/*
* Copyright (C) 2008-2014 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef TRINITYCORE_CHATLINK_H
#define TRINITYCORE_CHATLINK_H
#include "SharedDefines.h"
#include
#include
struct ItemLocale;
struct ItemTemplate;
struct ItemRandomSuffixEntry;
struct ItemRandomPropertiesEntry;
class SpellInfo;
struct AchievementEntry;
struct GlyphPropertiesEntry;
class Quest;
///////////////////////////////////////////////////////////////////////////////////////////////////
// ChatLink - abstract base class for various links
class ChatLink
{
public:
ChatLink() : _color(0), _startPos(0), _endPos(0) { }
virtual ~ChatLink() { }
void SetColor(uint32 color) { _color = color; }
// This will allow to extract the whole link string from the message, if necessary.
void SetBounds(std::istringstream::pos_type startPos, std::istringstream::pos_type endPos) { _startPos = startPos; _endPos = endPos; }
virtual bool Initialize(std::istringstream& iss) = 0;
virtual bool ValidateName(char* buffer, const char* context) = 0;
protected:
uint32 _color;
std::string _name;
std::istringstream::pos_type _startPos;
std::istringstream::pos_type _endPos;
};
// ItemChatLink - link to item
class ItemChatLink : public ChatLink
{
public:
ItemChatLink() : ChatLink(), _item(NULL), _suffix(NULL), _property(NULL)
{
memset(_data, 0, sizeof(_data));
}
virtual bool Initialize(std::istringstream& iss);
virtual bool ValidateName(char* buffer, const char* context);
protected:
std::string FormatName(uint8 index, ItemLocale const* locale, char* const* suffixStrings) const;
ItemTemplate const* _item;
int32 _data[8];
ItemRandomSuffixEntry const* _suffix;
ItemRandomPropertiesEntry const* _property;
};
// QuestChatLink - link to quest
class QuestChatLink : public ChatLink
{
public:
QuestChatLink() : ChatLink(), _quest(NULL), _questLevel(0) { }
virtual bool Initialize(std::istringstream& iss);
virtual bool ValidateName(char* buffer, const char* context);
protected:
Quest const* _quest;
int32 _questLevel;
};
// SpellChatLink - link to quest
class SpellChatLink : public ChatLink
{
public:
SpellChatLink() : ChatLink(), _spell(NULL) { }
virtual bool Initialize(std::istringstream& iss);
virtual bool ValidateName(char* buffer, const char* context);
protected:
SpellInfo const* _spell;
};
// AchievementChatLink - link to quest
class AchievementChatLink : public ChatLink
{
public:
AchievementChatLink() : ChatLink(), _guid(0), _achievement(NULL)
{
memset(_data, 0, sizeof(_data));
}
virtual bool Initialize(std::istringstream& iss);
virtual bool ValidateName(char* buffer, const char* context);
protected:
uint32 _guid;
AchievementEntry const* _achievement;
uint32 _data[8];
};
// TradeChatLink - link to trade info
class TradeChatLink : public SpellChatLink
{
public:
TradeChatLink() : SpellChatLink(), _minSkillLevel(0), _maxSkillLevel(0), _guid(0) { }
virtual bool Initialize(std::istringstream& iss);
private:
int32 _minSkillLevel;
int32 _maxSkillLevel;
uint32 _guid;
std::string _base64;
};
// TalentChatLink - link to talent
class TalentChatLink : public SpellChatLink
{
public:
TalentChatLink() : SpellChatLink(), _talentId(0), _rankId(0) { }
virtual bool Initialize(std::istringstream& iss);
private:
uint32 _talentId;
int32 _rankId;
};
// EnchantmentChatLink - link to enchantment
class EnchantmentChatLink : public SpellChatLink
{
public:
EnchantmentChatLink() : SpellChatLink() { }
virtual bool Initialize(std::istringstream& iss);
};
// GlyphChatLink - link to glyph
class GlyphChatLink : public SpellChatLink
{
public:
GlyphChatLink() : SpellChatLink(), _slotId(0), _glyph(NULL) { }
virtual bool Initialize(std::istringstream& iss);
private:
uint32 _slotId;
GlyphPropertiesEntry const* _glyph;
};
class LinkExtractor
{
public:
explicit LinkExtractor(const char* msg);
~LinkExtractor();
bool IsValidMessage();
private:
typedef std::list Links;
Links _links;
std::istringstream _iss;
};
#endif // TRINITYCORE_CHATLINK_H