/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SessionManager_h__ #define SessionManager_h__ #include "SocketMgr.h" #include "Session.h" namespace Battlenet { class SessionManager : public SocketMgr { typedef SocketMgr BaseSocketMgr; public: static SessionManager& Instance(); bool StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override; protected: NetworkThread* CreateThreads() const override; private: static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex); }; } #define sSessionMgr Battlenet::SessionManager::Instance() #endif // SessionManager_h__