOW_FAIL_UNLOCKABLE_LOCK); locked = true; } else TC_LOG_DEBUG("server.authserver", "[AuthChallenge] Account country matches"); } else TC_LOG_DEBUG("server.authserver", "[AuthChallenge] IP2NATION Table empty"); } } if (!locked) { //set expired bans to inactive LoginDatabase.DirectExecute(LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS)); // If the account is banned, reject the logon attempt stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED); stmt->setUInt32(0, fields[1].GetUInt32()); PreparedQueryResult banresult = LoginDatabase.Query(stmt); if (banresult) { if ((*banresult)[0].GetUInt32() == (*banresult)[1].GetUInt32()) { pkt << uint8(WOW_FAIL_BANNED); TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] Banned account %s tried to login!", ipAddress.c_str(), port, _login.c_str()); } else { pkt << uint8(WOW_FAIL_SUSPENDED); TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] Temporarily banned account %s tried to login!", ipAddress.c_str(), port, _login.c_str()); } } else { // Get the password from the account table, upper it, and make the SRP6 calculation std::string rI = fields[0].GetString(); // Don't calculate (v, s) if there are already some in the database std::string databaseV = fields[6].GetString(); std::string databaseS = fields[7].GetString(); TC_LOG_DEBUG("network", "database authentication values: v='%s' s='%s'", databaseV.c_str(), databaseS.c_str()); // multiply with 2 since bytes are stored as hexstring if (databaseV.size() != size_t(BufferSizes::SRP_6_V) * 2 || databaseS.size() != size_t(BufferSizes::SRP_6_S) * 2) SetVSFields(rI); else { s.SetHexStr(databaseS.c_str()); v.SetHexStr(databaseV.c_str()); } b.SetRand(19 * 8); BigNumber gmod = g.ModExp(b, N); B = ((v * 3) + gmod) % N; ASSERT(gmod.GetNumBytes() <= 32); BigNumber unk3; unk3.SetRand(16 * 8); // Fill the response packet with the result if (AuthHelper::IsAcceptedClientBuild(_build)) pkt << uint8(WOW_SUCCESS); else pkt << uint8(WOW_FAIL_VERSION_INVALID); // B may be calculated < 32B so we force minimal length to 32B pkt.append(B.AsByteArray(32).get(), 32); // 32 bytes pkt << uint8(1); pkt.append(g.AsByteArray(1).get(), 1); pkt << uint8(32); pkt.append(N.AsByteArray(32).get(), 32); pkt.append(s.AsByteArray(int32(BufferSizes::SRP_6_S)).get(), size_t(BufferSizes::SRP_6_S)); // 32 bytes pkt.append(unk3.AsByteArray(16).get(), 16); uint8 securityFlags = 0; // Check if token is used _tokenKey = fields[8].GetString(); if (!_tokenKey.empty()) securityFlags = 4; pkt << uint8(securityFlags); // security flags (0x0...0x04) if (securityFlags & 0x01) // PIN input { pkt << uint32(0); pkt << uint64(0) << uint64(0); // 16 bytes hash? } if (securityFlags & 0x02) // Matrix input { pkt << uint8(0); pkt << uint8(0); pkt << uint8(0); pkt << uint8(0); pkt << uint64(0); } if (securityFlags & 0x04) // Security token input pkt << uint8(1); uint8 secLevel = fields[5].GetUInt8(); _accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR; _localizationName.resize(4); for (int i = 0; i < 4; ++i) _localizationName[i] = challenge->country[4 - i - 1]; TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", ipAddress.c_str(), port, _login.c_str(), challenge->country[3], challenge->country[2], challenge->country[1], challenge->country[0], GetLocaleByName(_localizationName) ); } } } else //no account pkt << uint8(WOW_FAIL_UNKNOWN_ACCOUNT); } SendPacket(pkt); return true; } // Logon Proof command handler bool AuthSession::HandleLogonProof() { TC_LOG_DEBUG("server.authserver", "Entering _HandleLogonProof"); // Read the packet sAuthLogonProof_C *logonProof = reinterpret_cast(GetReadBuffer().GetReadPointer()); // If the