/*
* Copyright (C) 2008-2012 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "Define.h"
#include "ArenaTeamMgr.h"
#include "World.h"
#include "Log.h"
#include "DatabaseEnv.h"
#include "Language.h"
#include "ObjectAccessor.h"
ArenaTeamMgr::ArenaTeamMgr()
{
NextArenaTeamId = 1;
}
ArenaTeamMgr::~ArenaTeamMgr()
{
for (ArenaTeamContainer::iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
delete itr->second;
}
// Arena teams collection
ArenaTeam* ArenaTeamMgr::GetArenaTeamById(uint32 arenaTeamId) const
{
ArenaTeamContainer::const_iterator itr = ArenaTeamStore.find(arenaTeamId);
if (itr != ArenaTeamStore.end())
return itr->second;
return NULL;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByName(const std::string& arenaTeamName) const
{
std::string search = arenaTeamName;
std::transform(search.begin(), search.end(), search.begin(), ::toupper);
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
{
std::string teamName = itr->second->GetName();
std::transform(teamName.begin(), teamName.end(), teamName.begin(), ::toupper);
if (search == teamName)
return itr->second;
}
return NULL;
}
ArenaTeam* ArenaTeamMgr::GetArenaTeamByCaptain(uint64 guid) const
{
for (ArenaTeamContainer::const_iterator itr = ArenaTeamStore.begin(); itr != ArenaTeamStore.end(); ++itr)
if (itr->second->GetCaptain() == guid)
return itr->second;
return NULL;
}
void ArenaTeamMgr::AddArenaTeam(ArenaTeam* arenaTeam)
{
ArenaTeamStore[arenaTeam->GetId()] = arenaTeam;
}
void ArenaTeamMgr::RemoveArenaTeam(uint32 arenaTeamId)
{
ArenaTeamStore.erase(arenaTeamId);
}
uint32 ArenaTeamMgr::GenerateArenaTeamId()
{
if (NextArenaTeamId >= 0xFFFFFFFE)
{
sLog->outError("Arena team ids overflow!! Can't continue, shutting down server. ");
World::StopNow(ERROR_EXIT_CODE);
}
return NextArenaTeamId++;
}
void ArenaTeamMgr::LoadArenaTeams()
{
uint32 oldMSTime = getMSTime();
// Clean out the trash before loading anything
CharacterDatabase.Execute("DELETE FROM arena_team_member WHERE arenaTeamId NOT IN (SELECT arenaTeamId FROM arena_team)");
// 0 1 2 3 4 5 6 7 8
QueryResult result = CharacterDatabase.Query("SELECT arena_team.arenaTeamId, name, captainGuid, type, backgroundColor, emblemStyle, emblemColor, borderStyle, borderColor, "
// 9 10 11 12 13 14
"rating, weekGames, weekWins, seasonGames, seasonWins, rank FROM arena_team ORDER BY arena_team.arenaTeamId ASC");
if (!result)
{
sLog->outString(">> Loaded 0 arena teams. DB table `arena_team` is empty!");
sLog->outString();
return;
}
QueryResult result2 = CharacterDatabase.Query(
// 0 1 2 3 4 5 6 7 8 9
"SELECT arenaTeamId, atm.guid, atm.weekGames, atm.weekWins, atm.seasonGames, atm.seasonWins, c.name, class, personalRating, matchMakerRating FROM arena_team_member atm"
" INNER JOIN arena_team ate USING (arenaTeamId)"
" LEFT JOIN characters AS c ON atm.guid = c.guid"
" LEFT JOIN character_arena_stats AS cas ON c.guid = cas.guid AND (cas.slot = 0 AND ate.type = 2 OR cas.slot = 1 AND ate.type = 3 OR cas.slot = 2 AND ate.type = 5)"
" ORDER BY atm.arenateamid ASC");
uint32 count = 0;
do
{
ArenaTeam* newArenaTeam = new ArenaTeam;
if (!newArenaTeam->LoadArenaTeamFromDB(result) || !newArenaTeam->LoadMembersFromDB(result2))
{
newArenaTeam->Disband(NULL);
delete newArenaTeam;
continue;
}
AddArenaTeam(newArenaTeam);
++count;
}
while (result->NextRow());
sLog->outString(">> Loaded %u arena teams in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}
void ArenaTeamMgr::DistributeArenaPoints()
{
// Used to distribute arena points based on last week's stats
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_START);
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_START);
// Temporary structure for storing maximum points to add values for all players
std::map PlayerPoints;
// At first update all points for all team members
for (ArenaTeamContainer::iterator teamItr = GetArenaTeamMapBegin(); teamItr != GetArenaTeamMapEnd(); ++teamItr)
if (ArenaTeam* at = teamItr->second)
at->UpdateArenaPointsHelper(PlayerPoints);
SQLTransaction trans = CharacterDatabase.BeginTransaction();
// Cycle that gives points to all players
for (std::map::iterator playerItr = PlayerPoints.begin(); playerItr != PlayerPoints.end(); ++playerItr)
{
// Add points to player if online
if (Player* player = HashMapHolder::Find(playerItr->first))
player->ModifyArenaPoints(playerItr->second, &trans);
else // Update database
trans->PAppend("UPDATE characters SET arenaPoints=arenaPoints+%u WHERE guid=%u", playerItr->second, playerItr->first);
}
CharacterDatabase.CommitTransaction(trans);
PlayerPoints.clear();
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_END);
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_START);
for (ArenaTeamContainer::iterator titr = GetArenaTeamMapBegin(); titr != GetArenaTeamMapEnd(); ++titr)
{
if (ArenaTeam* at = titr->second)
{
at->FinishWeek();
at->SaveToDB();
at->NotifyStatsChanged();
}
}
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_END);
sWorld->SendWorldText(LANG_DIST_ARENA_POINTS_END);
}