/*
* Copyright (C) 2008-2012 TrinityCore
* Copyright (C) 2005-2009 MaNGOS
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include
#include
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "ByteBuffer.h"
#include "Configuration/Config.h"
#include "Log.h"
#include "RealmList.h"
#include "AuthSocket.h"
#include "AuthCodes.h"
#include "SHA1.h"
#include "openssl/crypto.h"
#define ChunkSize 2048
enum eAuthCmd
{
AUTH_LOGON_CHALLENGE = 0x00,
AUTH_LOGON_PROOF = 0x01,
AUTH_RECONNECT_CHALLENGE = 0x02,
AUTH_RECONNECT_PROOF = 0x03,
REALM_LIST = 0x10,
XFER_INITIATE = 0x30,
XFER_DATA = 0x31,
XFER_ACCEPT = 0x32,
XFER_RESUME = 0x33,
XFER_CANCEL = 0x34
};
enum eStatus
{
STATUS_CONNECTED = 0,
STATUS_AUTHED
};
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some paltform
#if defined(__GNUC__)
#pragma pack(1)
#else
#pragma pack(push, 1)
#endif
typedef struct AUTH_LOGON_CHALLENGE_C
{
uint8 cmd;
uint8 error;
uint16 size;
uint8 gamename[4];
uint8 version1;
uint8 version2;
uint8 version3;
uint16 build;
uint8 platform[4];
uint8 os[4];
uint8 country[4];
uint32 timezone_bias;
uint32 ip;
uint8 I_len;
uint8 I[1];
} sAuthLogonChallenge_C;
typedef struct AUTH_LOGON_PROOF_C
{
uint8 cmd;
uint8 A[32];
uint8 M1[20];
uint8 crc_hash[20];
uint8 number_of_keys;
uint8 securityFlags; // 0x00-0x04
} sAuthLogonProof_C;
typedef struct AUTH_LOGON_PROOF_S
{
uint8 cmd;
uint8 error;
uint8 M2[20];
uint32 unk1;
uint32 unk2;
uint16 unk3;
} sAuthLogonProof_S;
typedef struct AUTH_LOGON_PROOF_S_OLD
{
uint8 cmd;
uint8 error;
uint8 M2[20];
uint32 unk2;
} sAuthLogonProof_S_Old;
typedef struct AUTH_RECONNECT_PROOF_C
{
uint8 cmd;
uint8 R1[16];
uint8 R2[20];
uint8 R3[20];
uint8 number_of_keys;
} sAuthReconnectProof_C;
typedef struct XFER_INIT
{
uint8 cmd; // XFER_INITIATE
uint8 fileNameLen; // strlen(fileName);
uint8 fileName[5]; // fileName[fileNameLen]
uint64 file_size; // file size (bytes)
uint8 md5[MD5_DIGEST_LENGTH]; // MD5
} XFER_INIT;
typedef struct XFER_DATA
{
uint8 opcode;
uint16 data_size;
uint8 data[ChunkSize];
} XFER_DATA_STRUCT;
typedef struct AuthHandler
{
eAuthCmd cmd;
uint32 status;
bool (AuthSocket::*handler)(void);
} AuthHandler;
// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some paltform
#if defined(__GNUC__)
#pragma pack()
#else
#pragma pack(pop)
#endif
// Launch a thread to transfer a patch to the client
class PatcherRunnable: public ACE_Based::Runnable
{
public:
PatcherRunnable(class AuthSocket*);
void run();
private:
AuthSocket* mySocket;
};
typedef struct PATCH_INFO
{
uint8 md5[MD5_DIGEST_LENGTH];
} PATCH_INFO;
// Caches MD5 hash of client patches present on the server
class Patcher
{
public:
typedef std::map Patches;
~Patcher();
Patcher();
Patches::const_iterator begin() const { return _patches.begin(); }
Patches::const_iterator end() const { return _patches.end(); }
void LoadPatchMD5(char*);
bool GetHash(char * pat, uint8 mymd5[16]);
private:
void LoadPatchesInfo();
Patches _patches;
};
const AuthHandler table[] =
{
{ AUTH_LOGON_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleLogonChallenge },
{ AUTH_LOGON_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleLogonProof },
{ AUTH_RECONNECT_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleReconnectChallenge},
{ AUTH_RECONNECT_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleReconnectProof },
{ REALM_LIST, STATUS_AUTHED, &AuthSocket::_HandleRealmList },
{ XFER_ACCEPT, STATUS_CONNECTED, &AuthSocket::_HandleXferAccept },
{ XFER_RESUME, STATUS_CONNECTED, &AuthSocket::_HandleXferResume },
{ XFER_CANCEL, STATUS_CONNECTED, &AuthSocket::_HandleXferCancel }
};
#define AUTH_TOTAL_COMMANDS 8
// Holds the MD5 hash of client patches present on the server
Patcher PatchesCache;
// Constructor - set the N and g values for SRP6
