/*
* Copyright (C) 2008-2016 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "Session.h"
#include "ConnectionPackets.h"
std::string Battlenet::Connection::Ping::ToString() const
{
return "Battlenet::Connection::Ping";
}
void Battlenet::Connection::Ping::CallHandler(Session* session)
{
session->HandlePing(*this);
}
std::string Battlenet::Connection::EnableEncryption::ToString() const
{
return "Battlenet::Connection::EnableEncryption";
}
void Battlenet::Connection::EnableEncryption::CallHandler(Session* session)
{
session->HandleEnableEncryption(*this);
}
std::string Battlenet::Connection::LogoutRequest::ToString() const
{
return "Battlenet::Connection::LogoutRequest";
}
void Battlenet::Connection::LogoutRequest::CallHandler(Session* session)
{
session->HandleLogoutRequest(*this);
}
void Battlenet::Connection::DisconnectRequest::Read()
{
Error = _stream.Read(16);
Timeout = _stream.Read(32);
}
std::string Battlenet::Connection::DisconnectRequest::ToString() const
{
std::ostringstream str;
str << "Battlenet::Connection::DisconnectRequest" << std::endl;
APPEND_FIELD(str, Error);
APPEND_FIELD(str, Timeout);
return str.str();
}
void Battlenet::Connection::ConnectionClosing::Read()
{
Packets.resize(_stream.Read(6));
for (size_t i = 0; i < Packets.size(); ++i)
{
PacketInfo& info = Packets[i];
info.Command = _stream.ReadFourCC();
info.Time = _stream.Read(32);
info.Size = _stream.Read(16);
info.Layer = _stream.ReadFourCC();
info.Offset = _stream.Read(16);
}
Reason = _stream.Read(4);
_stream.ReadBytes(_stream.Read(8)); // BadData
if (_stream.Read(1)) // HasHeader
{
Header.Command = _stream.Read(6);
if (_stream.Read(1))
Header.Channel = _stream.Read(4);
}
Now = _stream.Read(32);
}
std::string Battlenet::Connection::ConnectionClosing::PacketInfo::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::Connection::ConnectionClosing::PacketInfo" << std::endl;
APPEND_FIELD(stream, Layer);
APPEND_FIELD(stream, Command);
APPEND_FIELD(stream, Offset);
APPEND_FIELD(stream, Size);
APPEND_FIELD(stream, Time);
return stream.str();
}
std::string Battlenet::Connection::ConnectionClosing::ToString() const
{
std::ostringstream stream;
stream << "Battlenet::Connection::ConnectionClosing" << std::endl;
APPEND_FIELD(stream, Header);
APPEND_FIELD(stream, Reason);
APPEND_FIELD(stream, Packets);
APPEND_FIELD(stream, Now);
return stream.str();
}
void Battlenet::Connection::ConnectionClosing::CallHandler(Session* session)
{
session->HandleConnectionClosing(*this);
}
std::string Battlenet::Connection::Pong::ToString() const
{
return "Battlenet::Connection::Pong";
}