/* * Copyright (C) 2008-2015 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Packets.h" #include "Session.h" #include std::string Battlenet::PacketHeader::ToString() const { std::ostringstream stream; stream << "Battlenet::PacketHeader opcode: " << Opcode << ", channel: " << Channel; return stream.str(); } Battlenet::ServerPacket::ServerPacket(PacketHeader const& header) : Packet(header, *new BitStream()) { _stream.Write(header.Opcode, 6); _stream.Write(1, 1); _stream.Write(header.Channel, 4); } Battlenet::ServerPacket::~ServerPacket() { delete &_stream; } void Battlenet::ClientPacket::CallHandler(Session* session) { session->LogUnhandledPacket(GetHeader()); }