/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef CharacterCache_h__
#define CharacterCache_h__
#include "Define.h"
#include "ObjectGuid.h"
#include "Optional.h"
#include
struct CharacterCacheEntry
{
ObjectGuid Guid;
std::string Name;
uint32 AccountId;
uint8 Class;
uint8 Race;
uint8 Sex;
uint8 Level;
ObjectGuid::LowType GuildId;
uint32 ArenaTeamId[3];
};
class TC_GAME_API CharacterCache
{
public:
CharacterCache();
~CharacterCache();
static CharacterCache* instance();
void LoadCharacterCacheStorage();
void AddCharacterCacheEntry(ObjectGuid const& guid, uint32 accountId, std::string const& name, uint8 gender, uint8 race, uint8 playerClass, uint8 level);
void DeleteCharacterCacheEntry(ObjectGuid const& guid, std::string const& name);
void UpdateCharacterData(ObjectGuid const& guid, std::string const& name, Optional gender = {}, Optional race = {});
void UpdateCharacterLevel(ObjectGuid const& guid, uint8 level);
void UpdateCharacterAccountId(ObjectGuid const& guid, uint32 accountId);
void UpdateCharacterGuildId(ObjectGuid const& guid, ObjectGuid::LowType guildId);
void UpdateCharacterArenaTeamId(ObjectGuid const& guid, uint8 slot, uint32 arenaTeamId);
bool HasCharacterCacheEntry(ObjectGuid const& guid) const;
CharacterCacheEntry const* GetCharacterCacheByGuid(ObjectGuid const& guid) const;
CharacterCacheEntry const* GetCharacterCacheByName(std::string const& name) const;
ObjectGuid GetCharacterGuidByName(std::string const& name) const;
bool GetCharacterNameByGuid(ObjectGuid guid, std::string& name) const;
uint32 GetCharacterTeamByGuid(ObjectGuid guid) const;
uint32 GetCharacterAccountIdByGuid(ObjectGuid guid) const;
uint32 GetCharacterAccountIdByName(std::string const& name) const;
uint8 GetCharacterLevelByGuid(ObjectGuid guid) const;
ObjectGuid::LowType GetCharacterGuildIdByGuid(ObjectGuid guid) const;
uint32 GetCharacterArenaTeamIdByGuid(ObjectGuid guid, uint8 type) const;
};
#define sCharacterCache CharacterCache::instance()
#endif // CharacterCache_h__