client has no valid version if (_expversion == NO_VALID_EXP_FLAG) { // Check if we have the appropriate patch on the disk TC_LOG_DEBUG("network", "Client with invalid version, patching is not implemented"); return false; } // Continue the SRP6 calculation based on data received from the client BigNumber A; A.SetBinary(logonProof->A, 32); // SRP safeguard: abort if A == 0 if (A.isZero()) { return false; } SHA1Hash sha; sha.UpdateBigNumbers(&A, &B, NULL); sha.Finalize(); BigNumber u; u.SetBinary(sha.GetDigest(), 20); BigNumber S = (A * (v.ModExp(u, N))).ModExp(b, N); uint8 t[32]; uint8 t1[16]; uint8 vK[40]; memcpy(t, S.AsByteArray(32).get(), 32); for (int i = 0; i < 16; ++i) t1[i] = t[i * 2]; sha.Initialize(); sha.UpdateData(t1, 16); sha.Finalize(); for (int i = 0; i < 20; ++i) vK[i * 2] = sha.GetDigest()[i]; for (int i = 0; i < 16; ++i) t1[i] = t[i * 2 + 1]; sha.Initialize(); sha.UpdateData(t1, 16); sha.Finalize(); for (int i = 0; i < 20; ++i) vK[i * 2 + 1] = sha.GetDigest()[i]; K.SetBinary(vK, 40); uint8 hash[20]; sha.Initialize(); sha.UpdateBigNumbers(&N, NULL); sha.Finalize(); memcpy(hash, sha.GetDigest(), 20); sha.Initialize(); sha.UpdateBigNumbers(&g, NULL); sha.Finalize(); for (int i = 0; i < 20; ++i) hash[i] ^= sha.GetDigest()[i]; BigNumber t3; t3.SetBinary(hash, 20); sha.Initialize(); sha.UpdateData(_login); sha.Finalize(); uint8 t4[SHA_DIGEST_LENGTH]; memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH); sha.Initialize(); sha.UpdateBigNumbers(&t3, NULL); sha.UpdateData(t4, SHA_DIGEST_LENGTH); sha.UpdateBigNumbers(&s, &A, &B, &K, NULL); sha.Finalize(); BigNumber M; M.SetBinary(sha.GetDigest(), sha.GetLength()); // Check if SRP6 results match (password is correct), else send an error if (!memcmp(M.AsByteArray(sha.GetLength()).get(), logonProof->M1, 20)) { TC_LOG_DEBUG("server.authserver", "'%s:%d' User '%s' successfully authenticated", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str()); // Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account // No SQL injection (escaped user name) and IP address as received by socket const char *K_hex = K.AsHexStr(); PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF); stmt->setString(0, K_hex); stmt->setString(1, GetRemoteIpAddress().to_string().c_str()); stmt->setUInt32(2, GetLocaleByName(_localizationName)); stmt->setString(3, _os); stmt->setString(4, _login); LoginDatabase.DirectExecute(stmt); OPENSSL_free((void*)K_hex); // Finish SRP6 and send the final result to the client sha.Initialize(); sha.UpdateBigNumbers(&A, &M, &K, NULL); sha.Finalize(); // Check auth token if ((logonProof->securityFlags & 0x04) || !_tokenKey.empty()) { uint8 size = *(GetReadBuffer().GetReadPointer() + sizeof(sAuthLogonProof_C)); std::string token(reinterpret_cast(GetReadBuffer().GetReadPointer() + sizeof(sAuthLogonProof_C) + sizeof(size)), size); GetReadBuffer().ReadCompleted(sizeof(size) + size); uint32 validToken = TOTP::GenerateToken(_tokenKey.c_str()); uint32 incomingToken = atoi(token.c_str()); if (validToken != incomingToken) { ByteBuffer packet; packet << uint8(AUTH_LOGON_PROOF); packet << uint8(WOW_FAIL_UNKNOWN_ACCOUNT); packet << uint8(3); packet << uint8(0); SendPacket(packet); return false; } } ByteBuffer packet; if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients { sAuthLogonProof_S proof; memcpy(proof.M2, sha.GetDigest(), 20); proof.cmd = AUTH_LOGON_PROOF; proof.error = 0; proof.AccountFlags = 0x00800000; // 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament) proof.SurveyId = 0; proof.unk3 = 0; packet.resize(sizeof(proof)); std::memcpy(packet.contents(), &proof, sizeof(proof)); } else { sAuthLogonProof_S_Old