/*
 * Copyright (C) 2005-2010 MaNGOS 
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _VMAPDEFINITIONS_H
#define _VMAPDEFINITIONS_H
#include 
#define LIQUID_TILE_SIZE (533.333f / 128.f)
namespace VMAP
{
    //=====================================
    #define MAX_CAN_FALL_DISTANCE 10.0f
    const char VMAP_MAGIC[] = "VMAP_3.0";
    class VMapDefinitions
    {
        public:
            static float getMaxCanFallDistance() { return MAX_CAN_FALL_DISTANCE; }
    };
    //======================================
    // defined in TileAssembler.cpp currently...
    bool readChunk(FILE *rf, char *dest, const char *compare, uint32 len);
}
#endif