/* * Copyright (C) 2008-2014 TrinityCore * Copyright (C) 2005-2009 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "AccountMgr.h" #include "Config.h" #include "DatabaseEnv.h" #include "ObjectAccessor.h" #include "Player.h" #include "Util.h" #include "SHA1.h" #include "WorldSession.h" AccountMgr::AccountMgr() { } AccountMgr::~AccountMgr() { ClearRBAC(); } AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password, std::string email = "") { if (utf8length(username) > MAX_ACCOUNT_STR) return AOR_NAME_TOO_LONG; // username's too long normalizeString(username); normalizeString(password); normalizeString(email); if (GetId(username)) return AOR_NAME_ALREADY_EXIST; // username does already exist PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT); stmt->setString(0, username); stmt->setString(1, CalculateShaPassHash(username, password)); stmt->setString(2, email); stmt->setString(3, email); LoginDatabase.DirectExecute(stmt); // Enforce saving, otherwise AddGroup can fail stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS_INIT); LoginDatabase.Execute(stmt); return AOR_OK; // everything's fine } AccountOpResult AccountMgr::DeleteAccount(uint32 accountId) { // Check if accounts exists PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); if (!result) return AOR_NAME_NOT_EXIST; // Obtain accounts characters stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARS_BY_ACCOUNT_ID); stmt->setUInt32(0, accountId); result = CharacterDatabase.Query(stmt); if (result) { do { uint32 guidLow = (*result)[0].GetUInt32(); uint64 guid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER); // Kick if player is online if (Player* p = ObjectAccessor::FindPlayer(guid)) { WorldSession* s = p->GetSession(); s->KickPlayer(); // mark session to remove at next session list update s->LogoutPlayer(false); // logout player without waiting next session list update } Player::DeleteFromDB(guid, accountId, false); // no need to update realm characters } while (result->NextRow()); } // table realm specific but common for all characters of account for realm stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_TUTORIALS); stmt->setUInt32(0, accountId); CharacterDatabase.Execute(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ACCOUNT_DATA); stmt->setUInt32(0, accountId); CharacterDatabase.Execute(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHARACTER_BAN); stmt->setUInt32(0, accountId); CharacterDatabase.Execute(stmt); SQLTransaction trans = LoginDatabase.BeginTransaction(); stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT); stmt->setUInt32(0, accountId); trans->Append(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS); stmt->setUInt32(0, accountId); trans->Append(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS); stmt->setUInt32(0, accountId); trans->Append(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_BANNED); stmt->setUInt32(0, accountId); trans->Append(stmt); LoginDatabase.CommitTransaction(trans); return AOR_OK; } AccountOpResult AccountMgr::ChangeUsername(uint32 accountId, std::string newUsername, std::string newPassword) { // Check if accounts exists PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_BY_ID); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); if (!result) return AOR_NAME_NOT_EXIST; if (utf8length(newUsername) > MAX_ACCOUNT_STR) return AOR_NAME_TOO_LONG; if (utf8length(newPassword) > MAX_ACCOUNT_STR) return AOR_PASS_TOO_LONG; normalizeString(newUsername); normalizeString(newPassword); stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_USERNAME); stmt->setString(0, newUsername); stmt->setString(1, CalculateShaPassHash(newUsername, newPassword)); stmt->setUInt32(2, accountId); LoginDatabase.Execute(stmt); return AOR_OK; } AccountOpResult AccountMgr::ChangePassword(uint32 accountId, std::string newPassword) { std::string username; if (!GetName(accountId, username)) return AOR_NAME_NOT_EXIST; // account doesn't exist if (utf8length(newPassword) > MAX_ACCOUNT_STR) return AOR_PASS_TOO_LONG; normalizeString(username); normalizeString(newPassword); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_PASSWORD); stmt->setString(0, CalculateShaPassHash(username, newPassword)); stmt->setUInt32(1, accountId); LoginDatabase.Execute(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_VS); stmt->setString(0, ""); stmt->setString(1, ""); stmt->setString(2, username); LoginDatabase.Execute(stmt); return