AuthSocket::AuthSocket(RealmSocket& socket) : pPatch(NULL), socket_(socket)
{
N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
g.SetDword(7);
_authed = false;
_accountSecurityLevel = SEC_PLAYER;
}
// Close patch file descriptor before leaving
AuthSocket::~AuthSocket(void) {}
// Accept the connection and set the s random value for SRP6
void AuthSocket::OnAccept(void)
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' Accepting connection", socket().getRemoteAddress().c_str(), socket().getRemotePort());
}
void AuthSocket::OnClose(void)
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "AuthSocket::OnClose");
}
// Read the packet from the client
void AuthSocket::OnRead()
{
uint8 _cmd;
while (1)
{
if (!socket().recv_soft((char *)&_cmd, 1))
return;
size_t i;
// Circle through known commands and call the correct command handler
for (i = 0; i < AUTH_TOTAL_COMMANDS; ++i)
{
if ((uint8)table[i].cmd == _cmd && (table[i].status == STATUS_CONNECTED || (_authed && table[i].status == STATUS_AUTHED)))
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Got data for cmd %u recv length %u", (uint32)_cmd, (uint32)socket().recv_len());
if (!(*this.*table[i].handler)())
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Command handler failed for cmd %u recv length %u", (uint32)_cmd, (uint32)socket().recv_len());
return;
}
break;
}
}
// Report unknown packets in the error log
if (i == AUTH_TOTAL_COMMANDS)
{
sLog->outError(LOG_FILTER_AUTHSERVER, "Got unknown packet from '%s'", socket().getRemoteAddress().c_str());
socket().shutdown();
return;
}
}
}
// Make the SRP6 calculation from hash in dB
void AuthSocket::_SetVSFields(const std::string& rI)
{
s.SetRand(s_BYTE_SIZE * 8);
BigNumber I;
I.SetHexStr(rI.c_str());
// In case of leading zeros in the rI hash, restore them
uint8 mDigest[SHA_DIGEST_LENGTH];
memset(mDigest, 0, SHA_DIGEST_LENGTH);
if (I.GetNumBytes() <= SHA_DIGEST_LENGTH)
memcpy(mDigest, I.AsByteArray(), I.GetNumBytes());
std::reverse(mDigest, mDigest + SHA_DIGEST_LENGTH);
SHA1Hash sha;
sha.UpdateData(s.AsByteArray(), s.GetNumBytes());
sha.UpdateData(mDigest, SHA_DIGEST_LENGTH);
sha.Finalize();
BigNumber x;
x.SetBinary(sha.GetDigest(), sha.GetLength());
v = g.ModExp(x, N);
// No SQL injection (username escaped)
char *v_hex, *s_hex;
v_hex = v.AsHexStr();
s_hex = s.AsHexStr();
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS);
stmt->setString(0, v_hex);
stmt->setString(1, s_hex);
stmt->setString(2, _login);
LoginDatabase.Execute(stmt);
OPENSSL_free(v_hex);
OPENSSL_free(s_hex);
}
// Logon Challenge command handler
bool AuthSocket::_HandleLogonChallenge()
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Entering _HandleLogonChallenge");
if (socket().recv_len() < sizeof(sAuthLogonChallenge_C))
return false;
// Read the first 4 bytes (header) to get the length of the remaining of the packet
std::vector buf;
buf.resize(4);
socket().recv((char *)&buf[0], 4);
#if TRINITY_ENDIAN == TRINITY_BIGENDIAN
EndianConvert(*((uint16*)(buf[0])));
#endif
uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[AuthChallenge] got header, body is %#04x bytes", remaining);
if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (socket().recv_len() < remaining))
return false;
//No big fear of memory outage (size is int16, i.e. < 65536)
buf.resize(remaining + buf.size() + 1);
buf[buf.size() - 1] = 0;
sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];
// Read the remaining of the packet
socket().recv((char *)&buf[4], remaining);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[AuthChallenge] got full packet, %#04x bytes", ch->size);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I);
// BigEndian code, nop in little endian case
// size already converted
#if TRINITY_ENDIAN == TRINITY_BIGENDIAN
