/* * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "AccountMgr.h" #include "Config.h" #include "DatabaseEnv.h" #include "ObjectAccessor.h" #include "Player.h" #include "Util.h" #include "SHA1.h" #include "WorldSession.h" AccountMgr::AccountMgr() { } AccountMgr::~AccountMgr() { ClearRBAC(); } AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password) { if (utf8length(username) > MAX_ACCOUNT_STR) return AOR_NAME_TOO_LONG; // username's too long normalizeString(username); normalizeString(password); if (GetId(username)) return AOR_NAME_ALREDY_EXIST; // username does already exist PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT); stmt->setString(0, username); stmt->setString(1, CalculateShaPassHash(username, password)); LoginDatabase.DirectExecute(stmt); // Enforce saving, otherwise AddGroup can fail stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS_INIT); LoginDatabase.Execute(stmt); // Add default rbac groups for that security level RBACData* rbac = new RBACData(GetId(username), username, -1); // No need to Load From DB, as it's new data RBACGroupContainer const& groupsToAdd = _defaultSecGroups[0]; // 0: Default sec level for (RBACGroupContainer::const_iterator it = groupsToAdd.begin(); it != groupsToAdd.end(); ++it) rbac->AddGroup(*it, -1); delete rbac; return AOR_OK; // everything's fine } AccountOpResult AccountMgr::DeleteAccount(uint32 accountId) { // Check if accounts exists PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); if (!result) return AOR_NAME_NOT_EXIST; // Obtain accounts characters stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID); stmt->setUInt32(0, accountId); result = CharacterDatabase.Query(stmt); if (result) { do { uint32 guidLow = (*result)[0].GetUInt32(); uint64 guid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER); // Kick if player is online if (Player* p = ObjectAccessor::FindPlayer(guid)) { WorldSession* s = p->GetSession(); s->KickPlayer(); // mark session to remove at next session list update s->LogoutPlayer(false); // logout player without waiting next session list update } Player::DeleteFromDB(guid, accountId, false); // no need to update realm characters } while (result->NextRow()); } // table realm specific but common for all characters of account for realm stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_TUTORIALS); stmt->setUInt32(0, accountId); CharacterDatabase.Execute(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ACCOUNT_DATA); stmt->setUInt32(0, accountId); CharacterDatabase.Execute(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHARACTER_BAN); stmt->setUInt32(0, accountId); CharacterDatabase.Execute(stmt); SQLTransaction trans = LoginDatabase.BeginTransaction(); stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT); stmt->setUInt32(0, accountId); trans->Append(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS); stmt->setUInt32(0, accountId); trans->Append(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS); stmt->setUInt32(0, accountId); trans->Append(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_BANNED); stmt->setUInt32(0, accountId); trans->Append(stmt); LoginDatabase.CommitTransaction(trans); return AOR_OK; } AccountOpResult AccountMgr::ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword) { // Check if accounts exists PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); if (!result) return AOR_NAME_NOT_EXIST; if (utf8length(newUsername) > MAX_ACCOUNT_STR) return AOR_NAME_TOO_LONG; if (utf8length(newPassword) > MAX_ACCOUNT_STR) return AOR_PASS_TOO_LONG; normalizeString(newUsername); normalizeString(newPassword); stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_USERNAME); stmt->setString(0, newUsername); stmt->setString(1, CalculateShaPassHash(newUsername, newPassword)); stmt->setUInt32(2, accountId); LoginDatabase.Execute(stmt); return AOR_OK; } AccountOpResult AccountMgr::ChangePassword(uint32 accountId, std::string newPassword) { std::string username; if (!GetName(accountId, username)) return AOR_NAME_NOT_EXIST; // account doesn't exist if (utf8length(newPassword) > MAX_ACCOUNT_STR) return AOR_PASS_TOO_LONG; normalizeString(username); normalizeString(newPassword); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_PASSWORD); stmt->setString(0, CalculateShaPassHash(username, newPassword)); stmt->setUInt32(1, accountId); LoginDatabase.Execute(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS); stmt->setString(0, ""); stmt->setString(1, ""); stmt->setString(2, username); LoginDatabase.Execute(stmt); return AOR_OK; } uint32 AccountMgr::GetId(std::string const& username) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ID_BY_USERNAME); stmt->setString(0, username); PreparedQueryResult result = LoginDatabase.Query(stmt); return (result) ? (*result)[0].GetUInt32() : 0; } uint32 AccountMgr::GetSecurity(uint32 