/*
* Copyright (C) 2008-2019 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "ConnectionService.h"
#include "Duration.h"
#include "Log.h"
#include "Session.h"
#include "Util.h"
#include "BattlenetRpcErrorCodes.h"
Battlenet::Services::Connection::Connection(Session* session) : ConnectionService(session)
{
}
uint32 Battlenet::Services::Connection::HandleConnect(connection::v1::ConnectRequest const* request, connection::v1::ConnectResponse* response, std::function& /*continuation*/)
{
if (request->has_client_id())
response->mutable_client_id()->CopyFrom(request->client_id());
std::chrono::system_clock::duration now = std::chrono::system_clock::now().time_since_epoch();
response->mutable_server_id()->set_label(GetPID());
response->mutable_server_id()->set_epoch(std::chrono::duration_cast(now).count());
response->set_server_time(std::chrono::duration_cast(now).count());
response->set_use_bindless_rpc(request->use_bindless_rpc());
return ERROR_OK;
}
uint32 Battlenet::Services::Connection::HandleKeepAlive(NoData const* /*request*/)
{
return ERROR_OK;
}
uint32 Battlenet::Services::Connection::HandleRequestDisconnect(connection::v1::DisconnectRequest const* request)
{
connection::v1::DisconnectNotification disconnectNotification;
disconnectNotification.set_error_code(request->error_code());
ForceDisconnect(&disconnectNotification);
_session->DelayedCloseSocket();
return ERROR_OK;
}