/* * Copyright (C) 2005-2010 MaNGOS * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _VMAPDEFINITIONS_H #define _VMAPDEFINITIONS_H #include #define LIQUID_TILE_SIZE (533.333f / 128.f) namespace VMAP { //===================================== #define MAX_CAN_FALL_DISTANCE 10.0f const char VMAP_MAGIC[] = "VMAP_3.0"; class VMapDefinitions { public: static float getMaxCanFallDistance() { return MAX_CAN_FALL_DISTANCE; } }; //====================================== // defined in TileAssembler.cpp currently... bool readChunk(FILE *rf, char *dest, const char *compare, uint32 len); } #endif