/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef TRINITYCORE_SESSION_MANAGER_H #define TRINITYCORE_SESSION_MANAGER_H #include "SocketMgr.h" #include "Session.h" namespace Battlenet { class SessionManager : public Trinity::Net::SocketMgr { typedef SocketMgr BaseSocketMgr; public: static SessionManager& Instance(); bool StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override; protected: Trinity::Net::NetworkThread* CreateThreads() const override; }; } #define sSessionMgr Battlenet::SessionManager::Instance() #endif // TRINITYCORE_SESSION_MANAGER_H