accountId) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ACCESS_GMLEVEL); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER); } uint32 AccountMgr::GetSecurity(uint32 accountId, int32 realmId) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID); stmt->setUInt32(0, accountId); stmt->setInt32(1, realmId); PreparedQueryResult result = LoginDatabase.Query(stmt); return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER); } bool AccountMgr::GetName(uint32 accountId, std::string& name) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_USERNAME_BY_ID); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); if (result) { name = (*result)[0].GetString(); return true; } return false; } bool AccountMgr::CheckPassword(uint32 accountId, std::string password) { std::string username; if (!GetName(accountId, username)) return false; normalizeString(username); normalizeString(password); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_CHECK_PASSWORD); stmt->setUInt32(0, accountId); stmt->setString(1, CalculateShaPassHash(username, password)); PreparedQueryResult result = LoginDatabase.Query(stmt); return (result) ? true : false; } uint32 AccountMgr::GetCharactersCount(uint32 accountId) { // check character count PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS); stmt->setUInt32(0, accountId); PreparedQueryResult result = CharacterDatabase.Query(stmt); return (result) ? (*result)[0].GetUInt64() : 0; } bool AccountMgr::normalizeString(std::string& utf8String) { wchar_t buffer[MAX_ACCOUNT_STR+1]; size_t maxLength = MAX_ACCOUNT_STR; if (!Utf8toWStr(utf8String, buffer, maxLength)) return false; #ifdef _MSC_VER #pragma warning(disable: 4996) #endif std::transform(&buffer[0], buffer+maxLength, &buffer[0], wcharToUpperOnlyLatin); #ifdef _MSC_VER #pragma warning(default: 4996) #endif return WStrToUtf8(buffer, maxLength, utf8String); } std::string AccountMgr::CalculateShaPassHash(std::string const& name, std::string const& password) { SHA1Hash sha; sha.Initialize(); sha.UpdateData(name); sha.UpdateData(":"); sha.UpdateData(password); sha.Finalize(); return ByteArrayToHexStr(sha.GetDigest(), sha.GetLength()); } bool AccountMgr::IsPlayerAccount(uint32 gmlevel) { return gmlevel == SEC_PLAYER; } bool AccountMgr::IsAdminAccount(uint32 gmlevel) { return gmlevel >= SEC_ADMINISTRATOR && gmlevel <= SEC_CONSOLE; } bool AccountMgr::IsConsoleAccount(uint32 gmlevel) { return gmlevel == SEC_CONSOLE; } void AccountMgr::LoadRBAC() { ClearRBAC(); sLog->outInfo(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC"); uint32 oldMSTime = getMSTime(); uint32 count1 = 0; uint32 count2 = 0; uint32 count3 = 0; sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading permissions"); QueryResult result = LoginDatabase.Query("SELECT id, name FROM rbac_permissions"); if (!result) { sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account permission definitions. DB table `rbac_permissions` is empty."); return; } do { Field* field = result->Fetch(); uint32 id = field[0].GetUInt32(); _permissions[id] = new RBACPermission(id, field[1].GetString()); ++count1; } while (result->NextRow()); sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading roles"); result = LoginDatabase.Query("SELECT id, name FROM rbac_roles"); if (!result) { sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account role definitions. DB table `rbac_roles` is empty."); return; } do { Field* field = result->Fetch(); uint32 id = field[0].GetUInt32(); _roles[id] = new RBACRole(id, field[1].GetString()); ++count2; } while (result->NextRow()); sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading role permissions"); result = LoginDatabase.Query("SELECT roleId, permissionId FROM rbac_role_permissions"); if (!result) { sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account role-permission definitions. DB table `rbac_role_permissions` is empty."); return; } do { Field* field = result->Fetch(); uint32 id = field[0].GetUInt32(); RBACRole* role = _roles[id]; role->GrantPermission(field[1].GetUInt32()); } while (result->NextRow()); sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading groups"); result = LoginDatabase.Query("SELECT id, name FROM rbac_groups"); if (!result) { sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account group definitions. DB table `rbac_groups` is empty."); return; } do { Field* field = result->Fetch(); uint32 id = field[0].GetUInt32(); _groups[id] = new RBACGroup(id, field[1].GetString()); ++count3; } while (result->NextRow()); sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading group roles"); result = LoginDatabase.Query("SELECT groupId, roleId FROM rbac_group_roles"); if (!result) { sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account group-role definitions. DB table `rbac_group_roles` is empty."); return; } do { Field* field = result->Fetch(); uint32 id = field[0].GetUInt32(); RBACGroup* group = _groups[id]; group->GrantRole(field[1].GetUInt32()); } while (result->NextRow()); sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading security level groups"); result = LoginDatabase.Query("SELECT secId, groupId FROM rbac_security_level_groups ORDER by secId ASC"); if (!result) { sLog->outInfo(LOG_FILTER_SQL, ">> Loaded 0 account default groups for security levels definitions. DB table `rbac_security_level_groups` is empty."); return; } uint8 lastSecId = 255; RBACGroupContainer* groups = NULL; do { Field* field = result->Fetch(); uint8 secId = field[0].GetUInt8(); if (lastSecId != secId) groups = &_defaultSecGroups[secId]; groups->insert(field[1].GetUInt32()); } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u permission definitions, %u role definitions and %u group definitions in %u ms", count1, count2, count3, GetMSTimeDiffToNow(oldMSTime)); sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading default groups"); // Load default groups to be added to any RBAC Object. std::string defaultGroups = ConfigMgr::GetStringDefault("RBAC.DefaultGroups", ""); Tokenizer tokens(defaultGroups, ','); for (Tokenizer::const_iterator itr = tokens.begin(); itr != tokens.end(); ++itr) if (uint32 groupId = atoi(*itr)) _defaultGroups.insert(groupId); } void AccountMgr::UpdateAccountAccess(RBACData* rbac, uint32 accountId, uint8 securityLevel, int32 realmId) { int32 serverRealmId = realmId != -1 ? realmId : ConfigMgr::GetIntDefault("RealmID", 0); bool needDelete = false; if (!rbac) { needDelete = true; rbac = new RBACData(accountId, "", serverRealmId); rbac->LoadFromDB(); } // Get max security level and realm (checking current realm and -1) PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_ACCESS_BY_ID); stmt->setUInt32(0, accountId); stmt->setInt32(1, serverRealmId); PreparedQueryResult result = LoginDatabase.Query(stmt); if (result) { do { Field* field = result->Fetch(); uint8 secLevel = field[0].GetUInt8(); int32 realmId = field[1].GetUInt32(); RBACGroupContainer const& groupsToRemove = _defaultSecGroups[secLevel]; for (RBACGroupContainer::const_iterator it = groupsToRemove.begin(); it != groupsToRemove.end(); ++it) rbac->RemoveGroup(*it, realmId); } while (result->NextRow()); } // Add new groups depending on the new security Level RBACGroupContainer const& groupsToAdd = _defaultSecGroups[securityLevel]; for (RBACGroupContainer::const_iterator it = groupsToAdd.begin(); it != groupsToAdd.end(); ++it) rbac->AddGroup(*it, realmId); if (needDelete) delete rbac; // Delete old security level from DB if (realmId == -1) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS); stmt->setUInt32(0, accountId); LoginDatabase.Execute(stmt); } else { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS_BY_REALM); stmt->setUInt32(0, accountId); stmt->setUInt32(1, realmId); LoginDatabase.Execute(stmt); } // Add new security level if (securityLevel) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_ACCESS); stmt->setUInt32(0, accountId); stmt->setUInt8(1, securityLevel); stmt->setInt32(2, realmId); LoginDatabase.Execute(stmt); } } RBACGroup const* AccountMgr::GetRBACGroup(uint32 groupId) const { sLog->outTrace(LOG_FILTER_RBAC, "AccountMgr::GetRBACGroup: groupId: %u", groupId); RBACGroupsContainer::const_iterator it = _groups.find(groupId); if (it != _groups.end()) return it->second; return NULL; } RBACRole const* AccountMgr::GetRBACRole(uint32 roleId) const { sLog->outTrace(LOG_FILTER_RBAC, "AccountMgr::GetRBACRole: roleId: %u", roleId); RBACRolesContainer::const_iterator it = _roles.find(roleId); if (it != _roles.end()) return it->second; return NULL; } RBACPermission const* AccountMgr::GetRBACPermission(uint32 permissionId) const { sLog->outTrace(LOG_FILTER_RBAC, "AccountMgr::GetRBACPermission: roleId: %u", permissionId); RBACPermissionsContainer::const_iterator it = _permissions.find(permissionId); if (it != _permissions.end()) return it->second; return NULL; } bool AccountMgr::HasPermission(uint32 accountId, uint32 permissionId, uint32 realmId) { if (!accountId) { sLog->outError(LOG_FILTER_RBAC, "AccountMgr::HasPermission: Wrong accountId 0"); return false; } RBACData* rbac = new RBACData(accountId, "", realmId); rbac->LoadFromDB(); bool hasPermission = rbac->HasPermission(permissionId); delete rbac; sLog->outDebug(LOG_FILTER_RBAC, "AccountMgr::HasPermission [AccountId: %u, PermissionId: %u, realmId: %d]: %u", accountId, permissionId, realmId, hasPermission); return hasPermission; } void AccountMgr::ClearRBAC() { for (RBACPermissionsContainer::iterator itr = _permissions.begin(); itr != _permissions.end(); ++itr) delete itr->second; for (RBACRolesContainer::iterator itr = _roles.begin(); itr != _roles.end(); ++itr) delete itr->second; for (RBACGroupsContainer::iterator itr = _groups.begin(); itr != _groups.end(); ++itr) delete itr->second; _permissions.clear(); _roles.clear(); _groups.clear(); _defaultGroups.clear(); _defaultSecGroups.clear(); }