/* * Copyright (C) 2008-2016 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Session.h" #include "ConnectionPackets.h" std::string Battlenet::Connection::Ping::ToString() const { return "Battlenet::Connection::Ping"; } void Battlenet::Connection::Ping::CallHandler(Session* session) { session->HandlePing(*this); } std::string Battlenet::Connection::EnableEncryption::ToString() const { return "Battlenet::Connection::EnableEncryption"; } void Battlenet::Connection::EnableEncryption::CallHandler(Session* session) { session->HandleEnableEncryption(*this); } std::string Battlenet::Connection::LogoutRequest::ToString() const { return "Battlenet::Connection::LogoutRequest"; } void Battlenet::Connection::LogoutRequest::CallHandler(Session* session) { session->HandleLogoutRequest(*this); } void Battlenet::Connection::DisconnectRequest::Read() { Error = _stream.Read(16); Timeout = _stream.Read(32); } std::string Battlenet::Connection::DisconnectRequest::ToString() const { std::ostringstream str; str << "Battlenet::Connection::DisconnectRequest" << std::endl; APPEND_FIELD(str, Error); APPEND_FIELD(str, Timeout); return str.str(); } void Battlenet::Connection::ConnectionClosing::Read() { Packets.resize(_stream.Read(6)); for (size_t i = 0; i < Packets.size(); ++i) { PacketInfo& info = Packets[i]; info.Command = _stream.ReadFourCC(); info.Time = _stream.Read(32); info.Size = _stream.Read(16); info.Layer = _stream.ReadFourCC(); info.Offset = _stream.Read(16); } Reason = _stream.Read(4); _stream.ReadBytes(_stream.Read(8)); // BadData if (_stream.Read(1)) // HasHeader { Header.Command = _stream.Read(6); if (_stream.Read(1)) Header.Channel = _stream.Read(4); } Now = _stream.Read(32); } std::string Battlenet::Connection::ConnectionClosing::PacketInfo::ToString() const { std::ostringstream stream; stream << "Battlenet::Connection::ConnectionClosing::PacketInfo" << std::endl; APPEND_FIELD(stream, Layer); APPEND_FIELD(stream, Command); APPEND_FIELD(stream, Offset); APPEND_FIELD(stream, Size); APPEND_FIELD(stream, Time); return stream.str(); } std::string Battlenet::Connection::ConnectionClosing::ToString() const { std::ostringstream stream; stream << "Battlenet::Connection::ConnectionClosing" << std::endl; APPEND_FIELD(stream, Header); APPEND_FIELD(stream, Reason); APPEND_FIELD(stream, Packets); APPEND_FIELD(stream, Now); return stream.str(); } void Battlenet::Connection::ConnectionClosing::CallHandler(Session* session) { session->HandleConnectionClosing(*this); } std::string Battlenet::Connection::Pong::ToString() const { return "Battlenet::Connection::Pong"; }