/* * Copyright (C) 2008-2019 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "AuthenticationService.h" #include "Session.h" Battlenet::Services::Authentication::Authentication(Session* session) : AuthenticationService(session) { } uint32 Battlenet::Services::Authentication::HandleLogon(authentication::v1::LogonRequest const* request, NoData* /*response*/, std::function& continuation) { return _session->HandleLogon(request, continuation); } uint32 Battlenet::Services::Authentication::HandleVerifyWebCredentials(authentication::v1::VerifyWebCredentialsRequest const* request, NoData* /*response*/, std::function& continuation) { return _session->HandleVerifyWebCredentials(request, continuation); }