/* * Copyright (C) 2008-2016 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "GameUtilitiesService.h" #include "Session.h" Battlenet::Services::GameUtilities::GameUtilities(Session* session) : GameUtilitiesService(session) { } uint32 Battlenet::Services::GameUtilities::HandleProcessClientRequest(game_utilities::v1::ClientRequest const* request, game_utilities::v1::ClientResponse* response) { return _session->HandleProcessClientRequest(request, response); } uint32 Battlenet::Services::GameUtilities::HandleGetAllValuesForAttribute(game_utilities::v1::GetAllValuesForAttributeRequest const* request, game_utilities::v1::GetAllValuesForAttributeResponse* response) { return _session->HandleGetAllValuesForAttribute(request, response); }