/* * Copyright (C) 2008-2016 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef WoWRealmPackets_h__ #define WoWRealmPackets_h__ #include "PacketsBase.h" #include "RealmList.h" namespace Battlenet { namespace WoWRealm { enum Opcode { CMSG_LIST_SUBSCRIBE_REQUEST = 0x0, CMSG_LIST_UNSUBSCRIBE = 0x1, CMSG_JOIN_REQUEST_V2 = 0x8, CMSG_MULTI_LOGON_REQUEST_V2 = 0x9, // Not implemented SMSG_LIST_SUBSCRIBE_RESPONSE = 0x0, SMSG_LIST_UPDATE = 0x2, SMSG_LIST_COMPLETE = 0x3, SMSG_TOON_READY = 0x6, // Not implemented SMSG_TOON_LOGGED_OUT = 0x7, // Not implemented SMSG_JOIN_RESPONSE_V2 = 0x8 }; class ListSubscribeRequest final : public ClientPacket { public: ListSubscribeRequest(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream) { ASSERT(header == PacketHeader(CMSG_LIST_SUBSCRIBE_REQUEST, WOWREALM) && "Invalid packet header for ListSubscribeRequest"); } void Read() override { } std::string ToString() const override { return "Battlenet::WoWRealm::ListSubscribeRequest"; } void CallHandler(Session* session) override; }; class ListUnsubscribe final : public ClientPacket { public: ListUnsubscribe(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream) { ASSERT(header == PacketHeader(CMSG_LIST_UNSUBSCRIBE, WOWREALM) && "Invalid packet header for ListUnsubscribe"); } void Read() override { } std::string ToString() const override { return "Battlenet::WoWRealm::ListUnsubscribe"; } void CallHandler(Session* session) override; }; class JoinRequestV2 final : public ClientPacket { public: JoinRequestV2(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream) { ASSERT(header == PacketHeader(CMSG_JOIN_REQUEST_V2, WOWREALM) && "Invalid packet header for RealmJoinRequest"); } void Read() override; std::string ToString() const override; void CallHandler(Session* session) override; uint32 ClientSalt = 0; PrintableRealmHandle Id; }; class ListSubscribeResponse final : public ServerPacket { public: ListSubscribeResponse() : ServerPacket(PacketHeader(SMSG_LIST_SUBSCRIBE_RESPONSE, WOWREALM)) { } struct ToonCountEntry : public PrintableComponent { ToonCountEntry(PrintableRealmHandle const& realm, uint16 count) : Realm(realm), Count(count) { } PrintableRealmHandle Realm; uint16 Count; std::string ToString() const override; }; void Write() override; std::string ToString() const override; enum { SUCCESS = 0, FAILURE = 1 }; int32 Type = SUCCESS; std::vector ToonCounts; Wow::AuthResult Failure = Wow::WOW_SUCCESS; }; class ListUpdate final : public ServerPacket { public: ListUpdate() : ServerPacket(PacketHeader(SMSG_LIST_UPDATE, WOWREALM)) { } void Write() override; std::string ToString() const override; PrintableRealmHandle Id; struct PrivilegedDataType : public PrintableComponent { std::string Version; uint32 ConfigId = 0; tcp::endpoint Address; std::string ToString() const override; }; struct StateType : public PrintableComponent { enum { DELETED = 0, UPDATE = 1 }; int32 Type = UPDATE; struct DeleteType : public PrintableComponent { std::string ToString() const override { return "Battlenet::WoWRealm::ListUpdate::State::Delete"; } } Delete; struct UpdateType : public PrintableComponent { uint8 InfoFlags = 0; std::string Name; int32 Type = 0; uint32 Category = 0; uint8 StateFlags = 0; float Population = 0.0f; Optional PrivilegedData; std::string ToString() const override; } Update; std::string ToString() const override; } State; }; class ListComplete final : public ServerPacket { public: ListComplete() : ServerPacket(PacketHeader(SMSG_LIST_COMPLETE, WOWREALM)) { } void Write() override { } std::string ToString() const override { return "Battlenet::WoWRealm::ListComplete"; } }; class ToonReady final : public ServerPacket { public: ToonReady() : ServerPacket(PacketHeader(SMSG_TOON_READY, WOWREALM)) { } void Write() override; std::string ToString() const override; Toon::FullName Name; Toon::Handle Handle; Profile::RecordAddress ProfileAddress; }; class ToonLoggedOut final : public ServerPacket { public: ToonLoggedOut() : ServerPacket(PacketHeader(SMSG_TOON_LOGGED_OUT, WOWREALM)) { } void Write() override { } std::string ToString() const override { return "Battlenet::WoWRealm::ToonLoggedOut"; } }; class JoinResponseV2 final : public ServerPacket { public: JoinResponseV2() : ServerPacket(PacketHeader(SMSG_JOIN_RESPONSE_V2, WOWREALM)) { } void Write() override; std::string ToString() const override; enum { SUCCESS = 0, FAILURE = 1 }; int32 Type = SUCCESS; struct SuccessType : public PrintableComponent { uint32 ServerSalt; std::vector IPv4; std::vector IPv6; std::string ToString() const override; } Success; Wow::AuthResult Failure = Wow::WOW_SUCCESS; }; } } #endif // WoWRealmPackets_h__