/* * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2010 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef _MMAP_MANAGER_H #define _MMAP_MANAGER_H #include "UnorderedMap.h" #include "DetourAlloc.h" #include "DetourNavMesh.h" #include "DetourNavMeshQuery.h" // move map related classes namespace MMAP { typedef UNORDERED_MAP MMapTileSet; typedef UNORDERED_MAP NavMeshQuerySet; // dummy struct to hold map's mmap data struct MMapData { MMapData(dtNavMesh* mesh) : navMesh(mesh) { } ~MMapData() { for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i) dtFreeNavMeshQuery(i->second); if (navMesh) dtFreeNavMesh(navMesh); } dtNavMesh* navMesh; // we have to use single dtNavMeshQuery for every instance, since those are not thread safe NavMeshQuerySet navMeshQueries; // instanceId to query MMapTileSet mmapLoadedTiles; // maps [map grid coords] to [dtTile] }; typedef UNORDERED_MAP MMapDataSet; // singleton class // holds all all access to mmap loading unloading and meshes class MMapManager { public: MMapManager() : loadedTiles(0) { } ~MMapManager(); bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y); bool unloadMap(uint32 mapId, int32 x, int32 y); bool unloadMap(uint32 mapId); bool unloadMapInstance(uint32 mapId, uint32 instanceId); // the returned [dtNavMeshQuery const*] is NOT threadsafe dtNavMeshQuery const* GetNavMeshQuery(uint32 mapId, uint32 instanceId); dtNavMesh const* GetNavMesh(uint32 mapId); uint32 getLoadedTilesCount() const { return loadedTiles; } uint32 getLoadedMapsCount() const { return loadedMMaps.size(); } private: bool loadMapData(uint32 mapId); uint32 packTileID(int32 x, int32 y); MMapDataSet loadedMMaps; uint32 loadedTiles; }; } #endif