/*
* Copyright (C) 2008-2019 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "ServiceDispatcher.h"
Battlenet::ServiceDispatcher::ServiceDispatcher()
{
AddService();
AddService();
AddService>();
AddService();
AddService>();
AddService();
AddService>();
AddService>();
AddService>();
AddService>();
AddService>();
}
void Battlenet::ServiceDispatcher::Dispatch(Session* session, uint32 serviceHash, uint32 token, uint32 methodId, MessageBuffer buffer)
{
auto itr = _dispatchers.find(serviceHash);
if (itr != _dispatchers.end())
itr->second(session, token, methodId, std::move(buffer));
else
TC_LOG_DEBUG("session.rpc", "%s tried to call invalid service 0x%X", session->GetClientInfo().c_str(), serviceHash);
}
Battlenet::ServiceDispatcher& Battlenet::ServiceDispatcher::Instance()
{
static ServiceDispatcher instance;
return instance;
}