/* * Copyright (C) 2008-2015 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef PacketsBase_h__ #define PacketsBase_h__ #include "AuthCodes.h" #include "BitStream.h" #include "Define.h" #include "Errors.h" #include #include using boost::asio::ip::tcp; namespace Battlenet { class BitStream; class Session; enum Channel { AUTHENTICATION = 0, CONNECTION = 1, WOWREALM = 2, FRIENDS = 3, PRESENCE = 4, CHAT = 5, SUPPORT = 7, ACHIEVEMENT = 8, CACHE = 11, PROFILE = 14 }; struct PacketHeader { PacketHeader(uint32 opcode, uint32 channel) : Opcode(opcode), Channel(channel) { } PacketHeader() : Opcode(0), Channel(AUTHENTICATION) { } uint32 Opcode; int32 Channel; bool operator<(PacketHeader const& right) const { if (Opcode < right.Opcode) return true; if (Opcode > right.Opcode) return false; return Channel < right.Channel; } bool operator==(PacketHeader const& right) const { return Opcode == right.Opcode && Channel == right.Channel; } std::string ToString() const; }; class Packet { public: Packet(PacketHeader const& header, BitStream& stream) : _header(header), _stream(stream) { } virtual ~Packet() { } PacketHeader const& GetHeader() const { return _header; } virtual void Write() = 0; virtual void Read() = 0; virtual std::string ToString() const = 0; protected: PacketHeader _header; BitStream& _stream; private: Packet(Packet const& right); Packet& operator=(Packet const& right); }; class ClientPacket : public Packet { public: ClientPacket(PacketHeader const& header, BitStream& stream) : Packet(header, stream) { } void Write() override final { ASSERT(!"Write not implemented for client packets."); } virtual void CallHandler(Session* session); }; class ServerPacket : public Packet { public: ServerPacket(PacketHeader const& header); ~ServerPacket(); void Read() override final { ASSERT(!"Read not implemented for server packets."); } uint8* GetData() { return _stream.GetBuffer(); } uint8 const* GetData() const { return _stream.GetBuffer(); } size_t GetSize() const { return _stream.GetSize(); } }; } #endif // PacketsBase_h__