/*
* Copyright (C) 2005-2009 MaNGOS
*
* Copyright (C) 2008-2009 Trinity
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "DatabaseEnv.h"
#include "AddonMgr.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Util.h"
#include "SHA1.h"
#include "ProgressBar.h"
extern DatabaseType LoginDatabase;
AddonMgr::AddonMgr()
{
}
AddonMgr::~AddonMgr()
{
}
void AddonMgr::LoadFromDB()
{
QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT name, crc FROM addons");
if (!result)
{
sLog.outErrorDb("The table `addons` is empty");
return;
}
barGoLink bar(result->GetRowCount());
uint32 count = 0;
Field *fields;
do
{
fields = result->Fetch();
bar.step();
count++;
std::string name = fields[0].GetCppString();
uint32 crc = fields[1].GetUInt32();
SavedAddon addon(name, crc);
m_knownAddons.push_back(addon);
} while (result->NextRow());
sLog.outString();
sLog.outString(">> Loaded %u known addons", count);
}
void AddonMgr::SaveAddon(AddonInfo const& addon)
{
std::string name = addon.Name;
CharacterDatabase.escape_string(name);
CharacterDatabase.PExecute("INSERT INTO addons (name, crc) VALUES ('%s', %u)", name.c_str(), addon.CRC);
SavedAddon newAddon(addon.Name, addon.CRC);
m_knownAddons.push_back(newAddon);
}
SavedAddon const* AddonMgr::GetAddonInfo(const std::string& name) const
{
for (SavedAddonsList::const_iterator it = m_knownAddons.begin(); it != m_knownAddons.end(); ++it)
{
SavedAddon const& addon = (*it);
if (addon.Name == name)
return &addon;
}
return NULL;
}