EndianConvert(*((uint32*)(&ch->gamename[0])));
EndianConvert(ch->build);
EndianConvert(*((uint32*)(&ch->platform[0])));
EndianConvert(*((uint32*)(&ch->os[0])));
EndianConvert(*((uint32*)(&ch->country[0])));
EndianConvert(ch->timezone_bias);
EndianConvert(ch->ip);
#endif
ByteBuffer pkt;
_login = (const char*)ch->I;
_build = ch->build;
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
_os = (const char*)ch->os;
if (_os.size() > 4)
return false;
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
pkt << uint8(AUTH_LOGON_CHALLENGE);
pkt << uint8(0x00);
// Verify that this IP is not in the ip_banned table
LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS));
std::string const& ip_address = socket().getRemoteAddress();
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED);
stmt->setString(0, ip_address);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (result)
{
pkt << uint8(WOW_FAIL_BANNED);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] Banned ip tries to login!",socket().getRemoteAddress().c_str(), socket().getRemotePort());
}
else
{
// Get the account details from the account table
// No SQL injection (prepared statement)
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_LOGONCHALLENGE);
stmt->setString(0, _login);
PreparedQueryResult res2 = LoginDatabase.Query(stmt);
if (res2)
{
Field* fields = res2->Fetch();
// If the IP is 'locked', check that the player comes indeed from the correct IP address
bool locked = false;
if (fields[2].GetUInt8() == 1) // if ip is locked
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), fields[3].GetCString());
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[AuthChallenge] Player address is '%s'", ip_address.c_str());
if (strcmp(fields[3].GetCString(), ip_address.c_str()))
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[AuthChallenge] Account IP differs");
pkt << (uint8) WOW_FAIL_SUSPENDED;
locked = true;
}
else
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[AuthChallenge] Account IP matches");
}
else
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[AuthChallenge] Account '%s' is not locked to ip", _login.c_str());
if (!locked)
{
//set expired bans to inactive
LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS));
// If the account is banned, reject the logon attempt
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BANNED);
stmt->setUInt32(0, fields[1].GetUInt32());
PreparedQueryResult banresult = LoginDatabase.Query(stmt);
if (banresult)
{
if ((*banresult)[0].GetUInt32() == (*banresult)[1].GetUInt32())
{
pkt << uint8(WOW_FAIL_BANNED);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] Banned account %s tried to login!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ());
}
else
{
pkt << uint8(WOW_FAIL_SUSPENDED);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] Temporarily banned account %s tried to login!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ());
}
}
else
{
// Get the password from the account table, upper it, and make the SRP6 calculation
std::string rI = fields[0].GetString();
// Don't calculate (v, s) if there are already some in the database
std::string databaseV = fields[5].GetString();
std::string databaseS = fields[6].GetString();
sLog->outDebug(LOG_FILTER_NETWORKIO, "database authentication values: v='%s' s='%s'", databaseV.c_str(), databaseS.c_str());
// multiply with 2 since bytes are stored as hexstring
if (databaseV.size() != s_BYTE_SIZE * 2 || databaseS.size() != s_BYTE_SIZE * 2)
_SetVSFields(rI);
else
{
s.SetHexStr(databaseS.c_str());
v.SetHexStr(databaseV.c_str());
}
b.SetRand(19 * 8);
BigNumber gmod = g.ModExp(b, N);
B = ((v * 3) + gmod) % N;
ASSERT(gmod.GetNumBytes() <= 32);
BigNumber unk3;
unk3.SetRand(16 * 8);
