/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef ConnectionService_h__ #define ConnectionService_h__ #include "Common.h" #include "Service.h" #include "connection_service.pb.h" namespace Battlenet { class Session; namespace Services { class Connection : public Service { typedef Service ConnectionService; public: Connection(Session* session); uint32 HandleConnect(connection::v1::ConnectRequest const* request, connection::v1::ConnectResponse* response, std::function& continuation) override; uint32 HandleKeepAlive(NoData const* request) override; uint32 HandleRequestDisconnect(connection::v1::DisconnectRequest const* request) override; }; } } #endif // ConnectionService_h__