/* * Copyright (C) 2008-2015 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Session.h" #include "ConnectionPackets.h" std::string Battlenet::Connection::Ping::ToString() const { return "Battlenet::Connection::Ping"; } void Battlenet::Connection::Ping::CallHandler(Session* session) { session->HandlePing(*this); } std::string Battlenet::Connection::EnableEncryption::ToString() const { return "Battlenet::Connection::EnableEncryption"; } void Battlenet::Connection::EnableEncryption::CallHandler(Session* session) { session->HandleEnableEncryption(*this); } std::string Battlenet::Connection::LogoutRequest::ToString() const { return "Battlenet::Connection::LogoutRequest"; } void Battlenet::Connection::LogoutRequest::CallHandler(Session* session) { session->HandleLogoutRequest(*this); } void Battlenet::Connection::DisconnectRequest::Read() { Timeout = _stream.Read(16); Tick = _stream.Read(32); } std::string Battlenet::Connection::DisconnectRequest::ToString() const { std::ostringstream str; str << "Battlenet::Connection::DisconnectRequest Timeout: " << Timeout << ", Tick: " << Tick; return str.str(); } void Battlenet::Connection::ConnectionClosing::Read() { Packets.resize(_stream.Read(6)); for (size_t i = 0; i < Packets.size(); ++i) { PacketInfo& info = Packets[i]; info.CommandName = _stream.ReadFourCC(); info.Timestamp = _stream.Read(32); info.Size = _stream.Read(16); info.Channel = _stream.ReadFourCC(); info.LayerId = _stream.Read(16); } Reason = _stream.Read(4); _stream.ReadBytes(_stream.Read(8)); // BadData if (_stream.Read(1)) // HasHeader { Header.Opcode = _stream.Read(6); if (_stream.Read(1)) Header.Channel = _stream.Read(4); } Now = _stream.Read(32); } std::string Battlenet::Connection::ConnectionClosing::ToString() const { std::ostringstream stream; stream << "Battlenet::Connection::ConnectionClosing Reason: " << Reason << ", Now: " << Now << ", Packet history size: " << Packets.size(); for (PacketInfo const& packet : Packets) stream << std::endl << "Battlenet::Connection::ConnectionClosing::PacketInfo LayerId: " << packet.LayerId << ", Channel: " << packet.Channel << ", CommandName: " << packet.CommandName << ", Size: " << packet.Size << ", Timestamp: " << packet.Timestamp; return stream.str(); } void Battlenet::Connection::ConnectionClosing::CallHandler(Session* session) { session->HandleConnectionClosing(*this); } std::string Battlenet::Connection::Pong::ToString() const { return "Battlenet::Connection::Pong"; }