// Fill the response packet with the result
if (AuthHelper::IsAcceptedClientBuild(_build))
pkt << uint8(WOW_SUCCESS);
else
pkt << uint8(WOW_FAIL_VERSION_INVALID);
// B may be calculated < 32B so we force minimal length to 32B
pkt.append(B.AsByteArray(32), 32); // 32 bytes
pkt << uint8(1);
pkt.append(g.AsByteArray(), 1);
pkt << uint8(32);
pkt.append(N.AsByteArray(32), 32);
pkt.append(s.AsByteArray(), s.GetNumBytes()); // 32 bytes
pkt.append(unk3.AsByteArray(16), 16);
uint8 securityFlags = 0;
pkt << uint8(securityFlags); // security flags (0x0...0x04)
if (securityFlags & 0x01) // PIN input
{
pkt << uint32(0);
pkt << uint64(0) << uint64(0); // 16 bytes hash?
}
if (securityFlags & 0x02) // Matrix input
{
pkt << uint8(0);
pkt << uint8(0);
pkt << uint8(0);
pkt << uint8(0);
pkt << uint64(0);
}
if (securityFlags & 0x04) // Security token input
pkt << uint8(1);
uint8 secLevel = fields[4].GetUInt8();
_accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
_localizationName.resize(4);
for (int i = 0; i < 4; ++i)
_localizationName[i] = ch->country[4-i-1];
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", socket().getRemoteAddress().c_str(), socket().getRemotePort(),
_login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName)
);
}
}
}
else //no account
pkt << (uint8)WOW_FAIL_UNKNOWN_ACCOUNT;
}
socket().send((char const*)pkt.contents(), pkt.size());
return true;
}
// Logon Proof command handler
bool AuthSocket::_HandleLogonProof()
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Entering _HandleLogonProof");
// Read the packet
sAuthLogonProof_C lp;
if (!socket().recv((char *)&lp, sizeof(sAuthLogonProof_C)))
return false;
// If the client has no valid version
if (_expversion == NO_VALID_EXP_FLAG)
{
// Check if we have the appropriate patch on the disk
sLog->outDebug(LOG_FILTER_NETWORKIO, "Client with invalid version, patching is not implemented");
socket().shutdown();
return true;
}
// Continue the SRP6 calculation based on data received from the client
BigNumber A;
A.SetBinary(lp.A, 32);
// SRP safeguard: abort if A == 0
if (A.isZero())
{
socket().shutdown();
return true;
}
SHA1Hash sha;
sha.UpdateBigNumbers(&A, &B, NULL);
sha.Finalize();
BigNumber u;
u.SetBinary(sha.GetDigest(), 20);
BigNumber S = (A * (v.ModExp(u, N))).ModExp(b, N);
uint8 t[32];
uint8 t1[16];
uint8 vK[40];
memcpy(t, S.AsByteArray(32), 32);
for (int i = 0; i < 16; ++i)
t1[i] = t[i * 2];
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
for (int i = 0; i < 20; ++i)
vK[i * 2] = sha.GetDigest()[i];
for (int i = 0; i < 16; ++i)
t1[i] = t[i * 2 + 1];
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
for (int i = 0; i < 20; ++i)
vK[i * 2 + 1] = sha.GetDigest()[i];
K.SetBinary(vK, 40);
uint8 hash[20];
sha.Initialize();
sha.UpdateBigNumbers(&N, NULL);
sha.Finalize();
memcpy(hash, sha.GetDigest(), 20);
sha.Initialize();
sha.UpdateBigNumbers(&g, NULL);
sha.Finalize();
for (int i = 0; i < 20; ++i)
hash[i] ^= sha.GetDigest()[i];
BigNumber t3;
t3.SetBinary(hash, 20);
sha.Initialize();
sha.UpdateData(_login);
sha.Finalize();
uint8 t4[SHA_DIGEST_LENGTH];
memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH);
sha.Initialize();
sha.UpdateBigNumbers(&t3, NULL);
sha.UpdateData(t4, SHA_DIGEST_LENGTH);
sha.UpdateBigNumbers(&s, &A, &B, &K, NULL);
sha.Finalize();
BigNumber M;
M.SetBinary(sha.GetDigest(), 20);
// Check if SRP6 results match (password is correct), else send an error
if (!memcmp(M.AsByteArray(), lp.M1, 20))
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' User '%s' successfully authenticated", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str());
// Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
// No SQL injection (escaped user name) and IP address as received by socket
