/*
* Copyright (C) 2008-2013 TrinityCore
* Copyright (C) 2005-2010 MaNGOS
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef _MMAP_MANAGER_H
#define _MMAP_MANAGER_H
#include "UnorderedMap.h"
#include "DetourAlloc.h"
#include "DetourNavMesh.h"
#include "DetourNavMeshQuery.h"
// move map related classes
namespace MMAP
{
typedef UNORDERED_MAP MMapTileSet;
typedef UNORDERED_MAP NavMeshQuerySet;
// dummy struct to hold map's mmap data
struct MMapData
{
MMapData(dtNavMesh* mesh) : navMesh(mesh) { }
~MMapData()
{
for (NavMeshQuerySet::iterator i = navMeshQueries.begin(); i != navMeshQueries.end(); ++i)
dtFreeNavMeshQuery(i->second);
if (navMesh)
dtFreeNavMesh(navMesh);
}
dtNavMesh* navMesh;
// we have to use single dtNavMeshQuery for every instance, since those are not thread safe
NavMeshQuerySet navMeshQueries; // instanceId to query
MMapTileSet mmapLoadedTiles; // maps [map grid coords] to [dtTile]
};
typedef UNORDERED_MAP MMapDataSet;
// singleton class
// holds all all access to mmap loading unloading and meshes
class MMapManager
{
public:
MMapManager() : loadedTiles(0) { }
~MMapManager();
bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y);
bool unloadMap(uint32 mapId, int32 x, int32 y);
bool unloadMap(uint32 mapId);
bool unloadMapInstance(uint32 mapId, uint32 instanceId);
// the returned [dtNavMeshQuery const*] is NOT threadsafe
dtNavMeshQuery const* GetNavMeshQuery(uint32 mapId, uint32 instanceId);
dtNavMesh const* GetNavMesh(uint32 mapId);
uint32 getLoadedTilesCount() const { return loadedTiles; }
uint32 getLoadedMapsCount() const { return loadedMMaps.size(); }
private:
bool loadMapData(uint32 mapId);
uint32 packTileID(int32 x, int32 y);
MMapDataSet loadedMMaps;
uint32 loadedTiles;
};
}
#endif