/* * Copyright (C) 2008-2019 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef AuthSocketMgr_h__ #define AuthSocketMgr_h__ #include "SocketMgr.h" #include "AuthSession.h" class AuthSocketMgr : public SocketMgr { typedef SocketMgr BaseSocketMgr; public: static AuthSocketMgr& Instance() { static AuthSocketMgr instance; return instance; } bool StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override { if (!BaseSocketMgr::StartNetwork(ioContext, bindIp, port, threadCount)) return false; _acceptor->AsyncAcceptWithCallback<&AuthSocketMgr::OnSocketAccept>(); return true; } protected: NetworkThread* CreateThreads() const override { return new NetworkThread[1]; } static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex) { Instance().OnSocketOpen(std::forward(sock), threadIndex); } }; #define sAuthSocketMgr AuthSocketMgr::Instance() #endif // AuthSocketMgr_h__