AOR_OK; } AccountOpResult AccountMgr::ChangeEmail(uint32 accountId, std::string newEmail) { std::string username; if (!GetName(accountId, username)) return AOR_NAME_NOT_EXIST; // account doesn't exist if (utf8length(newEmail) > MAX_EMAIL_STR) return AOR_EMAIL_TOO_LONG; normalizeString(username); normalizeString(newEmail); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_EMAIL); stmt->setString(0, newEmail); stmt->setUInt32(1, accountId); LoginDatabase.Execute(stmt); return AOR_OK; } AccountOpResult AccountMgr::ChangeRegEmail(uint32 accountId, std::string newEmail) { std::string username; if (!GetName(accountId, username)) return AOR_NAME_NOT_EXIST; // account doesn't exist if (utf8length(newEmail) > MAX_EMAIL_STR) return AOR_EMAIL_TOO_LONG; normalizeString(username); normalizeString(newEmail); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_REG_EMAIL); stmt->setString(0, newEmail); stmt->setUInt32(1, accountId); LoginDatabase.Execute(stmt); return AOR_OK; } uint32 AccountMgr::GetId(std::string const& username) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ID_BY_USERNAME); stmt->setString(0, username); PreparedQueryResult result = LoginDatabase.Query(stmt); return (result) ? (*result)[0].GetUInt32() : 0; } uint32 AccountMgr::GetSecurity(uint32 accountId) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCOUNT_ACCESS_GMLEVEL); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER); } uint32 AccountMgr::GetSecurity(uint32 accountId, int32 realmId) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_GMLEVEL_BY_REALMID); stmt->setUInt32(0, accountId); stmt->setInt32(1, realmId); PreparedQueryResult result = LoginDatabase.Query(stmt); return (result) ? (*result)[0].GetUInt8() : uint32(SEC_PLAYER); } bool AccountMgr::GetName(uint32 accountId, std::string& name) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_USERNAME_BY_ID); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); if (result) { name = (*result)[0].GetString(); return true; } return false; } bool AccountMgr::GetEmail(uint32 accountId, std::string& email) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_EMAIL_BY_ID); stmt->setUInt32(0, accountId); PreparedQueryResult result = LoginDatabase.Query(stmt); if (result) { email = (*result)[0].GetString(); return true; } return false; } bool AccountMgr::CheckPassword(uint32 accountId, std::string password) { std::string username; if (!GetName(accountId, username)) return false; normalizeString(username); normalizeString(password); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_CHECK_PASSWORD); stmt->setUInt32(0, accountId); stmt->setString(1, CalculateShaPassHash(username, password)); PreparedQueryResult result = LoginDatabase.Query(stmt); return (result) ? true : false; } bool AccountMgr::CheckEmail(uint32 accountId, std::string newEmail) { std::string oldEmail; // We simply return false for a non-existing email if (!GetEmail(accountId, oldEmail)) return false; normalizeString(oldEmail); normalizeString(newEmail); if (strcmp(oldEmail.c_str(), newEmail.c_str()) == 0) return true; return false; } uint32 AccountMgr::GetCharactersCount(uint32 accountId) { // check character count PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_SUM_CHARS); stmt->setUInt32(0, accountId); PreparedQueryResult result = CharacterDatabase.Query(stmt); return (result) ? (*result)[0].GetUInt64() : 0; } bool AccountMgr::normalizeString(std::string& utf8String) { wchar_t buffer[MAX_ACCOUNT_STR+1]; size_t maxLength = MAX_ACCOUNT_STR; if (!Utf8toWStr(utf8String, buffer, maxLength)) return false; std::transform(&buffer[0], buffer+maxLength, &buffer[0], wcharToUpperOnlyLatin); return WStrToUtf8(buffer, maxLength, utf8String); } std::string AccountMgr::CalculateShaPassHash(std::string const& name, std::string const& password) { SHA1Hash sha; sha.Initialize(); sha.UpdateData(name); sha.UpdateData(":"); sha.UpdateData(password); sha.Finalize(); return ByteArrayToHexStr(sha.GetDigest(), sha.GetLength()); } bool AccountMgr::IsPlayerAccount(uint32 gmlevel) { return gmlevel == SEC_PLAYER; } bool AccountMgr::IsAdminAccount(uint32 gmlevel) { return gmlevel >= SEC_ADMINISTRATOR && gmlevel <= SEC_CONSOLE; } bool AccountMgr::IsConsoleAccount(uint32 gmlevel) { return gmlevel == SEC_CONSOLE; } void