proof; memcpy(proof.M2, sha.GetDigest(), 20); proof.cmd = AUTH_LOGON_PROOF; proof.error = 0; proof.unk2 = 0x00; packet.resize(sizeof(proof)); std::memcpy(packet.contents(), &proof, sizeof(proof)); } SendPacket(packet); _isAuthenticated = true; } else { ByteBuffer packet; packet << uint8(AUTH_LOGON_PROOF); packet << uint8(WOW_FAIL_UNKNOWN_ACCOUNT); packet << uint8(3); packet << uint8(0); SendPacket(packet); TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s tried to login with invalid password!", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str()); uint32 MaxWrongPassCount = sConfigMgr->GetIntDefault("WrongPass.MaxCount", 0); // We can not include the failed account login hook. However, this is a workaround to still log this. if (sConfigMgr->GetBoolDefault("Wrong.Password.Login.Logging", false)) { PreparedStatement* logstmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_FALP_IP_LOGGING); logstmt->setString(0, _login); logstmt->setString(1, GetRemoteIpAddress().to_string()); logstmt->setString(2, "Logged on failed AccountLogin due wrong password"); LoginDatabase.Execute(logstmt); } if (MaxWrongPassCount > 0) { //Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_FAILEDLOGINS); stmt->setString(0, _login); LoginDatabase.Execute(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_FAILEDLOGINS); stmt->setString(0, _login); if (PreparedQueryResult loginfail = LoginDatabase.Query(stmt)) { uint32 failed_logins = (*loginfail)[1].GetUInt32(); if (failed_logins >= MaxWrongPassCount) { uint32 WrongPassBanTime = sConfigMgr->GetIntDefault("WrongPass.BanTime", 600); bool WrongPassBanType = sConfigMgr->GetBoolDefault("WrongPass.BanType", false); if (WrongPassBanType) { uint32 acc_id = (*loginfail)[0].GetUInt32(); stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED); stmt->setUInt32(0, acc_id); stmt->setUInt32(1, WrongPassBanTime); LoginDatabase.Execute(stmt); TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str(), WrongPassBanTime, failed_logins); } else { stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_IP_AUTO_BANNED); stmt->setString(0, GetRemoteIpAddress().to_string()); stmt->setUInt32(1, WrongPassBanTime); LoginDatabase.Execute(stmt); TC_LOG_DEBUG("server.authserver", "'%s:%d' [AuthChallenge] IP got banned for '%u' seconds because account %s failed to authenticate '%u' times", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), WrongPassBanTime, _login.c_str(), failed_logins); } } } } } return true; } bool AuthSession::HandleReconnectChallenge() { TC_LOG_DEBUG("server.authserver", "Entering _HandleReconnectChallenge"); sAuthLogonChallenge_C* challenge = reinterpret_cast(GetReadBuffer().GetReadPointer()); //TC_LOG_DEBUG("server.authserver", "[AuthChallenge] got full packet, %#04x bytes", challenge->size); TC_LOG_DEBUG("server.authserver", "[AuthChallenge] name(%d): '%s'", challenge->I_len, challenge->I); _login.assign((const char*)challenge->I, challenge->I_len); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_SESSIONKEY); stmt->setString(0, _login); PreparedQueryResult result = LoginDatabase.Query(stmt); // Stop if the account is not found if (!result) { TC_LOG_ERROR("server.authserver", "'%s:%d' [ERROR] user %s tried to login and we cannot find his session key in the database.", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str()); return false; } // Reinitialize build, expansion and the account securitylevel _build = challenge->build; _expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG)); _os = (const char*)challenge->os; if (_os.size() > 4) return false; // Restore string order as its byte order is reversed