const char *K_hex = K.AsHexStr();
PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
stmt->setString(0, K_hex);
stmt->setString(1, socket().getRemoteAddress().c_str());
stmt->setUInt32(2, GetLocaleByName(_localizationName));
stmt->setString(3, _os);
stmt->setString(4, _login);
LoginDatabase.Execute(stmt);
OPENSSL_free((void*)K_hex);
// Finish SRP6 and send the final result to the client
sha.Initialize();
sha.UpdateBigNumbers(&A, &M, &K, NULL);
sha.Finalize();
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
{
sAuthLogonProof_S proof;
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
proof.unk1 = 0x00800000; // Accountflags. 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament)
proof.unk2 = 0x00; // SurveyId
proof.unk3 = 0x00;
socket().send((char *)&proof, sizeof(proof));
}
else
{
sAuthLogonProof_S_Old proof;
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
proof.unk2 = 0x00;
socket().send((char *)&proof, sizeof(proof));
}
_authed = true;
}
else
{
char data[4] = { AUTH_LOGON_PROOF, WOW_FAIL_UNKNOWN_ACCOUNT, 3, 0 };
socket().send(data, sizeof(data));
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] account %s tried to login with invalid password!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ());
uint32 MaxWrongPassCount = ConfigMgr::GetIntDefault("WrongPass.MaxCount", 0);
if (MaxWrongPassCount > 0)
{
//Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP
PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_FAILEDLOGINS);
stmt->setString(0, _login);
LoginDatabase.Execute(stmt);
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_FAILEDLOGINS);
stmt->setString(0, _login);
if (PreparedQueryResult loginfail = LoginDatabase.Query(stmt))
{
uint32 failed_logins = (*loginfail)[1].GetUInt32();
if (failed_logins >= MaxWrongPassCount)
{
uint32 WrongPassBanTime = ConfigMgr::GetIntDefault("WrongPass.BanTime", 600);
bool WrongPassBanType = ConfigMgr::GetBoolDefault("WrongPass.BanType", false);
if (WrongPassBanType)
{
uint32 acc_id = (*loginfail)[0].GetUInt32();
stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED);
stmt->setUInt32(0, acc_id);
stmt->setUInt32(1, WrongPassBanTime);
LoginDatabase.Execute(stmt);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times",
socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str(), WrongPassBanTime, failed_logins);
}
else
{
stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_IP_AUTO_BANNED);
stmt->setString(0, socket().getRemoteAddress());
stmt->setUInt32(1, WrongPassBanTime);
LoginDatabase.Execute(stmt);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times",
socket().getRemoteAddress().c_str(), socket().getRemotePort(), socket().getRemoteAddress().c_str(), WrongPassBanTime, _login.c_str(), failed_logins);
}
}
}
}
}
return true;
}
// Reconnect Challenge command handler
bool AuthSocket::_HandleReconnectChallenge()
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Entering _HandleReconnectChallenge");
if (socket().recv_len() < sizeof(sAuthLogonChallenge_C))
return false;
// Read the first 4 bytes (header) to get the length of the remaining of the packet
std::vector buf;
buf.resize(4);
socket().recv((char *)&buf[0], 4);
#if TRINITY_ENDIAN == TRINITY_BIGENDIAN
EndianConvert(*((uint16*)(buf[0])));
#endif
uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[ReconnectChallenge] got header, body is %#04x bytes", remaining);
if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (socket().recv_len() < remaining))
return false;
// No big fear of memory outage (size is int16, i.e. < 65536)
buf.resize(remaining + buf.size() + 1);
buf[buf.size() - 1] = 0;
sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];
// Read the remaining of the packet
