/*
* Copyright (C) 2008-2019 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef AuthSocketMgr_h__
#define AuthSocketMgr_h__
#include "SocketMgr.h"
#include "AuthSession.h"
class AuthSocketMgr : public SocketMgr
{
typedef SocketMgr BaseSocketMgr;
public:
static AuthSocketMgr& Instance()
{
static AuthSocketMgr instance;
return instance;
}
bool StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override
{
if (!BaseSocketMgr::StartNetwork(ioContext, bindIp, port, threadCount))
return false;
_acceptor->AsyncAcceptWithCallback<&AuthSocketMgr::OnSocketAccept>();
return true;
}
protected:
NetworkThread* CreateThreads() const override
{
return new NetworkThread[1];
}
static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex)
{
Instance().OnSocketOpen(std::forward(sock), threadIndex);
}
};
#define sAuthSocketMgr AuthSocketMgr::Instance()
#endif // AuthSocketMgr_h__