std::reverse(_os.begin(), _os.end()); Field* fields = result->Fetch(); uint8 secLevel = fields[2].GetUInt8(); _accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR; K.SetHexStr((*result)[0].GetCString()); // Sending response ByteBuffer pkt; pkt << uint8(AUTH_RECONNECT_CHALLENGE); pkt << uint8(0x00); _reconnectProof.SetRand(16 * 8); pkt.append(_reconnectProof.AsByteArray(16).get(), 16); // 16 bytes random pkt << uint64(0x00) << uint64(0x00); // 16 bytes zeros SendPacket(pkt); return true; } bool AuthSession::HandleReconnectProof() { TC_LOG_DEBUG("server.authserver", "Entering _HandleReconnectProof"); sAuthReconnectProof_C *reconnectProof = reinterpret_cast(GetReadBuffer().GetReadPointer()); if (_login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes()) return false; BigNumber t1; t1.SetBinary(reconnectProof->R1, 16); SHA1Hash sha; sha.Initialize(); sha.UpdateData(_login); sha.UpdateBigNumbers(&t1, &_reconnectProof, &K, NULL); sha.Finalize(); if (!memcmp(sha.GetDigest(), reconnectProof->R2, SHA_DIGEST_LENGTH)) { // Sending response ByteBuffer pkt; pkt << uint8(AUTH_RECONNECT_PROOF); pkt << uint8(0x00); pkt << uint16(0x00); // 2 bytes zeros SendPacket(pkt); _isAuthenticated = true; return true; } else { TC_LOG_ERROR("server.authserver", "'%s:%d' [ERROR] user %s tried to login, but session is invalid.", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str()); return false; } } tcp::endpoint const GetAddressForClient(Realm const& realm, ip::address const& clientAddr) { ip::address realmIp; // Attempt to send best address for client if (clientAddr.is_loopback()) { // Try guessing if realm is also connected locally if (realm.LocalAddress.is_loopback() || realm.ExternalAddress.is_loopback()) realmIp = clientAddr; else { // Assume that user connecting from the machine that authserver is located on // has all realms available in his local network realmIp = realm.LocalAddress; } } else { if (clientAddr.is_v4() && (clientAddr.to_v4().to_ulong() & realm.LocalSubnetMask.to_v4().to_ulong()) == (realm.LocalAddress.to_v4().to_ulong() & realm.LocalSubnetMask.to_v4().to_ulong())) { realmIp = realm.LocalAddress; } else realmIp = realm.ExternalAddress; } tcp::endpoint endpoint(realmIp, realm.port); // Return external IP return endpoint; } bool AuthSession::HandleRealmList() { TC_LOG_DEBUG("server.authserver", "Entering _HandleRealmList"); // Get the user id (else close the connection) // No SQL injection (prepared statement) PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME); stmt->setString(0, _login); PreparedQueryResult result = LoginDatabase.Query(stmt); if (!result) { TC_LOG_ERROR("server.authserver", "'%s:%d' [ERROR] user %s tried to login but we cannot find him in the database.", GetRemoteIpAddress().to_string().c_str(), GetRemotePort(), _login.c_str()); return false; } Field* fields = result->Fetch(); uint32 id = fields[0].GetUInt32(); // Update realm list if need sRealmList->UpdateIfNeed(); // Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm) ByteBuffer pkt; size_t RealmListSize = 0; for (RealmList::RealmMap::const_iterator i = sRealmList->begin(); i != sRealmList->end(); ++i) { const Realm &realm = i->second; // don't work with realms which not compatible with the client bool okBuild = ((_expversion & POST_BC_EXP_FLAG) && realm.gamebuild == _build) || ((_expversion & PRE_BC_EXP_FLAG) && !AuthHelper::IsPreBCAcceptedClientBuild(realm.gamebuild)); // No SQL injection. id of realm is controlled by the database. uint32 flag = realm.flag; RealmBuildInfo const* buildInfo = AuthHelper::GetBuildInfo(realm.gamebuild); if (!okBuild) { if (!buildInfo) continue; flag |= REALM_FLAG_OFFLINE | REALM_FLAG_SPECIFYBUILD; // tell the client what build the realm is for } if (!buildInfo) flag &= ~REALM_FLAG_SPECIFYBUILD; std::string name = i->first; if (_expversion & PRE_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD) { std::ostringstream ss; ss << name << " (" << buildInfo->MajorVersion << '.' << buildInfo->MinorVersion << '.' << buildInfo->BugfixVersion << ')'; name = ss.str(); } uint8 lock = (realm.