socket().recv((char *)&buf[4], remaining);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[ReconnectChallenge] got full packet, %#04x bytes", ch->size);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "[ReconnectChallenge] name(%d): '%s'", ch->I_len, ch->I);
_login = (const char*)ch->I;
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_SESSIONKEY);
stmt->setString(0, _login);
PreparedQueryResult result = LoginDatabase.Query(stmt);
// Stop if the account is not found
if (!result)
{
sLog->outError(LOG_FILTER_AUTHSERVER, "'%s:%d' [ERROR] user %s tried to login and we cannot find his session key in the database.", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str());
socket().shutdown();
return false;
}
// Reinitialize build, expansion and the account securitylevel
_build = ch->build;
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
_os = (const char*)ch->os;
if (_os.size() > 4)
return false;
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
Field* fields = result->Fetch();
uint8 secLevel = fields[2].GetUInt8();
_accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
K.SetHexStr ((*result)[0].GetCString());
// Sending response
ByteBuffer pkt;
pkt << uint8(AUTH_RECONNECT_CHALLENGE);
pkt << uint8(0x00);
_reconnectProof.SetRand(16 * 8);
pkt.append(_reconnectProof.AsByteArray(16), 16); // 16 bytes random
pkt << uint64(0x00) << uint64(0x00); // 16 bytes zeros
socket().send((char const*)pkt.contents(), pkt.size());
return true;
}
// Reconnect Proof command handler
bool AuthSocket::_HandleReconnectProof()
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Entering _HandleReconnectProof");
// Read the packet
sAuthReconnectProof_C lp;
if (!socket().recv((char *)&lp, sizeof(sAuthReconnectProof_C)))
return false;
if (_login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes())
return false;
BigNumber t1;
t1.SetBinary(lp.R1, 16);
SHA1Hash sha;
sha.Initialize();
sha.UpdateData(_login);
sha.UpdateBigNumbers(&t1, &_reconnectProof, &K, NULL);
sha.Finalize();
if (!memcmp(sha.GetDigest(), lp.R2, SHA_DIGEST_LENGTH))
{
// Sending response
ByteBuffer pkt;
pkt << uint8(AUTH_RECONNECT_PROOF);
pkt << uint8(0x00);
pkt << uint16(0x00); // 2 bytes zeros
socket().send((char const*)pkt.contents(), pkt.size());
_authed = true;
return true;
}
else
{
sLog->outError(LOG_FILTER_AUTHSERVER, "'%s:%d' [ERROR] user %s tried to login, but session is invalid.", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str());
socket().shutdown();
return false;
}
}
// Realm List command handler
bool AuthSocket::_HandleRealmList()
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Entering _HandleRealmList");
if (socket().recv_len() < 5)
return false;
socket().recv_skip(5);
// Get the user id (else close the connection)
// No SQL injection (prepared statement)
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ID_BY_NAME);
stmt->setString(0, _login);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (!result)
{
sLog->outError(LOG_FILTER_AUTHSERVER, "'%s:%d' [ERROR] user %s tried to login but we cannot find him in the database.", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str());
socket().shutdown();
return false;
}
Field* fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
// Update realm list if need
sRealmList->UpdateIfNeed();
// Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
ByteBuffer pkt;
size_t RealmListSize = 0;
for (RealmList::RealmMap::const_iterator i = sRealmList->begin(); i != sRealmList->end(); ++i)
{
// don't work with realms which not compatible with the client
bool okBuild = ((_expversion & POST_BC_EXP_FLAG) && i->second.gamebuild == _build) || ((_expversion & PRE_BC_EXP_FLAG) && !AuthHelper::IsPreBCAcceptedClientBuild(i->second.gamebuild));
// No SQL injection. id of realm is controlled by the database.