AccountMgr::LoadRBAC() { ClearRBAC(); TC_LOG_DEBUG("rbac", "AccountMgr::LoadRBAC"); uint32 oldMSTime = getMSTime(); uint32 count1 = 0; uint32 count2 = 0; uint32 count3 = 0; TC_LOG_DEBUG("rbac", "AccountMgr::LoadRBAC: Loading permissions"); QueryResult result = LoginDatabase.Query("SELECT id, name FROM rbac_permissions"); if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 account permission definitions. DB table `rbac_permissions` is empty."); return; } do { Field* field = result->Fetch(); uint32 id = field[0].GetUInt32(); _permissions[id] = new rbac::RBACPermission(id, field[1].GetString()); ++count1; } while (result->NextRow()); TC_LOG_DEBUG("rbac", "AccountMgr::LoadRBAC: Loading linked permissions"); result = LoginDatabase.Query("SELECT id, linkedId FROM rbac_linked_permissions ORDER BY id ASC"); if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 linked permissions. DB table `rbac_linked_permissions` is empty."); return; } uint32 permissionId = 0; rbac::RBACPermission* permission = NULL; do { Field* field = result->Fetch(); uint32 newId = field[0].GetUInt32(); if (permissionId != newId) { permissionId = newId; permission = _permissions[newId]; } uint32 linkedPermissionId = field[1].GetUInt32(); if (linkedPermissionId == permissionId) { TC_LOG_ERROR("sql.sql", "RBAC Permission %u has itself as linked permission. Ignored", permissionId); continue; } permission->AddLinkedPermission(linkedPermissionId); ++count2; } while (result->NextRow()); TC_LOG_DEBUG("rbac", "AccountMgr::LoadRBAC: Loading default permissions"); result = LoginDatabase.Query("SELECT secId, permissionId FROM rbac_default_permissions ORDER BY secId ASC"); if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 default permission definitions. DB table `rbac_default_permissions` is empty."); return; } uint8 secId = 255; rbac::RBACPermissionContainer* permissions = NULL; do { Field* field = result->Fetch(); uint32 newId = field[0].GetUInt32(); if (secId != newId || permissions == NULL) { secId = newId; permissions = &_defaultPermissions[secId]; } permissions->insert(field[1].GetUInt32()); ++count3; } while (result->NextRow()); TC_LOG_INFO("server.loading", ">> Loaded %u permission definitions, %u linked permissions and %u default permissions in %u ms", count1, count2, count3, GetMSTimeDiffToNow(oldMSTime)); } void AccountMgr::UpdateAccountAccess(rbac::RBACData* rbac, uint32 accountId, uint8 securityLevel, int32 realmId) { if (rbac && securityLevel == rbac->GetSecurityLevel()) rbac->SetSecurityLevel(securityLevel); // Delete old security level from DB if (realmId == -1) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS); stmt->setUInt32(0, accountId); LoginDatabase.Execute(stmt); } else { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_ACCESS_BY_REALM); stmt->setUInt32(0, accountId); stmt->setUInt32(1, realmId); LoginDatabase.Execute(stmt); } // Add new security level if (securityLevel) { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_ACCESS); stmt->setUInt32(0, accountId); stmt->setUInt8(1, securityLevel); stmt->setInt32(2, realmId); LoginDatabase.Execute(stmt); } } rbac::RBACPermission const* AccountMgr::GetRBACPermission(uint32 permissionId) const { TC_LOG_TRACE("rbac", "AccountMgr::GetRBACPermission: %u", permissionId); rbac::RBACPermissionsContainer::const_iterator it = _permissions.find(permissionId); if (it != _permissions.end()) return it->second; return NULL; } bool AccountMgr::HasPermission(uint32 accountId, uint32 permissionId, uint32 realmId) { if (!accountId) { TC_LOG_ERROR("rbac", "AccountMgr::HasPermission: Wrong accountId 0"); return false; } rbac::RBACData rbac(accountId, "", realmId); rbac.LoadFromDB(); bool hasPermission = rbac.HasPermission(permissionId); TC_LOG_DEBUG("rbac", "AccountMgr::HasPermission [AccountId: %u, PermissionId: %u, realmId: %d]: %u", accountId, permissionId, realmId, hasPermission); return hasPermission; } void AccountMgr::ClearRBAC() { for (rbac::RBACPermissionsContainer::iterator itr = _permissions.begin(); itr != _permissions.end(); ++itr) delete itr->second; _permissions.clear(); _defaultPermissions.clear(); } rbac::RBACPermissionContainer const& AccountMgr::GetRBACDefaultPermissions(uint8 secLevel) { TC_LOG_TRACE("rbac", "AccountMgr::GetRBACDefaultPermissions: secLevel %u - size: %u", secLevel, uint32(_defaultPermissions[secLevel].size())); return _defaultPermissions[secLevel]; }