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0; uint8 AmountOfCharacters = 0; stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_NUM_CHARS_ON_REALM); stmt->setUInt32(0, realm.m_ID); stmt->setUInt32(1, id); result = LoginDatabase.Query(stmt); if (result) AmountOfCharacters = (*result)[0].GetUInt8(); pkt << realm.icon; // realm type if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients pkt << lock; // if 1, then realm locked pkt << uint8(flag); // RealmFlags pkt << name; pkt << boost::lexical_cast(GetAddressForClient(realm, GetRemoteIpAddress())); pkt << realm.populationLevel; pkt << AmountOfCharacters; pkt << realm.timezone; // realm category if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients pkt << uint8(realm.m_ID); else pkt << uint8(0x0); // 1.12.1 and 1.12.2 clients if (_expversion & POST_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD) { pkt << uint8(buildInfo->MajorVersion); pkt << uint8(buildInfo->MinorVersion); pkt << uint8(buildInfo->BugfixVersion); pkt << uint16(buildInfo->Build); } ++RealmListSize; } if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients { pkt << uint8(0x10); pkt << uint8(0x00); } else // 1.12.1 and 1.12.2 clients { pkt << uint8(0x00); pkt << uint8(0x02); } // make a ByteBuffer which stores the RealmList's size ByteBuffer RealmListSizeBuffer; RealmListSizeBuffer << uint32(0); if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients RealmListSizeBuffer << uint16(RealmListSize); else RealmListSizeBuffer << uint32(RealmListSize); ByteBuffer hdr; hdr << uint8(REALM_LIST); hdr << uint16(pkt.size() + RealmListSizeBuffer.size()); hdr.append(RealmListSizeBuffer); // append RealmList's size buffer hdr.append(pkt); // append realms in the realmlist SendPacket(hdr); return true; } // Resume patch transfer bool AuthSession::HandleXferResume() { TC_LOG_DEBUG("server.authserver", "Entering _HandleXferResume"); //uint8 //uint64 return true; } // Cancel patch transfer bool AuthSession::HandleXferCancel() { TC_LOG_DEBUG("server.authserver", "Entering _HandleXferCancel"); //uint8 return false; } // Accept patch transfer bool AuthSession::HandleXferAccept() { TC_LOG_DEBUG("server.authserver", "Entering _HandleXferAccept"); //uint8 return true; } // Make the SRP6 calculation from hash in dB void AuthSession::SetVSFields(const std::string& rI) { s.SetRand(int32(BufferSizes::SRP_6_S) * 8); BigNumber I; I.SetHexStr(rI.c_str()); // In case of leading zeros in the rI hash, restore them uint8 mDigest[SHA_DIGEST_LENGTH]; memcpy(mDigest, I.AsByteArray(SHA_DIGEST_LENGTH).get(), SHA_DIGEST_LENGTH); std::reverse(mDigest, mDigest + SHA_DIGEST_LENGTH); SHA1Hash sha; sha.UpdateData(s.AsByteArray(uint32(BufferSizes::SRP_6_S)).get(), (uint32(BufferSizes::SRP_6_S))); sha.UpdateData(mDigest, SHA_DIGEST_LENGTH); sha.Finalize(); BigNumber x; x.SetBinary(sha.GetDigest(), sha.GetLength()); v = g.ModExp(x, N); // No SQL injection (username escaped) char *v_hex, *s_hex; v_hex = v.AsHexStr(); s_hex = s.AsHexStr(); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS); stmt->setString(0, v_hex); stmt->setString(1, s_hex); stmt->setString(2, _login); LoginDatabase.Execute(stmt); OPENSSL_free(v_hex); OPENSSL_free(s_hex); }