uint32 flag = i->second.flag;
RealmBuildInfo const* buildInfo = AuthHelper::GetBuildInfo(i->second.gamebuild);
if (!okBuild)
{
if (!buildInfo)
continue;
flag |= REALM_FLAG_OFFLINE | REALM_FLAG_SPECIFYBUILD; // tell the client what build the realm is for
}
if (!buildInfo)
flag &= ~REALM_FLAG_SPECIFYBUILD;
std::string name = i->first;
if (_expversion & PRE_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
{
std::ostringstream ss;
ss << name << " (" << buildInfo->MajorVersion << '.' << buildInfo->MinorVersion << '.' << buildInfo->BugfixVersion << ')';
name = ss.str();
}
uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
uint8 AmountOfCharacters = 0;
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_NUM_CHARS_ON_REALM);
stmt->setUInt32(0, i->second.m_ID);
stmt->setUInt32(1, id);
result = LoginDatabase.Query(stmt);
if (result)
AmountOfCharacters = (*result)[0].GetUInt8();
pkt << i->second.icon; // realm type
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
pkt << lock; // if 1, then realm locked
pkt << uint8(flag); // RealmFlags
pkt << name;
pkt << i->second.address;
pkt << i->second.populationLevel;
pkt << AmountOfCharacters;
pkt << i->second.timezone; // realm category
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
pkt << uint8(0x2C); // unk, may be realm number/id?
else
pkt << uint8(0x0); // 1.12.1 and 1.12.2 clients
if (_expversion & POST_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
{
pkt << uint8(buildInfo->MajorVersion);
pkt << uint8(buildInfo->MinorVersion);
pkt << uint8(buildInfo->BugfixVersion);
pkt << uint16(buildInfo->Build);
}
++RealmListSize;
}
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
{
pkt << uint8(0x10);
pkt << uint8(0x00);
}
else // 1.12.1 and 1.12.2 clients
{
pkt << uint8(0x00);
pkt << uint8(0x02);
}
// make a ByteBuffer which stores the RealmList's size
ByteBuffer RealmListSizeBuffer;
RealmListSizeBuffer << uint32(0);
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
RealmListSizeBuffer << uint16(RealmListSize);
else
RealmListSizeBuffer << uint32(RealmListSize);
ByteBuffer hdr;
hdr << uint8(REALM_LIST);
hdr << uint16(pkt.size() + RealmListSizeBuffer.size());
hdr.append(RealmListSizeBuffer); // append RealmList's size buffer
hdr.append(pkt); // append realms in the realmlist
socket().send((char const*)hdr.contents(), hdr.size());
return true;
}
// Resume patch transfer
bool AuthSocket::_HandleXferResume()
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Entering _HandleXferResume");
// Check packet length and patch existence
if (socket().recv_len() < 9 || !pPatch) // FIXME: pPatch is never used
{
sLog->outError(LOG_FILTER_AUTHSERVER, "Error while resuming patch transfer (wrong packet)");
return false;
}
// Launch a PatcherRunnable thread starting at given patch file offset
uint64 start;
socket().recv_skip(1);
socket().recv((char*)&start, sizeof(start));
fseek(pPatch, long(start), 0);
ACE_Based::Thread u(new PatcherRunnable(this));
return true;
}
// Cancel patch transfer
bool AuthSocket::_HandleXferCancel()
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Entering _HandleXferCancel");
// Close and delete the socket
socket().recv_skip(1); //clear input buffer
socket().shutdown();
return true;
}
// Accept patch transfer
bool AuthSocket::_HandleXferAccept()
{
sLog->outDebug(LOG_FILTER_AUTHSERVER, "Entering _HandleXferAccept");
// Check packet length and patch existence
if (!pPatch)
{
sLog->outError(LOG_FILTER_AUTHSERVER, "Error while accepting patch transfer (wrong packet)");
return false;
}
// Launch a PatcherRunnable thread, starting at the beginning of the patch file
socket().recv_skip(1); // clear input buffer
fseek(pPatch, 0, 0);
ACE_Based::Thread u(new PatcherRunnable(this));
return true;
}
PatcherRunnable::PatcherRunnable(class AuthSocket* as)
{
mySocket = as;
}
// Send content of patch file to the client
void PatcherRunnable::run()
{
}
// Preload MD5 hashes of existing patch files on server
#ifndef _WIN32
#include
#include
void Patcher::LoadPatchesInfo()
{
DIR *dirp;
struct dirent *dp;
dirp = opendir("./patches/");
if (!dirp)
return;
while (dirp)
{
errno = 0;
if ((dp = readdir(dirp)) != NULL)
{
int l = strlen(dp->d_name);
if (l < 8)
continue;
if (!memcmp(&dp->d_name[l - 4], ".mpq", 4))
LoadPatchMD5(dp->d_name);
}
else
{
if (errno != 0)
{
closedir(dirp);
return;
}
break;
}
}
if (dirp)
closedir(dirp);
}
#else
void Patcher::LoadPatchesInfo()
{
WIN32_FIND_DATA fil;
HANDLE hFil = FindFirstFile("./patches/*.mpq", &fil);
if (hFil == INVALID_HANDLE_VALUE)
return; // no patches were found
do
LoadPatchMD5(fil.cFileName);
while (FindNextFile(hFil, &fil));
}
#endif
// Calculate and store MD5 hash for a given patch file
void Patcher::LoadPatchMD5(char *szFileName)
{
// Try to open the patch file
std::string path = "./patches/";
path += szFileName;
FILE* pPatch = fopen(path.c_str(), "rb");
sLog->outDebug(LOG_FILTER_NETWORKIO, "Loading patch info from %s\n", path.c_str());
if (!pPatch)
{
sLog->outError(LOG_FILTER_AUTHSERVER, "Error loading patch %s\n", path.c_str());
return;
}
// Calculate the MD5 hash
MD5_CTX ctx;
MD5_Init(&ctx);
uint8* buf = new uint8[512 * 1024];
while (!feof(pPatch))
{
size_t read = fread(buf, 1, 512 * 1024, pPatch);
MD5_Update(&ctx, buf, read);
}
delete [] buf;
fclose(pPatch);
// Store the result in the internal patch hash map
_patches[path] = new PATCH_INFO;
MD5_Final((uint8 *)&_patches[path]->md5, &ctx);
}
// Get cached MD5 hash for a given patch file
bool Patcher::GetHash(char * pat, uint8 mymd5[16])
{
for (Patches::iterator i = _patches.begin(); i != _patches.end(); ++i)
if (!stricmp(pat, i->first.c_str()))
{
memcpy(mymd5, i->second->md5, 16);
return true;
}
return false;
}
// Launch the patch hashing mechanism on object creation
Patcher::Patcher()
{
LoadPatchesInfo();
}
// Empty and delete the patch map on termination
Patcher::~Patcher()
{
for (Patches::iterator i = _patches.begin(); i != _patches.end(); ++i)
delete i->second;
}